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Masterwork:Dwarf/raw

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[CREATURE:DWARF]

[NAME:dwarf:dwarves:dwarven] [CREATURE_TILE:1][COLOR:7:0:1] [CREATURE_SOLDIER_TILE:2] [INTELLIGENT] [VIEWRANGE:20]

[BENIGN] [CANOPENDOORS] [PREFSTRING:beards]

YESLEARNING[SKILL_RATES:50:50:6:60] 50% xp

[BODY:HUMANOID:2EYES:2EARS:NOSE:2LUNGS:HEART:GUTS:ORGANS:HUMANOID_JOINTS:THROAT:NECK:SPINE:OUTERBRAIN:BRAIN:SKULL:5FINGERS:5TOES:MOUTH:TONGUE:FACIAL_FEATURES:TEETH:RIBCAGE] [BODY_DETAIL_PLAN:STANDARD_MATERIALS] [BODY_DETAIL_PLAN:STANDARD_TISSUES] [BODY_DETAIL_PLAN:VERTEBRATE_TISSUE_LAYERS:SKIN:FAT:MUSCLE:BONE:CARTILAGE] [BODY_DETAIL_PLAN:HEAD_HAIR_TISSUE_LAYERS]

[USE_TISSUE_TEMPLATE:EYEBROW:EYEBROW_TEMPLATE] [TISSUE_LAYER:BY_CATEGORY:HEAD:EYEBROW:ABOVE:BY_CATEGORY:EYE] [USE_TISSUE_TEMPLATE:EYELASH:EYELASH_TEMPLATE] [TISSUE_LAYER:BY_CATEGORY:EYELID:EYELASH:FRONT] [USE_MATERIAL_TEMPLATE:NAIL:NAIL_TEMPLATE] [USE_TISSUE_TEMPLATE:NAIL:NAIL_TEMPLATE] [TISSUE_LAYER:BY_CATEGORY:FINGER:NAIL:FRONT] [TISSUE_LAYER:BY_CATEGORY:TOE:NAIL:FRONT]


[SELECT_TISSUE_LAYER:HEART:BY_CATEGORY:HEART] [PLUS_TISSUE_LAYER:SKIN:BY_CATEGORY:THROAT] [TL_MAJOR_ARTERIES]


[BODY_DETAIL_PLAN:FACIAL_HAIR_TISSUES] [BODY_DETAIL_PLAN:STANDARD_HEAD_POSITIONS] [BODY_DETAIL_PLAN:HUMANOID_HEAD_POSITIONS] [BODY_DETAIL_PLAN:HUMANOID_RIBCAGE_POSITIONS] [BODY_DETAIL_PLAN:HUMANOID_RELSIZES] [RELSIZE:BY_CATEGORY:LIVER:300] Of course! Standard relative size for humanoids is 200.

[USE_MATERIAL_TEMPLATE:SINEW:SINEW_TEMPLATE] [TENDONS:CREATURE_MAT:ANIMAL:SINEW:200] [LIGAMENTS:CREATURE_MAT:ANIMAL:SINEW:200]

This makes the creature susceptible to severed nerves when muscles are torn in limb, grasp and stance parts.

[HAS_NERVES]

This controls the bleeding behavior.

[USE_MATERIAL_TEMPLATE:BLOOD:BLOOD_TEMPLATE] [SYNDROME] [SYN_AFFECTED_CREATURE:DWARF:ALL] [SYN_INGESTED] [CE_REMOVE_TAG:NO_DRINK:START:0] [BLOOD:CREATURE_MAT:DWARF:BLOOD:LIQUID]

These classes are used by syndromes (such as poison) as well as some restricted entity positions. You can name them whatever you want.

[CREATURE_CLASS:GENERAL_POISON] [CREATURE_CLASS:DWARF_INTER] [CREATURE_CLASS:PLAGUE_SUSCEPTIBLE]


Some tags to control the overall infection behavior.

[GETS_WOUND_INFECTIONS] [GETS_INFECTIONS_FROM_ROT] [USE_MATERIAL_TEMPLATE:PUS:PUS_TEMPLATE] [PUS:CREATURE_MAT:ANIMAL:PUS:LIQUID]


[PHYS_ATT_RATES:STRENGTH:500:NONE:NONE:NONE] --no decay of attributes [PHYS_ATT_RATES:AGILITY:500:NONE:NONE:NONE] [PHYS_ATT_RATES:ENDURANCE:500:NONE:NONE:NONE] [PHYS_ATT_RATES:TOUGHNESS:500:NONE:NONE:NONE] [PHYS_ATT_RATES:RECUPERATION:500:NONE:NONE:NONE] [PHYS_ATT_RATES:DISEASE_RESISTANCE:500:NONE:NONE:NONE]

[MENT_ATT_RATES:ANALYTICAL_ABILITY:500:NONE:NONE:NONE] [MENT_ATT_RATES:CREATIVITY:500:NONE:NONE:NONE] [MENT_ATT_RATES:EMPATHY:500:NONE:NONE:NONE] [MENT_ATT_RATES:FOCUS:500:NONE:NONE:NONE] [MENT_ATT_RATES:INTUITION:500:NONE:NONE:NONE] [MENT_ATT_RATES:KINESTHETIC_SENSE:500:NONE:NONE:NONE] [MENT_ATT_RATES:LINGUISTIC_ABILITY:500:NONE:NONE:NONE] [MENT_ATT_RATES:MEMORY:500:NONE:NONE:NONE] [MENT_ATT_RATES:MUSICALITY:500:NONE:NONE:NONE] [MENT_ATT_RATES:PATIENCE:500:NONE:NONE:NONE] [MENT_ATT_RATES:SOCIAL_AWARENESS:500:NONE:NONE:NONE] [MENT_ATT_RATES:SPATIAL_SENSE:500:NONE:NONE:NONE] [MENT_ATT_RATES:WILLPOWER:500:NONE:NONE:NONE]


[BENIGN] [CANOPENDOORS] [PREFSTRING:beards] [PREFSTRING:zany behaviour] [PREFSTRING:homicidal fortresses] [PREFSTRING:short stature] [PREFSTRING:unequaled brews] [PREFSTRING:steel] [PREFSTRING:funny accents]


[PROFESSION_NAME:HAMMERMAN:hammerdwarf:hammerdwarves] [PROFESSION_NAME:SPEARMAN:speardwarf:speardwarves] [PROFESSION_NAME:CROSSBOWMAN:crossbowdwarf:crossbowdwarves] [PROFESSION_NAME:AXEMAN:axedwarf:axedwarves] [PROFESSION_NAME:SWORDSMAN:swordsdwarf:swordsdwarves] [PROFESSION_NAME:MACEMAN:macedwarf:macedwarves] [PROFESSION_NAME:PIKEMAN:pikedwarf:pikedwarves] [PROFESSION_NAME:BOWMAN:bowdwarf:bowdwarves] [PROFESSION_NAME:MASTER_CROSSBOWMAN:elite crossbowdwarf:elite crossbowdwarves] [PROFESSION_NAME:MASTER_BOWMAN:elite bowdwarf:elite bowdwarves] [PROFESSION_NAME:MASTER_HAMMERMAN:hammerlord:hammerlords] [PROFESSION_NAME:MASTER_SPEARMAN:spearlord:spearlords] [PROFESSION_NAME:MASTER_AXEMAN:axelord:axelords] [PROFESSION_NAME:MASTER_SWORDSMAN:swordslord:swordslords] [PROFESSION_NAME:MASTER_MACEMAN:macelord:macelords] [PROFESSION_NAME:MASTER_PIKEMAN:pikelord:pikelords]

[PROFESSION_NAME:LASHER:lasherdwarf:lasherdwarves] [PROFESSION_NAME:MASTER_LASHER:elite lasherdwarf:elite lasherdwarves] [PROFESSION_NAME:BLOWGUNMAN:rifledwarf:rifledwarves] [PROFESSION_NAME:MASTER_BLOWGUNMAN:veteran rifledwarf:veteran rifledwarves]

[PROFESSION_NAME:FARMER:farmworker:farmworkers] [PROFESSION_NAME:MILLER:archeologist:archeologists] [PROFESSION_NAME:TANNER:ambassador:ambassadors] [PROFESSION_NAME:PRESSER:researcher:researchers] [PROFESSION_NAME:POTTER:scribe:scribes] [PROFESSION_NAME:WAX_WORKER:wax/poison worker:wax/poison workers] [PROFESSION_NAME:STRAND_EXTRACTOR:apostle of armok:apostles of armok] [PROFESSION_NAME:GLAZER:bard:bards] [PROFESSION_NAME:HERBALIST:herbalist:herbalists] [PROFESSION_NAME:SOAP_MAKER:runesmith:runesmiths] [PROFESSION_NAME:WOOD_BURNER:oven operator:oven operators] [PROFESSION_NAME:LYE_MAKER:chemist:chemists] [PROFESSION_NAME:POTASH_MAKER:alchemist:alchemists] [PROFESSION_NAME:PUMP_OPERATOR:machine operator:machine operators] [PROFESSION_NAME:FISH_DISSECTOR:fishfarmer:fishfarmers] [PROFESSION_NAME:ARCHITECT:architect:architects] [PROFESSION_NAME:PLANTER:farmer:famers] [PROFESSION_NAME:BEEKEEPER:hivekeeper:hivekeepers] [PROFESSION_NAME:CLOTHIER:tailor:tailors] [PROFESSION_NAME:WOODCUTTER:lumberjack:lumberjacks] [PROFESSION_NAME:THRESHER:miller:millers] [PROFESSION_NAME:ANIMAL_CARETAKER:animal armorer:animal armorers] [PROFESSION_NAME:HUNTER:hunter:hunters] [PROFESSION_NAME:ALCHEMIST:sorcerer:sorcerers]

[BODY_SIZE:0:0:3000] [BODY_SIZE:1:168:15000] [BODY_SIZE:12:0:60000]

These body modifiers give individual dwarves different characteristics. In the case of HEIGHT, BROADNESS and LENGTH, the modifier is also a percentage change to the BODY_SIZE of the individual creature. The seven numbers afterward give a distribution of ranges. Each interval has an equal chance of occurring.

[BODY_APPEARANCE_MODIFIER:HEIGHT:75:95:98:100:102:105:125] [APP_MOD_IMPORTANCE:500] [BODY_APPEARANCE_MODIFIER:BROADNESS:75:95:98:100:102:105:125] [APP_MOD_IMPORTANCE:500]

In order to set properties for body parts, first you select them. In this case, we select all body parts of category EYE, then we add a few modifiers to them.

[SET_BP_GROUP:BY_CATEGORY:EYE] [BP_APPEARANCE_MODIFIER:CLOSE_SET:0:70:90:100:110:130:200] [APP_MOD_NOUN:eyes:PLURAL] [BP_APPEARANCE_MODIFIER:DEEP_SET:0:70:90:100:110:130:200] [APP_MOD_NOUN:eyes:PLURAL] [BP_APPEARANCE_MODIFIER:ROUND_VS_NARROW:0:70:90:100:110:130:200] [APP_MOD_NOUN:eyes:PLURAL] [BP_APPEARANCE_MODIFIER:LARGE_IRIS:25:70:90:100:110:130:200] [APP_MOD_NOUN:eyes:PLURAL] [APP_MOD_DESC_RANGE:30:60:90:110:150:190]

[SET_BP_GROUP:BY_CATEGORY:LIP] [BP_APPEARANCE_MODIFIER:THICKNESS:50:70:90:100:110:130:200] [APP_MOD_NOUN:lips:PLURAL] [APP_MOD_DESC_RANGE:55:70:90:110:150:190]

[SET_BP_GROUP:BY_CATEGORY:NOSE] [BP_APPEARANCE_MODIFIER:BROADNESS:25:70:90:100:110:130:200] [APP_MOD_DESC_RANGE:30:60:90:110:150:190] [BP_APPEARANCE_MODIFIER:LENGTH:25:70:90:100:110:130:200] [APP_MOD_DESC_RANGE:30:60:90:110:150:190] [BP_APPEARANCE_MODIFIER:UPTURNED:0:70:90:100:110:130:200] [BP_APPEARANCE_MODIFIER:CONVEX:0:70:90:100:110:130:200] [APP_MOD_NOUN:nose bridge:SINGULAR]

[SET_BP_GROUP:BY_CATEGORY:EAR] [BP_APPEARANCE_MODIFIER:SPLAYED_OUT:0:70:90:100:110:130:200] [APP_MOD_NOUN:ears:PLURAL] [BP_APPEARANCE_MODIFIER:HANGING_LOBES:0:70:90:100:110:130:200] [APP_MOD_NOUN:ears:PLURAL] [BP_APPEARANCE_MODIFIER:BROADNESS:90:95:98:100:102:105:110] [APP_MOD_IMPORTANCE:700] [APP_MOD_NOUN:ears:PLURAL] [APP_MOD_DESC_RANGE:91:94:98:102:106:109] [BP_APPEARANCE_MODIFIER:HEIGHT:90:95:98:100:102:105:110] [APP_MOD_IMPORTANCE:700] [APP_MOD_NOUN:ears:PLURAL] [APP_MOD_DESC_RANGE:91:94:98:102:106:109]

[SET_BP_GROUP:BY_CATEGORY:TOOTH] [BP_APPEARANCE_MODIFIER:GAPS:0:70:90:100:110:130:200] [APP_MOD_NOUN:teeth:PLURAL] [BP_APPEARANCE_MODIFIER:LENGTH:100:100:100:100:100:100:100] for vampires [APP_MOD_IMPORTANCE:1000] [APP_MOD_NOUN:teeth:PLURAL] [APP_MOD_DESC_RANGE:30:60:90:110:150:190]

[SET_BP_GROUP:BY_CATEGORY:SKULL] [BP_APPEARANCE_MODIFIER:HIGH_CHEEKBONES:0:70:90:100:110:130:200] [BP_APPEARANCE_MODIFIER:BROAD_CHIN:0:70:90:100:110:130:200] [BP_APPEARANCE_MODIFIER:JUTTING_CHIN:0:70:90:100:110:130:200] [BP_APPEARANCE_MODIFIER:SQUARE_CHIN:0:70:90:100:110:130:200]



[SET_BP_GROUP:BY_CATEGORY:HEAD] [BP_APPEARANCE_MODIFIER:BROADNESS:90:95:98:100:102:105:110] [APP_MOD_IMPORTANCE:700] [APP_MOD_DESC_RANGE:91:94:98:102:106:109] [BP_APPEARANCE_MODIFIER:HEIGHT:90:95:98:100:102:105:110] [APP_MOD_IMPORTANCE:700] [APP_MOD_DESC_RANGE:91:94:98:102:106:109]

[MAXAGE:90:110] [ATTACK:PUNCH:BODYPART:BY_TYPE:GRASP] [ATTACK_SKILL:GRASP_STRIKE] [ATTACK_VERB:punch:punches] [ATTACK_CONTACT_PERC:100] [ATTACK_FLAG_WITH] [ATTACK_PRIORITY:MAIN]

[ATTACK:PUNCH:BODYPART:BY_TYPE:GRASP] [ATTACK_SKILL:GRASP_STRIKE] [ATTACK_VERB:strike:strikes] [ATTACK_CONTACT_PERC:100] [ATTACK_FLAG_WITH] [ATTACK_PRIORITY:MAIN]

[ATTACK:PUNCH:BODYPART:BY_TYPE:GRASP] [ATTACK_SKILL:GRASP_STRIKE] [ATTACK_VERB:hit:hits] [ATTACK_CONTACT_PERC:100] [ATTACK_FLAG_WITH] [ATTACK_PRIORITY:MAIN]

[ATTACK:PUNCH:BODYPART:BY_TYPE:GRASP] [ATTACK_SKILL:GRASP_STRIKE] [ATTACK_VERB:jab:jabs] [ATTACK_CONTACT_PERC:100] [ATTACK_FLAG_WITH] [ATTACK_PRIORITY:MAIN]

[ATTACK:PUNCH:BODYPART:BY_TYPE:GRASP] [ATTACK_SKILL:GRASP_STRIKE] [ATTACK_VERB:block and punch:blocks and punches] [ATTACK_CONTACT_PERC:100] [ATTACK_FLAG_WITH] [ATTACK_PRIORITY:MAIN]

[ATTACK:PUNCH:BODYPART:BY_TYPE:GRASP] [ATTACK_SKILL:GRASP_STRIKE] [ATTACK_VERB:block and strike:blocks and strikes] [ATTACK_CONTACT_PERC:100] [ATTACK_FLAG_WITH] [ATTACK_PRIORITY:MAIN]

[ATTACK:PUNCH:BODYPART:BY_TYPE:GRASP] [ATTACK_SKILL:GRASP_STRIKE] [ATTACK_VERB:block and hit:blocks and hits] [ATTACK_CONTACT_PERC:100] [ATTACK_FLAG_WITH] [ATTACK_PRIORITY:MAIN]

[ATTACK:PUNCH:BODYPART:BY_TYPE:GRASP] [ATTACK_SKILL:GRASP_STRIKE] [ATTACK_VERB:block and jab:blocks and jabs] [ATTACK_CONTACT_PERC:100] [ATTACK_FLAG_WITH] [ATTACK_PRIORITY:MAIN]


[ATTACK:PUNCH:BODYPART:BY_TYPE:GRASP] [ATTACK_SKILL:GRASP_STRIKE] [ATTACK_VERB:dodge and punch:dodges and punches] [ATTACK_CONTACT_PERC:100] [ATTACK_FLAG_WITH] [ATTACK_PRIORITY:MAIN]

[ATTACK:PUNCH:BODYPART:BY_TYPE:GRASP] [ATTACK_SKILL:GRASP_STRIKE] [ATTACK_VERB:dodge and strike:dodges and strikes] [ATTACK_CONTACT_PERC:100] [ATTACK_FLAG_WITH] [ATTACK_PRIORITY:MAIN]

[ATTACK:PUNCH:BODYPART:BY_TYPE:GRASP] [ATTACK_SKILL:GRASP_STRIKE] [ATTACK_VERB:dodge and hit:dodges and hits] [ATTACK_CONTACT_PERC:100] [ATTACK_FLAG_WITH] [ATTACK_PRIORITY:MAIN]

[ATTACK:PUNCH:BODYPART:BY_TYPE:GRASP] [ATTACK_SKILL:GRASP_STRIKE] [ATTACK_VERB:dodge and jab:dodges and jabs] [ATTACK_CONTACT_PERC:100] [ATTACK_FLAG_WITH] [ATTACK_PRIORITY:MAIN]

[ATTACK:PUNCH:BODYPART:BY_TYPE:GRASP] [ATTACK_SKILL:GRASP_STRIKE] [ATTACK_VERB:make an undercut swing at:makes an undercut swing at] [ATTACK_CONTACT_PERC:100] [ATTACK_FLAG_WITH] [ATTACK_PRIORITY:MAIN]

[ATTACK:PUNCH:BODYPART:BY_TYPE:GRASP] [ATTACK_SKILL:GRASP_STRIKE] [ATTACK_VERB:make a face to distract the enemy and then punch:makes a face to distract the enemy and then punches] [ATTACK_CONTACT_PERC:100] [ATTACK_FLAG_WITH] [ATTACK_PRIORITY:MAIN]

[ATTACK:PUNCH:BODYPART:BY_TYPE:GRASP] [ATTACK_SKILL:GRASP_STRIKE] [ATTACK_VERB:take the drunken master stance and quickly jab:takes the drunken master stance and quickly jabs] [ATTACK_CONTACT_PERC:100] [ATTACK_FLAG_WITH] [ATTACK_PRIORITY:MAIN]



