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Updated 14:38, 30 December 2015 (UTC). This notice may be cached—the current version can be found here.

DF2014 Talk:Adventure mode quick start

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[edit] Personality and Needs

I added a section about the new personality generation, but I'm not too certain about the facts yet:

  • what does a lack of focus actually affect? Does it actually matter at all in adventurer mode?
  • is a slight need "good enough"?
  • what setting minimizes the impact of needs?

Some general verification would be nice.CLA (talk) 19:36, 15 December 2015 (UTC)

This really needs an update and less subjectivity. Uzu Bash (talk) 16:07, 30 December 2015 (UTC)

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