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Editing v0.31:Item value

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====Weapon====
 
====Weapon====
 
The value of a melee weapon is (SIZE / 50) + 1; if the weapon has any EDGE attacks, its value is doubled. Ranged weapons simply have a value of 10.
 
The value of a melee weapon is (SIZE / 50) + 1; if the weapon has any EDGE attacks, its value is doubled. Ranged weapons simply have a value of 10.
{| class="collapsible collapsed" style="border-spacing: 1"
 
|- style=background-color:#ccf
 
! colspan=2|Weapon values
 
|- style=text-align:left
 
! style=padding-right:1em|Value
 
! Weapon
 
|- style="background-color: #EEE"
 
|3||[[Whip]]
 
|-
 
|7||[[Training (Short) Sword]]
 
|- style="background-color: #EEE"
 
|9||[[Training Spear]], [[War Hammer]]
 
|-
 
|10||[[Crossbow]], [[Blowgun]], [[Bow]], [[Large Dagger]]
 
|- style="background-color: #EEE"
 
|11||[[Flail]]
 
|-
 
|14||[[Scourge]], [[Scimitar]], [[Short Sword]]
 
|- style="background-color: #EEE"
 
|17||[[Training Axe]], [[Mace]]
 
|-
 
|18||[[Spear]]
 
|- style="background-color: #EEE"
 
|22||[[Pick]], [[Morningstar]]
 
|-
 
|27||[[Maul]]
 
|- style="background-color: #EEE"
 
|30||[[Long Sword]]
 
|-
 
|34||[[Battle Axe]], [[Pike]]
 
|- style="background-color: #EEE"
 
|38||[[Two-Handed Sword]]
 
|-
 
|50||[[Halberd]]
 
|- style="background-color: #EEE"
 
|54||[[Great Axe]]
 
|}
 
  
 
====Armor====
 
====Armor====
Line 103: Line 66:
 
* UBSTEP and LBSTEP cannot be greater than 3
 
* UBSTEP and LBSTEP cannot be greater than 3
 
* LAYER_SIZE and COVERAGE cannot be greater than 100
 
* LAYER_SIZE and COVERAGE cannot be greater than 100
 
{| class="collapsible collapsed" style="border-spacing: 1"
 
|- style=background-color:#ccf
 
! colspan=2|Armor values
 
|- style=text-align:left
 
! style=padding-right:1em|Value
 
! Armor
 
|-
 
| 8 || Cape, Vest
 
|- style="background-color: #EEE"
 
| 15 || Breastplate
 
|-
 
| 16 || Tunic
 
|- style="background-color: #EEE"
 
| 20 || Mail shirt
 
|-
 
| 21 || Leather armor
 
|- style="background-color: #EEE"
 
| 22 || Shirt
 
|-
 
| 23 || Toga
 
|- style="background-color: #EEE"
 
| 26 || Cloak
 
|-
 
| 27 || Coat
 
|- style="background-color: #EEE"
 
| 31 || Dress
 
|-
 
| 33 || Robe
 
|}
 
  
 
====Shoes and Gloves====
 
====Shoes and Gloves====
Line 138: Line 71:
 
* UPSTEP cannot be greater than 3
 
* UPSTEP cannot be greater than 3
 
* LAYER_SIZE and COVERAGE cannot be greater than 100
 
* LAYER_SIZE and COVERAGE cannot be greater than 100
 
{| class="collapsible collapsed" style="border-spacing: 1"
 
|- style=background-color:#ccf
 
! colspan=2|Shoe values
 
|- style=text-align:left
 
! style=padding-right:1em|Value
 
! Shoes
 
|- style="background-color: #EEE"
 
| 6 || Gloves
 
|-
 
| 7 || Mittens
 
|- style="background-color: #EEE"
 
| 11 || Gauntlets
 
|}
 
 
{| class="collapsible collapsed" style="border-spacing: 1"
 
|- style=background-color:#ccf
 
! colspan=2|Glove values
 
|- style=text-align:left
 
! style=padding-right:1em|Value
 
! Gloves
 
|- style="background-color: #EEE"
 
| 6 || Socks
 
|-
 
| 8 || Shoes
 
|- style="background-color: #EEE"
 
| 9 || Sandals, Low Boots
 
|-
 
| 12 || High Boots
 
|- style="background-color: #EEE"
 
| 15 || Chausses
 
|}
 
  
 