YESBATTLECRY[CAN_DO_INTERACTION:BATTLECRY_HUMAN] YESBATTLECRY[CDI:ADV_NAME:Battlecry (human)] YESBATTLECRY[CDI:TARGET:A:LINE_OF_SIGHT] YESBATTLECRY[CDI:TARGET_RANGE:A:2] YESBATTLECRY[CDI:USAGE_HINT:ATTACK] YESBATTLECRY[CDI:VERBAL] YESBATTLECRY[CDI:VERBAL_SPEECH:battlecry_dwarf_human.txt] YESBATTLECRY[CDI:MAX_TARGET_NUMBER:A:1] YESBATTLECRY[CDI:WAIT_PERIOD:903] YESBATTLECRY[CAN_DO_INTERACTION:BATTLECRY_ELF] YESBATTLECRY[CDI:ADV_NAME:Battlecry (elf)] YESBATTLECRY[CDI:TARGET:A:LINE_OF_SIGHT] YESBATTLECRY[CDI:TARGET_RANGE:A:2] YESBATTLECRY[CDI:USAGE_HINT:ATTACK] YESBATTLECRY[CDI:VERBAL] YESBATTLECRY[CDI:VERBAL_SPEECH:battlecry_dwarf_elf.txt] YESBATTLECRY[CDI:MAX_TARGET_NUMBER:A:1] YESBATTLECRY[CDI:WAIT_PERIOD:903] YESBATTLECRY[CAN_DO_INTERACTION:BATTLECRY_DWARF] YESBATTLECRY[CDI:ADV_NAME:Battlecry (dwarf)] YESBATTLECRY[CDI:TARGET:A:LINE_OF_SIGHT] YESBATTLECRY[CDI:TARGET_RANGE:A:2] YESBATTLECRY[CDI:USAGE_HINT:ATTACK] YESBATTLECRY[CDI:VERBAL] YESBATTLECRY[CDI:VERBAL_SPEECH:battlecry_dwarf_dwarf.txt] YESBATTLECRY[CDI:MAX_TARGET_NUMBER:A:1] YESBATTLECRY[CDI:WAIT_PERIOD:903] YESBATTLECRY[CAN_DO_INTERACTION:BATTLECRY_GOBLIN] YESBATTLECRY[CDI:ADV_NAME:Battlecry (goblin)] YESBATTLECRY[CDI:TARGET:A:LINE_OF_SIGHT] YESBATTLECRY[CDI:TARGET_RANGE:A:2] YESBATTLECRY[CDI:USAGE_HINT:ATTACK] YESBATTLECRY[CDI:VERBAL] YESBATTLECRY[CDI:VERBAL_SPEECH:battlecry_dwarf_goblin.txt] YESBATTLECRY[CDI:MAX_TARGET_NUMBER:A:1] YESBATTLECRY[CDI:WAIT_PERIOD:903] YESBATTLECRY[CAN_DO_INTERACTION:BATTLECRY_ELEPHANT] YESBATTLECRY[CDI:ADV_NAME:Battlecry (elephant)] YESBATTLECRY[CDI:TARGET:A:LINE_OF_SIGHT] YESBATTLECRY[CDI:TARGET_RANGE:A:2] YESBATTLECRY[CDI:USAGE_HINT:ATTACK] YESBATTLECRY[CDI:VERBAL] YESBATTLECRY[CDI:VERBAL_SPEECH:battlecry_dwarf_elephant.txt] YESBATTLECRY[CDI:MAX_TARGET_NUMBER:A:1] YESBATTLECRY[CDI:WAIT_PERIOD:903] YESBATTLECRY[CAN_DO_INTERACTION:BATTLECRY_KOBOLD] YESBATTLECRY[CDI:ADV_NAME:Battlecry (kobold)] YESBATTLECRY[CDI:TARGET:A:LINE_OF_SIGHT] YESBATTLECRY[CDI:TARGET_RANGE:A:2] YESBATTLECRY[CDI:USAGE_HINT:ATTACK] YESBATTLECRY[CDI:VERBAL] YESBATTLECRY[CDI:VERBAL_SPEECH:battlecry_dwarf_kobold.txt] YESBATTLECRY[CDI:MAX_TARGET_NUMBER:A:1] YESBATTLECRY[CDI:WAIT_PERIOD:903] YESBATTLECRY[CAN_DO_INTERACTION:BATTLECRY_EVIL_ELF] YESBATTLECRY[CDI:ADV_NAME:Battlecry (elf fanatic)] YESBATTLECRY[CDI:TARGET:A:LINE_OF_SIGHT] YESBATTLECRY[CDI:TARGET_RANGE:A:2] YESBATTLECRY[CDI:USAGE_HINT:ATTACK] YESBATTLECRY[CDI:VERBAL] YESBATTLECRY[CDI:VERBAL_SPEECH:battlecry_dwarf_evil_elf.txt] YESBATTLECRY[CDI:MAX_TARGET_NUMBER:A:1] YESBATTLECRY[CDI:WAIT_PERIOD:903] YESBATTLECRY[CAN_DO_INTERACTION:BATTLECRY_EVIL_DROW] YESBATTLECRY[CDI:ADV_NAME:Battlecry (deep drow)] YESBATTLECRY[CDI:TARGET:A:LINE_OF_SIGHT] YESBATTLECRY[CDI:TARGET_RANGE:A:2] YESBATTLECRY[CDI:USAGE_HINT:ATTACK] YESBATTLECRY[CDI:VERBAL] YESBATTLECRY[CDI:VERBAL_SPEECH:battlecry_dwarf_evil_drow.txt] YESBATTLECRY[CDI:MAX_TARGET_NUMBER:A:1] YESBATTLECRY[CDI:WAIT_PERIOD:903] YESBATTLECRY[CAN_DO_INTERACTION:BATTLECRY_EVIL_DWARF] YESBATTLECRY[CDI:ADV_NAME:Battlecry (chaos dwarf)] YESBATTLECRY[CDI:TARGET:A:LINE_OF_SIGHT] YESBATTLECRY[CDI:TARGET_RANGE:A:2] YESBATTLECRY[CDI:USAGE_HINT:ATTACK] YESBATTLECRY[CDI:VERBAL] YESBATTLECRY[CDI:VERBAL_SPEECH:battlecry_dwarf_evil_dwarf.txt] YESBATTLECRY[CDI:MAX_TARGET_NUMBER:A:1] YESBATTLECRY[CDI:WAIT_PERIOD:903] YESBATTLECRY[CAN_DO_INTERACTION:BATTLECRY_EVIL_HUMAN] YESBATTLECRY[CDI:ADV_NAME:Battlecry (human bandit)] YESBATTLECRY[CDI:TARGET:A:LINE_OF_SIGHT] YESBATTLECRY[CDI:TARGET_RANGE:A:2] YESBATTLECRY[CDI:USAGE_HINT:ATTACK] YESBATTLECRY[CDI:VERBAL] YESBATTLECRY[CDI:VERBAL_SPEECH:battlecry_dwarf_evil_human.txt] YESBATTLECRY[CDI:MAX_TARGET_NUMBER:A:1] YESBATTLECRY[CDI:WAIT_PERIOD:903] YESBATTLECRY[CAN_DO_INTERACTION:BATTLECRY_GNOME] YESBATTLECRY[CDI:ADV_NAME:Battlecry (gnome)] YESBATTLECRY[CDI:TARGET:A:LINE_OF_SIGHT] YESBATTLECRY[CDI:TARGET_RANGE:A:2] YESBATTLECRY[CDI:USAGE_HINT:ATTACK] YESBATTLECRY[CDI:VERBAL] YESBATTLECRY[CDI:VERBAL_SPEECH:battlecry_dwarf_gnomes.txt] YESBATTLECRY[CDI:MAX_TARGET_NUMBER:A:1] YESBATTLECRY[CDI:WAIT_PERIOD:903] YESBATTLECRY[CAN_DO_INTERACTION:BATTLECRY_DROW] YESBATTLECRY[CDI:ADV_NAME:Battlecry (drow)] YESBATTLECRY[CDI:TARGET:A:LINE_OF_SIGHT] YESBATTLECRY[CDI:TARGET_RANGE:A:2] YESBATTLECRY[CDI:USAGE_HINT:ATTACK] YESBATTLECRY[CDI:VERBAL] YESBATTLECRY[CDI:VERBAL_SPEECH:battlecry_dwarf_drow.txt] YESBATTLECRY[CDI:MAX_TARGET_NUMBER:A:1] YESBATTLECRY[CDI:WAIT_PERIOD:903] YESBATTLECRY[CAN_DO_INTERACTION:BATTLECRY_SKAVEN] YESBATTLECRY[CDI:ADV_NAME:Battlecry (skaven)] YESBATTLECRY[CDI:TARGET:A:LINE_OF_SIGHT] YESBATTLECRY[CDI:TARGET_RANGE:A:2] YESBATTLECRY[CDI:USAGE_HINT:ATTACK] YESBATTLECRY[CDI:VERBAL] YESBATTLECRY[CDI:VERBAL_SPEECH:battlecry_dwarf_skaven.txt] YESBATTLECRY[CDI:MAX_TARGET_NUMBER:A:1] YESBATTLECRY[CDI:WAIT_PERIOD:903] YESBATTLECRY[CAN_DO_INTERACTION:BATTLECRY_TROGLODYTE] YESBATTLECRY[CDI:ADV_NAME:Battlecry (troglodyte)] YESBATTLECRY[CDI:TARGET:A:LINE_OF_SIGHT] YESBATTLECRY[CDI:TARGET_RANGE:A:2] YESBATTLECRY[CDI:USAGE_HINT:ATTACK] YESBATTLECRY[CDI:VERBAL] YESBATTLECRY[CDI:VERBAL_SPEECH:battlecry_dwarf_troglodyte.txt] YESBATTLECRY[CDI:MAX_TARGET_NUMBER:A:1] YESBATTLECRY[CDI:WAIT_PERIOD:903] YESBATTLECRY[CAN_DO_INTERACTION:BATTLECRY_BATMAN] YESBATTLECRY[CDI:ADV_NAME:Battlecry (batman)] YESBATTLECRY[CDI:TARGET:A:LINE_OF_SIGHT] YESBATTLECRY[CDI:TARGET_RANGE:A:2] YESBATTLECRY[CDI:USAGE_HINT:ATTACK] YESBATTLECRY[CDI:VERBAL] YESBATTLECRY[CDI:VERBAL_SPEECH:battlecry_dwarf_batman.txt] YESBATTLECRY[CDI:MAX_TARGET_NUMBER:A:1] YESBATTLECRY[CDI:WAIT_PERIOD:903] YESBATTLECRY[CAN_DO_INTERACTION:BATTLECRY_ANTMAN] YESBATTLECRY[CDI:ADV_NAME:Battlecry (antman)] YESBATTLECRY[CDI:TARGET:A:LINE_OF_SIGHT] YESBATTLECRY[CDI:TARGET_RANGE:A:2] YESBATTLECRY[CDI:USAGE_HINT:ATTACK] YESBATTLECRY[CDI:VERBAL] YESBATTLECRY[CDI:VERBAL_SPEECH:battlecry_dwarf_antman.txt] YESBATTLECRY[CDI:MAX_TARGET_NUMBER:A:1] YESBATTLECRY[CDI:WAIT_PERIOD:903] YESBATTLECRY[CAN_DO_INTERACTION:BATTLECRY_ORC] YESBATTLECRY[CDI:ADV_NAME:Battlecry (orc)] YESBATTLECRY[CDI:TARGET:A:LINE_OF_SIGHT] YESBATTLECRY[CDI:TARGET_RANGE:A:2] YESBATTLECRY[CDI:USAGE_HINT:ATTACK] YESBATTLECRY[CDI:VERBAL] YESBATTLECRY[CDI:VERBAL_SPEECH:battlecry_dwarf_orc.txt] YESBATTLECRY[CDI:MAX_TARGET_NUMBER:A:1] YESBATTLECRY[CDI:WAIT_PERIOD:903] YESBATTLECRY[CAN_DO_INTERACTION:BATTLECRY_WARLOCK] YESBATTLECRY[CDI:ADV_NAME:Battlecry (warlock)] YESBATTLECRY[CDI:TARGET:A:LINE_OF_SIGHT] YESBATTLECRY[CDI:TARGET_RANGE:A:2] YESBATTLECRY[CDI:USAGE_HINT:ATTACK] YESBATTLECRY[CDI:VERBAL] YESBATTLECRY[CDI:VERBAL_SPEECH:battlecry_dwarf_warlock.txt] YESBATTLECRY[CDI:MAX_TARGET_NUMBER:A:1] YESBATTLECRY[CDI:WAIT_PERIOD:903] YESBATTLECRY[CAN_DO_INTERACTION:BATTLECRY_FROST_GIANT] YESBATTLECRY[CDI:ADV_NAME:Battlecry (frost giant)] YESBATTLECRY[CDI:TARGET:A:LINE_OF_SIGHT] YESBATTLECRY[CDI:TARGET_RANGE:A:2] YESBATTLECRY[CDI:USAGE_HINT:ATTACK] YESBATTLECRY[CDI:VERBAL] YESBATTLECRY[CDI:VERBAL_SPEECH:battlecry_dwarf_frost_giant.txt] YESBATTLECRY[CDI:MAX_TARGET_NUMBER:A:1] YESBATTLECRY[CDI:WAIT_PERIOD:903] YESBATTLECRY[CAN_DO_INTERACTION:BATTLECRY_AUTOMATON] YESBATTLECRY[CDI:ADV_NAME:Battlecry (automaton)] YESBATTLECRY[CDI:TARGET:A:LINE_OF_SIGHT] YESBATTLECRY[CDI:TARGET_RANGE:A:2] YESBATTLECRY[CDI:USAGE_HINT:ATTACK] YESBATTLECRY[CDI:VERBAL] YESBATTLECRY[CDI:VERBAL_SPEECH:battlecry_dwarf_automaton.txt] YESBATTLECRY[CDI:MAX_TARGET_NUMBER:A:1] YESBATTLECRY[CDI:WAIT_PERIOD:903] YESBATTLECRY[CAN_DO_INTERACTION:BATTLECRY_FD_RACES] YESBATTLECRY[CDI:ADV_NAME:Battlecry (fortress defense)] YESBATTLECRY[CDI:TARGET:A:LINE_OF_SIGHT] YESBATTLECRY[CDI:TARGET_RANGE:A:2] YESBATTLECRY[CDI:USAGE_HINT:ATTACK] YESBATTLECRY[CDI:VERBAL] YESBATTLECRY[CDI:VERBAL_SPEECH:battlecry_dwarf_FD.txt] YESBATTLECRY[CDI:MAX_TARGET_NUMBER:A:1] YESBATTLECRY[CDI:WAIT_PERIOD:903]


[ATTACK:KICK:BODYPART:BY_TYPE:STANCE] [ATTACK_SKILL:STANCE_STRIKE] [ATTACK_VERB:kick:kicks] [ATTACK_CONTACT_PERC:100] [ATTACK_FLAG_WITH] [ATTACK_PRIORITY:SECOND]

[ATTACK:KICK:BODYPART:BY_TYPE:STANCE] [ATTACK_SKILL:STANCE_STRIKE] [ATTACK_VERB:roundhouse kick:roundhouse kicks] [ATTACK_CONTACT_PERC:100] [ATTACK_FLAG_WITH] [ATTACK_PRIORITY:SECOND] This causes all of the nails on the finger's of a given grasp to be used.

[ATTACK:SCRATCH:CHILD_TISSUE_LAYER_GROUP:BY_TYPE:GRASP:BY_CATEGORY:FINGER:NAIL] [ATTACK_SKILL:GRASP_STRIKE] [ATTACK_VERB:scratch:scratches] [ATTACK_CONTACT_PERC:100] [ATTACK_PENETRATION_PERC:100] [ATTACK_FLAG_EDGE] [ATTACK_PRIORITY:SECOND]

This causes all of the teeth on a given head to be used.

[ATTACK:BITE:CHILD_BODYPART_GROUP:BY_CATEGORY:HEAD:BY_CATEGORY:TOOTH] [ATTACK_SKILL:BITE] [ATTACK_VERB:bite:bites] [ATTACK_CONTACT_PERC:100] [ATTACK_PENETRATION_PERC:100] [ATTACK_FLAG_EDGE] [ATTACK_PRIORITY:SECOND] [ATTACK_FLAG_CANLATCH]

[ATTACK:BITE:CHILD_BODYPART_GROUP:BY_CATEGORY:HEAD:BY_CATEGORY:TOOTH] [ATTACK_SKILL:BITE] [ATTACK_VERB:growl and bite:growls and bites] [ATTACK_CONTACT_PERC:100] [ATTACK_PENETRATION_PERC:100] [ATTACK_FLAG_EDGE] [ATTACK_PRIORITY:SECOND] [ATTACK_FLAG_CANLATCH]


Here, GENERAL_BABY_NAME is at the creature level, and BABYNAME is at the caste level. These names could be gender-specific but aren't right now.

[BABY:1] [GENERAL_BABY_NAME:dwarven baby:dwarven babies] [BABYNAME:dwarven baby:dwarven babies] [CHILD:5] [GENERAL_CHILD_NAME:dwarven child:dwarven children] [CHILDNAME:dwarven child:dwarven children] [EQUIPS] [CAVE_ADAPT] [DIURNAL]

This is the new format for making specific unit names for a creature. Any unit token can be used. If you want to add a caste-specific profession name, use CASTE_PROFESSION_NAME instead, once the caste has been declared.

[PROFESSION_NAME:CRAFTSMAN:craftsdwarf:craftsdwarves] [PROFESSION_NAME:FISHERMAN:fisherdwarf:fisherdwarves] [PROFESSION_NAME:HAMMERMAN:hammerdwarf:hammerdwarves] [PROFESSION_NAME:SPEARMAN:speardwarf:speardwarves] [PROFESSION_NAME:CROSSBOWMAN:marksdwarf:marksdwarves] [PROFESSION_NAME:AXEMAN:axedwarf:axedwarves] [PROFESSION_NAME:SWORDSMAN:swordsdwarf:swordsdwarves] [PROFESSION_NAME:MACEMAN:macedwarf:macedwarves] [PROFESSION_NAME:PIKEMAN:pikedwarf:pikedwarves] [PROFESSION_NAME:BOWMAN:bowdwarf:bowdwarves] [PROFESSION_NAME:MASTER_CROSSBOWMAN:Elite Marksdwarf:Elite Marksdwarves] [PROFESSION_NAME:MASTER_BOWMAN:Elite Bowdwarf:Elite Bowdwarves] [SPEECH:dwarf.txt] [HOMEOTHERM:10067] [ALCOHOL_DEPENDENT] [SWIMS_LEARNED][SWIM_SPEED:2500] [PERSONALITY:IMMODERATION:0:55:100] [PERSONALITY:VULNERABILITY:0:45:100] [PERSONALITY:STRAIGHTFORWARDNESS:0:55:100] [MANNERISM_FINGERS:finger:fingers] [MANNERISM_NOSE:nose] [MANNERISM_EAR:ear] [MANNERISM_HEAD:head] [MANNERISM_EYES:eyes] [MANNERISM_MOUTH:mouth] [MANNERISM_HAIR:hair] [MANNERISM_KNUCKLES:knuckles] [MANNERISM_LIPS:lips] [MANNERISM_CHEEK:cheek] [MANNERISM_NAILS:nails] [MANNERISM_FEET:feet] [MANNERISM_ARMS:arms] [MANNERISM_HANDS:hands] [MANNERISM_TONGUE:tongue] [MANNERISM_LEG:leg] [MANNERISM_LAUGH] [MANNERISM_SMILE] [MANNERISM_WALK] [MANNERISM_SIT] [MANNERISM_BREATH] [MANNERISM_POSTURE] [MANNERISM_STRETCH] [MANNERISM_EYELIDS] [SPOUSE_CONVERSION_TARGET]

[CASTE:MALE] [CASTE_NAME:dwarf:dwarves:dwarven] [MALE] [CASTE:FEMALE] [CASTE_NAME:dwarf:dwarves:dwarven] [FEMALE]

YESCASTE[CASTE:MERCHANT_MALE] YESCASTE[CASTE_NAME:merchants guild dwarf:merchants guild dwarves:dwarven] YESCASTE[DESCRIPTION:*MERCHANTS GUILD* This dwarf is a member of the high and mighty merchants guild. Controlling the flow of tradegoods and money all over the dwarven realm, each wealthy fortress will soon see the merchants guild arrive. Its members make excellent traders and bookkeepers, as well as ambassadors.] YESCASTE[MALE] YESCASTE[CASTE:MERCHANT_FEMALE] YESCASTE[CASTE_NAME:merchants guild dwarf:merchants guild dwarves:dwarven] YESCASTE[DESCRIPTION:*MERCHANTS GUILD* This dwarf is a member of the high and mighty merchants guild. Controlling the flow of tradegoods and money all over the dwarven realm, each wealthy fortress will soon see the merchants guild arrive. Its members make excellent traders and bookkeepers, as well as ambassadors.] YESCASTE[FEMALE]

YESCASTE[CASTE:CARPENTER_MALE] YESCASTE[CASTE_NAME:carpenters guild dwarf:carpenters guild dwarves:dwarven] YESCASTE[DESCRIPTION:*CARPENTERS GUILD* This dwarf has joined the guild of woodworkers, lumberjacks and bowyers. Its not the most popular guild among dwarves, since the work is mostly outdoors, but the fact that elves hate it with a passion makes more then up for it.] YESCASTE[MALE] YESCASTE[CASTE:CARPENTER_FEMALE] YESCASTE[CASTE_NAME:carpenters guild dwarf:carpenters guild dwarves:dwarven] YESCASTE[DESCRIPTION:*CARPENTERS GUILD* This dwarf has joined the guild of woodworkers, lumberjacks and bowyers. Its not the most popular guild among dwarves, since the work is mostly outdoors, but the fact that elves hate it with a passion makes more then up for it.] YESCASTE[FEMALE]

YESCASTE[CASTE:MASON_MALE] YESCASTE[CASTE_NAME:masons guild dwarf:masons guild dwarves:dwarven] YESCASTE[DESCRIPTION:*MASONS GUILD* This dwarf is member of the most prominent of all dwarven guilds, the masons. Working with stone is an age old tradition among dwarven society and the masons guild has honed this skill to perfection. Members learn masonry, engraving and mining, as well as skills like architecture and archeology. The dreaded warpstone is only a minor nuisance for the miners of the guild.] YESCASTE[MALE] YESCASTE[CASTE:MASON_FEMALE] YESCASTE[CASTE_NAME:masons guild dwarf:masons guild dwarves:dwarven] YESCASTE[DESCRIPTION:*MASONS GUILD* This dwarf is member of the most prominent of all dwarven guilds, the masons. Working with stone is an age old tradition among dwarven society and the masons guild has honed this skill to perfection. Members learn masonry, engraving and mining, as well as skills like architecture and archeology. The dreaded warpstone is only a minor nuisance for the miners of the guild.] YESCASTE[FEMALE]

YESCASTE[CASTE:BEAST_WARDEN_MALE] YESCASTE[CASTE_NAME:beast wardens guild dwarf:beast wardens guild dwarves:dwarven] YESCASTE[DESCRIPTION:*BEAST WARDENS GUILD* This dwarf has joined the society of the beast wardens, a group of dwarves dedicated to the training and control of animals. While not recognized as a real guild by dwarven society, they do make excellent rangers, trappers and animal trainers. Building and maintaining insect hives falls under their responsibility as well.] YESCASTE[MALE] YESCASTE[CASTE:BEAST_WARDEN_FEMALE] YESCASTE[CASTE_NAME:beast wardens guild dwarf:beast wardens guild dwarves:dwarven] YESCASTE[DESCRIPTION:*BEAST WARDENS GUILD* This dwarf has joined the society of the beast wardens, a group of dwarves dedicated to the training and control of animals. While not recognized as a real guild by dwarven society, they do make excellent rangers, trappers and animal trainers. Building and maintaining insect hives falls under their responsibility as well.] YESCASTE[FEMALE]

YESCASTE[CASTE:SMITH_MALE] YESCASTE[CASTE_NAME:smiths guild dwarf:smiths guild dwarves:dwarven] YESCASTE[DESCRIPTION:*SMITHS GUILD* This dwarf is member of the second largest dwarven guild, the smiths. What they lack in numbers in comparison to the masons guild, they make more then up with their dedication and skill in metalworks. They constantly tend to their furnaces or ovens and metal seems to bend to their will.] YESCASTE[MALE] YESCASTE[CASTE:SMITH_FEMALE] YESCASTE[CASTE_NAME:smiths guild dwarf:smiths guild dwarves:dwarven] YESCASTE[DESCRIPTION:*SMITHS GUILD* This dwarf is member of the second largest dwarven guild, the smiths. What they lack in numbers in comparison to the masons guild, they make more then up with their dedication and skill in metalworks. They constantly tend to their furnaces or ovens and metal seems to bend to their will.] YESCASTE[FEMALE]

YESCASTE[CASTE:JEWELER_MALE] YESCASTE[CASTE_NAME:jewelers guild dwarf:jewelers guild dwarves:dwarven] YESCASTE[DESCRIPTION:*JEWELERS GUILD* This dwarf has proven skill in the fine arts. The members of the jewelers guild create the finest tradegoods, be it from gems or glass. They are in constant squabble with the merchants guild, which controls the taxes on said tradegoods.] YESCASTE[MALE] YESCASTE[CASTE:JEWELER_FEMALE] YESCASTE[CASTE_NAME:jewelers guild dwarf:jewelers guild dwarves:dwarven] YESCASTE[DESCRIPTION:*JEWELERS GUILD* This dwarf has proven skill in the fine arts. The members of the jewelers guild create the finest tradegoods, be it from gems or glass. They are in constant squabble with the merchants guild, which controls the taxes on said tradegoods.] YESCASTE[FEMALE]

YESCASTE[CASTE:CRAFTDWARF_MALE] YESCASTE[CASTE_NAME:craftdwarfs guild dwarf:craftdwarfs guild dwarves:dwarven] YESCASTE[DESCRIPTION:*CRAFTMANS GUILD* This dwarf is a member of the craftdwarves guild. Most artisans of the smaller industries fall under this category, be it working bone, leather or cloth. The guild even houses the few dwarven scribes and musicians that roam the realm.] YESCASTE[MALE] YESCASTE[CASTE:CRAFTDWARF_FEMALE] YESCASTE[CASTE_NAME:craftdwarfs guild dwarf:craftdwarfs guild dwarves:dwarven] YESCASTE[DESCRIPTION:*CRAFTMANS GUILD* This dwarf is a member of the craftdwarves guild. Most artisans of the smaller industries fall under this category, be it working bone, leather or cloth. The guild even houses the few dwarven scribes and musicians that roam the realm.] YESCASTE[FEMALE]

YESCASTE[CASTE:FISHERMAN_MALE] YESCASTE[CASTE_NAME:fishermans guild dwarf:fishermans guild dwarves:dwarven] YESCASTE[DESCRIPTION:*FISHERMANS GUILD* This dwarf has joined the eccentric guild of fishers. Founded by the self-proclaimed king of the fishers, this guild is watched with distrust by other dwarves. How is sitting next to water, waiting for the fish to come to you a real profession? Regardless of what other dwarves think, the members of this guild have mastered the skill of the waiting game.] YESCASTE[MALE] YESCASTE[CASTE:FISHERMAN_FEMALE] YESCASTE[CASTE_NAME:fishermans guild dwarf:fishermans guild dwarves:dwarven] YESCASTE[DESCRIPTION:*FISHERMANS GUILD* This dwarf has joined the eccentric guild of fishers. Founded by the self-proclaimed king of the fishers, this guild is watched with distrust by other dwarves. How is sitting next to water, waiting for the fish to come to you a real profession? Regardless of what other dwarves think, the members of this guild have mastered the skill of the waiting game.] YESCASTE[FEMALE]

