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Editing v0.34:Armorsmith
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{{av}}{{Quality|Exceptional|09:35, 9 June 2010 (UTC)}} | {{av}}{{Quality|Exceptional|09:35, 9 June 2010 (UTC)}} | ||
− | The '''armorsmith''' skill is used to make all [[metal]] [[armor]] and [[shield]]s at a [[metalsmith's forge]] (or [[magma forge]]). The corresponding [[labor]] is | + | The '''armorsmith''' skill is used to make all [[metal]] [[armor]] and [[shield]]s at a [[metalsmith's forge]] (or [[magma forge]]). The corresponding [[labor]] is '''armoring'''. The construction of [[leather]] armor is done by a [[leatherworker]]. |
− | Like all artisans in | + | Like all artisans in Dwarf Fortress, skilled armorsmiths make armor more quickly, and of a higher [[quality]], than unskilled dwarves. The higher the quality of armor, the more damage it can block, which helps to minimize casualties in [[combat]]. A [[legendary]]+5 armorsmith is potentially the most valuable dwarf any fortress could hope to have. This makes armorsmith skill a very popular choice in [[starting builds]]. |
== Training armorsmiths == | == Training armorsmiths == | ||
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These hundreds of pieces of armor will rapidly [[clutter]] the forge, greatly slowing down the smithy's progress. To keep up with a high-skill armorsmith, you must employ several full-time [[hauler|haulers]] to clear out the shop: either item haulers, to drag the pieces to nearby armor [[stockpile]]s, or refuse haulers, to drag the items to a nearby [[dump]]. (Dumping, however, requires periodically redesignating the area over the forge ({{k|d}}-{{k|b}}-{{k|d}}) in order to mark its contents for dumping.) Setting up several forges and having the smith move from one to the next when they get cluttered works well in concert with multiple haulers. You can also employ a spare metalsmith of any sort to keep destroying and rebuilding the forges to clear them out. | These hundreds of pieces of armor will rapidly [[clutter]] the forge, greatly slowing down the smithy's progress. To keep up with a high-skill armorsmith, you must employ several full-time [[hauler|haulers]] to clear out the shop: either item haulers, to drag the pieces to nearby armor [[stockpile]]s, or refuse haulers, to drag the items to a nearby [[dump]]. (Dumping, however, requires periodically redesignating the area over the forge ({{k|d}}-{{k|b}}-{{k|d}}) in order to mark its contents for dumping.) Setting up several forges and having the smith move from one to the next when they get cluttered works well in concert with multiple haulers. You can also employ a spare metalsmith of any sort to keep destroying and rebuilding the forges to clear them out. | ||
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{{Skills}} | {{Skills}} |