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Editing v0.31 Talk:Health care

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* <s>Patients requiring traction benches will never use them.</s> ''Fix listed: {{version|0.31.07}} {{bug|1244}}''.
 
* <s>Patients requiring traction benches will never use them.</s> ''Fix listed: {{version|0.31.07}} {{bug|1244}}''.
 
* <s>Some wounds may heal before treatment, preventing the surgery job from completing, making your dwarf invalid forever.</s> ''Fix listed: {{version|0.31.04}} {{bug|168}}''.
 
* <s>Some wounds may heal before treatment, preventing the surgery job from completing, making your dwarf invalid forever.</s> ''Fix listed: {{version|0.31.04}} {{bug|168}}''.
* <s>Traction bench is broken.</s> ''Fix listed: {{version|0.31.08}} {{bug|1244}}''.
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* <s>Traction bench is broken.</s> ''Fix listed: {{version|0.31.08}} {{bug|1244}}''
* <s>Bone setting is broken.</s> ''Fix listed: {{version|0.31.08}} {{bug|1244}}''.
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* <s>Bone setting is broken.</s> ''Fix listed: {{version|0.31.08}} {{bug|1244}}''
* <s>Wounded dwarves in hospital but not in beds die of thirst</s> ''Fix listed: {{version|0.31.08}} {{bug|1035}}''.
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* <s>Wounded dwarves in hospital but not in beds die of thirst</s> ''Fix listed: {{version|0.31.08}} {{bug|1035}}''
* <s> Bone doctors cannot fill buckets to apply plaster casts, instead standing next to the water source holding a bucket indefinitely.</s> "Fix listed: {{version|0.31.19}} {{bug|2627}} ".
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* Bone doctors cannot fill buckets to apply plaster casts, instead standing next to the water source holding a bucket indefinitely. If an already-full bucket of water is available somewhere in the fortress, forbidding all empty buckets will allow the cast to be made. {{bug|2627}} <b>Appears to be fixed in {{version|0.31.19}} Confirm?</b>
  
 
== Rest to death ==
 
== Rest to death ==
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:Were all your other dwarves busy?  As "bring food/water to injured" is like a well job and will only occur when no other order is deemed more important.[[User:Kenji 03|Kenji 03]] 11:24, 5 April 2010 (UTC)
 
:Were all your other dwarves busy?  As "bring food/water to injured" is like a well job and will only occur when no other order is deemed more important.[[User:Kenji 03|Kenji 03]] 11:24, 5 April 2010 (UTC)
  
:: There was a bug. See "Wounded dwarves in hospital but not in beds die of thirst" at {{Bug|1035}}. The dwarves were dying because without a "Bed" they were not hitting the "Rest" state and the dwarves were never brought food.--[[User:Falldog|Falldog]] 01:42, 8 July 2010 (UTC)
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:: There was a bug. See "Wounded dwarves in hospital but not in beds die of thirst" at {{Bug:1035}}. The dwarves were dying because without a "Bed" they were not hitting the "Rest" state and the dwarves were never brought food.--[[User:Falldog|Falldog]] 01:42, 8 July 2010 (UTC)
  
 
== Splints, crutches and buckets no longer stored ==
 
== Splints, crutches and buckets no longer stored ==
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::After several stupid mining errors ("Let's use the channel ramps to mine instead of digging out the topmost staircase and get stuck forever!") it appears that wells do indeed work for supplying dwarves water.  However, I would like a recommendation that the hospital is put on the z-level as closest as possible to an underground pool if that is the water source.  Dwarves take a fairly long time to get water when the distance the bucket must travel exceeds greater than 3 z-levels. Prep with multiple wells as well, of course, especially if you must place the well a long distance from the water source.--[[User:Ryun|Ryun]] 22:03, 13 April 2010 (UTC)
 
::After several stupid mining errors ("Let's use the channel ramps to mine instead of digging out the topmost staircase and get stuck forever!") it appears that wells do indeed work for supplying dwarves water.  However, I would like a recommendation that the hospital is put on the z-level as closest as possible to an underground pool if that is the water source.  Dwarves take a fairly long time to get water when the distance the bucket must travel exceeds greater than 3 z-levels. Prep with multiple wells as well, of course, especially if you must place the well a long distance from the water source.--[[User:Ryun|Ryun]] 22:03, 13 April 2010 (UTC)
  
::I chose to run stream water down to my hospital.  I channeled out a cistern one level deeper than the hospital level, connected ''diagonally'' to a shaft that ran to the stream.  The [[v0.31:Pressure#Diagonal_Flow|diagonal connection]] <!-- could someone tell me how to link from a talk page to the main pages as {L|v0.31:Pressure#Diagonal_Flow}} does not work -->kills the water pressure.  I crossed my fingers, channeled out the last tile connecting the shaft to the stream, and it worked perfectly, so I permitted use of the door to the cistern.  (I've not flooded a fort since the Second Magma Incident of 2007.)<br/>&mdash;[[User:0x517A5D|0x517A5D]] 06:11, 18 April 2010 (UTC)
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::I chose to run stream water down to my hospital.  I channeled out a cistern one level deeper than the hospital level, connected ''diagonally'' to a shaft that ran to the stream.  The [[DF2010:Pressure#Diagonal_Flow|diagonal connection]] <!-- could someone tell me how to link from a talk page to the main pages as {L|DF2010:Pressure#Diagonal_Flow}} does not work -->kills the water pressure.  I crossed my fingers, channeled out the last tile connecting the shaft to the stream, and it worked perfectly, so I permitted use of the door to the cistern.  (I've not flooded a fort since the Second Magma Incident of 2007.)<br/>&mdash;[[User:0x517A5D|0x517A5D]] 06:11, 18 April 2010 (UTC)
  
 
:::A well works fine. Sadly my dwarves don't use my bewdiful balineae right across from the hospital to fill buckets. Maybe because of all the soap in the water. (Okay, I'll be honest, never seen a dwarf with soap there, but they do get nice thoughts from 'having a bath') --[[User:Old Ancient|Old Ancient]] 20:27, 18 April 2010 (UTC)
 
:::A well works fine. Sadly my dwarves don't use my bewdiful balineae right across from the hospital to fill buckets. Maybe because of all the soap in the water. (Okay, I'll be honest, never seen a dwarf with soap there, but they do get nice thoughts from 'having a bath') --[[User:Old Ancient|Old Ancient]] 20:27, 18 April 2010 (UTC)
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== Order of medicine ==
 
== Order of medicine ==
  
I've finally had my first injury in v0.31, after about 5 years: a broken foot, and a broken rib. The diagnosis set up requirements for suture, bone setting, wound dressing and immobilization, so I made sure all the appropriate doctors were on call for the job.
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I've finally had my first injury in DF2010, after about 5 years: a broken foot, and a broken rib. The diagnosis set up requirements for suture, bone setting, wound dressing and immobilization, so I made sure all the appropriate doctors were on call for the job.
  
 
It appears that the jobs are scheduled strictly in the order they appear in the [[health screen]], from left to right: suture, then bone-setting, then wound dressing (twice), then the plaster cast. Now that all those jobs are done, I guess someone will eventually get around to addressing the infection that set in during all that. Jobs to give water and food were interspersed as needed, and I suspect the medical jobs were deferred at those times.
 
It appears that the jobs are scheduled strictly in the order they appear in the [[health screen]], from left to right: suture, then bone-setting, then wound dressing (twice), then the plaster cast. Now that all those jobs are done, I guess someone will eventually get around to addressing the infection that set in during all that. Jobs to give water and food were interspersed as needed, and I suspect the medical jobs were deferred at those times.

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