YESCASTE[CASTE:FARMER_MALE] YESCASTE[CASTE_NAME:farmers guild dwarf:farmers guild dwarves:dwarven] YESCASTE[DESCRIPTION:*FARMERS GUILD* This dwarf belongs to the guild of farmworkers, millers and cooks. They handle most of the food production, from planting crops and brewing them, over milking and cheesemaking, to butchery and cooking. A basic, but important factor of every fortress.] YESCASTE[MALE] YESCASTE[CASTE:FARMER_FEMALE] YESCASTE[CASTE_NAME:farmers guild dwarf:farmers guild dwarves:dwarven] YESCASTE[DESCRIPTION:*FARMERS GUILD* This dwarf belongs to the guild of farmworkers, millers and cooks. They handle most of the food production, from planting crops and brewing them, over milking and cheesemaking, to butchery and cooking. A basic, but important factor of every fortress.] YESCASTE[FEMALE]

YESCASTE[CASTE:HEALER_MALE] YESCASTE[CASTE_NAME:healers guild dwarf:healers guild dwarves:dwarven] YESCASTE[DESCRIPTION:*HEALERS GUILD* This dwarf is a member of the guild of healers. Mad butchers some might call them, but they do their best to patch unlucky dwarves back together. Enough dwarves owe their lives to them to establish the healers as a valid, bonafide guild.] YESCASTE[MALE] YESCASTE[CASTE:HEALER_FEMALE] YESCASTE[CASTE_NAME:healers guild dwarf:healers guild dwarves:dwarven] YESCASTE[DESCRIPTION:*HEALERS GUILD* This dwarf is a member of the guild of healers. Mad butchers some might call them, but they do their best to patch unlucky dwarves back together. Enough dwarves owe their lives to them to establish the healers as a valid, bonafide guild.] YESCASTE[FEMALE]

YESCASTE[CASTE:ENGINEER_MALE] YESCASTE[CASTE_NAME:engineers guild dwarf:engineers guild dwarves:dwarven] YESCASTE[DESCRIPTION:*ENGINEERS GUILD* This dwarf is a member of the guild of mechanics, machine operators and siege engineers. All things technical are governed by them. Without the engineers guild fortresses would lack pumpstacks, trap hallways and other automated defenses. They even allow intrepid inventors to join their ranks.] YESCASTE[MALE] YESCASTE[CASTE:ENGINEER_FEMALE] YESCASTE[CASTE_NAME:engineers guild dwarf:engineers guild dwarves:dwarven] YESCASTE[DESCRIPTION:*ENGINEERS GUILD* This dwarf is a member of the guild of mechanics, machine operators and siege engineers. All things technical are governed by them. Without the engineers guild fortresses would lack pumpstacks, trap hallways and other automated defenses. They even allow intrepid inventors to join their ranks.] YESCASTE[FEMALE]

YESCASTE[CASTE:ALCHEMIST_MALE] YESCASTE[CASTE_NAME:alchemists guild dwarf:alchemists guild dwarves:dwarven] YESCASTE[DESCRIPTION:*ALCHEMISTS GUILD* This dwarf joined the ancient guild of alchemists. While alchemy itself is only a shadow of its former self, in these modern days the guild also welcomes chemists, poisoners and herbalists. There will always be fun about when dwarves handle explosives, acids and poisons, so the guild is blamed for most fortress accidents. And justly so, some might say.] YESCASTE[MALE] YESCASTE[CASTE:ALCHEMIST_FEMALE] YESCASTE[CASTE_NAME:alchemists guild dwarf:alchemists guild dwarves:dwarven] YESCASTE[DESCRIPTION:*ALCHEMISTS GUILD* This dwarf joined the ancient guild of alchemists. While alchemy itself is only a shadow of its former self, in these modern days the guild also welcomes chemists, poisoners and herbalists. There will always be fun about when dwarves handle explosives, acids and poisons, so the guild is blamed for most fortress accidents. And justly so, some might say.] YESCASTE[FEMALE]

YESCASTE[CASTE:PRIEST_MALE] YESCASTE[CASTE_NAME:dwarven priest:dwarven priests:dwarven] YESCASTE[DESCRIPTION:*APOSTLE OF ARMOK* This dwarf has abandoned worldly gain and became a priest. The Apostles, as they are called run Armoks temples and shrines. They pray for sustenance, place offerings and cure the possessed. They do abdict from normal labor, and wont gain any skills besides their religious duties.] YESCASTE[MALE] YESCASTE[CASTE:PRIEST_FEMALE] YESCASTE[CASTE_NAME:dwarven priest:dwarven priests:dwarven] YESCASTE[DESCRIPTION:*APOSTLE OF ARMOK* This dwarf has abandoned worldly gain and became a priest. The Apostles as they are called run Armoks temples and shrines. They pray for sustenance, place offerings and cure the possessed. They do abdict from normal labor, and wont gain any skills besides their religious duties.] YESCASTE[FEMALE]

YESCASTE[CASTE:SORCERER_MALE] YESCASTE[CASTE_NAME:arcane dwarf:arcane dwarves:dwarven] YESCASTE[DESCRIPTION:*ARCANE DWARF* This dwarf bears a spark of magic in him. Either a rare natural occurrence or an expansive magical experiment, either way it enables him to dip into the natural powers that surround us all. He can learn sorcery and the use of magic wands.] YESCASTE[MALE] YESCASTE[CASTE:SORCERER_FEMALE] YESCASTE[CASTE_NAME:arcane dwarf:arcane dwarves:dwarven] YESCASTE[DESCRIPTION:*ARCANE DWARF* This dwarf bears a spark of magic in her. Either a rare natural occurrence or an expansive magical experiment, either way it enables her to dip into the natural powers that surround us all. She can learn sorcery and the use of magic wands.] YESCASTE[FEMALE]

YESCASTE[CASTE:LEGIONNAIRE_MALE] YESCASTE[CASTE_NAME:legionnaire dwarf:legionnaire dwarves:dwarven] YESCASTE[DESCRIPTION:*LEGIONNAIRE* Having undergone the garrison training, this dwarf has learned the fundamental rules of war. Legionnaires learn to handle all melee weapons, military tactics, leadership and situational awareness. They are used to pain, have a higher willpower and recuperation then civilians. The legion training also encompasses rigorous fitness exercises, raising their strength.] YESCASTE[MALE] YESCASTE[CASTE:LEGIONNAIRE_FEMALE] YESCASTE[CASTE_NAME:legionnaire dwarf:legionnaire dwarves:dwarven] YESCASTE[DESCRIPTION:*LEGIONNAIRE* Having undergone the garrison training, this dwarf has learned the fundamental rules of war. Legionnaires learn to handle all melee weapons, military tactics, leadership and situational awareness. They are used to pain, have a higher willpower and recuperation then civilians. The legion training also encompasses rigorous fitness exercises, raising their strength.] YESCASTE[FEMALE]

YESCASTE[CASTE:MARKSMAN_MALE] YESCASTE[CASTE_NAME:marksman dwarf:marksman dwarves:dwarven] YESCASTE[DESCRIPTION:*MARKSMAN* Having undergone the garrison training, this dwarf has learned the fundamental rules of war. Marksdwarves learn to handle all ranged weapons, military tactics, leadership and situational awareness. They are used to pain, have a higher willpower and recuperation then civilians. Marksdwarves training also leads to keen eyes and a higher view range.] YESCASTE[MALE] YESCASTE[CASTE:MARKSMAN_FEMALE] YESCASTE[CASTE_NAME:marksman dwarf:marksman dwarves:dwarven] YESCASTE[DESCRIPTION:*MARKSMAN* Having undergone the garrison training, this dwarf has learned the fundamental rules of war. Marksdwarves learn to handle all ranged weapons, military tactics, leadership and situational awareness. They are used to pain, have a higher willpower and recuperation then civilians. Marksdwarves training also leads to keen eyes and a higher view range.] YESCASTE[FEMALE]

YESCASTE[CASTE:GUARD_MALE] YESCASTE[CASTE_NAME:guard dwarf:guard dwarves:dwarven] YESCASTE[DESCRIPTION:*GUARD* Having undergone the garrison training, this dwarf has learned the fundamental rules of war. Guards excel in using armor and shield and learn military tactics, leadership and situational awareness. They are used to pain, have a higher willpower and recuperation then civilians. Guard training raises their toughness as well.] YESCASTE[MALE] YESCASTE[CASTE:GUARD_FEMALE] YESCASTE[CASTE_NAME:guard dwarf:guard dwarves:dwarven] YESCASTE[DESCRIPTION:*GUARD* Having undergone the garrison training, this dwarf has learned the fundamental rules of war. Guards excel in using armor and shield and learn military tactics, leadership and situational awareness. They are used to pain, have a higher willpower and recuperation then civilians. Guard training raises their toughness as well.] YESCASTE[FEMALE]

YESCASTE[CASTE:WRESTLER_MALE] YESCASTE[CASTE_NAME:wrestler dwarf:wrestler dwarves:dwarven] YESCASTE[DESCRIPTION:*WRESTLER* Having undergone the garrison training, this dwarf has learned the fundamental rules of war. Wrestler training teaches unarmed combat and dodging above all else. They also learn military tactics, leadership and situational awareness. They are used to pain, have a higher willpower and recuperation then civilians, tire slowly and are very agile.] YESCASTE[MALE] YESCASTE[CASTE:WRESTLER_FEMALE] YESCASTE[CASTE_NAME:wrestler dwarf:wrestler dwarves:dwarven] YESCASTE[DESCRIPTION:*WRESTLER* Having undergone the garrison training, this dwarf has learned the fundamental rules of war. Wrestler training teaches unarmed combat and dodging above all else. They also learn military tactics, leadership and situational awareness. They are used to pain, have a higher willpower and recuperation then civilians, tire slowly and are very agile.] YESCASTE[FEMALE]

YESMAGIC[CASTE:NECRO_MALE] YESMAGIC[CASTE_NAME:shadowmancer:shadowmancers:shadowmancer] YESMAGIC[MALE] YESMAGIC[CASTE:NECRO_FEMALE] YESMAGIC[CASTE_NAME:shadowmancer:shadowmancers:shadowmancer] YESMAGIC[FEMALE] YESMAGIC[CASTE:HOLY_MALE] YESMAGIC[CASTE_NAME:lifemancer:lifemancers:lifemancer] YESMAGIC[MALE] YESMAGIC[CASTE:HOLY_FEMALE] YESMAGIC[CASTE_NAME:lifemancer:lifemancers:lifemancer] YESMAGIC[FEMALE] YESMAGIC[CASTE:NECROFIGHTER_MALE] YESMAGIC[CASTE_NAME:demonbound:demonbounds:demonbound] YESMAGIC[MALE] YESMAGIC[CASTE:NECROFIGHTER_FEMALE] YESMAGIC[CASTE_NAME:demonbound:demonbounds:demonbound] YESMAGIC[FEMALE] YESMAGIC[CASTE:HOLYFIGHTER_MALE] YESMAGIC[CASTE_NAME:earthbound:earthbounds:earthbound] YESMAGIC[MALE] YESMAGIC[CASTE:HOLYFIGHTER_FEMALE] YESMAGIC[CASTE_NAME:earthbound:earthbounds:earthbound] YESMAGIC[FEMALE] YESMAGIC[CASTE:MAGICFIGHTER_MALE] YESMAGIC[CASTE_NAME:stonebound:stonebounds:stonebound] YESMAGIC[MALE] YESMAGIC[CASTE:MAGICFIGHTER_FEMALE] YESMAGIC[CASTE_NAME:stonebound:stonebounds:stonebound] YESMAGIC[FEMALE] YESMAGIC[CASTE:MAGIC_MALE] YESMAGIC[CASTE_NAME:magmamancer:magmamancers:magmamancer] YESMAGIC[MALE] YESMAGIC[CASTE:MAGIC_FEMALE] YESMAGIC[CASTE_NAME:magmamancer:magmamancers:magmamancer] YESMAGIC[FEMALE]


YESSECRET[CASTE:SECRET2_WS] YESSECRET[CASTE_NAME:dwarf:dwarves:dwarven] YESSECRET[MALE] YESSECRET[CASTE:SECRET3_WP] YESSECRET[CASTE_NAME:dwarf:dwarves:dwarven] YESSECRET[MALE] YESSECRET[CASTE:SECRET4_BB] YESSECRET[CASTE_NAME:dwarf:dwarves:dwarven] YESSECRET[MALE] YESSECRET[CASTE:SECRET5_N] YESSECRET[CASTE_NAME:dwarf:dwarves:dwarven] YESSECRET[MALE]

YESSECRET[CASTE:SECRET_CULTLEADER] YESSECRET[CASTE_NAME:dwarf:dwarves:dwarven] YESSECRET[MALE]


YESDISEASE[CASTE:SECRET13] YESDISEASE[CASTE_NAME:sick dwarf:sick dwarves:sick] YESDISEASE[FEMALE] YESDISEASE[CASTE:SECRET6] YESDISEASE[CASTE_NAME:sick dwarf:sick dwarves:sick] YESDISEASE[FEMALE] YESDISEASE[CASTE:SECRET7] YESDISEASE[CASTE_NAME:sick dwarf:sick dwarves:sick] YESDISEASE[FEMALE] YESDISEASE[CASTE:SECRET8] YESDISEASE[CASTE_NAME:sick dwarf:sick dwarves:sick] YESDISEASE[FEMALE] YESDISEASE[CASTE:SECRET9] YESDISEASE[CASTE_NAME:sick dwarf:sick dwarves:sick] YESDISEASE[FEMALE] YESDISEASE[CASTE:SECRET10] YESDISEASE[CASTE_NAME:sick dwarf:sick dwarves:sick] YESDISEASE[FEMALE] YESDISEASE[CASTE:SECRET11] YESDISEASE[CASTE_NAME:sick dwarf:sick dwarves:sick] YESDISEASE[FEMALE]


YESSLAVE[CASTE:SLAVE] YESSLAVE[CASTE_NAME:slave:slaves:slave] YESSLAVE[MALE] YESSLAVE[CREATURE_CLASS:ALL_CREATURES]YESSLAVE[DESCRIPTION:The offspring of a broodmother. Similar on the outside to dwarves but still mindless slaves. They do your labor and fight your fights. Take care not to trust them with everything your fortress has to do. They are not allowed to join the military till they do something of worth, be it killing or creating a masterwork.]


[SELECT_CASTE:ALL] [SPEECH:dwarf.txt]

[BODY_DETAIL_PLAN:STANDARD_MATERIALS] [BODY_DETAIL_PLAN:STANDARD_TISSUES] [BODY_DETAIL_PLAN:VERTEBRATE_TISSUE_LAYERS:SKIN:FAT:MUSCLE:BONE:CARTILAGE]

[USE_TISSUE_TEMPLATE:EYEBROW:EYEBROW_TEMPLATE] [TISSUE_LAYER:BY_CATEGORY:HEAD:EYEBROW:ABOVE:BY_CATEGORY:EYE] [USE_TISSUE_TEMPLATE:EYELASH:EYELASH_TEMPLATE] [TISSUE_LAYER:BY_CATEGORY:EYELID:EYELASH:FRONT] [USE_MATERIAL_TEMPLATE:NAIL:NAIL_TEMPLATE] [USE_TISSUE_TEMPLATE:NAIL:NAIL_TEMPLATE] [TISSUE_LAYER:BY_CATEGORY:FINGER:NAIL:FRONT] [TISSUE_LAYER:BY_CATEGORY:TOE:NAIL:FRONT]

[SELECT_TISSUE_LAYER:HEART:BY_CATEGORY:HEART] [PLUS_TISSUE_LAYER:SKIN:BY_CATEGORY:THROAT] [TL_MAJOR_ARTERIES]

[BODY_DETAIL_PLAN:STANDARD_HEAD_POSITIONS] [BODY_DETAIL_PLAN:HUMANOID_HEAD_POSITIONS] [BODY_DETAIL_PLAN:HUMANOID_RIBCAGE_POSITIONS] [BODY_DETAIL_PLAN:HUMANOID_RELSIZES] [RELSIZE:BY_CATEGORY:LIVER:300]

[USE_MATERIAL_TEMPLATE:SINEW:SINEW_TEMPLATE] [TENDONS:CREATURE_MAT:ANIMAL:SINEW:200] [LIGAMENTS:CREATURE_MAT:ANIMAL:SINEW:200]

[HAS_NERVES] [USE_MATERIAL_TEMPLATE:BLOOD:BLOOD_TEMPLATE] [BLOOD:CREATURE_MAT:DWARF:BLOOD:LIQUID] [USE_MATERIAL_TEMPLATE:PUS:PUS_TEMPLATE] [PUS:CREATURE_MAT:ANIMAL:PUS:LIQUID]

[BODY_SIZE:0:0:3000] [BODY_SIZE:1:168:15000] [BODY_SIZE:5:0:70000]

[BODY_APPEARANCE_MODIFIER:HEIGHT:75:95:98:100:102:105:125] [APP_MOD_IMPORTANCE:500] [BODY_APPEARANCE_MODIFIER:BROADNESS:75:95:98:100:102:105:125] [APP_MOD_IMPORTANCE:500]

[SET_BP_GROUP:BY_CATEGORY:EYE] [BP_APPEARANCE_MODIFIER:CLOSE_SET:0:70:90:100:110:130:200] [APP_MOD_NOUN:eyes:PLURAL] [BP_APPEARANCE_MODIFIER:DEEP_SET:0:70:90:100:110:130:200] [APP_MOD_NOUN:eyes:PLURAL] [BP_APPEARANCE_MODIFIER:ROUND_VS_NARROW:0:70:90:100:110:130:200] [APP_MOD_NOUN:eyes:PLURAL] [BP_APPEARANCE_MODIFIER:LARGE_IRIS:25:70:90:100:110:130:200] [APP_MOD_NOUN:eyes:PLURAL] [SET_BP_GROUP:BY_CATEGORY:LIP] [BP_APPEARANCE_MODIFIER:THICKNESS:50:70:90:100:110:130:200] [APP_MOD_NOUN:lips:PLURAL] [SET_BP_GROUP:BY_CATEGORY:NOSE] [BP_APPEARANCE_MODIFIER:BROADNESS:25:70:90:100:110:130:200] [BP_APPEARANCE_MODIFIER:LENGTH:25:70:90:100:110:130:200] [BP_APPEARANCE_MODIFIER:UPTURNED:0:70:90:100:110:130:200] [BP_APPEARANCE_MODIFIER:CONVEX:0:70:90:100:110:130:200] [APP_MOD_NOUN:nose bridge:SINGULAR] [SET_BP_GROUP:BY_CATEGORY:EAR] [BP_APPEARANCE_MODIFIER:SPLAYED_OUT:0:70:90:100:110:130:200] [APP_MOD_NOUN:ears:PLURAL] [BP_APPEARANCE_MODIFIER:HANGING_LOBES:0:70:90:100:110:130:200] [APP_MOD_NOUN:ears:PLURAL] [BP_APPEARANCE_MODIFIER:BROADNESS:90:95:98:100:102:105:110] [APP_MOD_IMPORTANCE:700] [APP_MOD_NOUN:ears:PLURAL] [BP_APPEARANCE_MODIFIER:HEIGHT:90:95:98:100:102:105:110] [APP_MOD_IMPORTANCE:700] [APP_MOD_NOUN:ears:PLURAL] [SET_BP_GROUP:BY_CATEGORY:TOOTH] [BP_APPEARANCE_MODIFIER:GAPS:0:70:90:100:110:130:200] [APP_MOD_NOUN:teeth:PLURAL] [SET_BP_GROUP:BY_CATEGORY:SKULL] [BP_APPEARANCE_MODIFIER:HIGH_CHEEKBONES:0:70:90:100:110:130:200] [BP_APPEARANCE_MODIFIER:BROAD_CHIN:0:70:90:100:110:130:200] [BP_APPEARANCE_MODIFIER:JUTTING_CHIN:0:70:90:100:110:130:200] [BP_APPEARANCE_MODIFIER:SQUARE_CHIN:0:70:90:100:110:130:200]


[SET_BP_GROUP:BY_CATEGORY:HEAD] [BP_APPEARANCE_MODIFIER:BROADNESS:90:95:98:100:102:105:110] [APP_MOD_IMPORTANCE:700] [BP_APPEARANCE_MODIFIER:HEIGHT:90:95:98:100:102:105:110] [APP_MOD_IMPORTANCE:700]

[MAXAGE:100:160]


[BABY:1] [GENERAL_BABY_NAME:dwarven baby:dwarven babies] [BABYNAME:dwarven baby:dwarven babies] [GENERAL_CHILD_NAME:dwarven child:dwarven children] [CHILDNAME:dwarven child:dwarven children] [EQUIPS] [CAVE_ADAPT] [DIURNAL]

[HOMEOTHERM:10067] [ALCOHOL_DEPENDENT] [SWIMS_INNATE][SWIM_SPEED:2500] [MANNERISM_FINGERS:finger:fingers] [MANNERISM_NOSE:nose] [MANNERISM_EAR:ear] [MANNERISM_HEAD:head] [MANNERISM_EYES:eyes] [MANNERISM_MOUTH:mouth] [MANNERISM_HAIR:hair] [MANNERISM_KNUCKLES:knuckles] [MANNERISM_LIPS:lips] [MANNERISM_CHEEK:cheek] [MANNERISM_NAILS:nails] [MANNERISM_FEET:feet] [MANNERISM_ARMS:arms] [MANNERISM_HANDS:hands] [MANNERISM_TONGUE:tongue] [MANNERISM_LEG:leg] [MANNERISM_LAUGH] [MANNERISM_SMILE] [MANNERISM_WALK] [MANNERISM_SIT] [MANNERISM_BREATH] [MANNERISM_POSTURE] [MANNERISM_STRETCH] [MANNERISM_EYELIDS] [SPOUSE_CONVERSION_TARGET]

[SELECT_CASTE:FEMALE] [FEMALE] [MULTIPLE_LITTER_RARE] [POP_RATIO:25000] [SELECT_CASTE:MALE] [MALE][BODY_DETAIL_PLAN:FACIAL_HAIR_TISSUES] [BODY_DETAIL_PLAN:FACIAL_HAIR_TISSUE_LAYERS] [POP_RATIO:25000]


Merchants Guild

YESCASTE[SELECT_CASTE:MERCHANT_FEMALE] YESCASTE[FEMALE] YESCASTE[MULTIPLE_LITTER_RARE] YESCASTE[POP_RATIO:22] YESCASTE[SKILL_RATE:FLATTERY:200:0:0:0] YESCASTE[SKILL_RATE:INTIMIDATION:200:0:0:0] YESCASTE[SKILL_RATE:JUDGING_INTENT:200:0:0:0] YESCASTE[SKILL_RATE:NEGOTIATION:200:0:0:0] YESCASTE[SKILL_RATE:PACIFY:200:0:0:0] YESCASTE[SKILL_RATE:PERSUASION:200:0:0:0] YESCASTE[SKILL_RATE:TEACHING:200:0:0:0] YESCASTE[SKILL_RATE:APPRAISAL:200:0:0:0] YESCASTE[SKILL_RATE:LEADERSHIP:200:0:0:0] YESCASTE[SKILL_RATE:ORGANIZATION:200:0:0:0] YESCASTE[SKILL_RATE:RECORD_KEEPING:200:0:0:0] YESCASTE[SKILL_RATE:TANNER:200:0:0:0] YESCASTE[CASTE_PROFESSION_NAME:CLERK:*Clerk*:*Clerks*] YESCASTE[CASTE_PROFESSION_NAME:ADMINISTRATOR:*Administrator*:*Administrators*] YESCASTE[CASTE_PROFESSION_NAME:TRADER:*Trader*:*Traders*] YESCASTE[CASTE_PROFESSION_NAME:TANNER:*Ambassador*:*Ambassadors*] YESCASTE[CASTE_PROFESSION_NAME:MERCHANT:*Merchant*:*Merchants*] YESCASTE[CASTE_PROFESSION_NAME:STANDARD:*Peasant*:*Peasants*]


