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Editing v0.34:Hauling

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'''Hauling''' is the process of carrying an object to a new location. Objects being carried by a creature will show up in the creature's inventory as "Hauled". There are several specific hauling [[labor]]s, based on the type(s) of items to be moved; these labors may be enabled or disabled on dwarves as needed. Note that the appropriate labor is not always clear (animal haulers carry caged animals, while any dwarf can lead an uncaged animal), and hauling tasks can be modified by [[burrow]]s, [[standing orders]], and item state (in use or [[forbid]]den).
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'''Hauling''' is the process of bringing an object to its designated place. There are several specific hauling [[labor]]s, based on the type(s) of items to be hauled; these labors may be enabled or disabled on dwarves as needed.
  
In popular usage, the term '''hauler''' refers to a dwarf in [[fortress mode]] who has no labors enabled other than hauling. In large fortresses where there may be great distances for haulers to travel, individual hauling tasks may take a long time to complete. Using dedicated haulers allows specialist dwarves to spend more time in their [[workshop]]s, instead of dragging raw materials or finished products around. Haulers are good candidates for [[cross-training]] to help improve their strength and agility [[attributes]], which are important when moving heavy objects across a fortress quickly. (Ironically, hauling does not train attributes itself.)
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Although not a term found in-game, '''hauler''' generally refers to a dwarf in [[fortress mode]] who has no labors enabled other than hauling. In large fortresses where there may be great distances for haulers to travel, individual hauling tasks may take a long time to complete. Using dedicated haulers allows specialist dwarves to spend more time in their [[workshop]]s, instead of dragging raw materials or finished products around. Haulers are good candidates for [[cross-training]] to help improve their strength and agility [[attributes]], which are important when moving heavy objects across a fortress quickly. (Ironically, hauling does not train attributes itself.)
  
To improve the efficiency of hauling items to [[stockpile]]s, [[container]]s, [[minecart]]s, and [[wheelbarrow]]s can be employed. Note, however, that due to a number of outstanding bugs, these tools may actually ''decrease'' efficiency; see [[#Bugs|Bugs]] for more information.
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To improve the efficiency of hauling items to [[stockpile]]s, [[minecart]]s or [[wheelbarrow]]s can be employed. Note, however, that due to a number of outstanding bugs, wheelbarrows may actually ''decrease'' efficiency; see [[Wheelbarrow]] for more information.
  
 
== Automatic hauling ==
 
== Automatic hauling ==
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Dwarves with the stone hauling [[labor]] enabled will haul [[stone]]s, [[ore]]s, and stone [[block]]s to the appropriate [[stockpile]]s.
 
Dwarves with the stone hauling [[labor]] enabled will haul [[stone]]s, [[ore]]s, and stone [[block]]s to the appropriate [[stockpile]]s.
  
Note: Dwarves, being the kind fellows they are, practically insist on hauling one of the farthest stones into your stockpiles. They tend to ignore eligible, nearby stones 'for the greater good of the fortress'. This selfless act often results in terribly long journeys, carrying just one stone. See the section on [[Stone management]] for tips on combating this problem.
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Note: Dwarves, being the kind fellows they are, practically insist on hauling one of the farthest stones into your stockpiles. They tend to ignore eligible, nearby stones 'for the greater good of the fortress'. This selfless act often results in terribly long journeys, carrying just one stone. See the section on [[Stone management]] for tips on combatting this problem.
  
 
== Wood hauling ==
 
== Wood hauling ==
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== Refuse hauling ==
 
== Refuse hauling ==
Dwarves with the refuse hauling [[labor]] will haul rotting food, and non-dwarf bodyparts to refuse [[stockpile]]s. They will also [[dump]] marked items to the appropriate garbage [[activity zone]]. Refuse hauling is subject to refuse orders (''{{k|o}}: Set Orders and Options -> {{k|r}}: Refuse Orders'').
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Dwarves with the refuse hauling [[labor]] will haul rotting food, and non-dwarf bodyparts to refuse [[stockpile]]s. They will also [[dump]] marked items to the appropriate [[activity zone]]. Refuse hauling are subject to refuse orders (''{{k|o}}: Set Orders and Options -> {{k|r}}: Refuse Orders'').
  
 
== Burial ==
 
== Burial ==
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== Animal hauling ==
 
== Animal hauling ==
Dwarves with the animal hauling [[labor]] will haul [[animal trap]]s and occupied [[cage]]s to the appropriate [[stockpile]]s. Uncaged animals, however, may be moved by any dwarf.
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Dwarves with the animal hauling [[labor]] will haul [[animal trap]]s and occupied [[cage]]s to the appropriate [[stockpile]]s.
  
 
== Tips and issues ==
 
== Tips and issues ==
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The backlog problem is exacerbated by the fact that the hauling [[job]] queue is tied to how many haulers of each type you have; if 100 dwarves have food hauling enabled, up to 100 food hauling tasks can be in the queue, even if those dwarves are busy hauling stone, doing workshop tasks, sleeping, or doing anything else.{{verify}}  This is why hauling specialization is so important.
 
The backlog problem is exacerbated by the fact that the hauling [[job]] queue is tied to how many haulers of each type you have; if 100 dwarves have food hauling enabled, up to 100 food hauling tasks can be in the queue, even if those dwarves are busy hauling stone, doing workshop tasks, sleeping, or doing anything else.{{verify}}  This is why hauling specialization is so important.
  
==Bugs==
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=== Two stockpiles are better than one ===
 
 
*Hauling [[container]]s ties up all the items in the containers until the hauling is complete. This often results in cancellation spam and work delays.{{bug|5992}} With heavy containers, hauling them around is also inefficient.{{bug|5964}} One workaround is creating a "feeder stockpile" with containers disabled.
 
 
 
*Wheelbarrows are only used to haul items '''to''' a stockpile, and the assignment of wheelbarrows reduces stockpile space, limits the number of active hauling jobs, and works poorly with [[container]]s; see [[Wheelbarrow]] for details.
 
 
 
*If a dwarf is hauling an item when the destination becomes unreachable the dwarf will spam job cancellation messages repeatedly.{{bug|597}} [[Forbid]]ding the item in inventory will clear up the problem.
 
  
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For stockpiles that use [[bin]]s or [[barrel]]s, it is usually better to cut one large stockpile into a handful of smaller ones.  This is because dwarves will only load one bin or barrel at a time, and may go idle for long periods while they wait for the next-chosen bin or barrel to actually get hauled to the stockpile before they can load it.  By using several smaller stockpiles, haulers can retrieve and fill multiple bins or barrels simultaneously.
  
 
{{Category|Jobs}}
 
{{Category|Jobs}}

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