v50 Steam/Premium information for editors
  • v50 information can now be added to pages in the main namespace. v0.47 information can still be found in the DF2014 namespace. See here for more details on the new versioning policy.
  • Use this page to report any issues related to the migration.
This notice may be cached—the current version can be found here.

Editing v0.31 Talk:Caverns

Jump to navigation Jump to search

Warning: You are not logged in.
Your IP address will be recorded in this page's edit history.

You are editing a page for an older version of Dwarf Fortress ("Main" is the current version, not "v0.31"). Please make sure you intend to do this. If you are here by mistake, see the current page instead.

The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then save the changes below to finish undoing the edit.

Latest revision Your text
Line 11: Line 11:
 
== Of magma and pools ==
 
== Of magma and pools ==
  
Can anyone verify if the first level will likely have a gigantic pool, and that the magma is really part of the cavern an not the separate [[Magma sea]]? --[[User:Tarran|Tarran]] 08:24, 8 April 2010 (UTC)
+
Can anyone verify if the first level will likely have a gigantic pool, and that the magma is really part of the cavern an not the separate {{l|Magma_sea|Magma sea}}? --[[User:Tarran|Tarran]] 08:24, 8 April 2010 (UTC)
 
:There is a world gen setting for "cavern water" ranging from 1-100, also one for "force magma at bottom layer". the latter is on by default. So, dont know, maybe merge or link the articles? Maybe i´ll try a world without forced magma later. --[[User:Arin|Arin]] 08:28, 8 April 2010 (UTC)
 
:There is a world gen setting for "cavern water" ranging from 1-100, also one for "force magma at bottom layer". the latter is on by default. So, dont know, maybe merge or link the articles? Maybe i´ll try a world without forced magma later. --[[User:Arin|Arin]] 08:28, 8 April 2010 (UTC)
 
::Maybe the "force magma at bottom layer" means the magma sea, so I don't think it is a part of the cavern, if someone doesn't disagree, then I'll remove it from the cavern page. --[[User:Tarran|Tarran]] 08:31, 8 April 2010 (UTC)
 
::Maybe the "force magma at bottom layer" means the magma sea, so I don't think it is a part of the cavern, if someone doesn't disagree, then I'll remove it from the cavern page. --[[User:Tarran|Tarran]] 08:31, 8 April 2010 (UTC)
Line 26: Line 26:
 
== Underworld article ==
 
== Underworld article ==
  
There is a more generic article about subterrean features: [[Underworld]] what do? merge/redirect?
+
There is a more generic article about subterrean features: {{L|Underworld}} what do? merge/redirect?
 
:This page should stay, since it is larger and more specific, and 'Cavern' is the correct meaning, 'Underworld' just means everything beneath the ground. So it is unneeded, we should just wait for Briess or someone more experienced then me to decide. --[[User:Tarran|Tarran]] 08:44, 12 April 2010 (UTC)
 
:This page should stay, since it is larger and more specific, and 'Cavern' is the correct meaning, 'Underworld' just means everything beneath the ground. So it is unneeded, we should just wait for Briess or someone more experienced then me to decide. --[[User:Tarran|Tarran]] 08:44, 12 April 2010 (UTC)
  
Line 70: Line 70:
  
 
::Version is .12.  [[Special:Contributions/202.156.10.234|202.156.10.234]] 01:01, 3 October 2010 (UTC)
 
::Version is .12.  [[Special:Contributions/202.156.10.234|202.156.10.234]] 01:01, 3 October 2010 (UTC)
 
::I'm currently on a map where the first cavern level has no plants or trees whatsoever. I'm not well-versed in biomes and their descriptors, but the biome seems pretty normal to me. I haven't made it down to the second cavern level yet, too many gems in the first. In my first fortress where I successfully (after newbie fun) made it to the first cavern level, that level was fairly horizontal (and had plants and trees, and water). This current one is more vertical. It has no water, maybe that is a problem? (Actually I've been assuming the floor is mud/dirt, I should check that.) I need trees for charcoal, but the furnace dwarves don't want to work half the time (I'll have to turn off *all* their other labors, not just most of their other labors, but they stay in the mil if they're assigned, certainly). Maybe the troglodytes, mole dogs, and spiders ate all the trees (and are now intent on eating my dwarves). --[[User:Dwarvenjames|Dwarvenjames]] 15:53, 4 February 2011 (UTC)
 
 
::I've experienced that several times. And sometimes there were some aboveground trees and shrubs in the first cavern layer, no underground-specific. May be no mud, also. But 2-nd and 3-rd layers were "normal" - had mud and appropriate flora. --[[User:WwWraith|WwWraith]] 00:05, 2 March 2011 (UTC)
 
  
 
== Finding Caverns ==
 
== Finding Caverns ==
  
 
I have dug 20z levels but have yet to find a cavern is it possible that i dont have a cavern layer?
 