YESCASTE[SELECT_CASTE:MERCHANT_MALE] YESCASTE[MALE] YESCASTE[BODY_DETAIL_PLAN:FACIAL_HAIR_TISSUES] YESCASTE[BODY_DETAIL_PLAN:FACIAL_HAIR_TISSUE_LAYERS] YESCASTE[POP_RATIO:22] YESCASTE[SKILL_RATE:FLATTERY:200:0:0:0] YESCASTE[SKILL_RATE:INTIMIDATION:200:0:0:0] YESCASTE[SKILL_RATE:JUDGING_INTENT:200:0:0:0] YESCASTE[SKILL_RATE:NEGOTIATION:200:0:0:0] YESCASTE[SKILL_RATE:PACIFY:200:0:0:0] YESCASTE[SKILL_RATE:PERSUASION:200:0:0:0] YESCASTE[SKILL_RATE:TEACHING:200:0:0:0] YESCASTE[SKILL_RATE:APPRAISAL:200:0:0:0] YESCASTE[SKILL_RATE:LEADERSHIP:200:0:0:0] YESCASTE[SKILL_RATE:ORGANIZATION:200:0:0:0] YESCASTE[SKILL_RATE:RECORD_KEEPING:200:0:0:0] YESCASTE[SKILL_RATE:TANNER:200:0:0:0] => ambassador YESCASTE[CASTE_PROFESSION_NAME:CLERK:*Clerk*:*Clerks*] YESCASTE[CASTE_PROFESSION_NAME:ADMINISTRATOR:*Administrator*:*Administrators*] YESCASTE[CASTE_PROFESSION_NAME:TRADER:*Trader*:*Traders*] YESCASTE[CASTE_PROFESSION_NAME:TANNER:*Ambassador*:*Ambassadors*] YESCASTE[CASTE_PROFESSION_NAME:MERCHANT:*Merchant*:*Merchants*] YESCASTE[CASTE_PROFESSION_NAME:STANDARD:*Peasant*:*Peasants*]


Carpenters Guild YESCASTE[SELECT_CASTE:CARPENTER_FEMALE] YESCASTE[FEMALE] YESCASTE[MULTIPLE_LITTER_RARE] YESCASTE[POP_RATIO:22] YESCASTE[CASTE_PROFESSION_NAME:WOODWORKER:*Woodworker*:*Woodworkers*] YESCASTE[CASTE_PROFESSION_NAME:CARPENTER:*Carpenter*:*Carpenters*] YESCASTE[CASTE_PROFESSION_NAME:BOWYER:*Bowyer*:*Bowyers*] YESCASTE[CASTE_PROFESSION_NAME:WOODCUTTER:*Lumberjack*:Lumberjacks*] YESCASTE[CASTE_PROFESSION_NAME:WOODCRAFTER:*Woodcrafter*:Woodcrafters*] YESCASTE[CASTE_PROFESSION_NAME:STANDARD:*Peasant*:*Peasants*] YESCASTE[SKILL_RATE:BOWYER:200:0:0:0] YESCASTE[SKILL_RATE:CARPENTRY:200:0:0:0] YESCASTE[SKILL_RATE:WOODCRAFT:200:0:0:0] YESCASTE[SKILL_RATE:WOODCUTTING:200:0:0:0]

YESCASTE[SELECT_CASTE:CARPENTER_MALE] YESCASTE[MALE] YESCASTE[BODY_DETAIL_PLAN:FACIAL_HAIR_TISSUES] YESCASTE[BODY_DETAIL_PLAN:FACIAL_HAIR_TISSUE_LAYERS] YESCASTE[POP_RATIO:22] YESCASTE[CASTE_PROFESSION_NAME:WOODWORKER:*Woodworker*:*Woodworkers*] YESCASTE[CASTE_PROFESSION_NAME:CARPENTER:*Carpenter*:*Carpenters*] YESCASTE[CASTE_PROFESSION_NAME:BOWYER:*Bowyer*:*Bowyers*] YESCASTE[CASTE_PROFESSION_NAME:WOODCUTTER:*Lumberjack*:Lumberjacks*] YESCASTE[CASTE_PROFESSION_NAME:WOODCRAFTER:*Woodcrafter*:Woodcrafters*] YESCASTE[CASTE_PROFESSION_NAME:STANDARD:*Peasant*:*Peasants*] YESCASTE[SKILL_RATE:BOWYER:200:0:0:0] YESCASTE[SKILL_RATE:CARPENTRY:200:0:0:0] YESCASTE[SKILL_RATE:WOODCRAFT:200:0:0:0] YESCASTE[SKILL_RATE:WOODCUTTING:200:0:0:0]


Mason's Guild YESCASTE[SELECT_CASTE:MASON_FEMALE] YESCASTE[FEMALE] YESCASTE[MULTIPLE_LITTER_RARE] YESCASTE[POP_RATIO:22] YESCASTE[CASTE_PROFESSION_NAME:ARCHITECT:*Architect*:*Architects*] YESCASTE[CASTE_PROFESSION_NAME:MINER:*Miner*:*Miners*] YESCASTE[CASTE_PROFESSION_NAME:STONEWORKER:*Stoneworker*:*Stoneworkers*] YESCASTE[CASTE_PROFESSION_NAME:ENGRAVER:*Engraver*:*Engravers*] YESCASTE[CASTE_PROFESSION_NAME:MASON:*Mason*:*Masons*] YESCASTE[CASTE_PROFESSION_NAME:MILLER:*Archeologist*:*Archeologists*] YESCASTE[CASTE_PROFESSION_NAME:STONECRAFTER:*Stonecrafter*:*Stonecrafters*] YESCASTE[CASTE_PROFESSION_NAME:STANDARD:*Peasant*:*Peasants*]

 YESCASTE[SKILL_RATE:MINING:200:0:0:0]           

YESCASTE[SKILL_RATE:DESIGNBUILDING:200:0:0:0]

YESCASTE[SKILL_RATE:MASONRY:200:0:0:0]         
YESCASTE[SKILL_RATE:STONECRAFT:200:0:0:0]          

YESCASTE[SKILL_RATE:DETAILSTONE:200:0:0:0] YESCASTE[SKILL_RATE:MILLING:200:0:0:0]

YESCASTE[SELECT_CASTE:MASON_MALE] YESCASTE[MALE] YESCASTE[BODY_DETAIL_PLAN:FACIAL_HAIR_TISSUES] YESCASTE[BODY_DETAIL_PLAN:FACIAL_HAIR_TISSUE_LAYERS] YESCASTE[POP_RATIO:22] YESCASTE[CASTE_PROFESSION_NAME:ARCHITECT:*Architect*:*Architects*] YESCASTE[CASTE_PROFESSION_NAME:MINER:*Miner*:*Miners*] YESCASTE[CASTE_PROFESSION_NAME:STONEWORKER:*Stoneworker*:*Stoneworkers*] YESCASTE[CASTE_PROFESSION_NAME:ENGRAVER:*Engraver*:*Engravers*] YESCASTE[CASTE_PROFESSION_NAME:MASON:*Mason*:*Masons*] YESCASTE[CASTE_PROFESSION_NAME:MILLER:*Archeologist*:*Archeologists*] YESCASTE[CASTE_PROFESSION_NAME:STONECRAFTER:*Stonecrafter*:*Stonecrafters*] YESCASTE[CASTE_PROFESSION_NAME:STANDARD:*Peasant*:*Peasants*]

 YESCASTE[SKILL_RATE:MINING:200:0:0:0]           

YESCASTE[SKILL_RATE:DESIGNBUILDING:200:0:0:0]

YESCASTE[SKILL_RATE:MASONRY:200:0:0:0]         
YESCASTE[SKILL_RATE:STONECRAFT:200:0:0:0]          

YESCASTE[SKILL_RATE:DETAILSTONE:200:0:0:0] YESCASTE[SKILL_RATE:MILLING:200:0:0:0]


Beast Warden's Guild YESCASTE[SELECT_CASTE:BEAST_WARDEN_FEMALE] YESCASTE[FEMALE] YESCASTE[MULTIPLE_LITTER_RARE] YESCASTE[POP_RATIO:22] YESCASTE[CASTE_PROFESSION_NAME:RANGER:*Ranger*:*Rangers*] YESCASTE[CASTE_PROFESSION_NAME:ANIMAL_CARETAKER:*Animal armorer*:*Animal armorers*] YESCASTE[CASTE_PROFESSION_NAME:ANIMAL_TRAINER:*Animal trainer*:*Animal trainers*] YESCASTE[CASTE_PROFESSION_NAME:HUNTER:*Hunter*:*Hunters*] YESCASTE[CASTE_PROFESSION_NAME:TRAPPER:*Trapper*:*Trappers*] YESCASTE[CASTE_PROFESSION_NAME:ANIMAL_DISSECTOR:*Animal dissector*:*Animal dissectors*] YESCASTE[CASTE_PROFESSION_NAME:BEEKEEPER:*Hivekeeper*:*Hivekeepers*] YESCASTE[CASTE_PROFESSION_NAME:STANDARD:*Peasant*:*Peasants*] YESCASTE[SKILL_RATE:ANIMALCARE:200:0:0:0] YESCASTE[SKILL_RATE:ANIMALTRAIN:200:0:0:0] YESCASTE[SKILL_RATE:BEEKEEPING:200:0:0:0] YESCASTE[SKILL_RATE:DISSECT_VERMIN:200:0:0:0] YESCASTE[SKILL_RATE:TRAPPING:200:0:0:0] YESCASTE[SKILL_RATE:SNEAK:200:0:0:0]

YESCASTE[SELECT_CASTE:BEAST_WARDEN_MALE] YESCASTE[MALE] YESCASTE[BODY_DETAIL_PLAN:FACIAL_HAIR_TISSUES] YESCASTE[BODY_DETAIL_PLAN:FACIAL_HAIR_TISSUE_LAYERS] YESCASTE[POP_RATIO:22] YESCASTE[CASTE_PROFESSION_NAME:RANGER:*Ranger*:*Rangers*] YESCASTE[CASTE_PROFESSION_NAME:ANIMAL_CARETAKER:*Animal armorer*:*Animal armorers*] YESCASTE[CASTE_PROFESSION_NAME:ANIMAL_TRAINER:*Animal trainer*:*Animal trainers*] YESCASTE[CASTE_PROFESSION_NAME:HUNTER:*Hunter*:*Hunters*] YESCASTE[CASTE_PROFESSION_NAME:TRAPPER:*Trapper*:*Trappers*] YESCASTE[CASTE_PROFESSION_NAME:ANIMAL_DISSECTOR:*Animal dissector*:*Animal dissectors*] YESCASTE[CASTE_PROFESSION_NAME:BEEKEEPER:*Hivekeeper*:*Hivekeepers*] YESCASTE[CASTE_PROFESSION_NAME:STANDARD:*Peasant*:*Peasants*] YESCASTE[SKILL_RATE:ANIMALCARE:200:0:0:0] YESCASTE[SKILL_RATE:ANIMALTRAIN:200:0:0:0] YESCASTE[SKILL_RATE:BEEKEEPING:200:0:0:0] YESCASTE[SKILL_RATE:DISSECT_VERMIN:200:0:0:0] YESCASTE[SKILL_RATE:TRAPPING:200:0:0:0] YESCASTE[SKILL_RATE:SNEAK:200:0:0:0]


Smith's Guild YESCASTE[SELECT_CASTE:SMITH_FEMALE] YESCASTE[FEMALE] YESCASTE[MULTIPLE_LITTER_RARE] YESCASTE[POP_RATIO:22] YESCASTE[CASTE_PROFESSION_NAME:METALSMITH:*Metalsmith*:*Metalsmiths*] YESCASTE[CASTE_PROFESSION_NAME:FURNACE_OPERATOR:*Furnace operator*:*Furnace operators*] YESCASTE[CASTE_PROFESSION_NAME:WEAPONSMITH:*Weaponsmith*:*Weaponsmiths*] YESCASTE[CASTE_PROFESSION_NAME:ARMORER:*Armorer*:*Armorers*] YESCASTE[CASTE_PROFESSION_NAME:BLACKSMITH:*Blacksmith*:*Blacksmiths*] YESCASTE[CASTE_PROFESSION_NAME:METALCRAFTER:*Metalcrafter*:*Metalcrafters*] YESCASTE[CASTE_PROFESSION_NAME:SOAP_MAKER:*Runesmith*:*Runesmiths*] YESCASTE[CASTE_PROFESSION_NAME:WOOD_BURNER:*Oven operator*:*Oven operators*] YESCASTE[CASTE_PROFESSION_NAME:STANDARD:*Peasant*:*Peasants*] YESCASTE[SKILL_RATE:SMELT:200:0:0:0] YESCASTE[SKILL_RATE:FORGE_ARMOR:200:0:0:0] YESCASTE[SKILL_RATE:FORGE_FURNITURE:200:0:0:0] YESCASTE[SKILL_RATE:FORGE_WEAPON:200:0:0:0] YESCASTE[SKILL_RATE:SOAP_MAKING:200:0:0:0]

 YESCASTE[SKILL_RATE:WOOD_BURNING:200:0:0:0]              

YESCASTE[SKILL_RATE:METALCRAFT:200:0:0:0]

YESCASTE[SELECT_CASTE:SMITH_MALE] YESCASTE[MALE] YESCASTE[BODY_DETAIL_PLAN:FACIAL_HAIR_TISSUES] YESCASTE[BODY_DETAIL_PLAN:FACIAL_HAIR_TISSUE_LAYERS] YESCASTE[POP_RATIO:22] YESCASTE[CASTE_PROFESSION_NAME:METALSMITH:*Metalsmith*:*Metalsmiths*] YESCASTE[CASTE_PROFESSION_NAME:FURNACE_OPERATOR:*Furnace operator*:*Furnace operators*] YESCASTE[CASTE_PROFESSION_NAME:WEAPONSMITH:*Weaponsmith*:*Weaponsmiths*] YESCASTE[CASTE_PROFESSION_NAME:ARMORER:*Armorer*:*Armorers*] YESCASTE[CASTE_PROFESSION_NAME:BLACKSMITH:*Blacksmith*:*Blacksmiths*] YESCASTE[CASTE_PROFESSION_NAME:METALCRAFTER:*Metalcrafter*:*Metalcrafters*] YESCASTE[CASTE_PROFESSION_NAME:SOAP_MAKER:*Runesmith*:*Runesmiths*] YESCASTE[CASTE_PROFESSION_NAME:WOOD_BURNER:*Oven operator*:*Oven operators*] YESCASTE[CASTE_PROFESSION_NAME:STANDARD:*Peasant*:*Peasants*] YESCASTE[SKILL_RATE:SMELT:200:0:0:0] YESCASTE[SKILL_RATE:FORGE_ARMOR:200:0:0:0] YESCASTE[SKILL_RATE:FORGE_FURNITURE:200:0:0:0] YESCASTE[SKILL_RATE:SOAP_MAKING:200:0:0:0] YESCASTE[SKILL_RATE:FORGE_WEAPON:200:0:0:0]

 YESCASTE[SKILL_RATE:WOOD_BURNING:200:0:0:0]              

YESCASTE[SKILL_RATE:METALCRAFT:200:0:0:0]


Jeweler's Guild YESCASTE[SELECT_CASTE:JEWELER_FEMALE] YESCASTE[FEMALE] YESCASTE[MULTIPLE_LITTER_RARE] YESCASTE[POP_RATIO:22] YESCASTE[CASTE_PROFESSION_NAME:JEWELER:*Jeweler*:*Jewelers*] YESCASTE[CASTE_PROFESSION_NAME:GEM_CUTTER:*Gem cutter*:*Gem cutters*] YESCASTE[CASTE_PROFESSION_NAME:GEM_SETTER:*Gem setter*:*Gem setters*] YESCASTE[CASTE_PROFESSION_NAME:GLASSMAKER:*Glassmaker*:*Glassmakers*] YESCASTE[CASTE_PROFESSION_NAME:STANDARD:*Peasant*:*Peasants*] YESCASTE[SKILL_RATE:ENCRUSTGEM:200:0:0:0] YESCASTE[SKILL_RATE:CUTGEM:200:0:0:0] YESCASTE[SKILL_RATE:GLASSMAKER:200:0:0:0]

YESCASTE[SELECT_CASTE:JEWELER_MALE] YESCASTE[MALE] YESCASTE[BODY_DETAIL_PLAN:FACIAL_HAIR_TISSUES] YESCASTE[BODY_DETAIL_PLAN:FACIAL_HAIR_TISSUE_LAYERS] YESCASTE[POP_RATIO:22] YESCASTE[CASTE_PROFESSION_NAME:JEWELER:*Jeweler*:*Jewelers*] YESCASTE[CASTE_PROFESSION_NAME:GEM_CUTTER:*Gem cutter*:*Gem cutters*] YESCASTE[CASTE_PROFESSION_NAME:GEM_SETTER:*Gem setter*:*Gem setters*] YESCASTE[CASTE_PROFESSION_NAME:GLASSMAKER:*Glassmaker*:*Glassmakers*] YESCASTE[CASTE_PROFESSION_NAME:STANDARD:*Peasant*:*Peasants*] YESCASTE[SKILL_RATE:ENCRUSTGEM:200:0:0:0] YESCASTE[SKILL_RATE:CUTGEM:200:0:0:0] YESCASTE[SKILL_RATE:GLASSMAKER:200:0:0:0]


Craftdwarf's Guild YESCASTE[SELECT_CASTE:CRAFTDWARF_FEMALE] YESCASTE[FEMALE] YESCASTE[MULTIPLE_LITTER_RARE] YESCASTE[POP_RATIO:22] YESCASTE[CASTE_PROFESSION_NAME:CRAFTSMAN:*Craftsdwarf*:*Craftsdwarves*] YESCASTE[CASTE_PROFESSION_NAME:LEATHERWORKER:*Leatherworker*:*Leatherworkers*] YESCASTE[CASTE_PROFESSION_NAME:BONE_CARVER:*Bone carver*:*Bone carvers*] YESCASTE[CASTE_PROFESSION_NAME:WEAVER:*Weaver*:*Weavers*] YESCASTE[CASTE_PROFESSION_NAME:CLOTHIER:*Tailor*:*Tailors*] YESCASTE[CASTE_PROFESSION_NAME:POTTER:*Scribe*:*Scribes*] YESCASTE[CASTE_PROFESSION_NAME:GLAZER:*Musician*:*Musicians*] YESCASTE[CASTE_PROFESSION_NAME:SPINNER:*Spinner*:*Spinners*] YESCASTE[CASTE_PROFESSION_NAME:STANDARD:*Peasant*:*Peasants*] YESCASTE[SKILL_RATE:BONECARVE:200:0:0:0]

YESCASTE[SKILL_RATE:WEAVING:200:0:0:0] 
YESCASTE[SKILL_RATE:SPINNING:200:0:0:0]     
YESCASTE[SKILL_RATE:POTTERY:200:0:0:0]   
YESCASTE[SKILL_RATE:CLOTHESMAKING:200:0:0:0]   
 YESCASTE[SKILL_RATE:LEATHERWORK:200:0:0:0]     

YESCASTE[SKILL_RATE:GLAZING:200:0:0:0]

YESCASTE[SELECT_CASTE:CRAFTDWARF_MALE] YESCASTE[MALE] YESCASTE[BODY_DETAIL_PLAN:FACIAL_HAIR_TISSUES] YESCASTE[BODY_DETAIL_PLAN:FACIAL_HAIR_TISSUE_LAYERS] YESCASTE[POP_RATIO:22] YESCASTE[CASTE_PROFESSION_NAME:CRAFTSMAN:*Craftsdwarf*:*Craftsdwarves*] YESCASTE[CASTE_PROFESSION_NAME:LEATHERWORKER:*Leatherworker*:*Leatherworkers*] YESCASTE[CASTE_PROFESSION_NAME:BONE_CARVER:*Bone carver*:*Bone carvers*] YESCASTE[CASTE_PROFESSION_NAME:WEAVER:*Weaver*:*Weavers*] YESCASTE[CASTE_PROFESSION_NAME:CLOTHIER:*Tailor*:*Tailors*] YESCASTE[CASTE_PROFESSION_NAME:POTTER:*Scribe*:*Scribes*] YESCASTE[CASTE_PROFESSION_NAME:GLAZER:*Musician*:*Musicians*] YESCASTE[CASTE_PROFESSION_NAME:SPINNER:*Spinner*:*Spinners*] YESCASTE[CASTE_PROFESSION_NAME:STANDARD:*Peasant*:*Peasants*] YESCASTE[SKILL_RATE:BONECARVE:200:0:0:0]

YESCASTE[SKILL_RATE:WEAVING:200:0:0:0] 
YESCASTE[SKILL_RATE:SPINNING:200:0:0:0]     
YESCASTE[SKILL_RATE:POTTERY:200:0:0:0]   
YESCASTE[SKILL_RATE:CLOTHESMAKING:200:0:0:0]   
 YESCASTE[SKILL_RATE:LEATHERWORK:200:0:0:0]     

YESCASTE[SKILL_RATE:GLAZING:200:0:0:0]


Fisherman's Guild YESCASTE[SELECT_CASTE:FISHERMAN_FEMALE] YESCASTE[FEMALE] YESCASTE[MULTIPLE_LITTER_RARE] YESCASTE[POP_RATIO:22] YESCASTE[CASTE_PROFESSION_NAME:FISHERY_WORKER:*Fishery worker*:*Fishery workers*] YESCASTE[CASTE_PROFESSION_NAME:FISHERMAN:*Fisher*:*Fishers*] YESCASTE[CASTE_PROFESSION_NAME:FISH_DISSECTOR:*Fish farmer*:*Fish farmers*] YESCASTE[CASTE_PROFESSION_NAME:FISH_CLEANER:*Fish cleaner*:*Fish cleaners*] YESCASTE[CASTE_PROFESSION_NAME:STANDARD:*Peasant*:*Peasants*] YESCASTE[SKILL_RATE:DISSECT_FISH:200:0:0:0] YESCASTE[SKILL_RATE:FISH:200:0:0:0] YESCASTE[SKILL_RATE:PROCESSFISH:200:0:0:0]

YESCASTE[SELECT_CASTE:FISHERMAN_MALE] YESCASTE[MALE] YESCASTE[BODY_DETAIL_PLAN:FACIAL_HAIR_TISSUES] YESCASTE[BODY_DETAIL_PLAN:FACIAL_HAIR_TISSUE_LAYERS] YESCASTE[POP_RATIO:22] YESCASTE[CASTE_PROFESSION_NAME:FISHERY_WORKER:*Fishery worker*:*Fishery workers*] YESCASTE[CASTE_PROFESSION_NAME:FISHERMAN:*Fisher*:*Fishers*] YESCASTE[CASTE_PROFESSION_NAME:FISH_DISSECTOR:*Fish farmer*:*Fish farmers*] YESCASTE[CASTE_PROFESSION_NAME:FISH_CLEANER:*Fish cleaner*:*Fish cleaners*] YESCASTE[CASTE_PROFESSION_NAME:STANDARD:*Peasant*:*Peasants*] YESCASTE[SKILL_RATE:DISSECT_FISH:200:0:0:0] YESCASTE[SKILL_RATE:FISH:200:0:0:0] YESCASTE[SKILL_RATE:PROCESSFISH:200:0:0:0]


