v50 Steam/Premium information for editors
  • v50 information can now be added to pages in the main namespace. v0.47 information can still be found in the DF2014 namespace. See here for more details on the new versioning policy.
  • Use this page to report any issues related to the migration.
This notice may be cached—the current version can be found here.

Difference between revisions of "v0.34:Embark profiles.txt"

From Dwarf Fortress Wiki
Jump to navigation Jump to search
(→‎Editing: added skills)
m (Rated article "Fine" using the rating script)
Line 1: Line 1:
{{av}}
+
{{quality|Fine|22:58, 10 November 2012 (UTC)}}{{av}}
  
 
The '''embark_profiles.txt''' file contains any [[embark]] profiles (or [[starting builds]]) you have created. It is found at '''data/init/embark_profiles.txt'''. Most of these can be transfered between versions, but you need to remember to do so. The file is editable, but a typo could render all of your profiles useless.
 
The '''embark_profiles.txt''' file contains any [[embark]] profiles (or [[starting builds]]) you have created. It is found at '''data/init/embark_profiles.txt'''. Most of these can be transfered between versions, but you need to remember to do so. The file is editable, but a typo could render all of your profiles useless.

Revision as of 22:58, 10 November 2012

This article is about an older version of DF.

The embark_profiles.txt file contains any embark profiles (or starting builds) you have created. It is found at data/init/embark_profiles.txt. Most of these can be transfered between versions, but you need to remember to do so. The file is editable, but a typo could render all of your profiles useless.

Editing

To find a specific profile, look for the [TITLE:name] tag, found directly after the [PROFILE] tag. Objects can be edited just like editing normal raws.

Skills

Most skills use the same names as found in the raws. The syntax for skills is:

[SKILL:#:name:level]

where # is the dwarf (1-7), "name" is the skill, and "level" is the number representing how skilled the dwarf is.

Default settings

The default file is empty, unless you have installed a mod that creates new embark profiles. If it does not exist, there are several ways to create it:

  • Save a new text file with the name "embark_profiles.txt" to the data/init folder
  • Use "touch" from a command line (Linux/Mac only)
  • Create and save a (useless) profile on the embark screen. Embarking isn't necessary to save the profile.