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Editing v0.34:Position token

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Line 13: Line 13:
 
| ACCOUNT_EXEMPT
 
| ACCOUNT_EXEMPT
 
|
 
|
| The position holder is not subjected to the economy. Less than relevant right now.
+
| The position holder is not subjected to the Dwarven Economy.
  
 
|-
 
|-
Line 28: Line 28:
 
| APPOINTED_BY
 
| APPOINTED_BY
 
| position
 
| position
| This position can only be chosen to the task from the nobles screen, and is available only if there is an *argument* present. For example, the GENERAL is [APPOINTED_BY:MONARCH]. Contrast [ELECTED]. Being appointed by a MONARCH seems to handle a lot of worldgen stuff and interferes with fort mode titles.
+
| The position used as an argument selects creatures to fill the role in question. For example, the GENERAL is [APPOINTED_BY:MONARCH].
  
 
|-
 
|-
Line 43: Line 43:
 
| COLOR
 
| COLOR
 
| color
 
| color
| Creatures of this position will have this color, instead of their profession color. e.g. [COLOR:5:0:1]
+
| Creatures of this position will have this colour, instead of their profession colour. e.g. [COLOR:5:0:1]
  
 
|-
 
|-
Line 53: Line 53:
 
| CONQUERED_SITE
 
| CONQUERED_SITE
 
|  
 
|  
| This position is the puppet ruler left behind on a conquered site.
+
| This position will be available to creatures when the site has been taken over by another civilisation.
  
 
|-
 
|-
Line 63: Line 63:
 
| DETERMINES_COIN_DESIGN
 
| DETERMINES_COIN_DESIGN
 
|  
 
|  
| Minted coins will have images that reflect the personality of this position holder.
+
| Coins minted will have images that reflect the personality of this position holder.
  
 
|-
 
|-
 
| DO_NOT_CULL
 
| DO_NOT_CULL
 
|  
 
|  
| The position won't be culled from Legends as "unimportant" during world generation.
+
| The position won't be culled during world generation.{{verify}}
  
 
|-
 
|-
Line 78: Line 78:
 
| ELECTED
 
| ELECTED
 
|  
 
|  
| The population will periodically select the most skill-eligible creature to fill this position. Contrast [APPOINTED_BY].
+
| The population will periodically select the creature to fill this position.
  
 
|-
 
|-
 
| EXECUTION_SKILL
 
| EXECUTION_SKILL
 
| weapon skill
 
| weapon skill
| A mandatory subtag of [RESPONSIBILITY:EXECUTIONS]. Determines the weapon chosen by the executioner for his work.
+
| required for the [RESPONSIBILITY:EXECUTIONS] on which weapon class to use for it
  
 
|-
 
|-
Line 93: Line 93:
 
| FLASHES
 
| FLASHES
 
|  
 
|  
| The creature holding this position will visibly flash, like legendary citizens. Represents a properly noble station by default.
+
| The creature holding this position will flash on the display.
  
 
|-
 
|-
 
| GENDER
 
| GENDER
| male/female
+
|
 +
*MALE/FEMALE
 
| The position can only be held by specified gender.
 
| The position can only be held by specified gender.
  
Line 107: Line 108:
 
|-
 
|-
 
| LAND_HOLDER
 
| LAND_HOLDER
| importance tier (1-3)
+
| number
| The position is a title bestowed by the King. The outpost liaison may offer to appoint a citizen to this position once the wealth requirements given in the LAND_HOLDER_TRIGGER in the entity definition has been met.
+
| The position will arrive when the LAND_HOLDER_TRIGGER in the entity definition has been met.
  
 
|-
 
|-
Line 133: Line 134:
 
| MILITARY_SCREEN_ONLY
 
| MILITARY_SCREEN_ONLY
 
|
 
|
| This position can not be appointed from the nobles screen. Intended for militia captains and other squad leaders to reduce clutter.
+
| The position only shows up in the Military screen.{{verify}}
  
 
|-
 
|-
Line 159: Line 160:
 
| PRECEDENCE
 
| PRECEDENCE
 
| number (0-30000)
 
| number (0-30000)
| How important the position is in society; a lower number is more important and displayed higher in the Nobles menu. For MONARCH it's 1, for MILITIA_CAPTAIN it's 200.
+
| How important the position is in society; a lower number is more important. For MONARCH it's 1, for MILITIA_CAPTAIN it's 200.
  
 
|-
 
|-
Line 178: Line 179:
 
|-
 
|-
 
| REJECTED_CREATURE
 
| REJECTED_CREATURE
| CREATURE:CASTE
+
| ???
| Restricts position holders by CREATURE type.
+
| Unknown - may restrict position holders by CREATURE type.
  
 
|-
 
|-
 
| REPLACED_BY
 
| REPLACED_BY
 
| position
 
| position
| This position is absorbed by another down the line. For example, expedition leader is [REPLACED_BY:MAYOR].
+
| For when one position is a lesser form of another. For example, expedition leader is [REPLACED_BY:MAYOR].
  