Farmer's Guild YESCASTE[SELECT_CASTE:FARMER_FEMALE] YESCASTE[FEMALE] YESCASTE[MULTIPLE_LITTER_RARE] YESCASTE[POP_RATIO:22] YESCASTE[CASTE_PROFESSION_NAME:BUTCHER:*Butcher*:*Butchers*] YESCASTE[CASTE_PROFESSION_NAME:FARMER:*Farmworker*:*Farmworkers*] YESCASTE[CASTE_PROFESSION_NAME:CHEESE_MAKER:*Cheese maker*:*Cheese makers*] YESCASTE[CASTE_PROFESSION_NAME:MILKER:*Milker*:*Milkers*] YESCASTE[CASTE_PROFESSION_NAME:COOK:*Cook*:*Cooks*] YESCASTE[CASTE_PROFESSION_NAME:THRESHER:*Miller&Presser*:*Millers&Pressers*] YESCASTE[CASTE_PROFESSION_NAME:DYER:*Dyer*:*Dyers*] YESCASTE[CASTE_PROFESSION_NAME:PLANTER:*Farmer*:*Farmers*] YESCASTE[CASTE_PROFESSION_NAME:SHEARER:*Shearer*:*Shearers*] YESCASTE[CASTE_PROFESSION_NAME:BREWER:*Brewer*:*Brewers*] YESCASTE[CASTE_PROFESSION_NAME:STANDARD:*Peasant*:*Peasants*] YESCASTE[SKILL_RATE:CHEESEMAKING:200:0:0:0] YESCASTE[SKILL_RATE:BREWING:200:0:0:0] YESCASTE[SKILL_RATE:BUTCHER:200:0:0:0] YESCASTE[SKILL_RATE:COOK:200:0:0:0] YESCASTE[SKILL_RATE:DYER:200:0:0:0] YESCASTE[SKILL_RATE:PROCESSPLANTS:200:0:0:0] YESCASTE[SKILL_RATE:SHEARING:200:0:0:0]

 YESCASTE[SKILL_RATE:MILK:200:0:0:0]            

YESCASTE[SKILL_RATE:PLANT:200:0:0:0]

YESCASTE[SELECT_CASTE:FARMER_MALE] YESCASTE[MALE] YESCASTE[BODY_DETAIL_PLAN:FACIAL_HAIR_TISSUES] YESCASTE[BODY_DETAIL_PLAN:FACIAL_HAIR_TISSUE_LAYERS] YESCASTE[POP_RATIO:22] YESCASTE[CASTE_PROFESSION_NAME:BUTCHER:*Butcher*:*Butchers*] YESCASTE[CASTE_PROFESSION_NAME:FARMER:*Farmworker*:*Farmworkers*] YESCASTE[CASTE_PROFESSION_NAME:CHEESE_MAKER:*Cheese maker*:*Cheese makers*] YESCASTE[CASTE_PROFESSION_NAME:MILKER:*Milker*:*Milkers*] YESCASTE[CASTE_PROFESSION_NAME:COOK:*Cook*:*Cooks*] YESCASTE[CASTE_PROFESSION_NAME:THRESHER:*Miller&Presser*:*Millers&Pressers*] YESCASTE[CASTE_PROFESSION_NAME:DYER:*Dyer*:*Dyers*] YESCASTE[CASTE_PROFESSION_NAME:PLANTER:*Farmer*:*Farmers*] YESCASTE[CASTE_PROFESSION_NAME:SHEARER:*Shearer*:*Shearers*] YESCASTE[CASTE_PROFESSION_NAME:BREWER:*Brewer*:*Brewers*] YESCASTE[CASTE_PROFESSION_NAME:STANDARD:*Peasant*:*Peasants*] YESCASTE[SKILL_RATE:CHEESEMAKING:200:0:0:0] YESCASTE[SKILL_RATE:BREWING:200:0:0:0] YESCASTE[SKILL_RATE:BUTCHER:200:0:0:0] YESCASTE[SKILL_RATE:COOK:200:0:0:0] YESCASTE[SKILL_RATE:DYER:200:0:0:0] YESCASTE[SKILL_RATE:PROCESSPLANTS:200:0:0:0] YESCASTE[SKILL_RATE:SHEARING:200:0:0:0]

 YESCASTE[SKILL_RATE:MILK:200:0:0:0]            

YESCASTE[SKILL_RATE:PLANT:200:0:0:0]


Healer's Guild YESCASTE[SELECT_CASTE:HEALER_FEMALE] YESCASTE[FEMALE] YESCASTE[MULTIPLE_LITTER_RARE] YESCASTE[POP_RATIO:22] YESCASTE[CASTE_PROFESSION_NAME:DOCTOR:*Doctor*:*Doctors*] YESCASTE[CASTE_PROFESSION_NAME:DIAGNOSER:*Diagnoser*:*Diagnosers*] YESCASTE[CASTE_PROFESSION_NAME:BONE_SETTER:*Bone doctor*:*Bone doctors*] YESCASTE[CASTE_PROFESSION_NAME:SUTURER:*Suturer*:*Suturers*] YESCASTE[CASTE_PROFESSION_NAME:SURGEON:*Surgeon*:*Surgeons*] YESCASTE[CASTE_PROFESSION_NAME:STANDARD:*Peasant*:*Peasants*] YESCASTE[SKILL_RATE:DIAGNOSE:200:0:0:0] YESCASTE[SKILL_RATE:DRESS_WOUNDS:200:0:0:0] YESCASTE[SKILL_RATE:SET_BONE:200:0:0:0] YESCASTE[SKILL_RATE:SURGERY:200:0:0:0] YESCASTE[SKILL_RATE:SUTURE:200:0:0:0]

YESCASTE[SELECT_CASTE:HEALER_MALE] YESCASTE[MALE] YESCASTE[BODY_DETAIL_PLAN:FACIAL_HAIR_TISSUES] YESCASTE[BODY_DETAIL_PLAN:FACIAL_HAIR_TISSUE_LAYERS] YESCASTE[POP_RATIO:22] YESCASTE[CASTE_PROFESSION_NAME:DOCTOR:*Doctor*:*Doctors*] YESCASTE[CASTE_PROFESSION_NAME:DIAGNOSER:*Diagnoser*:*Diagnosers*] YESCASTE[CASTE_PROFESSION_NAME:BONE_SETTER:*Bone doctor*:*Bone doctors*] YESCASTE[CASTE_PROFESSION_NAME:SUTURER:*Suturer*:*Suturers*] YESCASTE[CASTE_PROFESSION_NAME:SURGEON:*Surgeon*:*Surgeons*] YESCASTE[CASTE_PROFESSION_NAME:STANDARD:*Peasant*:*Peasants*] YESCASTE[SKILL_RATE:DIAGNOSE:200:0:0:0] YESCASTE[SKILL_RATE:DRESS_WOUNDS:200:0:0:0] YESCASTE[SKILL_RATE:SET_BONE:200:0:0:0] YESCASTE[SKILL_RATE:SURGERY:200:0:0:0] YESCASTE[SKILL_RATE:SUTURE:200:0:0:0]


Engineer's Guild YESCASTE[SELECT_CASTE:ENGINEER_FEMALE] YESCASTE[FEMALE] YESCASTE[MULTIPLE_LITTER_RARE] YESCASTE[POP_RATIO:22] YESCASTE[CASTE_PROFESSION_NAME:ENGINEER:*Engineer*:*Engineers*] YESCASTE[CASTE_PROFESSION_NAME:MECHANIC:*Mechanic*:*Mechanics*] YESCASTE[CASTE_PROFESSION_NAME:SIEGE_ENGINEER:*Siege engineer*:*Siege engineers*] YESCASTE[CASTE_PROFESSION_NAME:SIEGE_OPERATOR:*Siege operator*:*Siege operators*] YESCASTE[CASTE_PROFESSION_NAME:PUMP_OPERATOR:*Machine operator*:*Machine operators*] YESCASTE[CASTE_PROFESSION_NAME:PRESSER:*Inventor*:*Inventors*] YESCASTE[CASTE_PROFESSION_NAME:STANDARD:*Peasant*:*Peasants*] YESCASTE[SKILL_RATE:SIEGECRAFT:200:0:0:0] YESCASTE[SKILL_RATE:OPERATE_PUMP:200:0:0:0]

YESCASTE[SKILL_RATE:MECHANICS:200:0:0:0]  
YESCASTE[SKILL_RATE:SIEGEOPERATE:200:0:0:0]  
YESCASTE[SKILL_RATE:PRESSING:200:0:0:0]  
 	

YESCASTE[SELECT_CASTE:ENGINEER_MALE] YESCASTE[MALE] YESCASTE[BODY_DETAIL_PLAN:FACIAL_HAIR_TISSUES] YESCASTE[BODY_DETAIL_PLAN:FACIAL_HAIR_TISSUE_LAYERS] YESCASTE[POP_RATIO:22] YESCASTE[CASTE_PROFESSION_NAME:ENGINEER:*Engineer*:*Engineers*] YESCASTE[CASTE_PROFESSION_NAME:MECHANIC:*Mechanic*:*Mechanics*] YESCASTE[CASTE_PROFESSION_NAME:SIEGE_ENGINEER:*Siege engineer*:*Siege engineers*] YESCASTE[CASTE_PROFESSION_NAME:SIEGE_OPERATOR:*Siege operator*:*Siege operators*] YESCASTE[CASTE_PROFESSION_NAME:PUMP_OPERATOR:*Machine operator*:*Machine operators*] YESCASTE[CASTE_PROFESSION_NAME:PRESSER:*Inventor*:*Inventors*] YESCASTE[CASTE_PROFESSION_NAME:STANDARD:*Peasant*:*Peasants*] YESCASTE[SKILL_RATE:SIEGECRAFT:200:0:0:0] YESCASTE[SKILL_RATE:OPERATE_PUMP:200:0:0:0]

YESCASTE[SKILL_RATE:MECHANICS:200:0:0:0]  
YESCASTE[SKILL_RATE:SIEGEOPERATE:200:0:0:0]  
YESCASTE[SKILL_RATE:PRESSING:200:0:0:0]  

Alchemist's Guild YESCASTE[SELECT_CASTE:ALCHEMIST_FEMALE] YESCASTE[FEMALE] YESCASTE[MULTIPLE_LITTER_RARE] YESCASTE[POP_RATIO:22] YESCASTE[CASTE_PROFESSION_NAME:WAX_WORKER:*Wax&Poison worker*:*Wax&Poison workers*] YESCASTE[CASTE_PROFESSION_NAME:HERBALIST:*Herbalist*:*Herbalists*] YESCASTE[CASTE_PROFESSION_NAME:POTASH_MAKER:*Alchemist*:*Alchemists*] YESCASTE[CASTE_PROFESSION_NAME:LYE_MAKER:*Chemist*:*Chemists*] YESCASTE[CASTE_PROFESSION_NAME:STANDARD:*Peasant*:*Peasants*] YESCASTE[SKILL_RATE:POTASH_MAKING:200:0:0:0] YESCASTE[SKILL_RATE:WAX_WORKING:200:0:0:0] YESCASTE[SKILL_RATE:LYE_MAKING:200:0:0:0]

YESCASTE[SKILL_RATE:HERBALISM:200:0:0:0]      
 	

YESCASTE[SELECT_CASTE:ALCHEMIST_MALE] YESCASTE[MALE] YESCASTE[BODY_DETAIL_PLAN:FACIAL_HAIR_TISSUES] YESCASTE[BODY_DETAIL_PLAN:FACIAL_HAIR_TISSUE_LAYERS] YESCASTE[POP_RATIO:22] YESCASTE[CASTE_PROFESSION_NAME:WAX_WORKER:*Wax&Poison worker*:*Wax&Poison workers*] YESCASTE[CASTE_PROFESSION_NAME:HERBALIST:*Herbalist*:*Herbalists*] YESCASTE[CASTE_PROFESSION_NAME:POTASH_MAKER:*Alchemist*:*Alchemists*] YESCASTE[CASTE_PROFESSION_NAME:LYE_MAKER:*Chemist*:*Chemists*] YESCASTE[CASTE_PROFESSION_NAME:STANDARD:*Peasant*:*Peasants*] YESCASTE[SKILL_RATE:POTASH_MAKING:200:0:0:0] YESCASTE[SKILL_RATE:WAX_WORKING:200:0:0:0] YESCASTE[SKILL_RATE:LYE_MAKING:200:0:0:0]

YESCASTE[SKILL_RATE:HERBALISM:200:0:0:0]    

Become a Priest YESCASTE[SELECT_CASTE:PRIEST_FEMALE] YESCASTE[FEMALE] YESCASTE[MULTIPLE_LITTER_RARE] YESCASTE[POP_RATIO:22]

YESCASTE[CASTE_PROFESSION_NAME:STRAND_EXTRACTOR:*Apostle of Armok*:*Apostles of Armok*] YESCASTE[CASTE_PROFESSION_NAME:STANDARD:*Peasant*:*Peasants*] YESCASTE[SKILL_RATES:0:1:1:1] YESCASTE[SKILL_RATE:EXTRACT_STRAND:200:0:0:0]


YESCASTE[SELECT_CASTE:PRIEST_MALE] YESCASTE[MALE] YESCASTE[BODY_DETAIL_PLAN:FACIAL_HAIR_TISSUES] YESCASTE[BODY_DETAIL_PLAN:FACIAL_HAIR_TISSUE_LAYERS] YESCASTE[POP_RATIO:22]

YESCASTE[CASTE_PROFESSION_NAME:STRAND_EXTRACTOR:*Apostle of Armok*:*Apostles of Armok*] YESCASTE[CASTE_PROFESSION_NAME:STANDARD:*Peasant*:*Peasants*] YESCASTE[SKILL_RATES:0:1:1:1] YESCASTE[SKILL_RATE:EXTRACT_STRAND:200:0:0:0]


YESCASTE[SELECT_CASTE:SORCERER_FEMALE] YESCASTE[FEMALE] YESCASTE[MULTIPLE_LITTER_RARE] YESCASTE[POP_RATIO:22] YESCASTE[CASTE_PROFESSION_NAME:ALCHEMIST:*Sorcerer*:*Sorcerers*] YESCASTE[CASTE_PROFESSION_NAME:STANDARD:*Peasant*:*Peasants*] YESCASTE[SKILL_RATE:ALCHEMY:200:0:0:0] YESCASTE[SKILL_RATE:MAGIC_NATURE:200:0:0:0]


YESCASTE[SELECT_CASTE:SORCERER_MALE] YESCASTE[MALE] YESCASTE[BODY_DETAIL_PLAN:FACIAL_HAIR_TISSUES] YESCASTE[BODY_DETAIL_PLAN:FACIAL_HAIR_TISSUE_LAYERS] YESCASTE[POP_RATIO:22] YESCASTE[CASTE_PROFESSION_NAME:ALCHEMIST:*Sorcerer*:*Sorcerers*] YESCASTE[CASTE_PROFESSION_NAME:STANDARD:*Peasant*:*Peasants*] YESCASTE[SKILL_RATE:ALCHEMY:200:0:0:0] YESCASTE[SKILL_RATE:MAGIC_NATURE:200:0:0:0]


Legionnaire Training YESCASTE[SELECT_CASTE:LEGIONNAIRE_FEMALE] YESCASTE[FEMALE] YESCASTE[TRANCES]YESCASTE[LIKES_FIGHTING] YESCASTE[MULTIPLE_LITTER_RARE] YESCASTE[POP_RATIO:22] YESCASTE[SKILL_RATE:TEACHING:200:0:0:0] YESCASTE[SKILL_RATE:LEADERSHIP:200:0:0:0] YESCASTE[SKILL_RATE:MILITARY_TACTICS:200:0:0:0] YESCASTE[SKILL_RATE:SITUATIONAL_AWARENESS:200:0:0:0] YESCASTE[SKILL_RATE:KNOWLEDGE_ACQUISITION:200:0:0:0] YESCASTE[SKILL_RATE:AXE:200:0:0:0] YESCASTE[SKILL_RATE:BITE:200:0:0:0] YESCASTE[SKILL_RATE:DAGGER:200:0:0:0] YESCASTE[SKILL_RATE:GRASP_STRIKE:200:0:0:0] YESCASTE[SKILL_RATE:HAMMER:200:0:0:0] YESCASTE[SKILL_RATE:MACE:200:0:0:0] YESCASTE[SKILL_RATE:MELEE_COMBAT:200:0:0:0] YESCASTE[SKILL_RATE:MILITARY_TACTICS:200:0:0:0] YESCASTE[SKILL_RATE:MISC_WEAPON:200:0:0:0] YESCASTE[SKILL_RATE:PIKE:200:0:0:0] YESCASTE[SKILL_RATE:SITUATIONAL_AWARENESS:200:0:0:0] YESCASTE[SKILL_RATE:SPEAR:200:0:0:0] YESCASTE[SKILL_RATE:STANCE_STRIKE:200:0:0:0] YESCASTE[SKILL_RATE:SWORD:200:0:0:0] YESCASTE[SKILL_RATE:WHIP:200:0:0:0] YESCASTE[SKILL_RATE:CRUTCH_WALK:200:0:0:0] YESCASTE[SELECT_TISSUE:BONE] YESCASTE[HEALING_RATE:500]1000 YESCASTE[PAIN_RECEPTORS:25]50 YESCASTE[PHYS_ATT_RANGE:STRENGTH:1250:1500:1750:2000:2300:3000:4000] YESCASTE[PHYS_ATT_RANGE:RECUPERATION:1250:1500:1750:2000:2300:3000:4000] YESCASTE[MENT_ATT_RANGE:WILLPOWER:1250:1500:1750:2000:2300:3000:4000] YESCASTE[CASTE_PROFESSION_NAME:HAMMERMAN:*Hammerdwarf*:*Hammerdwarves*] YESCASTE[CASTE_PROFESSION_NAME:MASTER_HAMMERMAN:*Hammer lord*:*Hammer lords*] YESCASTE[CASTE_PROFESSION_NAME:SPEARMAN:*Speardwarf*:*Speardwarves*] YESCASTE[CASTE_PROFESSION_NAME:MASTER_SPEARMAN:*Spearmaster*:*Spearmasters*] YESCASTE[CASTE_PROFESSION_NAME:AXEMAN:*Axedwarf*:*Axedwarves*] YESCASTE[CASTE_PROFESSION_NAME:MASTER_AXEMAN:*Axe lord*:*Axe lords*] YESCASTE[CASTE_PROFESSION_NAME:SWORDSMAN:*Swordsdwarf*:*Swordsdwarves*] YESCASTE[CASTE_PROFESSION_NAME:MASTER_SWORDSMAN:*Swordmaster*:*Swordmasters*] YESCASTE[CASTE_PROFESSION_NAME:MACEMAN:*Macedwarf*:*Macedwarves*] YESCASTE[CASTE_PROFESSION_NAME:MASTER_MACEMAN:*Mace lord*:*Mace lords*] YESCASTE[CASTE_PROFESSION_NAME:PIKEMAN:*Pikedwarf*:*Pikedwarves*] YESCASTE[CASTE_PROFESSION_NAME:MASTER_PIKEMAN:*Pikemaster*:*Pikemasters*] YESCASTE[CASTE_PROFESSION_NAME:LASHER:*Lasherdwarf*:*Lasherdwarves*] YESCASTE[CASTE_PROFESSION_NAME:MASTER_LASHER:*Elite lasherdwarf*:*Elite lasherdwarves*] YESCASTE[CASTE_PROFESSION_NAME:RECRUIT:*Recruit*:*Recruits*]

YESCASTE[SELECT_CASTE:LEGIONNAIRE_MALE] YESCASTE[MALE] YESCASTE[TRANCES]YESCASTE[LIKES_FIGHTING] YESCASTE[BODY_DETAIL_PLAN:FACIAL_HAIR_TISSUES] YESCASTE[BODY_DETAIL_PLAN:FACIAL_HAIR_TISSUE_LAYERS] YESCASTE[POP_RATIO:22] YESCASTE[SKILL_RATE:TEACHING:200:0:0:0] YESCASTE[SKILL_RATE:LEADERSHIP:200:0:0:0] YESCASTE[SKILL_RATE:MILITARY_TACTICS:200:0:0:0] YESCASTE[SKILL_RATE:SITUATIONAL_AWARENESS:200:0:0:0] YESCASTE[SKILL_RATE:KNOWLEDGE_ACQUISITION:200:0:0:0] YESCASTE[SKILL_RATE:AXE:200:0:0:0] YESCASTE[SKILL_RATE:BITE:200:0:0:0] YESCASTE[SKILL_RATE:DAGGER:200:0:0:0] YESCASTE[SKILL_RATE:GRASP_STRIKE:200:0:0:0] YESCASTE[SKILL_RATE:HAMMER:200:0:0:0] YESCASTE[SKILL_RATE:MACE:200:0:0:0] YESCASTE[SKILL_RATE:MELEE_COMBAT:200:0:0:0] YESCASTE[SKILL_RATE:MILITARY_TACTICS:200:0:0:0] YESCASTE[SKILL_RATE:MISC_WEAPON:200:0:0:0] YESCASTE[SKILL_RATE:PIKE:200:0:0:0] YESCASTE[SKILL_RATE:SITUATIONAL_AWARENESS:200:0:0:0] YESCASTE[SKILL_RATE:SPEAR:200:0:0:0] YESCASTE[SKILL_RATE:STANCE_STRIKE:200:0:0:0] YESCASTE[SKILL_RATE:SWORD:200:0:0:0] YESCASTE[SKILL_RATE:WHIP:200:0:0:0] YESCASTE[SKILL_RATE:CRUTCH_WALK:200:0:0:0] YESCASTE[SELECT_TISSUE:BONE] YESCASTE[HEALING_RATE:500]1000 YESCASTE[PAIN_RECEPTORS:25]50 YESCASTE[PHYS_ATT_RANGE:STRENGTH:1250:1500:1750:2000:2300:3000:4000] YESCASTE[PHYS_ATT_RANGE:RECUPERATION:1250:1500:1750:2000:2300:3000:4000] YESCASTE[MENT_ATT_RANGE:WILLPOWER:1250:1500:1750:2000:2300:3000:4000] YESCASTE[CASTE_PROFESSION_NAME:HAMMERMAN:*Hammerdwarf*:*Hammerdwarves*] YESCASTE[CASTE_PROFESSION_NAME:MASTER_HAMMERMAN:*Hammer lord*:*Hammer lords*] YESCASTE[CASTE_PROFESSION_NAME:SPEARMAN:*Speardwarf*:*Speardwarves*] YESCASTE[CASTE_PROFESSION_NAME:MASTER_SPEARMAN:*Spearmaster*:*Spearmasters*] YESCASTE[CASTE_PROFESSION_NAME:AXEMAN:*Axedwarf*:*Axedwarves*] YESCASTE[CASTE_PROFESSION_NAME:MASTER_AXEMAN:*Axe lord*:*Axe lords*] YESCASTE[CASTE_PROFESSION_NAME:SWORDSMAN:*Swordsdwarf*:*Swordsdwarves*] YESCASTE[CASTE_PROFESSION_NAME:MASTER_SWORDSMAN:*Swordmaster*:*Swordmasters*] YESCASTE[CASTE_PROFESSION_NAME:MACEMAN:*Macedwarf*:*Macedwarves*] YESCASTE[CASTE_PROFESSION_NAME:MASTER_MACEMAN:*Mace lord*:*Mace lords*] YESCASTE[CASTE_PROFESSION_NAME:PIKEMAN:*Pikedwarf*:*Pikedwarves*] YESCASTE[CASTE_PROFESSION_NAME:MASTER_PIKEMAN:*Pikemaster*:*Pikemasters*] YESCASTE[CASTE_PROFESSION_NAME:LASHER:*Lasherdwarf*:*Lasherdwarves*] YESCASTE[CASTE_PROFESSION_NAME:MASTER_LASHER:*Elite lasherdwarf*:*Elite lasherdwarves*] YESCASTE[CASTE_PROFESSION_NAME:RECRUIT:*Recruit*:*Recruits*]


