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Editing v0.31:Legendary artifact

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== Uses ==
 
== Uses ==
  
Artifacts are normally of extremely high [[value]] and [[quality]], and can be used just like normal items of their type; they're therefore extremely useful in any situation where value or quality are important.  Note that material and weight calculations still apply (so an artifact sword made of cobwebs or an artifact hammer made of glass are not going to be overwhelming powerful); artifact weapons do get a large x3 quality bonus to their weapon accuracy and armor deflection values (compared to x2 to masterwork), but this is not enough to make totally inappropriate materials competitive with [[steel]] masterwork equipment.  Also note that while they will be half again more accurate, artifact blades do not have a sharper edge than masterwork items of their material.
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Artifacts are normally of extremely high [[value]] and [[quality]], and can be used just like normal items of their type; they're therefore extremely useful in any situation where value or quality are important.  Note that material and weight calculations still apply (so an artifact sword made of cobwebs or an artifact hammer made of glass are not going to be overwhelming powerful); artifact weapons do get a large x3 quality bonus to their weapon accuracy and armor deflection values (compared to x2 to masterwork), but this is not enough to make totally inappropriate materials competitive with [[steel]] masterwork equipment.  Also note that while they will be more accurate, artifact blades do not have a sharper edge than masterwork items of their material.
  
 
Artifact [[furniture]] of high value can be placed in [[room]]s to give a big increase to the room's value (and hence quality), which can be useful to meet the room quality requirements of [[noble]]s.  They can also be placed in high traffic areas of the fort, so that dwarves that pass by (or over) them will get happy [[thought]]s from admiring them.  Artifact [[mechanism]]s can be turned into [[lever]]s and [[trap]]s, which count as furniture.  Artifact [[weapon]]s (if not being used in the military) can be put into a weapon trap, which will make it count as valuable furniture.  Artifact doors and hatches provide indestructible, instantly lockable gates.
 
Artifact [[furniture]] of high value can be placed in [[room]]s to give a big increase to the room's value (and hence quality), which can be useful to meet the room quality requirements of [[noble]]s.  They can also be placed in high traffic areas of the fort, so that dwarves that pass by (or over) them will get happy [[thought]]s from admiring them.  Artifact [[mechanism]]s can be turned into [[lever]]s and [[trap]]s, which count as furniture.  Artifact [[weapon]]s (if not being used in the military) can be put into a weapon trap, which will make it count as valuable furniture.  Artifact doors and hatches provide indestructible, instantly lockable gates.

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