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Difference between revisions of "v0.34 Talk:Syndrome"

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(Added more about new tags)
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It's Temperate.Ponds freeze for maybe two months, but thaw out immediately.Also, I just noticed that some of the migrants I get come with this damage already.You think they contracted it offscreen?
 
It's Temperate.Ponds freeze for maybe two months, but thaw out immediately.Also, I just noticed that some of the migrants I get come with this damage already.You think they contracted it offscreen?
 
--[[User:Zoro the Gallade|Zoro the Gallade]] 04:50, 27 February 2012 (UTC)
 
--[[User:Zoro the Gallade|Zoro the Gallade]] 04:50, 27 February 2012 (UTC)
 +
 +
==Tag Additions==
 +
Here's a partial(?) list of new syndrome tags that appear in interactions; but I haven't done enough testing to properly add info to the main article
 +
 +
CE_DISPLAY_TILE
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CE_DISPLAY_NAME
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CE_ADD_TAG
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CE_REMOVE_TAG
 +
CE_CAN_DO_INTERACTION
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CE_PHYS_ATT_CHANGE
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CE_FLASH_TILE
 +
CE_SPEED_CHANGE
 +
CE_MATERIAL_FORCE_MULTIPLIER
 +
CE_BP_APPEARANCE_MODIFIER
 +
CE_BODY_MAT_INTERACTION
 +
CE_BODY_TRANSFORMATION
 +
CE

Revision as of 22:06, 3 March 2012

Out of date?

This article is mostly out of date for DF2012—especially considering how much the syndrome system has been expanded. As of now, syndromes are pretty much the most important part of interactions for modding; not only that, but 34.01 added a whole lot of new tokens. I feel we should make a new article entirely specifically for syndrome tokens. Putnam3145 05:08, 20 February 2012 (UTC)

  • If the article is out of date, then update it. This is a wiki, after all. --Quietust 05:33, 20 February 2012 (UTC)
  • I guess I may have worded that wrong--I was trying to ask if we should make an entire new article specifically for the tokens. Putnam3145 05:52, 20 February 2012 (UTC)

Syndrome???

So..I'm in a Untamed Wilds environment, a blooming fortress, about 30-40 dwarves, but suddenly I see several workers are being more sluggish than usual. I bring up the Z-health screen and...(The wiki won't let me upload the screenshot.Oh well)

Anyway, six dwarves had Sensory Nerve damage, Motor Nerve Damage and either Impaired Grasp or Ability to stand lost.They sure didn't get into any fight or touch any corpse, yet they had wounds that had been cleaned and sutured...where could this syndrome come from?--Zoro the Gallade 04:50, 27 February 2012 (UTC)

How cold does the weather get out there? --Quietust 00:50, 27 February 2012 (UTC)

It's Temperate.Ponds freeze for maybe two months, but thaw out immediately.Also, I just noticed that some of the migrants I get come with this damage already.You think they contracted it offscreen? --Zoro the Gallade 04:50, 27 February 2012 (UTC)

Tag Additions

Here's a partial(?) list of new syndrome tags that appear in interactions; but I haven't done enough testing to properly add info to the main article

CE_DISPLAY_TILE CE_DISPLAY_NAME CE_ADD_TAG CE_REMOVE_TAG CE_CAN_DO_INTERACTION CE_PHYS_ATT_CHANGE CE_FLASH_TILE CE_SPEED_CHANGE CE_MATERIAL_FORCE_MULTIPLIER CE_BP_APPEARANCE_MODIFIER CE_BODY_MAT_INTERACTION CE_BODY_TRANSFORMATION CE