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Editing v0.31:Starting build
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==== Container mechanics and free items ==== | ==== Container mechanics and free items ==== | ||
− | Many items come in containers such as barrels and bags, including food, liquids, seeds, and powders. The cost to embark with these items can be cheaper than the cost of the container itself. Each different type of item for each category will come in its own container. Furthermore, you'll get a new container after every 10th instance for food, most liquids, and seeds, and after every item of powders.{{verify}} Alcohol gets a new barrel after every 5th unit. (Food actually groups by animal type, so if you get horse tripe and horse meat they'll combine them, but they won't combine horse meat and donkey meat). Thus diversifying your initial food supply with 1 of each low-cost food item will net you a large number of barrels. Similarly | + | Many items come in containers such as barrels and bags, including food, liquids, seeds, and powders. The cost to embark with these items can be cheaper than the cost of the container itself. Each different type of item for each category will come in its own container. Furthermore, you'll get a new container after every 10th instance for food, most liquids, and seeds, and after every item of powders.{{verify}} Alcohol gets a new barrel after every 5th unit. (Food actually groups by animal type, so if you get horse tripe and horse meat they'll combine them, but they won't combine horse meat and donkey meat). Thus diversifying your initial food supply with 1 of each low-cost food item will net you a large number of barrels. Similarly its worth taking 1 of each seed you weren't planning on taking more of solely for the bags. Taking some sand or gypsum powder is also a cheap way to get bags. Lye (for soap) and milks can be brought for more barrels - and milk can be made into cheese for a low-cost embark option that becomes food. |
As stockpiling and some jobs are container limited, getting as many free containers as you can will free up labor (and possibly valuable materials) that would otherwise be used making containers. | As stockpiling and some jobs are container limited, getting as many free containers as you can will free up labor (and possibly valuable materials) that would otherwise be used making containers. |