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Editing v0.34:Installation

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Note that this path can vary - be sure that it is referring to a '''32-bit''' zlib.
 
Note that this path can vary - be sure that it is referring to a '''32-bit''' zlib.
 
===== Fix 2: Use bmp instead =====
 
===== Fix 2: Use bmp instead =====
Another solution (if preloading zlib doesn't work) is to force DF to use the BMP versions of image files. You must first edit the ''/data/init/init.txt'' file and change all occurrences of "png" to "bmp". This should solve all the error messages except for one: "''Not found: data/art/mouse.png''" since there is no setting in the init files to change it. The workaround for this is to edit the ''Dwarf_Fortress'' file found in the ''/your/path/df_linux/libs'' folder which contains the setting for the mouse cursor.
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Another common difficulty with 64bit systems is related to the art packs. When DF is run on most (?all) 64bit Unix systems, it generates error messages related to the PNG variants of the art files, errors which prevent the game from starting.
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To solve this problem, you must first edit the ''/data/init/init.txt'' file and set the game to use the BMP variants of the art files, instead of the default PNG. This should solve all the error messages except for one: "''Not found: data/art/mouse.png''" since there is no setting in the ''init'' files to change it. The workaround for this is to edit the ''Dwarf_Fortress'' file found in the ''/your/path/df_linux/libs'' folder which contains the setting for the mouse cursor.
 
If you don't know how to do that, you can try this:
 
If you don't know how to do that, you can try this:
 
* cd to the ''/df_linux/libs'' folder
 
* cd to the ''/df_linux/libs'' folder

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