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Editing v0.34:Dungeon
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− | + | '''Dungeons''' are the intricate network of halls, and lanes, and tunnels, alleys, cellars, mansions and passages that lie beneath a [[Keep]] in a [[Town]]. They are said to occasionally have connections with the sewers and may well have tombs too, although this is unverified. | |
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− | '''Dungeons''' are the intricate network of halls, and lanes, and tunnels, alleys, cellars, mansions and passages that lie beneath a [[Keep]] in a [[Town]]. They are | ||
==Composition of Dungeons== | ==Composition of Dungeons== | ||
[[Image:dungoen.jpg|298px|thumb|Dungeon Layout from an Early Development Screenshot on the DF Development Blog]] | [[Image:dungoen.jpg|298px|thumb|Dungeon Layout from an Early Development Screenshot on the DF Development Blog]] | ||
− | Inside of a dungeon one will find many | + | Inside of a dungeon one will find many hostile guards and [[quest]] objectives as well as a good deal of treasure, especially bows and armor. There are often [[Boss]]es inside of a dungeon, and when you encounter them they will announce themselves as such. |
==Possible Bugs== | ==Possible Bugs== | ||
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If you get a quest that points you to a location in or near a town which does not seem to be related to the quest, then you may actually need to go into the dungeon. Sometimes, in the description of a quest you may be advised to look under the keep first. | If you get a quest that points you to a location in or near a town which does not seem to be related to the quest, then you may actually need to go into the dungeon. Sometimes, in the description of a quest you may be advised to look under the keep first. | ||
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