I have dug 20z levels but have yet to find a cavern is it possible that i dont have a cavern layer?
 
: The two main possiblities are a) the first cavern is deeper than 20z (see above, one person reported it can be as deep as 59z), and b) you dug straight through the first cavern levels without breaking into the cavern (easy to do). [[Special:Contributions/202.156.10.234|202.156.10.234]] 02:45, 14 November 2010 (UTC)
 
 
I've been searching for caverns for a long time now, digging 80 z levels deep, I've also dug across on the first 20 z levels, I've not found a single cavern yet, but, the thing that has surprised me, is that on my Dead/Missing list, I've found an Worker Ant Woman Spearman, to my knowledge, these only appear in Caverns, and I can't find the Ant Woman's body, also, what I find strange is that I've somehow managed to acquire cave fish, I've not traded with any merchants yet, but I've managed to find cave fish, but not discover any caverns, I've checked every single layer and all the reports, but I can't find anything, is this a bug or am I just being stupid?
 
: Dead units showing up like that might be a reclaim issue – is this a new fort, or have you reclaimed it? Also, cave fish appear to come with the standard embark in v0.34, so it's possible that you still have some left over (it might be the same in v0.31, but I haven't tried it). --[[User:Lethosor|<span style="color:#074">Lethosor</span>]] ([[User talk:Lethosor|<span style="color:#092">talk</span>]]) 00:05, 13 June 2013 (UTC)
 
 
== Adventure mode ==
 
 
The comments on adventure mode probably need fixing. As I understand it, the fast-travel bit is not relevant anymore, since you can't fast-travel away from encounters above-ground either. Plus night-creatures have made overnighting underground/inside pretty essential, so the warnings against caverns should probably be changed to "find a hole before nightfall, or ''THEY'' will eat your brain!". I'd have a go at updating it, but I don't generally do adventure mode.  [[Special:Contributions/202.156.10.234|202.156.10.234]] 04:09, 14 November 2010 (UTC)
 
 
== Deeeeep Cavern ==
 
 
My brother decided to breach his first cavern, and was very surprised at what he saw. He breached at z-level -10, and the cavern went out of sight at -71. To explore, he decided to drop a cavy (useless little bastards) down to the bottom. When it finally landed, he saw the cavern went down to level -100. That's right; his first cavern layer was 90 z-levels. Mostly open space and ramps. I, on the other hand, had just made a little side-fortress made purely for the production of adamantine, and was happily mining away, gathering the lovely blue stuff and dodging magma at z-levels -58 to -65. Is this a bug and will he have other cavern layers? [[Special:Contributions/70.231.250.12|70.231.250.12]] 20:19, 29 June 2011 (UTC)
 
 
== Devoid of Life? ==
 
 
Hrmn. Ever since Urist McFancypants the Mason built up marble floors and walls with traps on top (a la [http://i43.tinypic.com/mcpzyf.jpg this]), all cavernous creatures such as bugbats, crundles etc have stopped entering my caverns through the sides.
 
Would removing the constructed flooring allow creatures to enter my caverns? I'm a bit hesitant to test; it took quite a while to build.
 
Note that this has been going on for seven ingame years now. If any creatures had spawned, I most definitely would have known.[[User:Valthero|~Valthero]] 03:17, 19 November 2011 (UTC)
 

Please note that all contributions to Dwarf Fortress Wiki are considered to be released under the GFDL & MIT (see Dwarf Fortress Wiki:Copyrights for details). If you do not want your writing to be edited mercilessly and redistributed at will, then do not submit it here.
You are also promising us that you wrote this yourself, or copied it from a public domain or similar free resource. Do not submit copyrighted work without permission!

Please sign comments with ~~~~

To protect the wiki against automated edit spam, we kindly ask you to solve the following CAPTCHA:

Cancel Editing help (opens in new window)