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Editing v0.31 Talk:Bridge
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I can verify that drawbridges still won't raise when a Titan is on them. {{version|31.01}} --[[User:Akhiros|Akhiros]] 07:47, 11 April 2010 (UTC) | I can verify that drawbridges still won't raise when a Titan is on them. {{version|31.01}} --[[User:Akhiros|Akhiros]] 07:47, 11 April 2010 (UTC) | ||
− | + | :I just noticed the statement, "It is impossible to channel out stone that is directly under a raiseable bridge when its in the raised position." I don't think it is a bug, but an implementation choice. --[[User:PencilinHand|PencilinHand]] 13:05, 29 April 2010 (UTC) | |
− | I just noticed the statement, "It is impossible to channel out stone that is directly under a raiseable bridge when its in the raised position." I don't think it is a bug, but an implementation choice. --[[User:PencilinHand|PencilinHand]] 13:05, 29 April 2010 (UTC) | + | ::The same thing happens with any other building or workshop - it just won't let you place the designation. If you try to ramp from underneath, the floor won't be removed simply because the building was present, whether the "building" was a bridge (even if raised or retracted), a workshop, or even a stockpile. --[[User:Quietust|Quietust]] 14:57, 29 April 2010 (UTC) |
− | :The same thing happens with any other building or workshop - it just won't let you place the designation. If you try to ramp from underneath, the floor won't be removed simply because the building was present, whether the "building" was a bridge (even if raised or retracted), a workshop, or even a stockpile. --[[User:Quietust|Quietust]] 14:57, 29 April 2010 (UTC) | ||
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Does the "wall" created by raising a bridge block liquids? --[[User:Telarin|Telarin]] 19:00, 9 June 2010 (UTC) | Does the "wall" created by raising a bridge block liquids? --[[User:Telarin|Telarin]] 19:00, 9 June 2010 (UTC) | ||
:Yes. I've used them before to seal elves into my depot before flooding it. --[[User:Kyle Solo|Kyle Solo]] 15:48, 10 June 2010 (UTC) | :Yes. I've used them before to seal elves into my depot before flooding it. --[[User:Kyle Solo|Kyle Solo]] 15:48, 10 June 2010 (UTC) | ||
+ | Also, can the bridge be destroyed by a building destroyer when raised? --[[User:Telarin|Telarin]] | ||
+ | :I don't know, but if my current fort is any indication, building destroyers do not appear to destroy '''lowered''' drawbridges that block their path, such as one covering a set of ramps leading into one's fortress. I've got all 3 cavern levels sealed this way, and nothing has yet gotten inside, including several forgotten beasts. --[[User:Quietust|Quietust]] 20:03, 26 August 2010 (UTC) | ||
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What do you mean by "a wall along the edge selected with the wadx keys when placing the bridge"? | What do you mean by "a wall along the edge selected with the wadx keys when placing the bridge"? | ||
I don't see any shortcuts when placing the bridge... are they just hidden or what? DF 31.10 [[User:Manslay|Manslay]] 07:27, 31 August 2010 (UTC) | I don't see any shortcuts when placing the bridge... are they just hidden or what? DF 31.10 [[User:Manslay|Manslay]] 07:27, 31 August 2010 (UTC) | ||
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== Heat Sensitivity == | == Heat Sensitivity == | ||
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I have reason to believe that only the '''center''' tile of a bridge is sensitive to heat (when dealing with exposure to magma) - this is mostly based on the fact that if you use d-b-[whatever] to mass forbid/melt/dump/hide the components of a bridge, it only responds to the center tile which affects every single component. --[[User:Quietust|Quietust]] 19:35, 28 September 2010 (UTC) | I have reason to believe that only the '''center''' tile of a bridge is sensitive to heat (when dealing with exposure to magma) - this is mostly based on the fact that if you use d-b-[whatever] to mass forbid/melt/dump/hide the components of a bridge, it only responds to the center tile which affects every single component. --[[User:Quietust|Quietust]] 19:35, 28 September 2010 (UTC) | ||
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