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Editing v0.34 Talk:Vampire

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::Vampires' attributes are frozen.  Vampires continue to gain (and lose) skill. --[[User:Vasiln|Vasiln]] 00:17, 6 March 2012 (UTC)
 
::Vampires' attributes are frozen.  Vampires continue to gain (and lose) skill. --[[User:Vasiln|Vasiln]] 00:17, 6 March 2012 (UTC)
 
::This is info from the first patch, but I imagine it hasn't been changed. Vampires don't drink but are still alcohol dependent. This is reflected in the article by mentioning that "s/he really needs a drink", and is because they haven't had any alcohol since they entered your fort. I'm pretty sure this results in the vampire being an immensely poor worker despite never needing to stop to eat/drink. I noticed that a vampire that was jailed and then isolated into a sealed off area became perpetually tired; I think this might be unrelated to the sobriety but I'm not sure. -- [[User:Qazmlpok|Qazmlpok]] 18:50, 20 February 2012 (UTC)
 
::This is info from the first patch, but I imagine it hasn't been changed. Vampires don't drink but are still alcohol dependent. This is reflected in the article by mentioning that "s/he really needs a drink", and is because they haven't had any alcohol since they entered your fort. I'm pretty sure this results in the vampire being an immensely poor worker despite never needing to stop to eat/drink. I noticed that a vampire that was jailed and then isolated into a sealed off area became perpetually tired; I think this might be unrelated to the sobriety but I'm not sure. -- [[User:Qazmlpok|Qazmlpok]] 18:50, 20 February 2012 (UTC)
:::34.07 - a weak vampire came as an immigrant, i made him a miner - now he is mighty (as written in v mode). In adv. mode 34.07 i also managed to become a vamp flom almost very start: powerlevelling as a vampire also worked perfectly, all the stats increased the same way as if my hero was a non-vamp. The single bad thing in adv.mode is that vamp has a speed-cap of about 1300, even if an elf with maxed 2k speed becomes a vamp, the speed is instantly set to a vamp's cap of ~1300. (there are three exact constant cap's depending on the race, yet all are 1300+-)
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:::34.07 - a weak vampire came as an immigrant, i made him a miner - now he is mighty (as written in v mode). In adv. mode 34.07 i also managed to become a vamp flom almost very start: powerlevelling as a vampire also worked perfectly, all the stats increased the same way as if my hero was a non-vamp. The single bad thing in adv.mode is that vamp has a speed-cap of about 1300, even if an elf with maxed 2k speed becomes a vamp, the speed is instantly set to a vamp's cap of ~1300. (there are three exact constant cap's depending on the race, yet all are 1300+-)  
::::I can confirm this. The NO_PHYS_ATT_GAIN and NO_PHYS_ATT_RUST tags do nothing at the moment. Confirmed vampire (several years in a box, then watched him suck the life from 6 people in a row when released) had his strength go from no description to 'strong' after about 6 months of mining duty, then back to no description when I took him off. (unmodded 0.34.11) --Abdulijubjub 00:59, 24 June 2013 (UTC)
 
  
 
Do you mean sobriety from booze or blood? --[[User:Headjack|Headjack]]
 
Do you mean sobriety from booze or blood? --[[User:Headjack|Headjack]]

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