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Editing v0.34 Talk:Finished goods

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--[[User:Doktoro Reichard|Doktoro Reichard]] ([[User talk:Doktoro Reichard|talk]]) 11:30, 30 December 2013 (UTC)
 
--[[User:Doktoro Reichard|Doktoro Reichard]] ([[User talk:Doktoro Reichard|talk]]) 11:30, 30 December 2013 (UTC)
  
: Nice work and a good find on skill-independence of number of crafts produced per job, but other than that, it didn't seem like you unearthed much new information here. The irregular numbers of crafts produced are very easy to explain - a job randomly generates one to three crafts per job. This would have been trivially easy to observe by ordering a few stone crafts and following the shop inventory closely (via 't'). The random one-to-three spread explains why the average is two and why it's not a clean ratio. I edited the crafts entry accordingly.  
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: Nice work and a good find on skill-independence of number of crafts produced per job, but other than that, it didn't seem like you unearthed much new information here. The irregular numbers of crafts produced are very easy to explain - a job randomly generates one to three crafts per job. This would have been trivially easy to observe by ordering a few stone crafts and following the shop inventory closely (via 't'). The random one-to-three spread explains why the average is two and why it's not a clean ratio. I edited the crafts entry accordingly.
  
 
: Nonetheless, a good idea to incorporate the findings into the page, which had been unclear on which items are produced in multiples and which only in singles (instruments, toys).
 
: Nonetheless, a good idea to incorporate the findings into the page, which had been unclear on which items are produced in multiples and which only in singles (instruments, toys).
 
: And i don't want to belittle your work - the research on gemcutting and cloth crafts were very thorough efforts in areas that have been largely neglected so far.
 
 
 
--[[User:Larix|Larix]] ([[User talk:Larix|talk]]) 20:53, 23 January 2014 (UTC)
 
--[[User:Larix|Larix]] ([[User talk:Larix|talk]]) 20:53, 23 January 2014 (UTC)
 
:: Well, think of it in this way: If I '''did''' unearth a lot of new information for something that exists for some time ago, then something would be amiss with everything. In other words, someone should have noticed something wrong. Gemcutting was actually explained in a paragraph at the Gems page, but I only remembered to check it after the testing. The main reason why I did all this was to investigate the possibility of multiples production (which is a real and useful property) that wasn't explained or exemplified at the time when I first researched this.
 
 
:: I'll probably complete the research anytime in the near future (for completeness) but my feeling is that there will not be that big differences between the remaining item classes.--[[User:Doktoro Reichard|Doktoro Reichard]] ([[User talk:Doktoro Reichard|talk]]) 00:57, 24 January 2014 (UTC)
 
  
 
==Glass and Gem Crafts==
 
==Glass and Gem Crafts==
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Without digging in the code I can't say for sure, but I would say that each individual item shares a similar mechanic to the [[Melt]]ing process (where item percentages are stored in the workshop). It would explain the discrepancies the crafs' production shows.--[[User:Doktoro Reichard|Doktoro Reichard]] ([[User talk:Doktoro Reichard|talk]]) 11:42, 7 January 2014 (UTC)
 
Without digging in the code I can't say for sure, but I would say that each individual item shares a similar mechanic to the [[Melt]]ing process (where item percentages are stored in the workshop). It would explain the discrepancies the crafs' production shows.--[[User:Doktoro Reichard|Doktoro Reichard]] ([[User talk:Doktoro Reichard|talk]]) 11:42, 7 January 2014 (UTC)
 
:Hair/wool yarn is the only material with the [ITEMS_HARD] tag. The others have [ITEMS_SOFT], which removes scepters, crowns, rings and figurines from the list of eligible crafts. A material without any valid tags like these defaults to producing large gems, of all things. --[[User:AVK|AVK]] ([[User talk:AVK|talk]]) 21:30, 3 March 2014 (UTC)
 
  
 
== Ceramic and Metal Crafts ==
 
== Ceramic and Metal Crafts ==

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