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Editing v0.34:Item

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All items have a [[Item value|value]], item type, [[material]], and volume. From these, the [[weight]] of the item can be determined. Some items additionally have a [[Item quality|quality]]. Many items can participate in [[reaction]]s, and all but the raw materials and some animal extracts are the product of a reaction.
 
All items have a [[Item value|value]], item type, [[material]], and volume. From these, the [[weight]] of the item can be determined. Some items additionally have a [[Item quality|quality]]. Many items can participate in [[reaction]]s, and all but the raw materials and some animal extracts are the product of a reaction.
  
An item can be stored on the ground, in a creature's inventory, in a container, in a workshop, [[cabinet]], or [[chest]], or even as a building material for [[building]]s and even [[construction]]s. Because of the wide variety of items and applications, there are varied ways to destroy items: waiting for [[rot]], consuming them (either through ingestion or through a reaction), [[wear]]ing them out, [[fire|burning]] them, moving them off-screen, dropping them into a [[Hell|bottomless pit]] or [[magma sea|magma flow]], crushing them in a [[cave-in]], or using a [[dwarven atom smasher]].
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Items differ from contaminants in that they are not bound to a tile; an item can be stored on the ground, in a creature's inventory, in a container, in a workshop, [[cabinet]], or [[chest]], or even as a building material for [[building]]s and even [[construction]]s. Because of the multitude of methods in which items can be used, the only methods of destroying them is by waiting for [[rot]], consuming them (either through ingestion or through a reaction), [[wear]]ing them out, [[fire|burning]] them, moving them off-screen, or using a [[dwarven atom smasher]].
  
 
== Named items ==
 
== Named items ==
 
:''See also: [[Legendary artifact]]''
 
:''See also: [[Legendary artifact]]''
An item that is named in either [[fortress mode]] or [[adventure mode]] can arise from two circumstances: being created as a [[legendary artifact]], or being named for a notable [[kill list]]. In fortress mode, named items will be listed in the artifact screen accessed from the {{k|l}} key.
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An item that is named in either [[fortress mode]] or [[adventure mode]] can arise from two circumstances: being a [[legendary artifact]], or being a weapon named for a notable kill list. In fortress mode, these items will be listed in the artifact screen accessed from the {{k|l}} key.
  
 
== Fortress mode ==
 
== Fortress mode ==
 
Items can be viewed in fortress mode from the loo{{k|k}} screen. They will, most of the time, be displayed in [[color|brown]] (yellow when highlighted as the currently active item). When selected, {{k|Enter}} can be used to view a brief description of the item, one that includes the [[weight]], contents (if any), and name of an item. From there, {{k|v}} can be used to obtain a detailed description of the item written in prose; this information includes the item type, any [[decoration]]s, and other information.
 
Items can be viewed in fortress mode from the loo{{k|k}} screen. They will, most of the time, be displayed in [[color|brown]] (yellow when highlighted as the currently active item). When selected, {{k|Enter}} can be used to view a brief description of the item, one that includes the [[weight]], contents (if any), and name of an item. From there, {{k|v}} can be used to obtain a detailed description of the item written in prose; this information includes the item type, any [[decoration]]s, and other information.
  
[[Caravan]]s will haul their purchases away, and [[thief|thieves]] will attempt to escape with stolen items. All creatures will leave the screen with all items in their possession, including [[weapon]]s and [[ammo]] lodged in their wounds. Using fluids or dumping into the pits [[hell|deep down]] are the only other methods of moving items off-screen.
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[[Caravan]]s will bring items to trade, and [[thief|thieves]] will steal items. Using fluids or dumping into the pits [[hell|deep down]] are the only other methods of moving items off-screen.
  
 
== Adventure mode ==
 
== Adventure mode ==
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Items in the arena are displayed according to whether or not a creature is currently controlled; in the controlling view, the display is similar to that of adventure mode and in the non-controlling view similar to fortress mode.
 
Items in the arena are displayed according to whether or not a creature is currently controlled; in the controlling view, the display is similar to that of adventure mode and in the non-controlling view similar to fortress mode.
 
Only certain items can be appointed in the arena. Aside from objects obtained from creatures or butchering, and their derivatives, only [[weapon]]s and training weapons, [[tool]]s, [[ammunition]], and [[armor]] can be created.
 
  
 
== See also ==
 
== See also ==
 
* [[Item token]]
 
* [[Item token]]
 
{{Category|Items}}
 

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