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Editing v0.34:List of mods

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==[http://www.bay12forums.com/smf/index.php?topic=84186.0 Legends of Forlorn Realms (LFR)]==
 
==[http://www.bay12forums.com/smf/index.php?topic=84186.0 Legends of Forlorn Realms (LFR)]==
'''''Current version: 0.21a ([http://dffd.wimbli.com/file.php?id=4242 Ironhand], [http://dffd.wimbli.com/file.php?id=7620 ASCII]) ''''' for '''''DF Version 0.34.11'''''<br />
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'''''Current version: [http://dffd.wimbli.com/file.php?id=4242 0.20a] ''''' for '''''DF Version 0.34.11'''''<br >
 
'''''Legacy version: [http://dffd.wimbli.com/file.php?id=5529 0.15a] ''''' for '''''DF Version 0.31.25+'''''
 
'''''Legacy version: [http://dffd.wimbli.com/file.php?id=5529 0.15a] ''''' for '''''DF Version 0.31.25+'''''
  
 
'''Author''': [http://www.bay12forums.com/smf/index.php?action=profile;u=32622 narhiril]<br />
 
'''Author''': [http://www.bay12forums.com/smf/index.php?action=profile;u=32622 narhiril]<br />
 
'''Type''': Major<br />
 
'''Type''': Major<br />
'''Forum''': [http://www.bay12forums.com/smf/index.php?topic=84186.0 thread]<br />
 
 
'''Description''': A major modification that aims to set itself apart from the other major expansion mods out there.  Rather than simply adding every feature imaginable, LFR strives to follow a single author's consistent vision.
 
'''Description''': A major modification that aims to set itself apart from the other major expansion mods out there.  Rather than simply adding every feature imaginable, LFR strives to follow a single author's consistent vision.
  
LFR includes dozens of new creatures (EVERY ONE with custom graphics), new metals and minerals, an obscene number of new weapons and armor types, and some very unique civilizations, each with their own distinctive flavor and style.  LFR contains extensive lore files, an incredibly detailed manual to help you navigate the new features, and two multi-tiered, interlocking advancement trees to advance your civilization in the ways of technology and spirituality.  Rife with new features to discover and a huge amount of hidden content, LFR is rewarding for both casual players and those looking for more of a challenge.
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LFR includes dozens of new creatures (EVERY ONE with custom graphics), new metals and minerals, an obscene number of new weapons and armor types, and some very unique civilizations, each with their own distinctive flavor and style.  LFR contains extensive lore files, an incredibly detailed manual to help you navigate the new features, and two multi-tiered, interlocking technology trees to advance your civilization in the ways of innovation and spirituality.  Rife with new features to discover and a huge amount of hidden content, LFR is rewarding for both casual players and those looking for more of a challenge.<br />
  
LFR offers support for both Ironhand and ASCII tilesets, and is fully compatible with Fortress Defense II, for those desiring even more chaos. Starting with version 0.20, LFR uses [[Utility:DFHack|DFHack]] features (the distribution files include DFHack for Windows; installation on other platforms requires some manual steps).
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LFR offers support for both Ironhand and ASCII tilesets, and is fully compatible with Fortress Defense II, for those desiring even more chaos.<br />
  
==[http://www.bay12forums.com/smf/index.php?board=24.0 Masterwork Dwarf Fortress (MDF)]==
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[http://dffd.wimbli.com/file.php?id=4242 Download]<br />
'''''Current version: {{DF:Current/mw}} ''''' for '''''DF Version 0.34.11'''''<br >
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[http://dffd.wimbli.com/file.php?id=5529 Legacy download]<br />
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[http://www.bay12forums.com/smf/index.php?topic=84186.0 Forum thread]
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==[http://www.bay12forums.com/smf/index.php?topic=98196.645 Masterwork Dwarf Fortress (MDF)]==
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'''''Current version: 3b ''''' for '''''DF Version 0.34.11'''''<br >
  
 
'''Description:'''
 
'''Description:'''
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[http://dffd.wimbli.com/file.php?id=5315 Download]<br />
 
