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Editing v0.31 Talk:Water

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:::: Smoothing it first you say? I'll have to verify that later, if true that's useful to know. --[[User:Doctorzuber|Doctorzuber]] 01:16, 10 August 2010 (UTC)
 
:::: Smoothing it first you say? I'll have to verify that later, if true that's useful to know. --[[User:Doctorzuber|Doctorzuber]] 01:16, 10 August 2010 (UTC)
 
:::::Works fine, if you do this to a wall at waterlevel in a cavern near a part of the edge that generates water you can create real easy power supplies.--[[User:MLegion|MLegion]] 09:24, 10 August 2010 (UTC)
 
:::::Works fine, if you do this to a wall at waterlevel in a cavern near a part of the edge that generates water you can create real easy power supplies.--[[User:MLegion|MLegion]] 09:24, 10 August 2010 (UTC)
 
I once drained water into an open-sided (dry) cavern and it worked fine, the water went off the edge. So I later tried the same thing but into a cavern-lake that was open to the map edge. Ha big mistake. It flooded. I guess lakes in caverns that are open-edged (water to the edge) have some equilibrium mechanism so they don't drain themselves away (makes sense now that I think about it), so adding water to such a system will flood it. I got the right floodgate shut and the water is going away, but I'm not sure where it's going. Will try the fortifications trick, or maybe redirect the exit channel to a dry cave space.--[[User:Dwarvenjames|Dwarvenjames]] 15:29, 10 August 2011 (UTC)
 
  
 
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== Freezing documentation? ==

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