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Editing v0.31:Weapon
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− | {{quality|Exceptional|00 | + | {{quality|Exceptional|08:00, 22 May 2010 (UTC)}}{{av}} |
− | "Weapon" can refer to either the manufactured weapons used by dwarves and other creatures for either | + | "Weapon" can refer to either the manufactured weapons used by dwarves and other creatures for either {{l|combat}} or specific {{L|labor}}s, or natural weapons like fists, horns and {{L|syndrome|breath attacks}} used for creature-specific methods of combat. |
<!-- Do we really need to use top-level headings? --> | <!-- Do we really need to use top-level headings? --> | ||
=Manufactured weapons= | =Manufactured weapons= | ||
− | These weapons are constructed by dwarves or other intelligent races. There are many types of weapons, but not all may be manufactured in | + | These weapons are constructed by dwarves or other intelligent races. There are many types of weapons, but not all may be manufactured in {{L|Dwarf fortress mode|Fortress Mode}}. |
==Notes about manufactured weapons== | ==Notes about manufactured weapons== | ||
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− | * | + | *If you find your dwarves wearing more than one weapon -- or any unwanted {{l|armor}}, for that matter -- one way to get rid of them is to dump the weapon from their {{k|v}}-{{k|i}} inventory screen. This does not always work, as they might re-equip the item. Another option is to remove any weapons and/or shields listed on their military equip screen. This too does not always work. At least "left-handedness" seems to not pose a problem. |
− | * | + | |
− | * | + | *Using weapons is much more effective than unarmed combat -- an untrained swordsdwarf with an {{l|iron}} weapon can defeat a grand master {{l|wrestler}}, provided neither is wearing armor. |
− | * | + | :*Larger weapons with more heft tend to do more damage. How damage is calculated is currently not fully understood, and this is an area requiring more research. |
+ | |||
+ | *Weapons and ammunition with the "foreign" attribute (item being rarer than Common in the entity file) must be either imported by either {{L|trade}}rs or {{L|invader}}s, or acquired from {{L|strange mood}}s. | ||
+ | |||
+ | *Weapons originating from strange moods can be made from almost any material: while it is never normally possible to manufacture a {{L|bone}} spear, for example, a fey {{L|bone carver}} may produce one from a single {{L|rainbow trout}} bone. | ||
+ | |||
+ | *Training weapons are all wooden, and all made at the {{L|Carpenter's workshop|carpenter's workshop}}. All training weapons can be constructed in dwarf fortress mode. | ||
+ | |||
+ | *Crossbows can be made of metal, wood, and bone. Metal crossbows are made by a {{L|weaponsmith}} at a {{L|forge}}, while wood and bone crossbows are made by a {{L|bowyer}} at a bowyer's workshop. The material of a crossbow does not affect its firing ability, only its melee damage. A dwarf's marksmanship skill is only affected by the core {{L|item quality|quality}} of the bow. This may be a consideration when deciding which dwarf you want outfitting your marksdwarves: a {{L|experience|legendary}} bowyer is a better choice than a proficient weaponsmith. | ||
