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v0.34:Crossbow

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Revision as of 21:42, 3 April 2012 by OrangePikmin (talk | contribs)
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This article is about an older version of DF.
See Weapon for a general overview of weapons and related information.

Crossbows can be made from wood, bone or metal. Wooden and bone crossbows are made at a bowyer's workshop using the crossbow-making skill; metal crossbows are made at a metalsmith's forge using the weaponsmithing skill. A dwarf will open fire at a range of 20 tiles, but the bolts may travel further and hit something by accident.

Crossbows in Ranged Combat

Crossbows use bolts as their ammunition. The quality of the crossbow affects the accuracy of the shot, while the material of the crossbow is unimportant. They are able to fire roughly 20 tiles, including changes in Z level.

Crossbows in Melee

In melee combat, crossbows use the Hammerman skill. Cross-training your marksdwarves so that they can hold their own in a melee is advisable. Choosing a better material will, of course, result in a more damaging butt-stroke - but crossbows make a poor melee weapon anyway.

Hunters and Crossbows

Hunters use crossbows to hunt with, and will automatically pick one up if they don't already have one. They'll also carry a quiver and bolts. You can modify their ammunition allotment using the Military screen.

Hunters will typically give up on hunting if they run out of ammunition, thus the material of their crossbows is unimportant.

Bugs

  • If squad is assigned multiple ammo types, dwarves with "individual choice ranged" carry wrong ammoBug:1374.
  • Crossbows can regularly pierce even adamantine armor with wooden bolts. Copper and other low-grade metals can do so virtually every time.Bug:5516