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Editing v0.31 Talk:Siege engine

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As of .12, an operator launched a steel ballista arrow through three mounted goblins, leaving the goblins untouched and the mounts seriously injured but not lethally. This was with standard quality parts, well-crafted arrowhead, and a Professional operator. Perhaps better ballista and missile perform better? [[User:Uzu Bash|Uzu Bash]] 23:13, 12 October 2010 (UTC)
 
As of .12, an operator launched a steel ballista arrow through three mounted goblins, leaving the goblins untouched and the mounts seriously injured but not lethally. This was with standard quality parts, well-crafted arrowhead, and a Professional operator. Perhaps better ballista and missile perform better? [[User:Uzu Bash|Uzu Bash]] 23:13, 12 October 2010 (UTC)
  
I'd like some discussion not just here, but results in the main wiki article under a heading like *Ammunition* re: arrows, arrowheads, combinations and strengths.<small>&ndash; [[template:unsigned|unsigned]] comment by [[User:Pathaugen|Pathaugen]]</small>
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I'd like some discussion not just here, but results in the main wiki article under a heading like *Ammunition* re: arrows, arrowheads, combinations and strengths.
:Good idea!  Howzabout you get us started, say by referencing [[Metal]], checking out [[Armor]], and above all, performing ‼SCIENCE‼.  Just off the top of my head, I'd suggest that:
 
:* Ballista arrows are an "edge"-type attack.  Material is therefore more important than mass.
 
:* Arrowhead material (but not shaft material) influences penetration - same-material armor typically defeats same-material spears, but the increased mass of the arrow makes up for some of that.
 
:* Arrow quality further influences penetration - even treetrunk-arrows need to be sharpened properly.
 
:But of course these should all be tested before being added, say by somebody who cares more about the performance of their ballistae beyond "AHAHAHAHA, I'M LAUNCHING TREE TRUNKS AT THE GOBBOS!". --[[User:DeMatt|DeMatt]] 22:22, 9 November 2010 (UTC)
 
  
 
Noted today that ballista bolts fired on a z-level above ground level will fall unharmed when striking the screen-edge (unlike those fired at ground level which leave the map).  Not sure where that is relevant, but is interesting - celem
 
Noted today that ballista bolts fired on a z-level above ground level will fall unharmed when striking the screen-edge (unlike those fired at ground level which leave the map).  Not sure where that is relevant, but is interesting - celem

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