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Editing v0.31 Talk:Cage
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== Can't release small creature? == | == Can't release small creature? == | ||
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I have a fairly old fortress - going on 14 years. With military bugged, my current defense is a lot of traps. The trap caught animals. I didn't realize it, but animals do die after a while in cages. They never eat, but I have had several deer, groundhog, (other animals) corpse show up in my cage trap pile. Dwarfs have no problem taking the ''whole cage'' to the butcher shop and butchering the animal that way. Summary - 1. wild untamed animals in cages don't need to eat (dwarfs presumably do, though). 2. Animals have a lifespan, even wild ones.--[[User:Kwieland|Kwieland]] 04:41, 4 June 2010 (UTC) | I have a fairly old fortress - going on 14 years. With military bugged, my current defense is a lot of traps. The trap caught animals. I didn't realize it, but animals do die after a while in cages. They never eat, but I have had several deer, groundhog, (other animals) corpse show up in my cage trap pile. Dwarfs have no problem taking the ''whole cage'' to the butcher shop and butchering the animal that way. Summary - 1. wild untamed animals in cages don't need to eat (dwarfs presumably do, though). 2. Animals have a lifespan, even wild ones.--[[User:Kwieland|Kwieland]] 04:41, 4 June 2010 (UTC) | ||
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==Infinite Air in Cages== | ==Infinite Air in Cages== | ||
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Something somewhat weird happened to me. I was pitting goblins from an execution tower to their deaths, when a goblin thief somehow managed to get away after being removed from his cage. So he ran for freedom. Between him and freedom was a row of cage traps, so he got trapped again. One of my haulers went to the cage, removed the goblin thief from the cage and hauled him ~30 spaces and threw him of the tower. The goblin just followed him. The empty cage was taken to an animal stockpile. | Something somewhat weird happened to me. I was pitting goblins from an execution tower to their deaths, when a goblin thief somehow managed to get away after being removed from his cage. So he ran for freedom. Between him and freedom was a row of cage traps, so he got trapped again. One of my haulers went to the cage, removed the goblin thief from the cage and hauled him ~30 spaces and threw him of the tower. The goblin just followed him. The empty cage was taken to an animal stockpile. | ||
− | + | I'm guessing this is some kind of bug, as the thief should try to get away when he's hauled. Or am I missing something? /[[User:Josj|Josj]] 13:20, 17 July 2010 (UTC) | |
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== What to do with caged goblins by nickbii== | == What to do with caged goblins by nickbii== | ||
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The process is actually quite simple when you've done it a few times. When you get good at it you can do really cool stuff like only dump the gobboes weapons from the stocks screen. This leaves them in their armor, so your guys take longer (and get more experience) killing them.<br /> | The process is actually quite simple when you've done it a few times. When you get good at it you can do really cool stuff like only dump the gobboes weapons from the stocks screen. This leaves them in their armor, so your guys take longer (and get more experience) killing them.<br /> | ||
[http://www.bay12forums.com/smf/index.php?topic=52208.msg1435675#msg1435675 message](copy-pasted for everyone to find by --[[User:TomiTapio|TomiTapio]] 16:47, 27 July 2010 (UTC))<br /> | [http://www.bay12forums.com/smf/index.php?topic=52208.msg1435675#msg1435675 message](copy-pasted for everyone to find by --[[User:TomiTapio|TomiTapio]] 16:47, 27 July 2010 (UTC))<br /> | ||
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