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Masterwork:Corpse grub/raw
[CREATURE:GRUB_CORPSE] [CREATURE_CLASS:ALL_CREATURES][DESCRIPTION:The grub is not so much a grub as a bloated sack of formless jelly. It extrudes long pseudopods across the ground to move, dragging itself along or rising up to climb. The color of wet liver, the hide looks slimy and almost greasy. Perhaps the size of a halfling, it has no visible sense organs or extremities.] [NAME:corpse grub:corpse grubs:corpse grub] [CASTE_NAME:corpse grub:corpse grubs:corpse grub] [CREATURE_TILE:'o'][COLOR:5:0:0] [BIOME:SUBTERRANEAN_CHASM] [BIOME:SUBTERRANEAN_WATER] [LARGE_ROAMING][LIKES_FIGHTING][BONECARN] [UNDERGROUND_DEPTH:1:3][NOT_BUTCHERABLE][NOSKIN] [EXTRAVISION][NOBREATHE][NOSTUN][NONAUSEA][NOEMOTION][NOFEAR] [NOBONES] [NATURAL] [POPULATION_NUMBER:10:20] [CLUSTER_NUMBER:5:20] [PREFSTRING:terrible stench] [BODY:BASIC_1PARTBODY_THOUGHT:PSEUDOPOD] [USE_MATERIAL_TEMPLATE:SKIN:SKIN2_TEMPLATE] [USE_MATERIAL_TEMPLATE:FLUID:CREATURE_EXTRACT_TEMPLATE] [STATE_NAME:ALL_SOLID:frozen corpse grub slime] [STATE_NAME_ADJ:ALL_SOLID:frozen corpse grub slime] [STATE_NAME:LIQUID:corpse grub slime] [STATE_NAME_ADJ:LIQUID:corpse grub slime] [STATE_NAME:GAS:boiling corpse grub slime] [STATE_NAME_ADJ:GAS:boiling corpse grub slime] [STATE_COLOR:ALL:DARK_BROWN] [PREFIX:NONE] [TISSUE:SKIN] [TISSUE_NAME:skin:NP] [TISSUE_MATERIAL:LOCAL_CREATURE_MAT:SKIN] [TISSUE_MAT_STATE:SOLID] [STRUCTURAL] [RELATIVE_THICKNESS:1] [CONNECTS] [TISSUE_SHAPE:LAYER] [TISSUE:FLUID] [TISSUE_NAME:slime:NP] [TISSUE_MATERIAL:LOCAL_CREATURE_MAT:FLUID] [TISSUE_MAT_STATE:LIQUID] [MUSCULAR] [FUNCTIONAL] [STRUCTURAL] [RELATIVE_THICKNESS:100] [CONNECTS] [TISSUE_LEAKS] [TISSUE_SHAPE:LAYER] [TISSUE_LAYER:BY_CATEGORY:ALL:SKIN] [TISSUE_LAYER_UNDER:BY_CATEGORY:ALL:FLUID] [SECRETION:LOCAL_CREATURE_MAT:FLUID:LIQUID:BY_CATEGORY:ALL:SKIN] [BODY_SIZE:0:0:30000] [ALL_ACTIVE] [NO_SLEEP] [NO_DIZZINESS] [NO_FEVERS] [SET_TL_GROUP:BY_CATEGORY:ALL:SKIN] [TL_COLOR_MODIFIER:DARK_BROWN:1] [TLCM_NOUN:skin:SINGULAR] [ATTACK:PUNCH:BODYPART:BY_CATEGORY:TAIL] [ATTACK_SKILL:GRASP_STRIKE] [ATTACK_VERB:slap:slaps] [ATTACK_CONTACT_PERC:100] [ATTACK_FLAG_WITH] [ATTACK_PRIORITY:MAIN]