+ | |||
+ | *The size for a weapon is it's volume in mm^3. The contact area represents the area of contact of the weapon. The penetration only matters for edges weapons and is how deep <!-- maybe in mm? -->the weapon goes. | ||
===Weapons as tools=== | ===Weapons as tools=== | ||
− | + | {{l|hunter|Hunters}}, {{l|wood cutter|Woodcutters}} and {{l|miner|Miners}} use weapons for their {{l|labor|work}} and if need be will also {{l|combat|fight}} using them. Hunters seem to be limited to {{l|crossbow|crossbows}} while miners and woodcutters use {{l|pick|picks}} and {{l|battle axe|axes}} respectively. | |
==Dwarf-manufactured weapons== | ==Dwarf-manufactured weapons== | ||
− | {| class="wikitable | + | {| class="wikitable" |
! Type | ! Type | ||
! Size | ! Size | ||
! Attack | ! Attack | ||
− | ! | + | ! {{L|Attack Type}} |
! Contact Area | ! Contact Area | ||
! Penetration | ! Penetration | ||
! Velocity | ! Velocity | ||
! Skill Used | ! Skill Used | ||
− | ! | + | ! {{L|Weaponsmith|Metal}} |
− | + | ! {{L|Bowyer|Wood}} | |
− | ! | + | ! {{L|Bowyer|Bone}} |
− | ! | + | ! {{L|Stone crafter|Obsidian}} |
− | ! | ||
|- valign="top" | |- valign="top" | ||
|rowspan="3"| Battle Axe | |rowspan="3"| Battle Axe | ||
Line 45: | Line 47: | ||
| Hack || Edge || 40000 || 6000 || 1.25x | | Hack || Edge || 40000 || 6000 || 1.25x | ||
|rowspan="3"| Axe | |rowspan="3"| Axe | ||
− | |||
|rowspan="3"| Yes | |rowspan="3"| Yes | ||
|rowspan="3"| No | |rowspan="3"| No | ||
Line 53: | Line 54: | ||
| Flat slap || Blunt || 40000 || (6000) || 1.25x | | Flat slap || Blunt || 40000 || (6000) || 1.25x | ||
|- | |- | ||
− | | Pommel strike || Blunt || | + | | Pommel strike || Blunt || 1000 || (1000) || 1x |
|- | |- | ||
| Crossbow (Melee) | | Crossbow (Melee) | ||
Line 59: | Line 60: | ||
| Bash || Blunt || 10000 || (4000) || 1.25x | | Bash || Blunt || 10000 || (4000) || 1.25x | ||
| Hammer | | Hammer | ||
− | |||
| Yes | | Yes | ||
| Yes | | Yes | ||
Line 69: | Line 69: | ||
| Bash || Blunt || 20 || (200) || 2.0x | | Bash || Blunt || 20 || (200) || 2.0x | ||
| Mace | | Mace | ||
− | |||
| Yes | | Yes | ||
| No | | No | ||
Line 79: | Line 78: | ||
| Strike || Edge || 100 || 4000 || 2.0x | | Strike || Edge || 100 || 4000 || 2.0x | ||
| Mining | | Mining | ||
− | |||
| Yes | | Yes | ||
| No | | No | ||
Line 89: | Line 87: | ||
| Slash || Edge || 20000 || 4000 || 1.25x | | Slash || Edge || 20000 || 4000 || 1.25x | ||
|rowspan="4"| Sword | |rowspan="4"| Sword | ||
− | |||
|rowspan="4"| Yes | |rowspan="4"| Yes | ||
|rowspan="4"| No | |rowspan="4"| No | ||
Line 99: | Line 96: | ||
| Flat slap || Blunt || 20000 || (4000) || 1.25x | | Flat slap || Blunt || 20000 || (4000) || 1.25x | ||
|- | |- | ||
− | | Pommel strike || Blunt || | + | | Pommel strike || Blunt || 1000 || (1000) || 1.0x |
|- valign="top" | |- valign="top" | ||
|rowspan="2"| Spear | |rowspan="2"| Spear | ||
Line 105: | Line 102: | ||
| Stab || Edge || 20 || 10000 || 1.0x | | Stab || Edge || 20 || 10000 || 1.0x | ||
|rowspan="2"| Spear | |rowspan="2"| Spear | ||
