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Difference between revisions of "v0.34:Evil weather"

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(Why it should be a separate article? Moved.)
 
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Evil weather, such as fogs, clouds, and rains, afflict those caught in them with syndromes or curses, such as poisonings or transformation into [[zombies]]. It is found in [[surroundings|evil surroundings]]
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#redirect [[DF2012:Weather]]
 
 
Beware of both kinds of evil weather effects: evil rain causes a random [[Symptoms|symptom]] which can cause death, thralling clouds change living beings into undead, that are hostile towards all life and incredibly hardy.
 
Thralling clouds are also dangerous in adventure mode. Undead status means hostility from civilized beings, reduced speed and no regeneration. However, other undead will ignore you.
 
Name for evil weather is randomly generated, typically something along the lines of "abominable mist", "unholy gloom" (clouds) or "creeping murk", "horrid goo" (rain).
 
 
 
Evil weather forms on the edge of  the map and moves about the screen. It does not necessarily respect walls, and may enter a fortress to affect your dwarves.
 

Latest revision as of 07:52, 27 March 2012

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