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Difference between revisions of "v0.31 Talk:Bogeyman"

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(Notes)
 
(On the origin of the creepies)
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:I ran through one, didn't ward them off. Also, you can enter a lair(where whatever lives inside it is dead) to escape from them, such as you would a building(Just thought I'd point that out.)
 
:I ran through one, didn't ward them off. Also, you can enter a lair(where whatever lives inside it is dead) to escape from them, such as you would a building(Just thought I'd point that out.)
 
:Also brings me to the next point that sleeping inside of a cleared lair can keep your safe from bogeymen. --[[User:ANormalUsername1|<span style="text-shadow:green 0px 0px 3px;">A</span><span style="text-shadow:blue 0px 0px 3px;">Normal</span><span style="text-shadow:red 0px 0px 3px;">Username</span>]] 23:43, 3 February 2011 (UTC)
 
:Also brings me to the next point that sleeping inside of a cleared lair can keep your safe from bogeymen. --[[User:ANormalUsername1|<span style="text-shadow:green 0px 0px 3px;">A</span><span style="text-shadow:blue 0px 0px 3px;">Normal</span><span style="text-shadow:red 0px 0px 3px;">Username</span>]] 23:43, 3 February 2011 (UTC)
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Anyone else notice that bogeymen don't attack you in badlands or deserts etc. ? --[[User:Eepkeep|Eepkeep]] 13:14, 28 February 2011 (UTC)

Revision as of 13:14, 28 February 2011

"The only way to stop their attacks is by running through a critical distance somewhere near a town/hamlet,"

I ran through one, didn't ward them off. Also, you can enter a lair(where whatever lives inside it is dead) to escape from them, such as you would a building(Just thought I'd point that out.)
Also brings me to the next point that sleeping inside of a cleared lair can keep your safe from bogeymen. --ANormalUsername 23:43, 3 February 2011 (UTC)


Anyone else notice that bogeymen don't attack you in badlands or deserts etc. ? --Eepkeep 13:14, 28 February 2011 (UTC)