− | |||
|rowspan="2"| Yes | |rowspan="2"| Yes | ||
|rowspan="2"| No | |rowspan="2"| No | ||
Line 117: | Line 113: | ||
| Bash || Blunt || 10 || (200) || 2.0x | | Bash || Blunt || 10 || (200) || 2.0x | ||
| Hammer | | Hammer | ||
− | |||
| Yes | | Yes | ||
| No | | No | ||
Line 126: | Line 121: | ||
==Training Weapons== | ==Training Weapons== | ||
− | All training weapons must be made of | + | All training weapons must be made of {{L|Wood|wood}} at the {{L|Carpenter's workshop|carpenter's workshop}}. |
− | {| class="wikitable | + | {| class="wikitable" |
|- | |- | ||
! Type | ! Type | ||
! Size | ! Size | ||
! Attack | ! Attack | ||
− | ! | + | ! {{L|Attack Type}} |
! Contact Area | ! Contact Area | ||
! Penetration | ! Penetration | ||
Line 151: | Line 146: | ||
|rowspan="4"| 300 | |rowspan="4"| 300 | ||
| Slash || Blunt || 20000 || (4000) || 1.25x | | Slash || Blunt || 20000 || (4000) || 1.25x | ||
− | |rowspan=" | + | |rowspan="2"| Mace |
|- | |- | ||
| Stab || Blunt || 50 || (2000) || 1.0x | | Stab || Blunt || 50 || (2000) || 1.0x | ||
Line 168: | Line 163: | ||
==Foreign weapons== | ==Foreign weapons== | ||
− | In fortress mode, foreign weapons can only be constructed by a dwarf experiencing a | + | In fortress mode, foreign weapons can only be constructed by a dwarf experiencing a {{L|Strange mood|strange mood}}. The materials listed are the materials they would be made of if they can be made in dwarf mode, not the materials they are allowed to be. This is because {{L|Elf|elves}} make all weapons out of wood, while other races only make them out of metal. |
− | |||
− | |||
− | {| class="wikitable | + | {| class="wikitable" |
|- | |- | ||
! Type | ! Type | ||
! Size | ! Size | ||
! Attack | ! Attack | ||
− | ! | + | ! {{L|Attack Type}} |
! Contact Area | ! Contact Area | ||
! Penetration | ! Penetration | ||
! Velocity | ! Velocity | ||
! Skill Used | ! Skill Used | ||
− | ! | + | ! {{L|Weaponsmith|Metal}} |
− | ! | + | ! {{L|Bowyer|Wood}} |
+ | ! {{L|Bowyer|Bone}} | ||
+ | ! {{L|Stone crafter|Obsidian}} | ||
|- valign="top" | |- valign="top" | ||
|rowspan="4"| 2H Sword | |rowspan="4"| 2H Sword | ||
Line 189: | Line 184: | ||
| Slash || Edge || 100000 || 8000 || 1.25x | | Slash || Edge || 100000 || 8000 || 1.25x | ||
|rowspan="4"| Sword | |rowspan="4"| Sword | ||
− | |rowspan="4"| | + | |rowspan="4"| Yes |
− | |rowspan="4"| | + | |rowspan="4"| No |
+ | |rowspan="4"| No | ||
+ | |rowspan="4"| No | ||
|- | |- | ||
| Stab || Edge || 50 || 4000 || 1.0x | | Stab || Edge || 50 || 4000 || 1.0x | ||
Line 202: | Line 199: | ||
| Bash || Blunt || 10000 || (4000) || 1.25x | | Bash || Blunt || 10000 || (4000) || 1.25x | ||
| Sword | | Sword | ||
− | | | + | | Yes |
− | | | + | | Yes |
+ | | Yes | ||
+ | | No | ||
|- valign="top" | |- valign="top" | ||
| Bow (Melee) | | Bow (Melee) | ||
Line 209: | Line 208: | ||
| Bash || Blunt || 10000 || (4000) || 1.25x | | Bash || Blunt || 10000 || (4000) || 1.25x | ||
| Sword | | Sword | ||
− | | | + | | Yes |
− | | | + | | Yes |
+ | | Yes | ||
+ | | No | ||
|- valign="top" | |- valign="top" | ||
| Flail | | Flail | ||
Line 216: | Line 217: | ||
