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Editing v0.31 Talk:Make your own weapons

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::::::Really, there still are savings. 17 points is a lot to pay for something made for 3 points. So, a Forging Guide is only for the forging aspect, and ignoring the roles of the carpenter. And that is still considered making your own weapons. Though, maybe this could be named something like "The non-dwarf's guide to weaponmaking" or even combined "The non-dwarf's guide to everything" for every guide in one.--[[User:Dree12|Dree12]] 22:51, 7 April 2010 (UTC)
 
::::::Really, there still are savings. 17 points is a lot to pay for something made for 3 points. So, a Forging Guide is only for the forging aspect, and ignoring the roles of the carpenter. And that is still considered making your own weapons. Though, maybe this could be named something like "The non-dwarf's guide to weaponmaking" or even combined "The non-dwarf's guide to everything" for every guide in one.--[[User:Dree12|Dree12]] 22:51, 7 April 2010 (UTC)
 
:::::::'...to everything' would be a monster of a page and incredibly unnavigable. Adding 'embark strategies' to the embark page would be nice, but the pros/cons of stuff and the math of it isn't quite the same - I'm talking about removing the 'embark' aspect of this page entirely and replacing it with a how-to-forge-everything-and-how-much guide and a quick table of material costs. I dunno, Albedo gets what I'm playing at. When I have a draft up it'll make more sense. --[[User:Retro|Retro]] 23:01, 7 April 2010 (UTC)
 
:::::::'...to everything' would be a monster of a page and incredibly unnavigable. Adding 'embark strategies' to the embark page would be nice, but the pros/cons of stuff and the math of it isn't quite the same - I'm talking about removing the 'embark' aspect of this page entirely and replacing it with a how-to-forge-everything-and-how-much guide and a quick table of material costs. I dunno, Albedo gets what I'm playing at. When I have a draft up it'll make more sense. --[[User:Retro|Retro]] 23:01, 7 April 2010 (UTC)
Yeah, the focus is changed from "bring this on embark" to "here's how you <s>make</s> ''forge'' stuff from scratch" (metal only, if all basic sub-types).  Then, at the very bottom, can be a minor subsection about what to bring on embark to achieve the above w/ diff metals, sim to the [[40d:Make_your_own_weapons#What_to_bring_in_your_wagon|"What to bring"]] subsection. (Also note that the "weapons grade" metals are now no longer the same sliding scale for weak/good/better/best weapons.)<br />
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Yeah, the focus is changed from "bring this on embark" to "here's how you make stuff from scratch".  Then, at the very bottom, can be a minor subsection about what to bring on embark to achieve the above w/ diff metals, sim to the [[40d:Make_your_own_weapons#What_to_bring_in_your_wagon|"What to bring"]] subsection. (Also note that the "weapons grade" metals are now no longer the same sliding scale for weak/good/better/best weapons.)<br />
 
Dree - there is already a "non-dwarf's guide to everything" - it can be found '''[[Main_Page|here]]'''.--[[User:Albedo|Albedo]] 02:12, 8 April 2010 (UTC)
 
Dree - there is already a "non-dwarf's guide to everything" - it can be found '''[[Main_Page|here]]'''.--[[User:Albedo|Albedo]] 02:12, 8 April 2010 (UTC)
  

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