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Editing v0.31 Talk:Bogeyman

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It says in the wiki page that bogeymen are generated at world gen like megabeasts. ergo there should be a finite number of them right? I created an adventurer and wandered around a region in my world called the flayed prairie just to see how many of the fuckers there are. I racked up 224 bogeymen kills in that one region. Are they really finite, or infinite in number?
 
It says in the wiki page that bogeymen are generated at world gen like megabeasts. ergo there should be a finite number of them right? I created an adventurer and wandered around a region in my world called the flayed prairie just to see how many of the fuckers there are. I racked up 224 bogeymen kills in that one region. Are they really finite, or infinite in number?
:They are infinite, the creation at world gen means that their body structure, materials, syndromes and such are not pre-defined in text files, as with most creatures, but created dynamically when you create the world. This means that each world has its own types of bogeymen (although depending on the possible number of variations there may still be similar or even identical bogeymen in two distinct world seeds). The same process is used for demons. Bogeymen raws are generated at world gen, but the bogeymen themselves are only generated when traveling at night, much like how random goblins are generated during ambush/sieges (they don't all pull from known/living goblin empires). -[[User:Niveras|Niveras]] 09:44, 6 September 2011 (UTC)
 

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