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Editing v0.34 Talk:Kitchen

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==More than 4 ingredients==
 
==More than 4 ingredients==
I just noticed that my kitchens have been making many lavish meals with 5 ingredients.  Most of the time it is the normal 4, but sometimes 5.  Is this a bug or are my legendary cooks just being over-indulgent?  (It is not a problem at my fort, I have enough food for 100 years)<small>&ndash; [[template:unsigned|unsigned]] comment by [[User:71.143.225.150|71.143.225.150]]</small>
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I just noticed that my kitchens have been making many lavish meals with 5 ingredients.  Most of the time it is the normal 4, but sometimes 5.  Is this a bug or are my legendary cooks just being over-indulgent?  (It is not a problem at my fort, I have enough food for 100 years)
  
 
:This can occur when you micromanage ingredients. Say your cook picks up a stack of plump helmets to use. You then forbid those plump helmets, and he goes looking for 4 more items. If you unforbid the plump helmets after he has started collecting the fourth item, he will throw the plump helmets in with the other 4 ingredients, making a 5-ingredient roast. --[[User:Loci|Loci]] ([[User talk:Loci|talk]]) 19:19, 12 April 2013 (UTC)
 
:This can occur when you micromanage ingredients. Say your cook picks up a stack of plump helmets to use. You then forbid those plump helmets, and he goes looking for 4 more items. If you unforbid the plump helmets after he has started collecting the fourth item, he will throw the plump helmets in with the other 4 ingredients, making a 5-ingredient roast. --[[User:Loci|Loci]] ([[User talk:Loci|talk]]) 19:19, 12 April 2013 (UTC)
  
:I'm not interfering with the cooks, but I have just about every other food operation going on at that fort (booze, cheese, milling, etc), so one of the other workers might be tasking the food before the cook gets it, but then the cook takes it anyway and forgets he had it, like you described.<small>&ndash; [[template:unsigned|unsigned]] comment by [[User:71.143.225.150|71.143.225.150]]</small>
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:I'm not interfering with the cooks, but I have just about every other food operation going on at that fort (booze, cheese, milling, etc), so one of the other workers might be tasking the food before the cook gets it, but then the cook takes it anyway and forgets he had it, like you described.
  
 
::I can confirm with no player interference that stacks of up to nine ingredients (and I guess potentially unlimited size) are occasionally formed on repeating lavish meal tasks. I presume one chef gathers up to three ingredients and is then interrupted by thirst or something, followed by a second doing the same, and a third finally gathering their own four ingredients and making a meal of everything that's been stored in the kitchen so far. Just found a couple of 9000+ value food stacks at the trade depot and wondered what was up. My stockpiles being tragically disorganised likely gives them much more time to get interrupted. (tussock, not registered) --[[Special:Contributions/218.101.96.27|218.101.96.27]] 04:35, 14 August 2013 (UTC)
 
::I can confirm with no player interference that stacks of up to nine ingredients (and I guess potentially unlimited size) are occasionally formed on repeating lavish meal tasks. I presume one chef gathers up to three ingredients and is then interrupted by thirst or something, followed by a second doing the same, and a third finally gathering their own four ingredients and making a meal of everything that's been stored in the kitchen so far. Just found a couple of 9000+ value food stacks at the trade depot and wondered what was up. My stockpiles being tragically disorganised likely gives them much more time to get interrupted. (tussock, not registered) --[[Special:Contributions/218.101.96.27|218.101.96.27]] 04:35, 14 August 2013 (UTC)
 
:::A 9000+ value food stack is not at all uncommom for "regular" lavish meals, though. With just a little focus on high value ingredients and fairly big stacks (5+) it is rather the norm. You need to check the description to make sure there are actually more than 4 base ingredients listed. --[[User:2013|2013]] ([[User talk:2013|talk]]) 01:26, 3 September 2013 (UTC)
 
:::A 9000+ value food stack is not at all uncommom for "regular" lavish meals, though. With just a little focus on high value ingredients and fairly big stacks (5+) it is rather the norm. You need to check the description to make sure there are actually more than 4 base ingredients listed. --[[User:2013|2013]] ([[User talk:2013|talk]]) 01:26, 3 September 2013 (UTC)
  
::I can confirm the above happens with repeat orders as well.  My max stack has been 13 different things (mostly quarry bush leaves), done by viewing the meal stack and counting the number of times "minced" appeared.  Worth much more than 9000 {{tc|blue|(stack of 168 worth 146160<small>&ndash; [[template:unsigned|unsigned]] comment by [[User:64.131.103.71|64.131.103.71]]</small>)}}.  Likely caused by the above, dwarves gathering more ingredents because they went off to drink/sleep/eat/jump in the volcano.  I actually do not mind, since I want my dwarves to have giant, multi-couse meals consisting of quarry bush leaves, more leaves, more leaves, some sugar, more sugar, and booze, but this is still a bug...<small>&ndash; [[template:unsigned|unsigned]] comment by [[User:71.143.230.5|71.143.230.5]]</small>
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::I can confirm the above happens with repeat orders as well.  My max stack has been 13 different things (mostly quarry bush leaves), done by viewing the meal stack and counting the number of times "minced" appeared.  Worth much more than 9000 (stack of 168 worth 146160).  Likely caused by the above, dwarves gathering more ingredents because they went off to drink/sleep/eat/jump in the volcano.  I actually do not mind, since I want my dwarves to have giant, multi-couse meals consisting of quarry bush leaves, more leaves, more leaves, some sugar, more sugar, and booze, but this is still a bug...
  
 
==Not using alcohol==
 
==Not using alcohol==

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