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40d Talk:Metamorphic layer

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todo: pretty tables

Any plan to explain what a metamorphic layer might be or mean? I'm clueless. --Eagle of Fire 21:49, 20 November 2007 (EST)

It shows. http://en.wikipedia.org/wiki/Metamorphic_rock -- Zaratustra 01:03, 21 November 2007 (EST)
... And the use of this page, then, is..? --Eagle of Fire 01:59, 21 November 2007 (EST)
Well, DF distinguishes between metamorphic, sedimentary, igneous extrusive and igneous intrusive layers. Those are the white, black and gray(metamorphic and igneous intrusive) stone types in the lower right corner of the starting menu. These layers have their own unique set of available minerals, ores and gems. This page just lists the properties of the metamorphic layer. If you exclude marble(being a flux), then the metamorphic rocks are the most unimportant ones. Maybe we should make a unified page for all the layers? Noctis 08:52, 21 November 2007 (EST)
I believe that layers are notable enough in DF to warrant their own articles. Understanding the geology of DF makes a huge difference in hunting for a start location, which many people complain is too hard VengefulDonut 13:02, 21 November 2007 (EST)
Nice edit, but are separate pages for all of the layer justified? If they all were all covered by one article and there was a unified table listing all the minerals, gems and ores that are found in each layer, it would be alot easier to compare and understand their differences. Also, marble in my experience is not that much easier to find within the proximity of a magma vent, since igneous extrusive layers can occupy the slot for the metaphoric layer and even if there is a metamorphic layer it can be one of the other 5 types. It is very possible to find areas where a limestone, dolomite or chalk sedimentary layer biome borders a biome with a magma vent. Besides, the sedimentary layer would be more desirable, since it can contain magnetite and other iron ores, which the metaphoric layer lacks. Honestly, it's basically a choice between copper or a lot more iron. Noctis 14:13, 21 November 2007 (EST)
The article says biome, not proximity - this is correct. If you want to look for bordering biomes to get a sed. layer with your magma, go for it (this is what I do, too). But looking for a biome with both marble -and- magma is an alternative I've seen advised both on IRC and the forums. Even though our way is better, theirs still warrants mention. While you certianly could write an article about every layer (I encourage you to do this if you are so inclined), the resulting size would warrant a page split once all the information is included. This degree is separation is also precedented my several things with a lot of common information; like workshops and machinery. VengefulDonut 14:32, 21 November 2007 (EST)
Still, I don't understand the use of all this stuff. I don't have a degree in whatever it's called in english, and I really don't understand how it would help me play DF. I guess all what I'm asking is to have some short and concise information on practical use of all those informations. Otherwise, if those pages are simply informational... Why don't we just make a redirect to a RL wiki page explaining all the stuff, just like in the first reply of this page? --Eagle of Fire 16:36, 21 November 2007 (EST)
DF uses this stuff to determine the location of gems and minerals in game. They may also be related to important information we aren't aware of yet - toady tends to add these kinds of surprises. What we do know is that DF is simulating real life geology to some extent. VengefulDonut 18:08, 21 November 2007 (EST)