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Editing v0.34 Talk:Trading

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==Berserk Liason==
 
A hunter went berserk in my fortress. Then I realised I didn't have a dwarf marked hunter (Very early fort) and I'm pretty sure I recognised the name as being that of the liason.
 
Increase this number <ONE> by 1 if you get a berserk liason, so we can know if this was not an anomaly or personal mistake but a common bug.
 
 
 
== Goblin Caravans?==
 
== Goblin Caravans?==
 
this article is conflicted, in 1 place it says goblin caravans arrive in the winter, another says they arrive every season. can someone confirm which is right?<small>&ndash; [[template:unsigned|unsigned]] comment by [[User:WYFLCM|WYFLCM]]</small>
 
this article is conflicted, in 1 place it says goblin caravans arrive in the winter, another says they arrive every season. can someone confirm which is right?<small>&ndash; [[template:unsigned|unsigned]] comment by [[User:WYFLCM|WYFLCM]]</small>
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:Based on this information, I forbade my woodpile in winter, hoping the elves would bring me some featherwood logs. Their caravan arrived with the same assortment of worthless wooden junk, but no logs. Either there's a significant time delay, or forbidden logs *are* counted by the emergency supplies logic.--[[User:Loci|Loci]] ([[User talk:Loci|talk]]) 20:34, 28 January 2014 (UTC)
 
:Based on this information, I forbade my woodpile in winter, hoping the elves would bring me some featherwood logs. Their caravan arrived with the same assortment of worthless wooden junk, but no logs. Either there's a significant time delay, or forbidden logs *are* counted by the emergency supplies logic.--[[User:Loci|Loci]] ([[User talk:Loci|talk]]) 20:34, 28 January 2014 (UTC)
 
::Even after burning all 1000+ stockpiled logs to ash the elves refused to bring me any featherwood logs. Presumably the emergency supplies logic is also not excluding the logs used in constructions, roads, windmills, axles, etc.--[[User:Loci|Loci]] ([[User talk:Loci|talk]]) 20:55, 7 March 2014 (UTC)
 
 
:::This fits my observations - all unforbidden wood is considered for "emergency timber" supplies, and all unforbidden logs installed in buildings count. This notably includes workshops and constructions. Workshops and constructions can be built from wooden blocks instead, and forbidden buildings do not count. The latter's quite useful to keep machinery off the record - forbidding the logs in a windmill, waterwheel or axle after construction doesn't hinder their operation, it just means you'll have to unforbid them again if you want to change or deinstall them.--[[User:Larix|Larix]] ([[User talk:Larix|talk]]) 21:20, 7 March 2014 (UTC)
 
  
 
== Flowchart error? ==
 
== Flowchart error? ==
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Probably not all of this information is known without further SCIENCE! - [[User:AnnanFay|AnnanFay]] ([[User talk:AnnanFay|talk]]) 11:45, 11 August 2013 (UTC)
 
Probably not all of this information is known without further SCIENCE! - [[User:AnnanFay|AnnanFay]] ([[User talk:AnnanFay|talk]]) 11:45, 11 August 2013 (UTC)
 
: Rule of thumb is that civilisations send one soldier per merchant. Guards get a metal shield, metal weapon, and probably helm and body armour (haven't looked at that recently, nor at exact materials vs. availability, which is rarely a concern since each civ gets alloy metals if they have the recipe), all base quality. I haven't seen any variation beyond that. This allocation holds for both humans and dwarfs, and merchants on foot get the same soldier-per-merchant as wagons.--[[User:Larix|Larix]] ([[User talk:Larix|talk]]) 23:01, 14 March 2014 (UTC)
 
  
 
== Cleared out verify tags ==
 
== Cleared out verify tags ==
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Where the information is somewhat vague in the above cases, verification beyond what's in the article would require knowledge of the source code; in the absence of a publicised source code, we'll have to live with a degree of imprecision. Slapping verify tags on everything that's not 100% known makes it hard to spot the cases where there's actual doubt about significant issues and thus a substantial need for verification.
 
Where the information is somewhat vague in the above cases, verification beyond what's in the article would require knowledge of the source code; in the absence of a publicised source code, we'll have to live with a degree of imprecision. Slapping verify tags on everything that's not 100% known makes it hard to spot the cases where there's actual doubt about significant issues and thus a substantial need for verification.
 
--[[User:Larix|Larix]] ([[User talk:Larix|talk]]) 20:12, 27 October 2013 (UTC)
 
--[[User:Larix|Larix]] ([[User talk:Larix|talk]]) 20:12, 27 October 2013 (UTC)
 
== Bins and forbidding ==
 
 
It stuck me today that moving Finished Goods Bins to the Depot, while having the items forbidden, will force the dump of the forbidden items where the bin was. If everything inside the bin is forbidden, then what is traded is the bin itself.--[[User:Doktoro Reichard|Doktoro Reichard]] ([[User talk:Doktoro Reichard|talk]]) 04:38, 2 February 2014 (UTC)
 

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