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Difference between revisions of "v0.31:Dwarven atom smasher"

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The '''Dwarven Atom Smasher''' is a euphemism for a {{L|Drawbridge}} in waste disposal or militarily-significant applications. It {{L|exploit}}s the implementation of drawbridges to utterly destroy any objects and most creatures in its target area.  Implementation of bridges appears to have changed significantly since earlier versions -- Dwarven atom smashers are now functional only in a small subset of their previous roles.  A DAS still works fine as a trash compactor to smash boulders, items, and fluids straight into oblivion.
 
The '''Dwarven Atom Smasher''' is a euphemism for a {{L|Drawbridge}} in waste disposal or militarily-significant applications. It {{L|exploit}}s the implementation of drawbridges to utterly destroy any objects and most creatures in its target area.  Implementation of bridges appears to have changed significantly since earlier versions -- Dwarven atom smashers are now functional only in a small subset of their previous roles.  A DAS still works fine as a trash compactor to smash boulders, items, and fluids straight into oblivion.
  
== Smashing against the floor ==
+
== Smashing against the ground ==
In this design, a drawbridge is built to come down on at least one tile of solid floor (what?  the game won't let me build floor on the same tile as a drawbridge would fall, nor will it let me build a bridge if any of the tiles under the bridge contain a floor). The drawbridge is raised, the targets are placed (or move of their own volition) into position on that floor, and then the drawbridge is lowered, erasing the targets from existence. Most commonly, a garbage dump {{L|activity zone}} is used in order to place items beneath the drawbridge (as stockpiles cannot be placed on top of existing buildings), but other methods such as flowing {{L|water}} have been used with varying degrees of success.
+
Don't get confused by the lengthy description.  An atom smasher is nothing more than a raising drawbridge.
 +
In this design, a drawbridge is built to come down on at least one tile of solid ground. The drawbridge is raised, the targets are placed (or move of their own volition) into position on that ground, and then the drawbridge is lowered, erasing the targets from existence. Most commonly, a garbage dump {{L|activity zone}} is used in order to place items beneath the drawbridge (as stockpiles cannot be placed on top of existing buildings), but other methods such as flowing {{L|water}} have been used with varying degrees of success.
  
 
Sand or dye in bags doesn't get erased while the bag does, creating a small pile of sand or dye on the ground.
 
Sand or dye in bags doesn't get erased while the bag does, creating a small pile of sand or dye on the ground.

Revision as of 15:06, 25 September 2011

This article is about an older version of DF.
An atom smasher. Take care so there are no dwarves underneath when you trigger the bridge.

The Dwarven Atom Smasher is a euphemism for a Template:L in waste disposal or militarily-significant applications. It Template:Ls the implementation of drawbridges to utterly destroy any objects and most creatures in its target area. Implementation of bridges appears to have changed significantly since earlier versions -- Dwarven atom smashers are now functional only in a small subset of their previous roles. A DAS still works fine as a trash compactor to smash boulders, items, and fluids straight into oblivion.

Smashing against the ground

Don't get confused by the lengthy description. An atom smasher is nothing more than a raising drawbridge. In this design, a drawbridge is built to come down on at least one tile of solid ground. The drawbridge is raised, the targets are placed (or move of their own volition) into position on that ground, and then the drawbridge is lowered, erasing the targets from existence. Most commonly, a garbage dump Template:L is used in order to place items beneath the drawbridge (as stockpiles cannot be placed on top of existing buildings), but other methods such as flowing Template:L have been used with varying degrees of success.

Sand or dye in bags doesn't get erased while the bag does, creating a small pile of sand or dye on the ground.

Smashing upon closing

In this design, a very compact drawbridge (as little as one tile long) is used, and the target area is the one-tile wide anchoring area, where the bridge will close. This often uses walls, locked doors, or other solid objects, leaving the targets nowhere to go. The drawbridge is lowered, the targets are placed (or move of their own volition) into position on the tile(s) that the drawbridge will occupy when closing, and then the drawbridge is raised, squashing the targets flat.

Immune creatures

The performance of a DAS on creatures is a bit of a drawback. It's well known that special creatures with a certain size (Template:Ls, Template:Les) will make it impossible to raise a drawbridge they are standing on as well as cause a drawbridge to immediately deconstruct if lowered upon the creature; however, it also appears to be true that groups of lesser creatures which are individually subject to atomizing death may be similarly immune to the DAS when in sizeable groups.