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Editing v0.34:Town
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'''Town''' can refer to either of the following: | '''Town''' can refer to either of the following: | ||
* A [[fortress]] that has reached a certain population level. | * A [[fortress]] that has reached a certain population level. | ||
* A [[site]] usually inhabited by [[human]]s. | * A [[site]] usually inhabited by [[human]]s. | ||
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== Adventure Mode == | == Adventure Mode == | ||
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+ | [[File:TownSquare2.jpg|thumb|alt=text| Typical Town Thoroughfare]] | ||
+ | [[File:W3town111.png|thumb|alt=text| Town from Dwarf Fortress Development Blog]] | ||
+ | [[File:Growlgrowlgrowlgrowl.jpg|thumb|alt=text| Larger View of Town]] | ||
+ | [[File:Spidergroul.jpg|thumb|alt=text| Still Larger View of Town]] | ||
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Adventurers spend much quality time in towns. They come to buy, sell, talk to the people, nobles and divine creatures that live there and occasionally to kill those who have invited their wrath. | Adventurers spend much quality time in towns. They come to buy, sell, talk to the people, nobles and divine creatures that live there and occasionally to kill those who have invited their wrath. | ||
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=== Keep === | === Keep === | ||
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+ | In the middle of the town is a walled stronghold held by many soldiers. Inside of the keep can be found a Lady, other high nobility, Men-at-arms willing the follow you into death and well guarded treasure. | ||
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=== Town === | === Town === | ||
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− | + | Outside of the Keep is the realm of the bourgeoisie, who usually trade in vast Markets or districts of shops. Many stray domesticated animals roam through the muddy streets. Other buildings of unknown use exist in a town, such as the [[temple]] and warehouse. Below is a list of different shops found in a city. | |
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− | + | * Clothiers Imports (Common) | |
− | * | + | * Woven Clothing Shop (Common) |
− | * | + | * Cloth Shop (Common) |
− | * | + | * Leather Clothing Shop (Common) |
− | * | + | * Leather Shop (Common) |
− | + | * Bone Carver's Shop (Common) | |
− | * Bowyer's Shop | + | * Food Imports (Common) |
− | * | + | * General Imports (Common) |
+ | * Carpenter's Shop (Rare) | ||
+ | * Bowyer's Shop (Rare) | ||
+ | * Weapon Shop (Rare) | ||
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+ | In a Market one can find | ||
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* Imported Goods | * Imported Goods | ||
* Imported Food | * Imported Food | ||
* Imported Clothing | * Imported Clothing | ||
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=== Subterranea === | === Subterranea === | ||
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− | Below a Town are the [[sewer]]s, accessible via several difficult to find locations in the streets above | + | Below a Town are the [[sewer]]s, accessible via several difficult to find locations in the streets above. |
− | [[ | + | [[Tomb]]s also reside below a town. |
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− | + | ---- | |
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=== Destroyed Towns === | === Destroyed Towns === | ||
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In time some towns will be brought to ruin. These become desolate wastelands where all of the peasants and merchants still living in the wreckage will attack you, perhaps out of fear, perhaps to stop you from looting the keep, where many fine objects lie unguarded. | In time some towns will be brought to ruin. These become desolate wastelands where all of the peasants and merchants still living in the wreckage will attack you, perhaps out of fear, perhaps to stop you from looting the keep, where many fine objects lie unguarded. | ||
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− | + | [[File:Destroyed.jpg|alt=text| A Town Being Sacked]] | |
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+ | [[File:Destroyedtown2.jpg|thumb|alt=text| Ruins of a Town Before the Gates of an Abandoned Keep]] | ||
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+ | === Criminal Organisations === | ||
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+ | Most towns have '''Criminal Organisations''', formed by collections of outcasts. They are lead by someone called the '''"[[Boss]]"'''. Criminal organisations can take over the [[dungeon]] town keep, making the seemingly friendly town a deadly trap for wandering adventurers. |