====Shield====
 
====Shield====
Line 175: Line 76:
 
* UPSTEP cannot be greater than 3
 
* UPSTEP cannot be greater than 3
 
* BLOCKCHANCE cannot be greater than 100
 
* BLOCKCHANCE cannot be greater than 100
 
{| class="collapsible collapsed" style="border-spacing: 1"
 
|- style=background-color:#ccf
 
! colspan=2|Shield values
 
|- style=text-align:left
 
! style=padding-right:1em|Value
 
! Shields
 
|- style="background-color: #EEE"
 
| 14 || Buckler
 
|-
 
| 27 || Shield
 
|}
 
  
 
====Helm====
 
====Helm====
 
The value of a helm is (LAYER_SIZE / 5) + (COVERAGE / 20) + 1.
 
The value of a helm is (LAYER_SIZE / 5) + (COVERAGE / 20) + 1.
 
* LAYER_SIZE and COVERAGE cannot be greater than 100
 
* LAYER_SIZE and COVERAGE cannot be greater than 100
 
{| class="collapsible collapsed" style="border-spacing: 1"
 
|- style=background-color:#ccf
 
! colspan=2|Helm values
 
|- style=text-align:left
 
! style=padding-right:1em|Value
 
! Helm
 
|- style="background-color: #EEE"
 
| 5 || Cap, Head Veil, Face Veil, Headscarf
 
|-
 
| 7 || Mask, Turban
 
|- style="background-color: #EEE"
 
| 8 || Hood
 
|-
 
| 12 || Helm
 
|}
 
  
 
====Ammo====
 
====Ammo====
 
The value of a single unit of ammo is (SIZE / 200) + 1.
 
The value of a single unit of ammo is (SIZE / 200) + 1.
{| class="collapsible collapsed" style="border-spacing: 1"
 
|- style=background-color:#ccf
 
! colspan=2|Ammo values
 
|- style=text-align:left
 
! style=padding-right:1em|Value
 
! Ammo
 
|- style="background-color: #EEE"
 
|1 ||[[Blowdart]], [[Bolt]], [[Arrow]]
 
|}
 
Values are for singles, not stacks
 
  
 
====Pants====
 
====Pants====
Line 225: Line 88:
 
* LBSTEP cannot be greater than 3
 
* LBSTEP cannot be greater than 3
 
* LAYER_SIZE and COVERAGE cannot be greater than 100
 
* LAYER_SIZE and COVERAGE cannot be greater than 100
 
{| class="collapsible collapsed" style="border-spacing: 1"
 
|- style=background-color:#ccf
 
! colspan=2|Pants values
 
|- style=text-align:left
 
! style=padding-right:1em|Value
 
! Pants
 
|- style="background-color: #EEE"
 
| 5 || Thong
 
|-
 
| 8 || Loincloth
 
|- style="background-color: #EEE"
 
| 13 || Short skirt
 
|-
 
| 16 || Skirt, Braies
 
|- style="background-color: #EEE"
 
| 22 || Long skirt
 
|-
 
| 23 || Trouser, Leggings, Greaves
 
|}
 
  
 
====Trap component====
 
====Trap component====
 
The value of a trap component is ((SIZE / 50) + 1) * HITS; if it has any EDGE attacks, its value is doubled.
 
The value of a trap component is ((SIZE / 50) + 1) * HITS; if it has any EDGE attacks, its value is doubled.
{| class="collapsible collapsed" style="border-spacing: 1"
 
|- style=background-color:#ccf
 
! colspan=2|Trap component values
 
|- style=text-align:left
 
! style=padding-right:1em|Value
 
! Trap Component
 
|- style="background-color: #EEE"
 
|66||[[Giant axe blade]], [[Enormous corkscrew]], [[Menacing spike]]
 
|- style="background-color: #EEE"
 
|126||[[Large, serrated disc]], [[Spiked ball]]
 
|- style="background-color: #EEE"
 
|}
 
  
 
====Tool====
 
====Tool====

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