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Editing v0.31 Talk:Siege engine
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As of .12, an operator launched a steel ballista arrow through three mounted goblins, leaving the goblins untouched and the mounts seriously injured but not lethally. This was with standard quality parts, well-crafted arrowhead, and a Professional operator. Perhaps better ballista and missile perform better? [[User:Uzu Bash|Uzu Bash]] 23:13, 12 October 2010 (UTC) | As of .12, an operator launched a steel ballista arrow through three mounted goblins, leaving the goblins untouched and the mounts seriously injured but not lethally. This was with standard quality parts, well-crafted arrowhead, and a Professional operator. Perhaps better ballista and missile perform better? [[User:Uzu Bash|Uzu Bash]] 23:13, 12 October 2010 (UTC) | ||
− | I'd like some discussion not just here, but results in the main wiki article under a heading like *Ammunition* re: arrows, arrowheads, combinations and strengths. | + | I'd like some discussion not just here, but results in the main wiki article under a heading like *Ammunition* re: arrows, arrowheads, combinations and strengths. |
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Noted today that ballista bolts fired on a z-level above ground level will fall unharmed when striking the screen-edge (unlike those fired at ground level which leave the map). Not sure where that is relevant, but is interesting - celem | Noted today that ballista bolts fired on a z-level above ground level will fall unharmed when striking the screen-edge (unlike those fired at ground level which leave the map). Not sure where that is relevant, but is interesting - celem |