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Editing v0.34:Fire-safe

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{{quality|Fine|07:18, 29 May 2012 (UTC)}}{{av}}
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{{quality|Fine|18:03, 28 April 2011 (UTC)}}{{av}}
{{Material properties}}
 
[[Fire-safe]] materials are those that are not damaged by [[fire]]. These materials include glass, (most) metal (tin has a low enough melting point to turn into a pool of tin if exposed to fire), ash, and most stone. Only [[nether-cap]] wood is fire-safe; all other types of wood are not. [[Bituminous coal]], [[lignite]], [[charcoal]], and [[coke]] are all flammable and ought not be fire-safe, but the bug mentioned below allows them to be used as fire-safe building materials. Furthermore, the game only considers [[bar]]s, [[block]]s, [[stone]], [[log]]s, and [[anvil]]s to be capable of being fire-safe - all other item types are rejected outright.
 
  
Fire-safe materials are only required when the object is going to come into contact with extreme heat, such as all conventional [[furnace]]s and the [[metalsmith's forge|forge]]. For the magma-powered versions of these buildings, as well as anything that will be in direct contact with magma (such as [[floodgate]]s), fire-safe material is not enough: it has to be [[magma-safe]].
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Fire-safe materials are those that are not damaged by fire. These materials include glass, metal, and most stone. No types of wood are fire-safe, and neither are [[charcoal]] or [[coke]]. [[Bituminous coal]] and [[lignite]] are flammable stone, and therefore not fire-safe. Fire-safe materials are only required when the object is going to come into contact with extreme heat, such as a [[wood furnace]], [[smelter]], [[forge]], [[kiln]] or [[glass furnace]], or for the magma-powered versions of these facilities.
  
As far as the game is concerned, only materials which are stable at the temperature {{ct|11000}} (i.e. MELTING_POINT/BOILING_POINT/IGNITE_POINT/HEATDAM_POINT greater than 11000 and COLDDAM_POINT less than 11000) are considered fire-safe. Despite this temperature being considered fire-safe, actual [[fire]] can generate temperatures significantly higher (in particular, any burning item will heat up to 200 degrees above its material's ignite point).{{bug|5011}}
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Flux materials, such as [[limestone]], which are consumed in the purification of [[pig iron]] to produce [[steel]], are considered fire-safe. It is perfectly fine to use limestone as a flux material to make steel in a limestone smelter.
  
{{Category|Materials}}
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As far as the game is concerned, only materials which are stable at temperatures below 11000 (1032°F, or about 555.6°C) are considered fire-safe. Furthermore, the game only considers [[bar]]s, [[block]]s, [[stone]], [[log]]s, and [[anvil]]s to be ''capable'' of being fire-safe - all other item types are rejected outright. Despite this temperature being considered fire-safe, actual [[fire]] generates temperatures as high as 11640 (1672°F, or about 911.1°C).
{{Category|Physics}}
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[[magma-safe|Magma-safe materials]] are a different thing entirely; while many fire-safe materials will still melt when submerged in [[magma]], that is not an issue for buildings that are merely powered by the magma.

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