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Editing v0.31 Talk:Tileset
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Alright! I was the one that did the Mayday port and I can safely say that the maydaymix fix does not really work (in my testing anyway). The simplest way to fix it is to generate a world, it'll drop the tiles, exit and re-enter. You'll never have problems again. I should note that means my original version worked when I said it was glitched, but I was half-right: the binary probably does have errors. --[[User:Cr9|Cr9]] 01:01, 2 April 2010 (UTC) | Alright! I was the one that did the Mayday port and I can safely say that the maydaymix fix does not really work (in my testing anyway). The simplest way to fix it is to generate a world, it'll drop the tiles, exit and re-enter. You'll never have problems again. I should note that means my original version worked when I said it was glitched, but I was half-right: the binary probably does have errors. --[[User:Cr9|Cr9]] 01:01, 2 April 2010 (UTC) | ||
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