[http://dffd.wimbli.com/file.php?id=5315 Download]<br />
 
[[Masterwork:Main Page|Masterwork Mod Wiki]]<br />
 
[[Masterwork:Main Page|Masterwork Mod Wiki]]<br />
[http://www.bay12forums.com/smf/index.php?board=24.0 Bay12 sub-forum]
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[http://www.bay12forums.com/smf/index.php?topic=98196.0 Forum thread]
  
 
==[http://dffd.wimbli.com/file.php?id=4101 Corrosion]==
 
==[http://dffd.wimbli.com/file.php?id=4101 Corrosion]==
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==[http://www.bay12forums.com/smf/index.php?topic=97516.0: vilous Mod]==
 
==[http://www.bay12forums.com/smf/index.php?topic=97516.0: vilous Mod]==
'''''Current version: [http://www.bay12forums.com/smf/index.php?topic=97516.0]''''' for '''''DF Version 0.40.01'''''
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'''''Current version: [http://www.bay12forums.com/smf/index.php?topic=97516.0]''''' for '''''DF Version 0.31.25'''''
  
 
'''Description:'''
 
'''Description:'''
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Author: Skie, Chronojiuj, Vellarain, Darklord92<br />
 
Author: Skie, Chronojiuj, Vellarain, Darklord92<br />
 
Type: Major<br />
 
Type: Major<br />
Summary:The land of the beast men is on the march! Vilous comes alive in your dwarf fortress worlds! With four new races based on the Vilous novella by Trancy Mick. Set many years after the collapse of the Silvorain empire, the northern Sergals have become a slightly more docile race soon with this lasting peace the other races of Vilous took their time to expand and evolve from simple races into full civilizations. The southern Sergals no longer enslaved and oppressed by the Northerns escaped back to their deserts and began to rebuild it on a farming and trading culture based around religion. The Nevreans a technological race of avians far more advanced than most of the other creatures that inhabit Vilous, with firearms and stronger armor to make up for there physical downfalls ( armor soon to come ).  The Talyxians a cat like race born for the trees agile and fast, and unlike the Elves they are happy with cutting down and using the forest, much to there Elf neighbors' dismay. Lastly the Agudners, an ancient race lost to a cataclysm, the last survivors cling to survival spreading out in what small numbers are left, not much is know about them or their technology.
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Summary:The land of the beast men is on the march! Vilous comes alive in your dwarf fortress worlds! With four new races based on the Vilous novella by Trancy Mick. Set many years after the collapse of the Silvorain empire, the northern Sergals have become a slightly more docile race soon with this lasting peace the other races of Vilous took there time to expand and evolve from simple races into full civilizations. The southern Sergals no longer enslaved and oppressed by the Northerns escaped back to there deserts and began to rebuilt on a farming and trading culture based around religion. The Nevreans a technological race of avians far more advanced than most of the other creatures that inhabit Vilous, with firearms and stronger armor to make up for there physical downfalls ( armor soon to come ).  The Talyxians a cat like race born for the trees agile and fast, and unlike the Elves there happy with cutting down and using the forest, much to there Elf neighbors dismay. Lastly the Agudners, an ancient race lost to a cataclysm, the last survivors cling to survival spreading out in what small numbers are left, not much is know about them or there technology.
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adds:<br />
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-sergal race<br />
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-Nevrean race<br />
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-Talyxian race<br />
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-agundner race<br />
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-13 new weapons, including guns<br />
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-14 new armors cloths and hats<br />
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-1 new plant<br />
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-3 new workshops<br />
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-1 new megabeast<br />
  
Adds:
 
*sergal race
 
*Nevrean race
 
*Talyxian race
 
*agundner race
 
*13 new weapons, including guns
 
*14 new armors cloths and hats
 
*1 new plant
 
*3 new workshops
 
*1 new megabeast
 
 
all of which come in packs that can be included or left out for different configurations of the mod.
 
all of which come in packs that can be included or left out for different configurations of the mod.
 +
<br />

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