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Editing v0.34 Talk:Trading

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== Goblin Caravans?==
 
== Goblin Caravans?==
this article is conflicted, in 1 place it says goblin caravans arrive in the winter, another says they arrive every season. can someone confirm which is right?<small>&ndash; [[template:unsigned|unsigned]] comment by [[User:WYFLCM|WYFLCM]]</small>
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this article is conflicted, in 1 place it says goblin caravans arrive in the winter, another says they arrive every season. can someone confirm which is right?
  
 
I believe this is old information.  In 31.xx I had seen a fort get a goblin caravan once, but never again.
 
I believe this is old information.  In 31.xx I had seen a fort get a goblin caravan once, but never again.
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Point is, can anyone verify if a civ remembers what goods you steal by way of depot deconstruction? --[[User:Aescula|Aescula]] 10:23, 21 August 2012 (UTC)
 
Point is, can anyone verify if a civ remembers what goods you steal by way of depot deconstruction? --[[User:Aescula|Aescula]] 10:23, 21 August 2012 (UTC)
  
(EDIT) I would like to verify that you can, in fact, deconstruct the depot to gain all of the traders items. I haven't noticed any change in the factions relations with my fortress, but it's cheating! Do not cheat unless you need to! (to keep it fun for longer) ;) <small>&ndash; [[template:unsigned|unsigned]] comment by [[User:72.135.251.72|72.135.251.72]]</small>
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(EDIT) I would like to verify that you can, in fact, deconstruct the depot to gain all of the traders items. I haven't noticed any change in the factions relations with my fortress, but it's cheating! Do not cheat unless you need to! (to keep it fun for longer) ;)
  
 
== Animal Genders ==
 
== Animal Genders ==
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A warning: I have yet to experiment in-depth with using soldiers when the faction said soldiers belong to is at war with you (ex, humans seige you, will your 'mercenaries' switch sides?) so be wary of your newly positioned archers firing upon you. Consider having a cutoff switch, to block their view in case of betrayal. Early tests on a captured fortress where goblins were friendly on reclaim resulted in three out of forty goblins remaining loyal to the fortress upon seige, one of which died immediately, and another which switched sides again partway through the battle. All three who remained loyal had been in combat and killed goblin ambushers, which implies loyalties might shift from killing soldiers from the parent faction. In the same fortress, a human seige did not cause any human soldiers to switch sides, but all soldiers in question were still caged, awaiting transport to their new post. It is unknown if this changes anything, as tests are still underway.
 
A warning: I have yet to experiment in-depth with using soldiers when the faction said soldiers belong to is at war with you (ex, humans seige you, will your 'mercenaries' switch sides?) so be wary of your newly positioned archers firing upon you. Consider having a cutoff switch, to block their view in case of betrayal. Early tests on a captured fortress where goblins were friendly on reclaim resulted in three out of forty goblins remaining loyal to the fortress upon seige, one of which died immediately, and another which switched sides again partway through the battle. All three who remained loyal had been in combat and killed goblin ambushers, which implies loyalties might shift from killing soldiers from the parent faction. In the same fortress, a human seige did not cause any human soldiers to switch sides, but all soldiers in question were still caged, awaiting transport to their new post. It is unknown if this changes anything, as tests are still underway.
  
(pictures of said apparatus might come later, a bit of fun occurred in my test fortress due to some shenanigans with said turncoat goblins and an ensuing tantrum spiral, but after repairs are complete I should be able to post non-messy screenshots)<small>&ndash; [[template:unsigned|unsigned]] comment by [[User:Lieutenant Crow|Lieutenant Crow]]</small>
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(pictures of said apparatus might come later, a bit of fun occurred in my test fortress due to some shenanigans with said turncoat goblins and an ensuing tantrum spiral, but after repairs are complete I should be able to post non-messy screenshots)
  
 
:You should probably put this on the forums (http://www.bay12forums.com/smf/index.php?board=2.0) as well, not that many people will read it here. --[[User:Old Ancient|Old Ancient]] ([[User talk:Old Ancient|talk]]) 14:35, 17 June 2013 (UTC)
 
:You should probably put this on the forums (http://www.bay12forums.com/smf/index.php?board=2.0) as well, not that many people will read it here. --[[User:Old Ancient|Old Ancient]] ([[User talk:Old Ancient|talk]]) 14:35, 17 June 2013 (UTC)

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