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Editing v0.34:Seed
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− | {{ | + | {{quality|Fine|08:20, 10 May 2012 (UTC)}}{{av}} |
− | {{av}} | ||
− | + | ''Looking for information on world generation seeds? See [[Advanced_world_generation#Seed_Values|Advanced world generation]].'' | |
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Seeds are used in [[farming]] to grow [[crop]]s. They can be stored in [[bag]]s (100 seeds per bag), which can in turn be stored in [[barrel]]s or [[pot]]s (10 bags per barrel/pot). Different seed types can't be mixed within a bag, so storing 10 seeds, one each of 10 different types, would require 10 different bags. | Seeds are used in [[farming]] to grow [[crop]]s. They can be stored in [[bag]]s (100 seeds per bag), which can in turn be stored in [[barrel]]s or [[pot]]s (10 bags per barrel/pot). Different seed types can't be mixed within a bag, so storing 10 seeds, one each of 10 different types, would require 10 different bags. | ||
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==Seed Production== | ==Seed Production== | ||
− | + | Most seeds are produced by brewing (at a [[still]]), milling (at a [[millstone]] or [[quern]]), processing (at a [[farmer's workshop]]), or by dwarves eating the plants raw (uncooked). Some seeds can also be gained by plant gathering or purchased from traders. Below is a table showing the various seed production methods for all seed-producing plants. | |
In order to prevent your fortress becoming cluttered with thousands of seeds, there is a cap of 200 seeds per type of plant. Seed producing activities will only produce seeds if your fortress contains fewer than 200 seeds of that type. You can exceed the 200 seed cap by buying seeds from caravans, and seed production will restart when your stocks fall below 200. | In order to prevent your fortress becoming cluttered with thousands of seeds, there is a cap of 200 seeds per type of plant. Seed producing activities will only produce seeds if your fortress contains fewer than 200 seeds of that type. You can exceed the 200 seed cap by buying seeds from caravans, and seed production will restart when your stocks fall below 200. | ||
− | + | {| style="margin:1em 1em 1em 0;background:#F9F9F9;border:1px #AAA solid;border-collapse:collapse;" class="wikitable sortable" | |
− | |||
− | {|class="wikitable sortable | ||
|+Seed Production Methods | |+Seed Production Methods | ||
+ | |- style="background:#F2F2F2;text-align:center;" | ||
+ | !style="border:1px #AAA solid;padding:0.2em;"|Plant Name | ||
+ | !style="border:1px #AAA solid;padding:0.2em;"|Type | ||
+ | !style="border:1px #AAA solid;padding:0.2em;"|Brewing | ||
+ | !style="border:1px #AAA solid;padding:0.2em;"|Eating Raw | ||
+ | !style="border:1px #AAA solid;padding:0.2em;"|Milling | ||
+ | !style="border:1px #AAA solid;padding:0.2em;"|Gather Plants (Biome) | ||
+ | !style="border:1px #AAA solid;padding:0.2em;"|Process Plants | ||
|- | |- | ||
− | + | |[[Plump helmet]] | |
− | + | |style="text-align:center"|Food/Drink | |
− | + | |style="text-align:center"|Dwarven wine | |
− | + | |style="text-align:center"|X | |
− | + | |style="text-align:center"| | |
− | + | |style="text-align:center"|Subterranean, Wet (?) | |
+ | |style="text-align:center"| | ||
|- | |- | ||
− | |style="text-align: | + | |[[Pig tail]] |
− | | | + | |style="text-align:center"|Drink/Cloth |
− | | | + | |style="text-align:center"|Dwarven ale |
− | | | + | |style="text-align:center"| |
− | | | + | |style="text-align:center"| |
− | | | + | |style="text-align:center"|Subterranean, Wet |
+ | |style="text-align:center"|X | ||
|- | |- | ||
− | |style="text-align: | + | |[[Cave wheat]] |
− | | | + | |style="text-align:center"|Food/Drink |
− | | | + | |style="text-align:center"|Dwarven beer |
− | | | + | |style="text-align:center"| |
− | | | + | |style="text-align:center"|X |
− | | | + | |style="text-align:center"|Subterranean, Wet |
+ | |style="text-align:center"| | ||
|- | |- | ||
− | |style="text-align: | + | |[[Sweet pod]] |
− | |Food/Drink | + | |style="text-align:center"|Food/Drink |
− | |Dwarven | + | |style="text-align:center"|Dwarven rum |
− | | | + | |style="text-align:center"| |
− | | | + | |style="text-align:center"|X |
− | | | + | |style="text-align:center"|Subterranean, Wet |
+ | |style="text-align:center"|Barrel | ||
|- | |- | ||
− | |style="text-align: | + | |[[Quarry bush]] |
− | | | + | |style="text-align:center"|Food/Oil |
− | | | + | |style="text-align:center"| |
− | | | + | |style="text-align:center"| |
− | | | + | |style="text-align:center"| |
− | | | + | |style="text-align:center"|Subterranean, Wet (?) |
+ | |style="text-align:center"|Bag | ||
|- | |- | ||
− | |style="text-align: | + | |[[Dimple cup]] |
− | | | + | |style="text-align:center"|Dye |
− | | | + | |style="text-align:center"| |
− | | | + | |style="text-align:center"| |
− | | | + | |style="text-align:center"|X |
− | | | + | |style="text-align:center"|Subterranean, Wet |
+ | |style="text-align:center"| | ||
|- | |- | ||
− | |style="text-align: | + | |[[Prickle berry]] |
− | | | + | |style="text-align:center"|Food/Drink |
− | | | + | |style="text-align:center"|Prickle berry wine |
− | | | + | |style="text-align:center"|X |
− | | | + | |style="text-align:center"| |
− | | | + | |style="text-align:center"|Above Ground, Dry |