Marksman Training YESCASTE[SELECT_CASTE:MARKSMAN_FEMALE] YESCASTE[FEMALE] YESCASTE[TRANCES]YESCASTE[LIKES_FIGHTING] YESCASTE[MULTIPLE_LITTER_RARE] YESCASTE[POP_RATIO:22] YESCASTE[SKILL_RATE:TEACHING:200:0:0:0] YESCASTE[SKILL_RATE:LEADERSHIP:200:0:0:0] YESCASTE[SKILL_RATE:MILITARY_TACTICS:200:0:0:0] YESCASTE[SKILL_RATE:SITUATIONAL_AWARENESS:200:0:0:0] YESCASTE[SKILL_RATE:KNOWLEDGE_ACQUISITION:200:0:0:0] YESCASTE[SKILL_RATE:ARMOR:200:0:0:0] YESCASTE[SKILL_RATE:BLOWGUN:200:0:0:0] YESCASTE[SKILL_RATE:BOW:200:0:0:0] YESCASTE[SKILL_RATE:CROSSBOW:200:0:0:0] YESCASTE[SKILL_RATE:DODGING:200:0:0:0] YESCASTE[SKILL_RATE:MILITARY_TACTICS:200:0:0:0] YESCASTE[SKILL_RATE:RANGED_COMBAT:200:0:0:0] YESCASTE[SKILL_RATE:SITUATIONAL_AWARENESS:200:0:0:0] YESCASTE[SKILL_RATE:THROW:200:0:0:0] YESCASTE[SKILL_RATE:CRUTCH_WALK:200:0:0:0] YESCASTE[VIEWRANGE:25] 20 is default YESCASTE[PHYS_ATT_RANGE:RECUPERATION:1250:1500:1750:2000:2300:3000:4000] YESCASTE[MENT_ATT_RANGE:WILLPOWER:1250:1500:1750:2000:2300:3000:4000] YESCASTE[SELECT_TISSUE:BONE] YESCASTE[HEALING_RATE:500]1000 YESCASTE[PAIN_RECEPTORS:25]50 YESCASTE[CASTE_PROFESSION_NAME:RECRUIT:*Recruit*:*Recruits*] YESCASTE[CASTE_PROFESSION_NAME:BOWMAN:*bowdwarf*:*bowdwarves*] YESCASTE[CASTE_PROFESSION_NAME:MASTER_BOWMAN:*elite bowdwarf*:*elite bowdwarves*] YESCASTE[CASTE_PROFESSION_NAME:CROSSBOWMAN:*crossbowdwarf*:*crossbowdwarves*] YESCASTE[CASTE_PROFESSION_NAME:MASTER_CROSSBOWMAN:*elite crossbowdwarf*:*elite crossbowdwarves*] YESCASTE[CASTE_PROFESSION_NAME:BLOWGUNMAN:*rifledwarf*:rifledwarves*] YESCASTE[CASTE_PROFESSION_NAME:MASTER_BLOWGUNMAN:*veteran rifledwarf*:*veteran rifledwarves*]

YESCASTE[SELECT_CASTE:MARKSMAN_MALE] YESCASTE[MALE] YESCASTE[TRANCES]YESCASTE[LIKES_FIGHTING] YESCASTE[BODY_DETAIL_PLAN:FACIAL_HAIR_TISSUES] YESCASTE[BODY_DETAIL_PLAN:FACIAL_HAIR_TISSUE_LAYERS] YESCASTE[POP_RATIO:22] YESCASTE[SKILL_RATE:TEACHING:200:0:0:0] YESCASTE[SKILL_RATE:LEADERSHIP:200:0:0:0] YESCASTE[SKILL_RATE:MILITARY_TACTICS:200:0:0:0] YESCASTE[SKILL_RATE:SITUATIONAL_AWARENESS:200:0:0:0] YESCASTE[SKILL_RATE:KNOWLEDGE_ACQUISITION:200:0:0:0] YESCASTE[SKILL_RATE:ARMOR:200:0:0:0] YESCASTE[SKILL_RATE:BLOWGUN:200:0:0:0] YESCASTE[SKILL_RATE:BOW:200:0:0:0] YESCASTE[SKILL_RATE:CROSSBOW:200:0:0:0] YESCASTE[SKILL_RATE:DODGING:200:0:0:0] YESCASTE[SKILL_RATE:MILITARY_TACTICS:200:0:0:0] YESCASTE[SKILL_RATE:RANGED_COMBAT:200:0:0:0] YESCASTE[SKILL_RATE:SITUATIONAL_AWARENESS:200:0:0:0] YESCASTE[SKILL_RATE:THROW:200:0:0:0] YESCASTE[SKILL_RATE:CRUTCH_WALK:200:0:0:0] YESCASTE[VIEWRANGE:25] 20 is default YESCASTE[PHYS_ATT_RANGE:RECUPERATION:1250:1500:1750:2000:2300:3000:4000] YESCASTE[MENT_ATT_RANGE:WILLPOWER:1250:1500:1750:2000:2300:3000:4000] YESCASTE[SELECT_TISSUE:BONE] YESCASTE[HEALING_RATE:500]1000 YESCASTE[PAIN_RECEPTORS:25]50 YESCASTE[CASTE_PROFESSION_NAME:RECRUIT:*Recruit*:*Recruits*] YESCASTE[CASTE_PROFESSION_NAME:BOWMAN:*bowdwarf*:*bowdwarves*] YESCASTE[CASTE_PROFESSION_NAME:MASTER_BOWMAN:*elite bowdwarf*:*elite bowdwarves*] YESCASTE[CASTE_PROFESSION_NAME:CROSSBOWMAN:*crossbowdwarf*:*crossbowdwarves*] YESCASTE[CASTE_PROFESSION_NAME:MASTER_CROSSBOWMAN:*elite crossbowdwarf*:*elite crossbowdwarves*] YESCASTE[CASTE_PROFESSION_NAME:BLOWGUNMAN:*rifledwarf*:rifledwarves*] YESCASTE[CASTE_PROFESSION_NAME:MASTER_BLOWGUNMAN:*veteran rifledwarf*:*veteran rifledwarves*]


Guard Training YESCASTE[SELECT_CASTE:GUARD_FEMALE] YESCASTE[FEMALE] YESCASTE[TRANCES]YESCASTE[LIKES_FIGHTING] YESCASTE[MULTIPLE_LITTER_RARE] YESCASTE[POP_RATIO:22] YESCASTE[SKILL_RATE:TEACHING:200:0:0:0] YESCASTE[SKILL_RATE:LEADERSHIP:200:0:0:0] YESCASTE[SKILL_RATE:MILITARY_TACTICS:200:0:0:0] YESCASTE[SKILL_RATE:SITUATIONAL_AWARENESS:200:0:0:0] YESCASTE[SKILL_RATE:KNOWLEDGE_ACQUISITION:200:0:0:0] YESCASTE[SKILL_RATE:ARMOR:200:0:0:0] YESCASTE[SKILL_RATE:MELEE_COMBAT:200:0:0:0] YESCASTE[SKILL_RATE:MILITARY_TACTICS:200:0:0:0] YESCASTE[SKILL_RATE:SHIELD:200:0:0:0] YESCASTE[SKILL_RATE:SITUATIONAL_AWARENESS:200:0:0:0] YESCASTE[SKILL_RATE:CRUTCH_WALK:200:0:0:0] YESCASTE[PHYS_ATT_RANGE:TOUGHNESS:1250:1500:1750:2000:2300:3000:4000] YESCASTE[PHYS_ATT_RANGE:RECUPERATION:1250:1500:1750:2000:2300:3000:4000] YESCASTE[MENT_ATT_RANGE:WILLPOWER:1250:1500:1750:2000:2300:3000:4000] YESCASTE[SELECT_TISSUE:BONE] YESCASTE[HEALING_RATE:500]1000 YESCASTE[PAIN_RECEPTORS:25]50

YESCASTE[SELECT_CASTE:GUARD_MALE] YESCASTE[MALE] YESCASTE[TRANCES]YESCASTE[LIKES_FIGHTING] YESCASTE[BODY_DETAIL_PLAN:FACIAL_HAIR_TISSUES] YESCASTE[BODY_DETAIL_PLAN:FACIAL_HAIR_TISSUE_LAYERS] YESCASTE[POP_RATIO:22] YESCASTE[SKILL_RATE:TEACHING:200:0:0:0] YESCASTE[SKILL_RATE:LEADERSHIP:200:0:0:0] YESCASTE[SKILL_RATE:MILITARY_TACTICS:200:0:0:0] YESCASTE[SKILL_RATE:SITUATIONAL_AWARENESS:200:0:0:0] YESCASTE[SKILL_RATE:KNOWLEDGE_ACQUISITION:200:0:0:0] YESCASTE[SKILL_RATE:ARMOR:200:0:0:0] YESCASTE[SKILL_RATE:MELEE_COMBAT:200:0:0:0] YESCASTE[SKILL_RATE:MILITARY_TACTICS:200:0:0:0] YESCASTE[SKILL_RATE:SHIELD:200:0:0:0] YESCASTE[SKILL_RATE:SITUATIONAL_AWARENESS:200:0:0:0] YESCASTE[SKILL_RATE:CRUTCH_WALK:200:0:0:0] YESCASTE[PHYS_ATT_RANGE:TOUGHNESS:1250:1500:1750:2000:2300:3000:4000] YESCASTE[PHYS_ATT_RANGE:RECUPERATION:1250:1500:1750:2000:2300:3000:4000] YESCASTE[MENT_ATT_RANGE:WILLPOWER:1250:1500:1750:2000:2300:3000:4000] YESCASTE[SELECT_TISSUE:BONE] YESCASTE[HEALING_RATE:500]1000 YESCASTE[PAIN_RECEPTORS:25]50


Wrestler Training YESCASTE[SELECT_CASTE:WRESTLER_FEMALE] YESCASTE[FEMALE] YESCASTE[TRANCES]YESCASTE[LIKES_FIGHTING] YESCASTE[MULTIPLE_LITTER_RARE] YESCASTE[POP_RATIO:22] YESCASTE[SKILL_RATE:TEACHING:200:0:0:0] YESCASTE[SKILL_RATE:LEADERSHIP:200:0:0:0] YESCASTE[SKILL_RATE:MILITARY_TACTICS:200:0:0:0] YESCASTE[SKILL_RATE:SITUATIONAL_AWARENESS:200:0:0:0] YESCASTE[SKILL_RATE:KNOWLEDGE_ACQUISITION:200:0:0:0] YESCASTE[SKILL_RATE:DODGING:200:0:0:0] YESCASTE[SKILL_RATE:GRASP_STRIKE:200:0:0:0] YESCASTE[SKILL_RATE:MELEE_COMBAT:200:0:0:0] YESCASTE[SKILL_RATE:MILITARY_TACTICS:200:0:0:0] YESCASTE[SKILL_RATE:MISC_WEAPON:200:0:0:0] YESCASTE[SKILL_RATE:SITUATIONAL_AWARENESS:200:0:0:0] YESCASTE[SKILL_RATE:STANCE_STRIKE:200:0:0:0] YESCASTE[SKILL_RATE:WRESTLING:200:0:0:0] YESCASTE[SKILL_RATE:CRUTCH_WALK:200:0:0:0] YESCASTE[PHYS_ATT_RANGE:AGILITY:1250:1500:1750:2000:2300:3000:4000] YESCASTE[PHYS_ATT_RANGE:ENDURANCE:1250:1500:1750:2000:2300:3000:4000] YESCASTE[PHYS_ATT_RANGE:RECUPERATION:1250:1500:1750:2000:2300:3000:4000] YESCASTE[MENT_ATT_RANGE:WILLPOWER:1250:1500:1750:2000:2300:3000:4000] YESCASTE[SELECT_TISSUE:BONE] YESCASTE[HEALING_RATE:500]1000 YESCASTE[PAIN_RECEPTORS:25]50 YESCASTE[CASTE_PROFESSION_NAME:WRESTLER:*Wrestler*:*Wrestlers*] YESCASTE[CASTE_PROFESSION_NAME:MASTER_WRESTLER:*Elite wrestler*:*Elite wrestlers*] YESCASTE[CASTE_PROFESSION_NAME:RECRUIT:*Recruit*:*Recruits*]


YESCASTE[SELECT_CASTE:WRESTLER_MALE] YESCASTE[MALE] YESCASTE[TRANCES]YESCASTE[LIKES_FIGHTING] YESCASTE[BODY_DETAIL_PLAN:FACIAL_HAIR_TISSUES] YESCASTE[BODY_DETAIL_PLAN:FACIAL_HAIR_TISSUE_LAYERS] YESCASTE[POP_RATIO:22] YESCASTE[SKILL_RATE:TEACHING:200:0:0:0] YESCASTE[SKILL_RATE:LEADERSHIP:200:0:0:0] YESCASTE[SKILL_RATE:MILITARY_TACTICS:200:0:0:0] YESCASTE[SKILL_RATE:SITUATIONAL_AWARENESS:200:0:0:0] YESCASTE[SKILL_RATE:KNOWLEDGE_ACQUISITION:200:0:0:0] YESCASTE[SKILL_RATE:DODGING:200:0:0:0] YESCASTE[SKILL_RATE:GRASP_STRIKE:200:0:0:0] YESCASTE[SKILL_RATE:MELEE_COMBAT:200:0:0:0] YESCASTE[SKILL_RATE:MILITARY_TACTICS:200:0:0:0] YESCASTE[SKILL_RATE:MISC_WEAPON:200:0:0:0] YESCASTE[SKILL_RATE:SITUATIONAL_AWARENESS:200:0:0:0] YESCASTE[SKILL_RATE:STANCE_STRIKE:200:0:0:0] YESCASTE[SKILL_RATE:WRESTLING:200:0:0:0] YESCASTE[SKILL_RATE:CRUTCH_WALK:200:0:0:0] YESCASTE[PHYS_ATT_RANGE:AGILITY:1250:1500:1750:2000:2300:3000:4000] YESCASTE[PHYS_ATT_RANGE:ENDURANCE:1250:1500:1750:2000:2300:3000:4000] YESCASTE[PHYS_ATT_RANGE:RECUPERATION:1250:1500:1750:2000:2300:3000:4000] YESCASTE[MENT_ATT_RANGE:WILLPOWER:1250:1500:1750:2000:2300:3000:4000] YESCASTE[SELECT_TISSUE:BONE] YESCASTE[HEALING_RATE:500]1000 YESCASTE[PAIN_RECEPTORS:25]50 YESCASTE[CASTE_PROFESSION_NAME:WRESTLER:*Wrestler*:*Wrestlers*] YESCASTE[CASTE_PROFESSION_NAME:MASTER_WRESTLER:*Elite wrestler*:*Elite wrestlers*] YESCASTE[CASTE_PROFESSION_NAME:RECRUIT:*Recruit*:*Recruits*]



YESMAGIC[SELECT_CASTE:NECRO_MALE] YESMAGIC[MALE]YESMAGIC-CASTE_COLOR:0:0:0] YESMAGIC[CREATURE_CLASS:ALL_CREATURES]YESMAGIC[DESCRIPTION:SHADOWMANCER. Learned in black magic, this mad dwarf has mastered the skill to raise the dead.] YESMAGIC[BODY_DETAIL_PLAN:FACIAL_HAIR_TISSUES]YESMAGIC[BODY_DETAIL_PLAN:FACIAL_HAIR_TISSUE_LAYERS] YESMAGIC[POP_RATIO:1]YESMAGIC[FREQUENCY:1]YESMAGIC[NO_SLEEP] YESMAGIC[NATURAL_SKILL:MAGIC_NATURE:5] YESMAGIC[SLOW_LEARNER]

     		YESMAGIC[SKILL_LEARN_RATE:MAGIC_NATURE:150]

YESMAGIC[CAN_DO_INTERACTION:RAISE_CORPSE_FRIENDLY] YESMAGIC[CDI:ADV_NAME:Animate corpse] YESMAGIC[CDI:TARGET:A:LINE_OF_SIGHT] YESMAGIC[CDI:TARGET_RANGE:A:2] YESMAGIC[CDI:VERB:gesture:gestures:NA] YESMAGIC[CDI:TARGET_VERB:shudder and begin to move:shudders and begins to move] YESMAGIC[CDI:WAIT_PERIOD:10000] YESMAGIC[CAN_DO_INTERACTION:MATERIAL_EMISSION] YESMAGIC[CDI:ADV_NAME:bloodhail] YESMAGIC[CDI:USAGE_HINT:ATTACK] YESMAGIC[CDI:BP_REQUIRED:BY_CATEGORY:HAND] YESMAGIC[CDI:MATERIAL:INORGANIC:BLOOD2:SOLID_GLOB] YESMAGIC[CDI:TARGET:C:LINE_OF_SIGHT] YESMAGIC[CDI:TARGET_RANGE:C:25]

  			YESMAGIC[CDI:VERB:conjure a bloodstorm:conjures a bloodstorm:NA]
  			YESMAGIC[CDI:TARGET_VERB:succumb to a bloodstorm:succumbs to a bloodstorm]

YESMAGIC[CDI:MAX_TARGET_NUMBER:C:8] YESMAGIC[CDI:WAIT_PERIOD:400]

  YESMAGIC[CAN_DO_INTERACTION:HIDE_EFFECT]
     YESMAGIC[CDI:ADV_NAME:Vanish into shadows]
     YESMAGIC[CDI:USAGE_HINT:FLEEING]
     YESMAGIC[CDI:VERB:vanish into the shadows:vanishes into the shadows:NA]
     YESMAGIC[CDI:TARGET:A:SELF_ONLY]
     YESMAGIC[CDI:WAIT_PERIOD:300]
     YESMAGIC[CDI:FREE_ACTION]

YESMAGIC[CAN_DO_INTERACTION:MATERIAL_EMISSION] YESMAGIC[CDI:ADV_NAME:bloodthrow] YESMAGIC[CDI:USAGE_HINT:ATTACK] YESMAGIC[CDI:BP_REQUIRED:BY_CATEGORY:HAND] YESMAGIC[CDI:MATERIAL:INORGANIC:BLOOD2:SOLID_GLOB] YESMAGIC[CDI:TARGET:C:LINE_OF_SIGHT] YESMAGIC[CDI:TARGET_RANGE:C:25]

  			YESMAGIC[CDI:VERB:conjure a bloodspike:conjures a bloodspike:NA]
  			YESMAGIC[CDI:TARGET_VERB:succumb to a bloodspike:succumbs to a bloodspike]

YESMAGIC[CDI:MAX_TARGET_NUMBER:C:1] YESMAGIC[CDI:WAIT_PERIOD:400]

YESMAGIC[SELECT_CASTE:NECRO_FEMALE] YESMAGIC[FEMALE]YESMAGIC-CASTE_COLOR:0:0:0] YESMAGIC[CREATURE_CLASS:ALL_CREATURES]YESMAGIC[DESCRIPTION:SHADOWMANCER. Learned in black magic, this mad dwarf has mastered the skill to raise the dead.] YESMAGIC[MULTIPLE_LITTER_RARE] YESMAGIC[POP_RATIO:1]YESMAGIC[FREQUENCY:1]YESMAGIC[NO_SLEEP] YESMAGIC[NATURAL_SKILL:MAGIC_NATURE:5]

     		YESMAGIC[SKILL_LEARN_RATE:MAGIC_NATURE:150]

YESMAGIC[CAN_DO_INTERACTION:RAISE_CORPSE_FRIENDLY] YESMAGIC[CDI:ADV_NAME:Animate corpse] YESMAGIC[CDI:TARGET:A:LINE_OF_SIGHT] YESMAGIC[CDI:TARGET_RANGE:A:2] YESMAGIC[CDI:VERB:gesture:gestures:NA] YESMAGIC[CDI:TARGET_VERB:shudder and begin to move:shudders and begins to move] YESMAGIC[CDI:WAIT_PERIOD:10000]

YESMAGIC[CAN_DO_INTERACTION:MATERIAL_EMISSION] YESMAGIC[CDI:ADV_NAME:bloodhail] YESMAGIC[CDI:USAGE_HINT:ATTACK] YESMAGIC[CDI:BP_REQUIRED:BY_CATEGORY:HAND] YESMAGIC[CDI:MATERIAL:INORGANIC:BLOOD2:SOLID_GLOB] YESMAGIC[CDI:TARGET:C:LINE_OF_SIGHT] YESMAGIC[CDI:TARGET_RANGE:C:25]

  			YESMAGIC[CDI:VERB:conjure a bloodstorm:conjures a bloodstorm:NA]
  			YESMAGIC[CDI:TARGET_VERB:succumb to a bloodstorm:succumbs to a bloodstorm]

YESMAGIC[CDI:MAX_TARGET_NUMBER:C:8] YESMAGIC[CDI:WAIT_PERIOD:1400]

  YESMAGIC[CAN_DO_INTERACTION:HIDE_EFFECT]
     YESMAGIC[CDI:ADV_NAME:Vanish into shadows]
     YESMAGIC[CDI:USAGE_HINT:FLEEING]
     YESMAGIC[CDI:VERB:vanish into the shadows:vanishes into the shadows:NA]
     YESMAGIC[CDI:TARGET:A:SELF_ONLY]
     YESMAGIC[CDI:WAIT_PERIOD:300]
     YESMAGIC[CDI:FREE_ACTION]

YESMAGIC[CAN_DO_INTERACTION:MATERIAL_EMISSION] YESMAGIC[CDI:ADV_NAME:bloodthrow] YESMAGIC[CDI:USAGE_HINT:ATTACK] YESMAGIC[CDI:BP_REQUIRED:BY_CATEGORY:HAND] YESMAGIC[CDI:MATERIAL:INORGANIC:BLOOD2:SOLID_GLOB] YESMAGIC[CDI:TARGET:C:LINE_OF_SIGHT] YESMAGIC[CDI:TARGET_RANGE:C:25]

  			YESMAGIC[CDI:VERB:conjure a bloodspike:conjures a bloodspike:NA]
  			YESMAGIC[CDI:TARGET_VERB:succumb to a bloodspike:succumbs to a bloodspike]

YESMAGIC[CDI:MAX_TARGET_NUMBER:C:1] YESMAGIC[CDI:WAIT_PERIOD:400]


YESMAGIC[SELECT_CASTE:HOLY_MALE] YESMAGIC[MALE]YESMAGIC-CASTE_COLOR:7:1:1] YESMAGIC[CREATURE_CLASS:ALL_CREATURES]YESMAGIC[DESCRIPTION:LIFEMANCER. Learned in white magic, this dwarf has mastered the skill to heal life.] YESMAGIC[BODY_DETAIL_PLAN:FACIAL_HAIR_TISSUES]YESMAGIC[BODY_DETAIL_PLAN:FACIAL_HAIR_TISSUE_LAYERS] YESMAGIC[POP_RATIO:1][FREQUENCY:0] YESMAGIC[NATURAL_SKILL:MAGIC_NATURE:5] YESMAGIC[SLOW_LEARNER]

     		YESMAGIC[SKILL_LEARN_RATE:ALCHEMY:150]
           YESMAGIC[CAN_DO_INTERACTION:START:0]
              YESMAGIC[CDI:ADV_NAME:Reconnect soul with body]
              YESMAGIC[CDI:TARGET:A:LINE_OF_SIGHT]
              YESMAGIC[CDI:TARGET_RANGE:A:10]
              YESMAGIC[CDI:INTERACTION:RESSURECT]
              YESMAGIC[CDI:MAX_TARGET_NUMBER:A:1]
              YESMAGIC[CDI:VERB:guide a spirit back to the mortal plane:guides a spirit back to the mortal plane:NA]
              YESMAGIC[CDI:TARGET_VERB:are brought back from beyond: is brought back from beyond]
              YESMAGIC[CDI:WAIT_PERIOD:10000]
           YESMAGIC[CAN_DO_INTERACTION:START]
              YESMAGIC[CDI:ADV_NAME:Healing touch]
              YESMAGIC[CDI:TARGET:A:LINE_OF_SIGHT]
              YESMAGIC[CDI:TARGET_RANGE:A:10]
              YESMAGIC[CDI:MAX_TARGET_NUMBER:A:2]
              YESMAGIC[CDI:INTERACTION:HEALING]
              YESMAGIC[CDI:VERB:pray for healing:prays for healing:NA]
              
