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Editing v0.34:Lever
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- hatches, floor bars and floor grates can be placed over a channelled-out tile creating a gap in a passage. When closed (switched "off"), those structures now provide a path across the gap, but block passage when switched "on" and opening. Hatches, like doors, react immediately to signals, which makes them particularly useful for this purpose. | - hatches, floor bars and floor grates can be placed over a channelled-out tile creating a gap in a passage. When closed (switched "off"), those structures now provide a path across the gap, but block passage when switched "on" and opening. Hatches, like doors, react immediately to signals, which makes them particularly useful for this purpose. | ||
− | So, to "switch" between paths with a single lever, you | + | So, to "switch" between paths with a single lever, you would connect functionally different devices to it, e.g. a door in one passage and a raising bridge in another. Whenever the lever is switched now, it will send the necessary signals to open one path and at the same time close the other. |
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==Bugs== | ==Bugs== |