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Editing v0.31 Talk:Cave-in

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==constructed wall==
 
If a constructed (not natural) wall colapses in a cavein will the wall settle as is or will it turn into unmined stone?--[[Special:Contributions/89.121.176.82|89.121.176.82]] 06:17, 8 February 2012 (UTC)
 
:It will revert to its building material. --[[User:Timrem|Timrem]] 07:45, 8 February 2012 (UTC)
 
::At the moment of colaps or after impact?--[[Special:Contributions/89.121.176.82|89.121.176.82]] 08:18, 8 February 2012 (UTC)
 
:::The two moments are one in the same as far as game time goes. Cave-ins don't actually fall, they just transport downwards as far as possible before running into something. The process takes a total of 1 frame. If you're wondering if it still deletes the things under it, it does. I think. --[[User:Introprospector|Introprospector]] 03:05, 9 February 2012 (UTC)
 
 
 
== Cave-in sand ==
 
== Cave-in sand ==
 
I created a cave-in to get a terrain tile of sand to level -100 (or so), to set up an efficient glass making operation using magma furnaces. When the sand tile reached the bottom floor, it turned into sandy clay (or loamy sand or something, I don't really remember) and couldn't be used for sand gathering. Should I add this to the article or should I wait for someone to confirm this? I couldn't find a page that details the correct etiquette on this wiki. /[[User:Josj|Josj]] 13:02, 26 April 2010 (UTC)
 
I created a cave-in to get a terrain tile of sand to level -100 (or so), to set up an efficient glass making operation using magma furnaces. When the sand tile reached the bottom floor, it turned into sandy clay (or loamy sand or something, I don't really remember) and couldn't be used for sand gathering. Should I add this to the article or should I wait for someone to confirm this? I couldn't find a page that details the correct etiquette on this wiki. /[[User:Josj|Josj]] 13:02, 26 April 2010 (UTC)
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I caved in a section of above ground terrain, and, when it showed up in a the fight report, it said "The miner is caught in a cloud of boiling magma!" I'm just a little confused. [[User:Taerh|Taerh]] 16:27, 25 February 2011 (UTC)
 
I caved in a section of above ground terrain, and, when it showed up in a the fight report, it said "The miner is caught in a cloud of boiling magma!" I'm just a little confused. [[User:Taerh|Taerh]] 16:27, 25 February 2011 (UTC)
 
:Looking at the raws it appears the cloud of dust generated from caved-in stone/earth is considered a gas. The gaseous form of both soil and stone is called "boiling magma". From a mechanical point of view it makes sense but it leads to some strange messages in game. [[User:Vattic|Vattic]] 16:42, 25 February 2011 (UTC)
 
:Looking at the raws it appears the cloud of dust generated from caved-in stone/earth is considered a gas. The gaseous form of both soil and stone is called "boiling magma". From a mechanical point of view it makes sense but it leads to some strange messages in game. [[User:Vattic|Vattic]] 16:42, 25 February 2011 (UTC)
 
== Cavein onto support ==
 
 
A recent error in mining caused me to have a cavein down a z-level onto two different pillars. Both pillars survived, supporting the collapsed rock above them as they would if they were a natural wall. No units or items were present in this case, but I suspect that they would have survived, or only been affected by the dust from the surrounding tiles. I suspect more testing is in order here...
 
 
Before:
 
 
.....<br />
 
.III.<br />
 
.III.<br />
 
..... <-Ooops, mined out more than I should have...<br />
 
..S..<br />
 
I.I.I<br />
 
IIIII<br />
 
<br />
 
After:<br />
 
.....<br />
 
.....<br />
 
..I..<br />
 
..I.. <br />
 
.ISI.<br />
 
IIIII
 

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