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Editing v0.34:Standing orders

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Each type of refuse can be toggled between "save" (bring to a stockpile) and "dump" (throw in a garbage dump [[activity zone]])
 
Each type of refuse can be toggled between "save" (bring to a stockpile) and "dump" (throw in a garbage dump [[activity zone]])
 
NOTE: If you have outdoor refuse stockpiles set up with give and take chains (to shift garbage away from your fortress, for example,) you must turn on collecting outdoor refuse if you want your dwarves to move the piles.
 
  
 
===Workshop orders===
 
===Workshop orders===
  
Many workshops will generate tasks automatically; from this menu, you can turn that off for selected workshops.
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Many workshops will generate tasks automatically, from this menu you can turn that off for selected workshops.
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The [[loom]] and [[clothier's shop]] can be further configured to use only dyed thread/cloth or any type.
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Since finished clothing cannot be dyed, this is one way to make sure the clothing is of best quality possible.
  
The [[loom]] and [[clothier's shop]] can be further configured to use only dyed thread/cloth or any type. Since finished clothing cannot be dyed, this is one way to make sure the clothing is of best quality possible.
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*{{K|l}} toggles whether looms will automatically weave available thread (or available dyed thread) into cloth
 
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*{{K|d}} toggles whether clothier's shops will use only dyed cloth or all cloth
*{{K|l}} toggles whether [[loom]]s will automatically weave available thread (or available dyed thread) into cloth
 
*{{K|d}} toggles whether [[clothier's shop]]s will use only dyed cloth or all cloth
 
 
*{{K|w}} toggles whether weavers will automatically go out and collect spider webs
 
*{{K|w}} toggles whether weavers will automatically go out and collect spider webs
*{{K|s}} toggles whether animals marked for slaughter will automatically have slaughter tasks added at [[butcher's shop]]s
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*{{K|s}} toggles whether animals marked for slaughter will automatically have slaughter tasks added at the [[butcher]] shop
*{{K|b}} toggles whether butcherable corpses will have butcher tasks automatically generated at [[butcher's shop]]s
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*{{K|b}} toggles whether butcherable corpses will have butcher tasks automatically generated at the [[butcher]] workshop
*{{K|f}} toggles whether "prepare raw fish" tasks will be automatically added to [[fishery]]s
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*{{K|f}} toggles whether raw fish will have "prepare raw fish" tasks auto-generated at the [[fishery]] workshop
*{{K|k}} toggles whether automatic [[reactions]] ("render fat") will be added at [[kitchen]]s
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*{{K|k}} toggles automatic generation of "render fat" orders at the [[kitchen]] workshop
*{{K|t}} toggles whether automatic [[reactions]] ("tan a hide") will be added at [[tanner's shop]]s
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*{{K|t}} toggles whether raw hides will have "tan raw hide" tasks auto-generated at the [[tanner's shop]]
 
 
The following 3 options only appear if you have automatic custom reactions (as in [[mod]]s) which take place at these types of workshops.
 
*{{K|K}} toggles whether automatic [[reactions]] will be added at [[kiln]]s (but ''not'' [[magma kiln]]s) {{bug|7895}}
 
*{{K|S}} toggles whether automatic [[reactions]] will be added at [[smelter]]s (but ''not'' [[magma smelter]]s)
 
*{{K|o}} toggles whether automatic [[reactions]] will be added at custom workshops ([[soap maker's workshop]]s and [[screw press]]es)
 
  
 
===Activity zone orders===
 
===Activity zone orders===

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