| Bash || Blunt || 200 || (4000) || 2.5x | | Bash || Blunt || 200 || (4000) || 2.5x | ||
| Mace | | Mace | ||
− | | | + | | Yes |
− | | | + | | No |
+ | | No | ||
+ | | No | ||
|- valign="top" | |- valign="top" | ||
|rowspan="3"| Great Axe | |rowspan="3"| Great Axe | ||
Line 223: | Line 226: | ||
| Hack || Edge || 60000 || 8000 || 1.25x | | Hack || Edge || 60000 || 8000 || 1.25x | ||
|rowspan="3"| Axe | |rowspan="3"| Axe | ||
− | |rowspan="3"| | + | |rowspan="3"| Yes |
− | |rowspan="3"| | + | |rowspan="3"| No |
+ | |rowspan="3"| No | ||
+ | |rowspan="3"| No | ||
|- | |- | ||
| Flat slap || Blunt || 60000 || (8000) || 1.25x | | Flat slap || Blunt || 60000 || (8000) || 1.25x | ||
Line 234: | Line 239: | ||
| Slash || Edge || 20000 || 8000 || 1.25x | | Slash || Edge || 20000 || 8000 || 1.25x | ||
|rowspan="3"| Axe | |rowspan="3"| Axe | ||
− | |rowspan="3"| | + | |rowspan="3"| Yes |
− | |rowspan="3"| | + | |rowspan="3"| No |
+ | |rowspan="3"| No | ||
+ | |rowspan="3"| No | ||
|- | |- | ||
| Stab || Edge || 50 || 2000 || 1.0x | | Stab || Edge || 50 || 2000 || 1.0x | ||
Line 241: | Line 248: | ||
| Shaft bash || Blunt || 20000 || (6000) || 1.25x | | Shaft bash || Blunt || 20000 || (6000) || 1.25x | ||
|- valign="top" | |- valign="top" | ||
− | |rowspan="3"| Dagger | + | |rowspan="3"| Large Dagger |
|rowspan="3"| 200 | |rowspan="3"| 200 | ||
| Slash || Edge || 1000 || 800 || 1.25x | | Slash || Edge || 1000 || 800 || 1.25x | ||
|rowspan="3"| Dagger | |rowspan="3"| Dagger | ||
− | |rowspan="3"| | + | |rowspan="3"| Yes |
− | |rowspan="3"| | + | |rowspan="3"| No |
+ | |rowspan="3"| No | ||
+ | |rowspan="3"| No | ||
|- | |- | ||
| Stab || Edge || 5 || 1000 || 1.0x | | Stab || Edge || 5 || 1000 || 1.0x | ||
Line 256: | Line 265: | ||
| Slash || Edge || 60000 || 6000 || 1.25x | | Slash || Edge || 60000 || 6000 || 1.25x | ||
|rowspan="4"| Sword | |rowspan="4"| Sword | ||
− | |rowspan="4"| | + | |rowspan="4"| Yes |
− | |rowspan="4"| | + | |rowspan="4"| No |
+ | |rowspan="4"| No | ||
+ | |rowspan="4"| No | ||
|- | |- | ||
| Stab || Edge || 50 || 3000 || 1.0x | | Stab || Edge || 50 || 3000 || 1.0x | ||
Line 269: | Line 280: | ||
| Bash || Blunt || 100 || (6000) || 2.0x | | Bash || Blunt || 100 || (6000) || 2.0x | ||
| Hammer | | Hammer | ||
− | | | + | | Yes |
− | | | + | | No |
+ | | No | ||
+ | | No | ||
|- valign="top" | |- valign="top" | ||
|rowspan="2"| Morningstar | |rowspan="2"| Morningstar | ||
Line 276: | Line 289: | ||
| Bash || Edge || 10 || 500 || 2.0x | | Bash || Edge || 10 || 500 || 2.0x | ||
|rowspan="2"| Mace | |rowspan="2"| Mace | ||
− | |rowspan="2"| | + | |rowspan="2"| Yes |
− | |rowspan="2"| | + | |rowspan="2"| No |
+ | |rowspan="2"| No | ||
+ | |rowspan="2"| No | ||
|- | |- | ||
| Pommel strike || Blunt || 50 || (1000) || 1.0x | | Pommel strike || Blunt || 50 || (1000) || 1.0x | ||
Line 285: | Line 300: | ||
| Stab || Edge || 20 || 12000 || 1.0x | | Stab || Edge || 20 || 12000 || 1.0x | ||
|rowspan="2"| Pike | |rowspan="2"| Pike | ||
− | |rowspan="2"| | + | |rowspan="2"| Yes |
− | |rowspan="2"| | + | |rowspan="2"| No |
+ | |rowspan="2"| No | ||
+ | |rowspan="2"| No | ||
|- | |- | ||
