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Editing v0.34:Obsidian farming
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*When pouring water over magma without dispensing the exact amount, you'll probably end up with excess water on top of the obsidian. Make sure your design includes a way to easily dispose of this water. | *When pouring water over magma without dispensing the exact amount, you'll probably end up with excess water on top of the obsidian. Make sure your design includes a way to easily dispose of this water. | ||
*For the same reason it's usually better to drop water onto magma and not the other way around - excess water is much more manageable than excess magma. | *For the same reason it's usually better to drop water onto magma and not the other way around - excess water is much more manageable than excess magma. | ||
− | *Remember to turn off any | + | *Remember to turn off any inflow before digging out obsidian, or the moment the obsidian holding it off gets dug out it will resume flowing, likely leading to [[Fire]] and [[Fun]]. |
*Note that if you add water to a tile which is as little as 1/7th full of magma, you'll create a full block of obsidian. This is particularly useful when you're operating a repeatable [[magma piston]] since one block of obsidian will displace 7/7 units of magma, and you'll only need 1-2 units of magma to make a block of obsidian to get 7 units of magma. | *Note that if you add water to a tile which is as little as 1/7th full of magma, you'll create a full block of obsidian. This is particularly useful when you're operating a repeatable [[magma piston]] since one block of obsidian will displace 7/7 units of magma, and you'll only need 1-2 units of magma to make a block of obsidian to get 7 units of magma. |