 
|-
 
|-
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| RESPONSIBILITY
 
| RESPONSIBILITY
 
| responsibility
 
| responsibility
| The position holder does a thing. See the table below for suitable arguments.
+
| See the table below for the available responsibility tokens. E.g. [RESPONSIBILITY:TAME_EXOTICS]
  
 
|-
 
|-
 
| RULES_FROM_LOCATION
 
| RULES_FROM_LOCATION
 
|  
 
|  
| The position holder is the main ruler of his site and tends to stay there. {{verify}} This token is also required for custom position to appear in fortresses and town keeps in adventure mode, like randomly generated lords/ladies.
+
| Unknown{{verify}}
  
 
|-
 
|-
Line 249: Line 250:
 
| SLEEP_PRETENSION
 
| SLEEP_PRETENSION
 
|  
 
|  
| The position holder will get upset if someone with a higher PRECEDENCE holds quarters with a greater value than their own.
+
| The position holder will get upset if someone with a higher precedence holds quarters with a greater value than their own.
 
 
|-
 
| SPECIAL_BURIAL
 
|
 
| The civilisation will inter the corpse of the position holder in a special grave, either in catacombs or in monuments. If that grave is disturbed, the position holder can return as a mummy. {{verify}}
 
  
 
|-
 
|-
Line 274: Line 270:
 
| SQUAD
 
| SQUAD
 
| number:singular:plural
 
| number:singular:plural
| The position holder is authorized to form a military squad, led by themselves. The number denotes the maximum headcount. The noun used to describe the subordinates (e.g. royal guard) may be a relic from the 40d era.{{verify}}
+
| The position holder will be accompanied by this many whatevers; e.g. for HAMMERER, [SQUAD:10:royal guard:royal guards]
  
 
|-
 
|-
Line 280: Line 276:
 
|  
 
|  
 
* BY_HEIR / BY_POSITION:position
 
* BY_HEIR / BY_POSITION:position
| How a new position holder is chosen. A single position can have multiple BY_POSITION tokens.
+
| How a new position holder is chosen.
  
 
|}
 
|}
Line 289: Line 285:
 
! Argument
 
! Argument
 
! Description
 
! Description
! Notes
 
  
 
|-
 
|-
 
| ACCOUNTING
 
| ACCOUNTING
| Found on bookkeeper. Position will use Record Keeper skill to keep track of stocks.
+
| Found on bookkeeper. Position will keep track of stocks.
  
 
|-
 
|-
 
| ATTACK_ENEMIES
 
| ATTACK_ENEMIES
| Found on elven ranger captain and human warrior. Effect unknown.{{verify}}
+
| Found on elven ranger captain and human warrior. Effect{{verify}}
  
 
|-
 
|-
 
| BUILD_MORALE
 
| BUILD_MORALE
| Found on champion. Position will lead military training exercises.{{verify}}
+
| Found on champion. Effect{{verify}}
  
 
|-
 
|-
 
| COLLECT_TAXES
 
| COLLECT_TAXES
| Found on tax collector. Position goes around and collects the tax money from the populace, under armed escort.
+
| Not found anywhere in game; has no effect.
| Removed in version 0.31 along with the dwarven [[economy]]. Has no current effect.
 
  
 
|-
 
|-
 
| EQUIPMENT_MANIFESTS
 
| EQUIPMENT_MANIFESTS
| Found on arsenal dwarf. Position will keep track of assigned weapons and equipment.
+
| Not found anywhere in game; has no effect.
| Removed in version 31.10. Has no effect.
 
  
 
|-
 
|-
 
| ESCORT_TAX_COLLECTOR
 
| ESCORT_TAX_COLLECTOR
| Found on hammerer. Position serves as one of the tax collector's bodyguards during his rounds.
+
| Found on hammerer. Position will accompany the COLLECT_TAXES position during tax collection.
| Removed in version 0.31 along with the tax collector. Has no current effect.
 
  
 
|-
 
|-
 
| ESTABLISH_COLONY_TRADE_AGREEMENTS
 
| ESTABLISH_COLONY_TRADE_AGREEMENTS
| Found on outpost liaison. Position will live in the civilization capital and travels to make trade agreements with its colonies.
+
| Found on outpost liaison. Position will make trade agreements with the civilisation's colonies.
  
 
|-
 
|-
 
| EXECUTIONS
 
| EXECUTIONS
| Found on hammerer. Position executes death penalties with a weapon of the appropriate skill.
+
| Found on hammerer. Position will deliver beatings for great justice.
|
 
  
 
|-
 
|-
 
| HEALTH_MANAGEMENT
 
| HEALTH_MANAGEMENT
| Found on chief medical dwarf. Position will use Diagnostician skill enable the {{key|z}}-menu health screen.
+
| Found on chief medical dwarf. Enables the {{key|z}} menu health screen. Other effect{{verify}}
|
 
  
 
|-
 
|-
 
| LAW_ENFORCEMENT
 
| LAW_ENFORCEMENT
| Found on sheriff/captain of the guard. Position and its subordinates are in charge of punishing criminals.
+
| Found on sheriff/captain of the guard. Position is in charge of imprisoning criminals.
  