+ | |style="text-align:center"| | ||
|- | |- | ||
− | |style="text-align: | + | |[[Wild strawberry]] |
− | |Food/Drink | + | |style="text-align:center"|Food/Drink |
− | | | + | |style="text-align:center"|Strawberry wine |
− | | | + | |style="text-align:center"|X |
− | | | + | |style="text-align:center"| |
− | | | + | |style="text-align:center"|Above Ground, Dry |
+ | |style="text-align:center"| | ||
|- | |- | ||
− | |style="text-align: | + | |[[Longland grass]] |
− | |Food/Drink | + | |style="text-align:center"|Food/Drink |
− | | | + | |style="text-align:center"|Longland beer |
− | | | + | |style="text-align:center"| |
− | | | + | |style="text-align:center"|X |
− | | | + | |style="text-align:center"|Above Ground, Dry |
+ | |style="text-align:center"| | ||
|- | |- | ||
− | |style="text-align: | + | |[[Rat weed]] |
− | |Food/Drink | + | |style="text-align:center"|Food/Drink |
− | | | + | |style="text-align:center"|Sewer brew |
− | | | + | |style="text-align:center"|X |
− | | | + | |style="text-align:center"| |
− | | | + | |style="text-align:center"|Above Ground, Wet |
+ | |style="text-align:center"| | ||
|- | |- | ||
− | |style="text-align: | + | |[[Fisher berry]] |
− | |Food/Drink | + | |style="text-align:center"|Food/Drink |
− | | | + | |style="text-align:center"|Fisher berry wine |
− | | | + | |style="text-align:center"|X |
− | | | + | |style="text-align:center"| |
− | | | + | |style="text-align:center"|Above Ground, Wet |
+ | |style="text-align:center"| | ||
|- | |- | ||
− | |style="text-align: | + | |[[Rope reed]] |
− | | | + | |style="text-align:center"|Drink/Cloth |
− | | | + | |style="text-align:center"|River spirits |
− | | | + | |style="text-align:center"| |
− | | | + | |style="text-align:center"| |
− | | | + | |style="text-align:center"|Above Ground, Wet |
+ | |style="text-align:center"|X | ||
|- | |- | ||
− | |style="text-align: | + | |[[Blade weed]] |
− | | | + | |style="text-align:center"|Dye |
− | | | + | |style="text-align:center"| |
− | | | + | |style="text-align:center"| |
− | | | + | |style="text-align:center"|X |
− | | | + | |style="text-align:center"|Above Ground, Dry |
+ | |style="text-align:center"| | ||
|- | |- | ||
− | |style="text-align: | + | |[[Hide root]] |
− | | | + | |style="text-align:center"|Dye |
− | | | + | |style="text-align:center"| |
− | | | + | |style="text-align:center"| |
− | | | + | |style="text-align:center"|X |
− | | | + | |style="text-align:center"|Above Ground, Dry |
+ | |style="text-align:center"| | ||
|- | |- | ||
− | |style="text-align: | + | |[[Sliver barb]] |
− | | | + | |style="text-align:center"|Drink/Dye |
− | | | + | |style="text-align:center"|Gutter cruor |
− | | | + | |style="text-align:center"| |
− | | | + | |style="text-align:center"|X |
− | | | + | |style="text-align:center"|Above Ground, Dry, Evil |
+ | |style="text-align:center"| | ||
|- | |- | ||
− | |style="text-align: | + | |[[Sun berry]] |
− | | | + | |style="text-align:center"|Food/Drink |
− | | | + | |style="text-align:center"|Sunshine |
− | | | + | |style="text-align:center"|X |
− | | | + | |style="text-align:center"| |
− | | | + | |style="text-align:center"|Above Ground, Wet, Good |
+ | |style="text-align:center"| | ||
|- | |- | ||
− | |style="text-align: | + | |[[Whip vine]] |
− | |Food/Drink | + | |style="text-align:center"|Food/Drink |
− | | | + | |style="text-align:center"|Whip wine |
− | | | + | |style="text-align:center"| |
− | | | + | |style="text-align:center"|X |
− | | | + | |style="text-align:center"|Above Ground, Dry, Savage |
− | |- | + | |style="text-align:center"| |
− | |style="text-align: | ||
− | | | ||
− | |||
− | |||
− | |||
− | | | ||
|} | |} | ||
+ | '''Note:''' All "Above Ground" plants will '''not''' be found in freezing environments (tundra, glacier, or mountain [[biome]]s). Also, the "Subterranean" plants will '''not''' grow randomly underground until a [[cavern]] is breached, then their spores will spread throughout your fortress and they will begin growing on any subterranean [[soil]] or [[mud|muddied rock]]. | ||
− | '''Note:''' In case you are | + | '''Note:''' In case you are confusing about getting spam of messages like "Urist McFarmer cancels Plant Seeds: Needs %seedname%", while you are sure that you have enough seeds, no burrow restrictions or closed doors, the reason for this is most likely this: the haulers see a seed somewhere and take the whole seed bag from stockpile to go pick it up, making the farmer cancel his job. One way to deal with this problem is this: setup 2 seed stockpiles, set the larger primary one to only accept items from links. For the secondary pile set it to take from anywhere and give to the main stockpile. Now when a seed showes up in your dining room/brewery the dwarvs should try to put it first into the secondary pile, which shouldnt have anything in it for long so no bag for world tour. Once the seed arrives in the secondary stockpile a new job will trigger moving it over into the main one. Now the bag will be picked up to move that seed into it, but if the piles are next to each other it should only be in transit for a few seconds reducing the likelyhood of cancelation spam. You can, of course, just disallow bags and barrels from stockpile, but that would be really counterproductive, since you would need a HUGE stockpile for (possibly) hundreds of seeds. |
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