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DF2014 Talk:Wall
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I've been getting alternating values for the walls (all diorite blocks) I build: some add 14 to architecture, some only 8. Is there a reason why the value is not constant?--Afghani84 (talk) 07:03, 8 March 2015 (UTC)
- My guess would be that the walls which add a (visible) floor on the level above gain the extra value for that floor. If the tile above already contains something then no new floor gets created, and no bonus value is added. Also, building a wall on top of another wall could conceivably remove the value for the covered floor and add value for a new uncovered floor above, resulting in a value bonus of 0. Hypothetically, it is possible that constructing a wall on an implied floor with another wall in the tile above would have a net architectural value of only 2.--Loci (talk) 16:29, 8 March 2015 (UTC)
Exposed Jewels[edit]
I've recently noticed that smoothing a gem-containing wall turns it into a "Exposed [gem] Wall" is there any known way to extract the gem without dismantling the wall?