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Editing v0.34:Frames per second

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{{Quality|Exceptional|19:17, 26 March 2014 (UTC)}}
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{{Quality|Exceptional|[[User:Reilwin|Reilwin]] 04:30, 3 April 2012 (UTC)}}
  
 
==What is FPS?==
 
==What is FPS?==
  
'''Frames per second''' in Dwarf Fortress, often referred to as FPS or framerate, is the measure of the amount of computational '''steps''' the game calculates in one second. Each step requires the calculation of unit movement, fluid movement, and many checks for different events, such as [[cave-in|cave-ins]], [[Main:Digging_designation_canceled | damp/warm stone]], [[weather|weather conditions]], and much more. '''Graphical frame rate''' (the typical definition of frames per second) is the speed at which the display refreshes, and is typically slower than the computational frame rate. (With the default settings in a new fortress, one graphical frame occurs every two computational frames.)
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'''Frames per second''', often referred to as FPS or framerate, is the measure of the amount of '''steps''' the game calculates in one second. Each step requires the calculation of unit movement, fluid movement, and many checks for different events, such as [[cave-in|cave-ins]], [[Main:Digging_designation_canceled | damp/warm stone]], [[weather|weather conditions]], and much more.  
  
 
Note that game steps are independent of human steps. A human with average [[attributes#Agility|agility]] will move 1 [[map tile|tile]] in 10 steps.
 
Note that game steps are independent of human steps. A human with average [[attributes#Agility|agility]] will move 1 [[map tile|tile]] in 10 steps.
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Decreasing the FPS cap will slow down the progress of a fortress, though it may be useful for if the framerate undergoes large, rapid changes, as it will smooth out the play experience. It can also be useful to slow down the game in order to handle other activities while still allowing the fortress to complete previously assigned tasks, while reducing the need to babysit the game.
 
Decreasing the FPS cap will slow down the progress of a fortress, though it may be useful for if the framerate undergoes large, rapid changes, as it will smooth out the play experience. It can also be useful to slow down the game in order to handle other activities while still allowing the fortress to complete previously assigned tasks, while reducing the need to babysit the game.
 
===Keystrokes===
 
 
By default, framerate can be modified in-game with {{k|Alt}}-{{k|{{=}}}} to increase the framerate and {{k|Alt}}-{{k|-}} to decrease it. Note that decreasing the framerate below 10 FPS will prevent increasing it again. {{bug}}
 
 
==Bugs==
 
Framerate can't be increased once decreased below 10 FPS {{bug|6277|workaround=comment}}
 
 
 
{{Category|Interface}}
 

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