| Shaft bash || Blunt || 10000 || (6000) || 1.25x | | Shaft bash || Blunt || 10000 || (6000) || 1.25x | ||
Line 294: | Line 311: | ||
| Slash || Edge || 20000 || 4000 || 1.25x | | Slash || Edge || 20000 || 4000 || 1.25x | ||
|rowspan="4"| Sword | |rowspan="4"| Sword | ||
− | |rowspan="4"| | + | |rowspan="4"| Yes |
− | |rowspan="4"| | + | |rowspan="4"| No |
+ | |rowspan="4"| No | ||
+ | |rowspan="4"| No | ||
|- | |- | ||
| Stab || Edge || 50 || 2000 || 1.0x | | Stab || Edge || 50 || 2000 || 1.0x | ||
Line 307: | Line 326: | ||
| Lash || Edge || 10 || 50 || 2.0x | | Lash || Edge || 10 || 50 || 2.0x | ||
| Whip | | Whip | ||
− | | | + | | Yes |
− | | | + | | No |
+ | | No | ||
+ | | No | ||
|- valign="top" | |- valign="top" | ||
| Whip | | Whip | ||
Line 314: | Line 335: | ||
| Lash || Blunt || 1 || (10) || 5.0x | | Lash || Blunt || 1 || (10) || 5.0x | ||
| Whip | | Whip | ||
− | | | + | | Yes |
− | | | + | | No |
− | | | + | | No |
− | + | | No | |
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==Ammunition== | ==Ammunition== | ||
− | Ammunition is fired from ranged weapons like crossbows and blowguns, and is stored in ammunition | + | Ammunition is fired from ranged weapons like crossbows and blowguns, and is stored in ammunition {{L|stockpile}}s, sometimes in quivers. Ammunition may also refer to the {{L|stone}}s and {{L|ballista}} arrows fired from siege engines: For more information about these weapons, see the {{L|siege engine}} article. |
===Notes about ammunition=== | ===Notes about ammunition=== | ||
Line 460: | Line 353: | ||
===Ammunition table=== | ===Ammunition table=== | ||
− | {| class="wikitable | + | {| class="wikitable" |
|- | |- | ||
! Type | ! Type | ||
Line 467: | Line 360: | ||
! Penetration | ! Penetration | ||
! Skill Used | ! Skill Used | ||
− | ! | + | ! {{L|Weaponsmith|Metal}} |
− | ! | + | ! {{L|Wood crafter|Wood}} |
+ | ! {{L|Bone carver|Bone}} | ||
|- | |- | ||
| Bolt (Crossbow) | | Bolt (Crossbow) | ||
Line 475: | Line 369: | ||
| 2000 | | 2000 | ||
| Crossbowman | | Crossbowman | ||
− | | Yes | + | | Yes |
− | | | + | | Yes |
+ | | Yes | ||
|- | |- | ||
| Arrow (Bow) | | Arrow (Bow) | ||
Line 483: | Line 378: | ||
| 2000 | | 2000 | ||
| Bowman | | Bowman | ||
+ | | Yes | ||
+ | | Yes | ||
| No | | No | ||
− | |||
|- | |- | ||
| Blowdart (Blowgun) | | Blowdart (Blowgun) | ||
Line 491: | Line 387: | ||
| 50 | | 50 | ||
| Blowgunner | | Blowgunner | ||
− | | | + | | Yes |
− | | | + | | Yes |
+ | | Yes | ||
|} | |} | ||
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=Natural weapons= | =Natural weapons= | ||
Line 512: | Line 404: | ||
===Other natural weapons=== | ===Other natural weapons=== | ||
− | The various | + | The various {{L|syndrome}} delivery methods fall under this category, including breath weapons, poisonous blood, area dusting, venomous bites, and so on. With the exception of some breath weapons, these attacks do not rely on size for damage calculation. For more information, see the {{L|syndrome}} page. For specific information on breath weapons, see the {{L|Syndrome#Breath_attacks|breath attacks}} section of the syndrome page. |
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