DF2014 Talk:System requirements

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More rigorous testing?[edit]

Should we try to clean up the Sys-req page?

So far we have three data points none in the same case, all relatively small, all relatively shallow, across 3 different PC's.

It seems like the best thing to do would be to:

Use one low, mid, and possibly high end computer (not sure if high end is necessary, unless even a top shelf rig would lag running DF)

Test for speed in both DF and adventurer mode

Test for speed in multiple conditions: Elapsed time during world creation for a variety of conditions. In Fort mode: just after embark, after one year, after multiple years, after exploring all caverns, with a constant flow of water with different numbers of PC's and NPC's (starting 7 vs 200 dorfs and a zombie invasion) and in adventurer mode in the wilderness, in lairs, in keeps, sewers, dark pits, mountain forts, etc.

And I hereby nominate someone else to do it, as my rig (2007 MacBook Pro with 2.5GHz Intel Core 2 Duo with 4GB of 667MHz DDR2 SRAM) is completely insufficient for an advanced Fort, and any kind of DF adventurer game.

Since there's a mention that it's really RAM latency that matters most, should I put 667MHz as a practical lower limit on an enjoyable DF experience? I can play a 100 dwarf fort pretty well, even digging to the caverns, as long as I burn all corpse parts and sell all clothing and other junk for high value perishables to keep item count low. Adv mode, forget it. unsigned comment by