 
|-
 
|-
 
| LAW_MAKING
 
| LAW_MAKING
| Found on monarch/landholders. Seems to allow position to receive elf and human diplomats.{{verify}}
+
| Found on monarch/landholders. Effect{{verify}}
  
 
|-
 
|-
 
| MAKE_INTRODUCTIONS
 
| MAKE_INTRODUCTIONS
| Found on diplomat. Effect unknown.{{verify}}
+
| Found on diplomat. Effect{{verify}}
  
 
|-
 
|-
 
| MAKE_PEACE_AGREEMENTS
 
| MAKE_PEACE_AGREEMENTS
| Found on diplomat. Position negotiates peace treaties in order to end wars.
+
| Found on diplomat. Will request peace treaties in order to end wars.
  
 
|-
 
|-
 
| MAKE_TOPIC_AGREEMENTS
 
| MAKE_TOPIC_AGREEMENTS
| Found on diplomat. Position negotiates special agreements such as tree cutting quotas.
+
| Found on diplomat. Will make various types of agreements when visiting - tree cutting quotas (for Elves) or simply "such a nice place you've carved out for yourselves".
  
 
|-
 
|-
 
| MANAGE_PRODUCTION
 
| MANAGE_PRODUCTION
| Found on manager. Position enables the use of workshop profiles and uses the Organizer skill to process work orders entered in the job manager after the fortress population reaches 20.
+
| Found on manager. Position will verify work orders.
  
 
|-
 
|-
 
| MEET_WORKERS
 
| MEET_WORKERS
| Found on expedition leader/mayor. Position holds meetings with unhappy citizens and tries to pacify them with happy thoughts.
+
| Found on expedition leader/mayor. Dwarves want one of these around to complain to.
  
 
|-
 
|-
 
| MILITARY_GOALS
 
| MILITARY_GOALS
| Found on monarch/landholder/leaders. Effect unknown.{{verify}}
+
| Found on monarch/landholder/leaders. Effect{{verify}}
  
 
|-
 
|-
 
| MILITARY_STRATEGY
 
| MILITARY_STRATEGY
| Found on general/militia commander. During worldgen, position will go on expeditions to tame exotic creatures.{{verify}}
+
| Found on general/militia commander. During worldgen, position will go on expeditions to tame exotic creatures.
  
 
|-
 
|-
 
| PATROL_TERRITORY
 
| PATROL_TERRITORY
| Found on elven ranger captain and human warrior. Effect unknown.{{verify}}
+
| Found on elven ranger captain and human warrior. Effect{{verify}}
  
 
|-
 
|-
 
| RECEIVE_DIPLOMATS
 
| RECEIVE_DIPLOMATS
| Found on monarch/landholder/leaders. Position will hold meetings with incoming diplomats and liaisons.
+
| Found on monarch/landholder/leaders. Position will hold meetings with incoming diplomats/liaisons.
  
 
|-
 
|-
 
| RELIGION
 
| RELIGION
| Found on elven druid. Position informs you about worship cults{{verify}}
+
| Found on elven druid. Possibly it's the one who can tell you information about worship cults{{verify}}
  
 
|-
 
|-
 
| SORT_AMMUNITION
 
| SORT_AMMUNITION
| Found on arsenal dwarf. Position approves changes to ammunition settings in the military screen.
+
| Not found anywhere in game; has no effect.
| Removed in version 31.10. Has no current effect.
 
  
 
|-
 
|-
 
| TAME_EXOTICS
 
| TAME_EXOTICS
| Found on dungeon master. Position enables taming exotic creatures and does forge work.
+
| Not found anywhere in game; has no effect.
| Defunct since version 0.31, removed with the animal training overhaul in 34.06. Has no current effect.
 
  
 
|-
 
|-
 
| TRADE
 
| TRADE
| Found on broker. Position will use Appraisal skill to display value estimates and trade at the depot when set to broker only. When applied to other civilizations, the position will arrive with the caravan to make trade agreements.
+
| Found on broker. Position will trade at the depot when set to broker only. When applied to other civilizations, the position will arrive with the caravan to make trade agreements.
  
 
|-
 
|-
 
| UPGRADE_SQUAD_EQUIPMENT
 
| UPGRADE_SQUAD_EQUIPMENT
| Found on arsenal dwarf. Position approves changes to assigned squad equipment in the military screen.
+
| Not found anywhere in game; has no effect.
| Removed in version 31.10. Has no current effect.
 
  
 
|}
 
|}
Line 413: Line 400:
 
| LAND_HOLDER_TRIGGER
 
| LAND_HOLDER_TRIGGER
 
|
 
|
* landholder tier
+
* land holder number
 
* population
 
* population
 
* wealth exported
 
* wealth exported
 
* created wealth
 
* created wealth
| Defines the requirements for the noble ruler promotions. The tier numbers determine which position is used.
+
| Defines when a particular land-holding noble (baron, count, duke in vanilla) will arrive at a fortress.
  
 
|-
 
|-

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