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Difference between revisions of "v0.31 Talk:Maximizing framerate"

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Another possibility here is for an explaination of the various init.txt settings, they can really change a LOT in your performance. - Nether
 
Another possibility here is for an explaination of the various init.txt settings, they can really change a LOT in your performance. - Nether
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'''Obolete for the current version in italic'''
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I have changed the parts where it is explained that the action is obsolete for the current version into italic font. I believe that this is a minor change which makes the page a lot easier to read.
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- Nether

Revision as of 12:56, 6 June 2010

World Gen editing to speed Fortress Mode

On an old slow computer, I have found that editing the world_gen.txt file in the date/init folder to help:

[CAVERN_LAYER_COUNT:3] - reduce for fewer cavern layers, so less fun, but more speed.
[CAVERN_LAYER_OPENNESS_MIN:0]
[CAVERN_LAYER_OPENNESS_MAX:20] not entirely sure what these do, but these were the figures when I stopped testing.
[CAVERN_LAYER_PASSAGE_DENSITY_MIN:0]
[CAVERN_LAYER_PASSAGE_DENSITY_MAX:0] restricts the density of passages, at these figures the caves are not filled with tiny passages

Since I havent tested exhaustively I dont feel this should be on the front page yet. - JimiD


Importance of Speedup

I think this is a really important feature which should have a high priority. Maybe this page can get some special attention on the front page along with other pages with high priority? A lot of people just don't play anymore with all of the graphics problems in this version, which is sad.

Another possibility here is for an explaination of the various init.txt settings, they can really change a LOT in your performance. - Nether


Obolete for the current version in italic

I have changed the parts where it is explained that the action is obsolete for the current version into italic font. I believe that this is a minor change which makes the page a lot easier to read. - Nether