              YESMAGIC[CDI:WAIT_PERIOD:1000]

YESMAGIC[CAN_DO_INTERACTION:HASTE_SPELL] YESMAGIC[CDI:ADV_NAME:Haste]

              YESMAGIC[CDI:TARGET:A:LINE_OF_SIGHT]
              YESMAGIC[CDI:TARGET_RANGE:A:10]
              YESMAGIC[CDI:MAX_TARGET_NUMBER:A:1]
              YESMAGIC[CDI:INTERACTION:HASTE_SPELL]

YESMAGIC[CDI:VERB:shines with a white glow and casts a spell of speed onto your dwarves:shines with a white glow and casts a spell of speed onto your dwarves] YESMAGIC[CDI:WAIT_PERIOD:600]


YESMAGIC[SELECT_CASTE:HOLY_FEMALE] YESMAGIC[FEMALE]YESMAGIC-CASTE_COLOR:7:1:1] YESMAGIC[CREATURE_CLASS:ALL_CREATURES]YESMAGIC[DESCRIPTION:LIFEMANCER. Learned in white magic, this dwarf has mastered the skill to heal life.] YESMAGIC[MULTIPLE_LITTER_RARE] YESMAGIC[POP_RATIO:1][FREQUENCY:0] YESMAGIC[NATURAL_SKILL:MAGIC_NATURE:5]

     		YESMAGIC[SKILL_LEARN_RATE:ALCHEMY:150]
           YESMAGIC[CAN_DO_INTERACTION:START:0]
              YESMAGIC[CDI:ADV_NAME:Reconnect soul with body]
              YESMAGIC[CDI:TARGET:A:LINE_OF_SIGHT]
              YESMAGIC[CDI:TARGET_RANGE:A:10]
              YESMAGIC[CDI:INTERACTION:RESSURECT]
              YESMAGIC[CDI:MAX_TARGET_NUMBER:A:1]
              YESMAGIC[CDI:VERB:guide a spirit back to the mortal plane:guides a spirit back to the mortal plane:NA]
              YESMAGIC[CDI:TARGET_VERB:are brought back from beyond: is brought back from beyond]
              YESMAGIC[CDI:WAIT_PERIOD:10000]
           YESMAGIC[CAN_DO_INTERACTION:START]
              YESMAGIC[CDI:ADV_NAME:Healing touch]
              YESMAGIC[CDI:TARGET:A:LINE_OF_SIGHT]
              YESMAGIC[CDI:TARGET_RANGE:A:10]
              YESMAGIC[CDI:MAX_TARGET_NUMBER:A:2]
              YESMAGIC[CDI:INTERACTION:HEALING]
              YESMAGIC[CDI:VERB:pray for healing:prays for healing:NA]
              
              YESMAGIC[CDI:WAIT_PERIOD:1000]

YESMAGIC[CAN_DO_INTERACTION:HASTE_SPELL] YESMAGIC[CDI:ADV_NAME:Haste]

              YESMAGIC[CDI:TARGET:A:LINE_OF_SIGHT]
              YESMAGIC[CDI:TARGET_RANGE:A:10]
              YESMAGIC[CDI:MAX_TARGET_NUMBER:A:1]
              YESMAGIC[CDI:INTERACTION:HASTE_SPELL]

YESMAGIC[CDI:VERB:shines with a white glow and casts a spell of speed onto your dwarves:shines with a white glow and casts a spell of speed onto your dwarves] YESMAGIC[CDI:WAIT_PERIOD:600]

YESMAGIC[SELECT_CASTE:NECROFIGHTER_MALE] YESMAGIC[MALE]YESMAGIC-CASTE_COLOR:0:0:0] YESMAGIC[CREATURE_CLASS:ALL_CREATURES]YESMAGIC[DESCRIPTION:DEMONBOUND. With a demon bound to his will this dwarf is a rare killing machine. Entire armies will crumble before him.] YESMAGIC[BODY_DETAIL_PLAN:FACIAL_HAIR_TISSUES]YESMAGIC[BODY_DETAIL_PLAN:FACIAL_HAIR_TISSUE_LAYERS] YESMAGIC[POP_RATIO:1]YESMAGIC[NO_SLEEP] YESMAGIC[NATURAL_SKILL:MAGIC_NATURE:5] YESMAGIC[SLOW_LEARNER]

     		YESMAGIC[SKILL_LEARN_RATE:MAGIC_NATURE:150]

YESMAGIC[LIKES_FIGHTING]YESMAGIC[NOFEAR] YESMAGIC[SELECT_TISSUE:BONE] YESMAGIC[HEALING_RATE:50] YESMAGIC[PAIN_RECEPTORS:3] YESMAGIC[SELECT_TISSUE:FAT] YESMAGIC[HEALING_RATE:50] YESMAGIC[RELATIVE_THICKNESS:2] YESMAGIC[PAIN_RECEPTORS:1] YESMAGIC[SELECT_TISSUE:MUSCLE] YESMAGIC[HEALING_RATE:50] YESMAGIC[RELATIVE_THICKNESS:6] YESMAGIC[PAIN_RECEPTORS:3] YESMAGIC[SELECT_TISSUE:SKIN] YESMAGIC[HEALING_RATE:50] YESMAGIC[RELATIVE_THICKNESS:3] YESMAGIC[PAIN_RECEPTORS:1] YESMAGIC[MULTIPLE_LITTER_RARE] YESMAGIC[BODY_DETAIL_PLAN:HEAD_HAIR_TISSUE_LAYERS] YESMAGIC[PHYS_ATT_RANGE:STRENGTH:3000:3500:3750:4000:4250:4500:5000] ++++ YESMAGIC[PHYS_ATT_RANGE:AGILITY:900:1200:1400:1500:1600:1800:2500] ++ YESMAGIC[PHYS_ATT_RANGE:TOUGHNESS:3000:3500:3750:4000:4250:4500:5000] ++++ YESMAGIC[PHYS_ATT_RANGE:RECUPERATION:3000:3500:3750:4000:4250:4500:5000] ++++ YESMAGIC[MENT_ATT_RANGE:ANALYTICAL_ABILITY:450:950:1150:1250:1350:1550:2250] + YESMAGIC[MENT_ATT_RANGE:FOCUS:700:1200:1400:1500:1600:1800:2500] ++ YESMAGIC[MENT_ATT_RANGE:CREATIVITY:700:1200:1400:1500:1600:1800:2500] ++ YESMAGIC[MENT_ATT_RANGE:PATIENCE:700:1200:1400:1500:1600:1800:2500] ++ YESMAGIC[MENT_ATT_RANGE:MEMORY:650:950:1150:1250:1350:1550:2250] + YESMAGIC[MENT_ATT_RANGE:SPATIAL_SENSE:700:1200:1400:1500:1600:1800:2500] ++ YESMAGIC[MENT_ATT_RANGE:EMPATHY:650:950:1150:1250:1350:1550:2250] + YESMAGIC[MENT_ATT_RANGE:SOCIAL_AWARENESS:450:950:1150:1250:1350:1550:2250] + YESMAGIC[MENT_ATT_RANGE:WILLPOWER:1250:1500:1750:2000:2500:3000:5000] +++ YESMAGIC[CAN_DO_INTERACTION:MATERIAL_EMISSION] YESMAGIC[CDI:ADV_NAME:stench] YESMAGIC[CDI:USAGE_HINT:ATTACK] YESMAGIC[CDI:BP_REQUIRED:BY_CATEGORY:BODY] YESMAGIC[CDI:MATERIAL:INORGANIC:ODOR_DEATH:UNDIRECTED_VAPOR] YESMAGIC[CDI:VERB:emit the odor of death:emits the odor of death:NA]

              YESMAGIC[CDI:TARGET_VERB:are barely able to breathe:is barely able to breathe]

YESMAGIC[CDI:TARGET:C:LINE_OF_SIGHT] YESMAGIC[CDI:TARGET_RANGE:C:10] YESMAGIC[CDI:MAX_TARGET_NUMBER:C:5] YESMAGIC[CDI:WAIT_PERIOD:300] YESMAGIC[CAN_DO_INTERACTION:SLOW_SPELL] YESMAGIC[CDI:ADV_NAME:Slow] YESMAGIC[CDI:USAGE_HINT:ATTACK]

              YESMAGIC[CDI:TARGET:A:LINE_OF_SIGHT]
              YESMAGIC[CDI:TARGET_RANGE:A:10]
              YESMAGIC[CDI:MAX_TARGET_NUMBER:A:10]
              YESMAGIC[CDI:INTERACTION:SLOW_SPELL]

YESMAGIC[CDI:VERB:seem to darken:seems to darken]

              YESMAGIC[CDI:TARGET_VERB:are uncertain and slow down:is uncertain and slows down]

YESMAGIC[CDI:WAIT_PERIOD:600]

  YESMAGIC[CAN_DO_INTERACTION:HIDE_EFFECT]
     YESMAGIC[CDI:ADV_NAME:Vanish into shadows]
     YESMAGIC[CDI:USAGE_HINT:FLEEING]
     YESMAGIC[CDI:VERB:vanish into the shadows:vanishes into the shadows:NA]
     YESMAGIC[CDI:TARGET:A:SELF_ONLY]
     YESMAGIC[CDI:WAIT_PERIOD:300]
     YESMAGIC[CDI:FREE_ACTION]

YESMAGIC[SELECT_CASTE:NECROFIGHTER_FEMALE] YESMAGIC[FEMALE]YESMAGIC-CASTE_COLOR:0:0:0] YESMAGIC[CREATURE_CLASS:ALL_CREATURES]YESMAGIC[DESCRIPTION:DEMONBOUND. With a demon bound to his will this dwarf is a rare killing machine. Entire armies will crumble before him.]YESMAGIC[NO_SLEEP] YESMAGIC[MULTIPLE_LITTER_RARE] YESMAGIC[POP_RATIO:1]YESMAGIC[SLOW_LEARNER] YESMAGIC[LIKES_FIGHTING]YESMAGIC[NOFEAR] YESMAGIC[NATURAL_SKILL:MAGIC_NATURE:5]

     		YESMAGIC[SKILL_LEARN_RATE:MAGIC_NATURE:150]

YESMAGIC[SELECT_TISSUE:BONE] YESMAGIC[HEALING_RATE:50] YESMAGIC[PAIN_RECEPTORS:3] YESMAGIC[SELECT_TISSUE:FAT] YESMAGIC[HEALING_RATE:50] YESMAGIC[RELATIVE_THICKNESS:2] YESMAGIC[PAIN_RECEPTORS:1] YESMAGIC[SELECT_TISSUE:MUSCLE] YESMAGIC[HEALING_RATE:50] YESMAGIC[RELATIVE_THICKNESS:6] YESMAGIC[PAIN_RECEPTORS:3] YESMAGIC[SELECT_TISSUE:SKIN] YESMAGIC[HEALING_RATE:50] YESMAGIC[RELATIVE_THICKNESS:3] YESMAGIC[PAIN_RECEPTORS:1] YESMAGIC[MULTIPLE_LITTER_RARE] YESMAGIC[BODY_DETAIL_PLAN:HEAD_HAIR_TISSUE_LAYERS] YESMAGIC[PHYS_ATT_RANGE:STRENGTH:3000:3500:3750:4000:4250:4500:5000] ++++ YESMAGIC[PHYS_ATT_RANGE:AGILITY:900:1200:1400:1500:1600:1800:2500] ++ YESMAGIC[PHYS_ATT_RANGE:TOUGHNESS:3000:3500:3750:4000:4250:4500:5000] ++++ YESMAGIC[PHYS_ATT_RANGE:RECUPERATION:3000:3500:3750:4000:4250:4500:5000] ++++ YESMAGIC[MENT_ATT_RANGE:ANALYTICAL_ABILITY:450:950:1150:1250:1350:1550:2250] + YESMAGIC[MENT_ATT_RANGE:FOCUS:700:1200:1400:1500:1600:1800:2500] ++ YESMAGIC[MENT_ATT_RANGE:CREATIVITY:700:1200:1400:1500:1600:1800:2500] ++ YESMAGIC[MENT_ATT_RANGE:PATIENCE:700:1200:1400:1500:1600:1800:2500] ++ YESMAGIC[MENT_ATT_RANGE:MEMORY:650:950:1150:1250:1350:1550:2250] + YESMAGIC[MENT_ATT_RANGE:SPATIAL_SENSE:700:1200:1400:1500:1600:1800:2500] ++ YESMAGIC[MENT_ATT_RANGE:EMPATHY:650:950:1150:1250:1350:1550:2250] + YESMAGIC[MENT_ATT_RANGE:SOCIAL_AWARENESS:450:950:1150:1250:1350:1550:2250] + YESMAGIC[MENT_ATT_RANGE:WILLPOWER:1250:1500:1750:2000:2500:3000:5000] +++ YESMAGIC[CAN_DO_INTERACTION:MATERIAL_EMISSION] YESMAGIC[CDI:ADV_NAME:stench] YESMAGIC[CDI:USAGE_HINT:ATTACK] YESMAGIC[CDI:BP_REQUIRED:BY_CATEGORY:BODY] YESMAGIC[CDI:MATERIAL:INORGANIC:ODOR_DEATH:UNDIRECTED_VAPOR] YESMAGIC[CDI:VERB:emit the odor of death:emits the odor of death:NA]

              YESMAGIC[CDI:TARGET_VERB:are barely able to breathe:is barely able to breathe]

YESMAGIC[CDI:TARGET:C:LINE_OF_SIGHT] YESMAGIC[CDI:TARGET_RANGE:C:10] YESMAGIC[CDI:MAX_TARGET_NUMBER:C:5] YESMAGIC[CDI:WAIT_PERIOD:300] YESMAGIC[CAN_DO_INTERACTION:SLOW_SPELL] YESMAGIC[CDI:ADV_NAME:Slow] YESMAGIC[CDI:USAGE_HINT:ATTACK]

              YESMAGIC[CDI:TARGET:A:LINE_OF_SIGHT]
              YESMAGIC[CDI:TARGET_RANGE:A:10]
              YESMAGIC[CDI:MAX_TARGET_NUMBER:A:10]
              YESMAGIC[CDI:INTERACTION:SLOW_SPELL]

YESMAGIC[CDI:VERB:seem to darken:seems to darken:NA]

              YESMAGIC[CDI:TARGET_VERB:are frightened and slow down:is frightened and slows down]

YESMAGIC[CDI:WAIT_PERIOD:600]

  YESMAGIC[CAN_DO_INTERACTION:HIDE_EFFECT]
     YESMAGIC[CDI:ADV_NAME:Vanish into shadows]
     YESMAGIC[CDI:USAGE_HINT:FLEEING]
     YESMAGIC[CDI:VERB:vanish into the shadows:vanishes into the shadows:NA]
     YESMAGIC[CDI:TARGET:A:SELF_ONLY]
     YESMAGIC[CDI:WAIT_PERIOD:300]
     YESMAGIC[CDI:FREE_ACTION]


YESMAGIC[SELECT_CASTE:HOLYFIGHTER_MALE] YESMAGIC[MALE]YESMAGIC-CASTE_COLOR:7:1:1] YESMAGIC[CREATURE_CLASS:ALL_CREATURES]YESMAGIC[DESCRIPTION:EARTHBOUND. Imbued with righteousness this dwarf is a fiercesome protecter of everything good and alife. He will vanquish unlife and is at one with nature.]YESMAGIC[NO_SLEEP] YESMAGIC[BODY_DETAIL_PLAN:FACIAL_HAIR_TISSUES]YESMAGIC[BODY_DETAIL_PLAN:FACIAL_HAIR_TISSUE_LAYERS] YESMAGIC[POP_RATIO:1] YESMAGIC[NATURAL_SKILL:MAGIC_NATURE:5] YESMAGIC[SLOW_LEARNER]YESMAGIC[PRONE_TO_RAGE:50]

     		YESMAGIC[SKILL_LEARN_RATE:MAGIC_NATURE:150]

YESMAGIC[SELECT_TISSUE:BONE] YESMAGIC[HEALING_RATE:50] YESMAGIC[PAIN_RECEPTORS:3] YESMAGIC[SELECT_TISSUE:FAT] YESMAGIC[HEALING_RATE:50] YESMAGIC[RELATIVE_THICKNESS:2] YESMAGIC[PAIN_RECEPTORS:1] YESMAGIC[SELECT_TISSUE:MUSCLE] YESMAGIC[HEALING_RATE:50] YESMAGIC[RELATIVE_THICKNESS:6] YESMAGIC[PAIN_RECEPTORS:3] YESMAGIC[SELECT_TISSUE:SKIN] YESMAGIC[HEALING_RATE:50] YESMAGIC[RELATIVE_THICKNESS:3] YESMAGIC[PAIN_RECEPTORS:1] YESMAGIC[MULTIPLE_LITTER_RARE] YESMAGIC[LIKES_FIGHTING]YESMAGIC[NOFEAR] YESMAGIC[BODY_DETAIL_PLAN:HEAD_HAIR_TISSUE_LAYERS] YESMAGIC[PHYS_ATT_RANGE:STRENGTH:3000:3500:3750:4000:4250:4500:5000] ++++ YESMAGIC[PHYS_ATT_RANGE:AGILITY:900:1200:1400:1500:1600:1800:2500] ++ YESMAGIC[PHYS_ATT_RANGE:TOUGHNESS:3000:3500:3750:4000:4250:4500:5000] ++++ YESMAGIC[PHYS_ATT_RANGE:RECUPERATION:3000:3500:3750:4000:4250:4500:5000] ++++ YESMAGIC[MENT_ATT_RANGE:ANALYTICAL_ABILITY:450:950:1150:1250:1350:1550:2250] + YESMAGIC[MENT_ATT_RANGE:FOCUS:700:1200:1400:1500:1600:1800:2500] ++ YESMAGIC[MENT_ATT_RANGE:CREATIVITY:700:1200:1400:1500:1600:1800:2500] ++ YESMAGIC[MENT_ATT_RANGE:PATIENCE:700:1200:1400:1500:1600:1800:2500] ++ YESMAGIC[MENT_ATT_RANGE:MEMORY:650:950:1150:1250:1350:1550:2250] + YESMAGIC[MENT_ATT_RANGE:SPATIAL_SENSE:700:1200:1400:1500:1600:1800:2500] ++ YESMAGIC[MENT_ATT_RANGE:EMPATHY:650:950:1150:1250:1350:1550:2250] + YESMAGIC[MENT_ATT_RANGE:SOCIAL_AWARENESS:450:950:1150:1250:1350:1550:2250] + YESMAGIC[MENT_ATT_RANGE:WILLPOWER:1250:1500:1750:2000:2500:3000:5000] +++ YESMAGIC[CAN_DO_INTERACTION:FREEZE] YESMAGIC[CDI:ADV_NAME:Lethargy] YESMAGIC[CDI:TARGET:A:LINE_OF_SIGHT] YESMAGIC[CDI:USAGE_HINT:ATTACK] YESMAGIC[CDI:TARGET_RANGE:A:15] YESMAGIC[CDI:VERB:call upon nature:calls upon nature:NA] YESMAGIC[CDI:TARGET_VERB:are entangled in roots:is entangled in roots] YESMAGIC[CDI:MAX_TARGET_NUMBER:A:1] YESMAGIC[CDI:WAIT_PERIOD:1500] YESMAGIC[CAN_DO_INTERACTION:BLINDNESS_CURSE_NO_EMISSION] YESMAGIC[CDI:ADV_NAME:Blindness] YESMAGIC[CDI:TARGET:A:LINE_OF_SIGHT] YESMAGIC[CDI:USAGE_HINT:ATTACK] YESMAGIC[CDI:TARGET_RANGE:A:15] YESMAGIC[CDI:VERB:shine with an immense inner light:shines with an immense inner light:NA] YESMAGIC[CDI:TARGET_VERB:are blinded by the radiant glow:is blinded by the radiant glow] YESMAGIC[CDI:MAX_TARGET_NUMBER:A:10] YESMAGIC[CDI:WAIT_PERIOD:2000] YESMAGIC[CAN_DO_INTERACTION:SANCTIFY_SPELL] YESMAGIC[CDI:ADV_NAME:Put to rest] YESMAGIC[CDI:TARGET:A:LINE_OF_SIGHT] YESMAGIC[CDI:USAGE_HINT:ATTACK] YESMAGIC[CDI:TARGET_RANGE:A:5] YESMAGIC[CDI:TARGET_VERB:are put to the final rest:is put to the final rest] YESMAGIC[CDI:MAX_TARGET_NUMBER:A:1] YESMAGIC[CDI:WAIT_PERIOD:100] YESMAGIC[CAN_DO_INTERACTION:WRATH] YESMAGIC[CDI:ADV_NAME:wrath] YESMAGIC[CDI:TARGET:A:SELF_ONLY] YESMAGIC[CDI:USAGE_HINT:ATTACK] YESMAGIC[CDI:TARGET_RANGE:A:15] YESMAGIC[CDI:TARGET_VERB:fill with wrath:looks wrathful] YESMAGIC[CDI:MAX_TARGET_NUMBER:A:1] YESMAGIC[CDI:WAIT_PERIOD:1500]


YESMAGIC[SELECT_CASTE:HOLYFIGHTER_FEMALE] YESMAGIC[FEMALE]YESMAGIC-CASTE_COLOR:7:1:1] YESMAGIC[CREATURE_CLASS:ALL_CREATURES]YESMAGIC[DESCRIPTION:EARTHBOUND. Imbued with righteousness this dwarf is a fiercesome protecter of everything good and alife. She will vanquish unlife whereever she finds it and is one with nature.] YESMAGIC[MULTIPLE_LITTER_RARE]YESMAGIC[NO_SLEEP] YESMAGIC[POP_RATIO:1]YESMAGIC[SLOW_LEARNER] YESMAGIC[NATURAL_SKILL:MAGIC_NATURE:5]YESMAGIC[PRONE_TO_RAGE:50]

     		YESMAGIC[SKILL_LEARN_RATE:MAGIC_NATURE:150]

YESMAGIC[SELECT_TISSUE:BONE] YESMAGIC[HEALING_RATE:50] YESMAGIC[PAIN_RECEPTORS:3] YESMAGIC[SELECT_TISSUE:FAT] YESMAGIC[HEALING_RATE:50] YESMAGIC[RELATIVE_THICKNESS:2] YESMAGIC[PAIN_RECEPTORS:1] YESMAGIC[SELECT_TISSUE:MUSCLE] YESMAGIC[HEALING_RATE:50] YESMAGIC[RELATIVE_THICKNESS:6] YESMAGIC[PAIN_RECEPTORS:3] YESMAGIC[SELECT_TISSUE:SKIN] YESMAGIC[HEALING_RATE:50] YESMAGIC[RELATIVE_THICKNESS:3] YESMAGIC[PAIN_RECEPTORS:1] YESMAGIC[MULTIPLE_LITTER_RARE] YESMAGIC[LIKES_FIGHTING]YESMAGIC[NOFEAR] YESMAGIC[BODY_DETAIL_PLAN:HEAD_HAIR_TISSUE_LAYERS] YESMAGIC[PHYS_ATT_RANGE:STRENGTH:3000:3500:3750:4000:4250:4500:5000] ++++ YESMAGIC[PHYS_ATT_RANGE:AGILITY:900:1200:1400:1500:1600:1800:2500] ++ YESMAGIC[PHYS_ATT_RANGE:TOUGHNESS:3000:3500:3750:4000:4250:4500:5000] ++++ YESMAGIC[PHYS_ATT_RANGE:RECUPERATION:3000:3500:3750:4000:4250:4500:5000] ++++ YESMAGIC[MENT_ATT_RANGE:ANALYTICAL_ABILITY:450:950:1150:1250:1350:1550:2250] + YESMAGIC[MENT_ATT_RANGE:FOCUS:700:1200:1400:1500:1600:1800:2500] ++ YESMAGIC[MENT_ATT_RANGE:CREATIVITY:700:1200:1400:1500:1600:1800:2500] ++ YESMAGIC[MENT_ATT_RANGE:PATIENCE:700:1200:1400:1500:1600:1800:2500] ++ YESMAGIC[MENT_ATT_RANGE:MEMORY:650:950:1150:1250:1350:1550:2250] + YESMAGIC[MENT_ATT_RANGE:SPATIAL_SENSE:700:1200:1400:1500:1600:1800:2500] ++ YESMAGIC[MENT_ATT_RANGE:EMPATHY:650:950:1150:1250:1350:1550:2250] + YESMAGIC[MENT_ATT_RANGE:SOCIAL_AWARENESS:450:950:1150:1250:1350:1550:2250] + YESMAGIC[MENT_ATT_RANGE:WILLPOWER:1250:1500:1750:2000:2500:3000:5000] +++ YESMAGIC[CAN_DO_INTERACTION:FREEZE] YESMAGIC[CDI:ADV_NAME:Lethargy] YESMAGIC[CDI:TARGET:A:LINE_OF_SIGHT] YESMAGIC[CDI:USAGE_HINT:ATTACK] YESMAGIC[CDI:TARGET_RANGE:A:15] YESMAGIC[CDI:VERB:call upon nature:calls upon nature:NA] YESMAGIC[CDI:TARGET_VERB:are entangled in roots:is entangled in roots] YESMAGIC[CDI:MAX_TARGET_NUMBER:A:1] YESMAGIC[CDI:WAIT_PERIOD:1500] YESMAGIC[CAN_DO_INTERACTION:BLINDNESS_CURSE_NO_EMISSION] YESMAGIC[CDI:ADV_NAME:Blindness] YESMAGIC[CDI:TARGET:A:LINE_OF_SIGHT] YESMAGIC[CDI:USAGE_HINT:ATTACK] YESMAGIC[CDI:TARGET_RANGE:A:15] YESMAGIC[CDI:VERB:shine with an immense inner light:shines with an immense inner light:NA] YESMAGIC[CDI:TARGET_VERB:are blinded by the radiant glow:is blinded by the radiant glow] YESMAGIC[CDI:MAX_TARGET_NUMBER:A:10] YESMAGIC[CDI:WAIT_PERIOD:2000] YESMAGIC[CAN_DO_INTERACTION:SANCTIFY_SPELL] YESMAGIC[CDI:ADV_NAME:Put to rest] YESMAGIC[CDI:TARGET:A:LINE_OF_SIGHT] YESMAGIC[CDI:USAGE_HINT:ATTACK] YESMAGIC[CDI:TARGET_RANGE:A:5] YESMAGIC[CDI:TARGET_VERB:are put to the final rest:is put to the final rest] YESMAGIC[CDI:MAX_TARGET_NUMBER:A:1] YESMAGIC[CDI:WAIT_PERIOD:100] YESMAGIC[CAN_DO_INTERACTION:WRATH] YESMAGIC[CDI:ADV_NAME:wrath] YESMAGIC[CDI:TARGET:A:SELF_ONLY] YESMAGIC[CDI:USAGE_HINT:ATTACK] YESMAGIC[CDI:TARGET_RANGE:A:15] YESMAGIC[CDI:TARGET_VERB:fill with wrath:looks wrathful] YESMAGIC[CDI:MAX_TARGET_NUMBER:A:1] YESMAGIC[CDI:WAIT_PERIOD:1500]



YESMAGIC[SELECT_CASTE:MAGICFIGHTER_FEMALE] YESMAGIC[FEMALE]YESMAGIC-CASTE_COLOR:4:1:1] YESMAGIC[CREATURE_CLASS:ALL_CREATURES]YESMAGIC[DESCRIPTION:STONEBOUND. Dwarves that embrace the rock that sourrounds them feel a special connection to it. They can harvest its energy and use it in combat. Thick stoneskin protects them and earthquakes follow in their wake.] YESMAGIC[MULTIPLE_LITTER_RARE] YESMAGIC[POP_RATIO:1]YESMAGIC[SLOW_LEARNER] YESMAGIC[LIKES_FIGHTING]YESMAGIC[NOFEAR] YESMAGIC[NATURAL_SKILL:MAGIC_NATURE:5]

     		YESMAGIC[SKILL_LEARN_RATE:MAGIC_NATURE:150]

YESMAGIC[SELECT_TISSUE:BONE] YESMAGIC[HEALING_RATE:50] YESMAGIC[PAIN_RECEPTORS:3] YESMAGIC[SELECT_TISSUE:FAT] YESMAGIC[HEALING_RATE:50] YESMAGIC[RELATIVE_THICKNESS:2] YESMAGIC[PAIN_RECEPTORS:1] YESMAGIC[SELECT_TISSUE:MUSCLE] YESMAGIC[HEALING_RATE:50] YESMAGIC[RELATIVE_THICKNESS:6] YESMAGIC[PAIN_RECEPTORS:3] YESMAGIC[SELECT_TISSUE:SKIN] YESMAGIC[HEALING_RATE:50] YESMAGIC[RELATIVE_THICKNESS:3] YESMAGIC[PAIN_RECEPTORS:1] YESMAGIC[MULTIPLE_LITTER_RARE] YESMAGIC[USE_MATERIAL_TEMPLATE:STONE:STONE_TEMPLATE] YESMAGIC[MAT_FIXED_TEMP:10070] YESMAGIC[USE_TISSUE_TEMPLATE:STONE:STONE_TEMPLATE] YESMAGIC[TISSUE_LAYER:BY_CATEGORY:ALL:STONE] YESMAGIC[BODY_DETAIL_PLAN:HEAD_HAIR_TISSUE_LAYERS] YESMAGIC[PHYS_ATT_RANGE:STRENGTH:3000:3500:3750:4000:4250:4500:5000] ++++ YESMAGIC[PHYS_ATT_RANGE:AGILITY:900:1200:1400:1500:1600:1800:2500] ++ YESMAGIC[PHYS_ATT_RANGE:TOUGHNESS:3000:3500:3750:4000:4250:4500:5000] ++++ YESMAGIC[PHYS_ATT_RANGE:RECUPERATION:3000:3500:3750:4000:4250:4500:5000] ++++ YESMAGIC[MENT_ATT_RANGE:ANALYTICAL_ABILITY:450:950:1150:1250:1350:1550:2250] + YESMAGIC[MENT_ATT_RANGE:FOCUS:700:1200:1400:1500:1600:1800:2500] ++ YESMAGIC[MENT_ATT_RANGE:CREATIVITY:700:1200:1400:1500:1600:1800:2500] ++ YESMAGIC[MENT_ATT_RANGE:PATIENCE:700:1200:1400:1500:1600:1800:2500] ++ YESMAGIC[MENT_ATT_RANGE:MEMORY:650:950:1150:1250:1350:1550:2250] + YESMAGIC[MENT_ATT_RANGE:SPATIAL_SENSE:700:1200:1400:1500:1600:1800:2500] ++ YESMAGIC[MENT_ATT_RANGE:EMPATHY:650:950:1150:1250:1350:1550:2250] + YESMAGIC[MENT_ATT_RANGE:SOCIAL_AWARENESS:450:950:1150:1250:1350:1550:2250] + YESMAGIC[MENT_ATT_RANGE:WILLPOWER:1250:1500:1750:2000:2500:3000:5000] +++ YESMAGIC[CAN_DO_INTERACTION:PARALYSIS] YESMAGIC[CDI:ADV_NAME:paralysis] YESMAGIC[CDI:TARGET:A:LINE_OF_SIGHT] YESMAGIC[CDI:USAGE_HINT:ATTACK] YESMAGIC[CDI:TARGET_RANGE:A:6] YESMAGIC[CDI:VERB:strike the earth:strikes the earth:NA] YESMAGIC[CDI:TARGET_VERB:fall down and stumble in the earthquake:falls down and stumbles in the earthquake] YESMAGIC[CDI:MAX_TARGET_NUMBER:A:20] YESMAGIC[CDI:WAIT_PERIOD:1000] YESMAGIC[CAN_DO_INTERACTION:PETRIFY] YESMAGIC[CDI:ADV_NAME:petrify] YESMAGIC[CDI:TARGET:A:LINE_OF_SIGHT] YESMAGIC[CDI:USAGE_HINT:ATTACK] YESMAGIC[CDI:TARGET_RANGE:A:15] YESMAGIC[CDI:VERB:stare with obsidian eyes at your foe:stares with obsidian eyes at his foe:NA] YESMAGIC[CDI:TARGET_VERB:is petrified and cant move:are petrified and cant move] YESMAGIC[CDI:MAX_TARGET_NUMBER:A:1] YESMAGIC[CDI:WAIT_PERIOD:700]

YESMAGIC[SELECT_CASTE:MAGICFIGHTER_MALE] YESMAGIC[MALE]YESMAGIC-CASTE_COLOR:4:1:1] YESMAGIC[CREATURE_CLASS:ALL_CREATURES]YESMAGIC[DESCRIPTION:STONEBOUND. Dwarves that embrace the rock that sourrounds them feel a special connection to it. They can harvest its energy and use it in combat. Thick stoneskin protects them and earthquakes follow in their wake.] YESMAGIC[MULTIPLE_LITTER_RARE] YESMAGIC[POP_RATIO:1]YESMAGIC[SLOW_LEARNER] YESMAGIC[LIKES_FIGHTING]YESMAGIC[NOFEAR] YESMAGIC[NATURAL_SKILL:MAGIC_NATURE:5]

     		YESMAGIC[SKILL_LEARN_RATE:MAGIC_NATURE:150]

YESMAGIC[SELECT_TISSUE:BONE] YESMAGIC[HEALING_RATE:50] YESMAGIC[PAIN_RECEPTORS:3] YESMAGIC[SELECT_TISSUE:FAT] YESMAGIC[HEALING_RATE:50] YESMAGIC[RELATIVE_THICKNESS:2] YESMAGIC[PAIN_RECEPTORS:1] YESMAGIC[SELECT_TISSUE:MUSCLE] YESMAGIC[HEALING_RATE:50] YESMAGIC[RELATIVE_THICKNESS:6] YESMAGIC[PAIN_RECEPTORS:3] YESMAGIC[SELECT_TISSUE:SKIN] YESMAGIC[HEALING_RATE:50] YESMAGIC[RELATIVE_THICKNESS:3] YESMAGIC[PAIN_RECEPTORS:1] YESMAGIC[MULTIPLE_LITTER_RARE] YESMAGIC[USE_MATERIAL_TEMPLATE:STONE:STONE_TEMPLATE] YESMAGIC[MAT_FIXED_TEMP:10070] YESMAGIC[USE_TISSUE_TEMPLATE:STONE:STONE_TEMPLATE] YESMAGIC[TISSUE_LAYER:BY_CATEGORY:ALL:STONE] YESMAGIC[BODY_DETAIL_PLAN:HEAD_HAIR_TISSUE_LAYERS] YESMAGIC[PHYS_ATT_RANGE:STRENGTH:3000:3500:3750:4000:4250:4500:5000] ++++ YESMAGIC[PHYS_ATT_RANGE:AGILITY:900:1200:1400:1500:1600:1800:2500] ++ YESMAGIC[PHYS_ATT_RANGE:TOUGHNESS:3000:3500:3750:4000:4250:4500:5000] ++++ YESMAGIC[PHYS_ATT_RANGE:RECUPERATION:3000:3500:3750:4000:4250:4500:5000] ++++ YESMAGIC[MENT_ATT_RANGE:ANALYTICAL_ABILITY:450:950:1150:1250:1350:1550:2250] + YESMAGIC[MENT_ATT_RANGE:FOCUS:700:1200:1400:1500:1600:1800:2500] ++ YESMAGIC[MENT_ATT_RANGE:CREATIVITY:700:1200:1400:1500:1600:1800:2500] ++ YESMAGIC[MENT_ATT_RANGE:PATIENCE:700:1200:1400:1500:1600:1800:2500] ++ YESMAGIC[MENT_ATT_RANGE:MEMORY:650:950:1150:1250:1350:1550:2250] + YESMAGIC[MENT_ATT_RANGE:SPATIAL_SENSE:700:1200:1400:1500:1600:1800:2500] ++ YESMAGIC[MENT_ATT_RANGE:EMPATHY:650:950:1150:1250:1350:1550:2250] + YESMAGIC[MENT_ATT_RANGE:SOCIAL_AWARENESS:450:950:1150:1250:1350:1550:2250] + YESMAGIC[MENT_ATT_RANGE:WILLPOWER:1250:1500:1750:2000:2500:3000:5000] +++ YESMAGIC[CAN_DO_INTERACTION:PARALYSIS] YESMAGIC[CDI:ADV_NAME:paralysis] YESMAGIC[CDI:TARGET:A:LINE_OF_SIGHT] YESMAGIC[CDI:USAGE_HINT:ATTACK] YESMAGIC[CDI:TARGET_RANGE:A:6] YESMAGIC[CDI:VERB:strike the earth:strikes the earth:NA] YESMAGIC[CDI:TARGET_VERB:fall down and stumble in the earthquake:falls down and stumbles in the earthquake] YESMAGIC[CDI:MAX_TARGET_NUMBER:A:20] YESMAGIC[CDI:WAIT_PERIOD:1000] YESMAGIC[CAN_DO_INTERACTION:PETRIFY] YESMAGIC[CDI:ADV_NAME:petrify] YESMAGIC[CDI:TARGET:A:LINE_OF_SIGHT] YESMAGIC[CDI:USAGE_HINT:ATTACK] YESMAGIC[CDI:TARGET_RANGE:A:15] YESMAGIC[CDI:VERB:stare with obsidian eyes at your foe:stares with obsidian eyes at his foe:NA] YESMAGIC[CDI:TARGET_VERB:is petrified and cant move:are petrified and cant move] YESMAGIC[CDI:MAX_TARGET_NUMBER:A:1] YESMAGIC[CDI:WAIT_PERIOD:700]


YESMAGIC[SELECT_CASTE:MAGIC_MALE] YESMAGIC[MALE]YESMAGIC-CASTE_COLOR:4:1:1] YESMAGIC[CREATURE_CLASS:ALL_CREATURES]YESMAGIC[DESCRIPTION:MAGMAMANCER. These dwarves are obsessed with fire and everything that can burn. They are powerful ranged fighters but are a real danger for everyone nearby when they feel threatened. They might explode and take everyone with them as a last resort.] YESMAGIC[MULTIPLE_LITTER_RARE][FIREIMMUNE] YESMAGIC[POP_RATIO:1][FREQUENCY:0] YESMAGIC[NATURAL_SKILL:MAGIC_NATURE:5]

     		YESMAGIC[SKILL_LEARN_RATE:ALCHEMY:150]

YESMAGIC[CAN_DO_INTERACTION:MATERIAL_EMISSION] YESMAGIC[CDI:ADV_NAME:Spit molten rock] YESMAGIC[CDI:USAGE_HINT:ATTACK] YESMAGIC[CDI:BP_REQUIRED:BY_CATEGORY:MOUTH] YESMAGIC[CDI:MATERIAL:INORGANIC:OBSIDIAN:SOLID_GLOB] YESMAGIC[CDI:VERB:melt rock to obsidian and send it to your enemies:melts rock to obsidian and sends it to his enemies:NA] YESMAGIC[CDI:TARGET:C:LINE_OF_SIGHT] YESMAGIC[CDI:TARGET_RANGE:C:15] YESMAGIC[CDI:MAX_TARGET_NUMBER:C:2] YESMAGIC[CDI:WAIT_PERIOD:260] YESMAGIC[CAN_DO_INTERACTION:MATERIAL_EMISSION] YESMAGIC[CDI:ADV_NAME:dragonfire] YESMAGIC[CDI:USAGE_HINT:FLEEING] YESMAGIC[CDI:BP_REQUIRED:BY_CATEGORY:BODY] YESMAGIC[CDI:MATERIAL:INORGANIC:DRAGONFIRE:UNDIRECTED_DUST] YESMAGIC[CDI:TARGET:C:LINE_OF_SIGHT] YESMAGIC[CDI:TARGET_RANGE:C:3] YESMAGIC[CDI:VERB:utter the true name of fire itself conjuring destructive dragonfire, which bursts forth from your mouth and incinerates everything around you:utters the true name of fire itself conjuring destructive dragonfire, which bursts forth from his mouth and incinerates everything around him:NA] YESMAGIC[CDI:MAX_TARGET_NUMBER:C:10] YESMAGIC[CDI:WAIT_PERIOD:10000] YESMAGIC[CAN_DO_INTERACTION:MATERIAL_EMISSION] YESMAGIC[CDI:ADV_NAME:Hurl fireball] YESMAGIC[CDI:USAGE_HINT:ATTACK] YESMAGIC[CDI:BP_REQUIRED:BY_CATEGORY:HAND] YESMAGIC[CDI:FLOW:FIREBALL] YESMAGIC[CDI:TARGET:C:LINE_OF_SIGHT] YESMAGIC[CDI:TARGET_RANGE:C:12] YESMAGIC[CDI:MAX_TARGET_NUMBER:C:2] YESMAGIC[CDI:WAIT_PERIOD:170] YESMAGIC[CAN_DO_INTERACTION:MATERIAL_EMISSION] YESMAGIC[CDI:ADV_NAME:fireball multi] YESMAGIC[CDI:USAGE_HINT:ATTACK] YESMAGIC[CDI:BP_REQUIRED:BY_CATEGORY:HEAD] YESMAGIC[CDI:FLOW:FIREBALL] YESMAGIC[CDI:TARGET:C:LINE_OF_SIGHT] YESMAGIC[CDI:TARGET_RANGE:C:12]

  			YESMAGIC[CDI:VERB:conjure several fireballs:conjures several fireballs:NA]
  			YESMAGIC[CDI:TARGET_VERB:are watching as solid flame speeds towards them:is watching as solid flame comes towards him]

YESMAGIC[CDI:MAX_TARGET_NUMBER:C:5] YESMAGIC[CDI:WAIT_PERIOD:300] YESMAGIC[CAN_DO_INTERACTION:FIRE] YESMAGIC[CDI:ADV_NAME:fire] YESMAGIC[CDI:USAGE_HINT:ATTACK] YESMAGIC[CDI:BP_REQUIRED:BY_CATEGORY:HAND] YESMAGIC[CDI:TARGET:C:LINE_OF_SIGHT] YESMAGIC[CDI:TARGET_RANGE:C:10]

  			YESMAGIC[CDI:VERB:stare with burning eyes like embers:stares with burning eyes like embers:NA]
  			YESMAGIC[CDI:TARGET_VERB:spontaniously combust:spontaniously combusts]

YESMAGIC[CDI:MAX_TARGET_NUMBER:C:1] YESMAGIC[CDI:WAIT_PERIOD:200]

YESMAGIC[SELECT_MATERIAL:ALL]YESMAGIC[COLDDAM_POINT:NONE]YESMAGIC[HEATDAM_POINT:NONE]

YESMAGIC[SELECT_CASTE:MAGIC_FEMALE] YESMAGIC[FEMALE]YESMAGIC-CASTE_COLOR:4:1:1] YESMAGIC[CREATURE_CLASS:ALL_CREATURES]YESMAGIC[DESCRIPTION:MAGMAMANCER. These dwarves are obsessed with fire and everything that can burn. They are powerful ranged fighters but are a real danger for everyone nearby when they feel threatened. They might explode and take everyone with them as a last resort.] YESMAGIC[MULTIPLE_LITTER_RARE][FIREIMMUNE] YESMAGIC[POP_RATIO:1][FREQUENCY:0] YESMAGIC[NATURAL_SKILL:MAGIC_NATURE:5]

     		YESMAGIC[SKILL_LEARN_RATE:ALCHEMY:150]

YESMAGIC[CAN_DO_INTERACTION:MATERIAL_EMISSION] YESMAGIC[CDI:ADV_NAME:Spit molten rock] YESMAGIC[CDI:USAGE_HINT:ATTACK] YESMAGIC[CDI:BP_REQUIRED:BY_CATEGORY:MOUTH] YESMAGIC[CDI:MATERIAL:INORGANIC:OBSIDIAN:SOLID_GLOB] YESMAGIC[CDI:VERB:melt rock to obsidian and send it to your enemies:melts rock to obsidian and sends it to his enemies:NA] YESMAGIC[CDI:TARGET:C:LINE_OF_SIGHT] YESMAGIC[CDI:TARGET_RANGE:C:15] YESMAGIC[CDI:MAX_TARGET_NUMBER:C:2] YESMAGIC[CDI:WAIT_PERIOD:260] YESMAGIC[CAN_DO_INTERACTION:MATERIAL_EMISSION] YESMAGIC[CDI:ADV_NAME:dragonfire] YESMAGIC[CDI:USAGE_HINT:FLEEING] YESMAGIC[CDI:BP_REQUIRED:BY_CATEGORY:BODY] YESMAGIC[CDI:MATERIAL:INORGANIC:DRAGONFIRE:UNDIRECTED_DUST] YESMAGIC[CDI:TARGET:C:LINE_OF_SIGHT] YESMAGIC[CDI:TARGET_RANGE:C:3] YESMAGIC[CDI:VERB:utter the true name of fire itself conjuring destructive dragonfire, which bursts forth from your mouth and incinerates everything around you:utters the true name of fire itself conjuring destructive dragonfire, which bursts forth from his mouth and incinerates everything around him:NA] YESMAGIC[CDI:MAX_TARGET_NUMBER:C:10] YESMAGIC[CDI:WAIT_PERIOD:10000] YESMAGIC[CAN_DO_INTERACTION:MATERIAL_EMISSION] YESMAGIC[CDI:ADV_NAME:Hurl fireball] YESMAGIC[CDI:USAGE_HINT:ATTACK] YESMAGIC[CDI:BP_REQUIRED:BY_CATEGORY:HAND] YESMAGIC[CDI:FLOW:FIREBALL] YESMAGIC[CDI:TARGET:C:LINE_OF_SIGHT] YESMAGIC[CDI:TARGET_RANGE:C:12] YESMAGIC[CDI:MAX_TARGET_NUMBER:C:2] YESMAGIC[CDI:WAIT_PERIOD:170] YESMAGIC[CAN_DO_INTERACTION:MATERIAL_EMISSION] YESMAGIC[CDI:ADV_NAME:fireball multi] YESMAGIC[CDI:USAGE_HINT:ATTACK] YESMAGIC[CDI:BP_REQUIRED:BY_CATEGORY:HEAD] YESMAGIC[CDI:FLOW:FIREBALL] YESMAGIC[CDI:TARGET:C:LINE_OF_SIGHT] YESMAGIC[CDI:TARGET_RANGE:C:12]

  			YESMAGIC[CDI:VERB:conjure several fireballs:conjures several fireballs:NA]
  			YESMAGIC[CDI:TARGET_VERB:are watching as solid flame speeds towards them:is watching as solid flame comes towards him]

YESMAGIC[CDI:MAX_TARGET_NUMBER:C:5] YESMAGIC[CDI:WAIT_PERIOD:300] YESMAGIC[CAN_DO_INTERACTION:FIRE] YESMAGIC[CDI:ADV_NAME:fire] YESMAGIC[CDI:USAGE_HINT:ATTACK] YESMAGIC[CDI:BP_REQUIRED:BY_CATEGORY:HAND] YESMAGIC[CDI:TARGET:C:LINE_OF_SIGHT] YESMAGIC[CDI:TARGET_RANGE:C:10]

  			YESMAGIC[CDI:VERB:stare with burning eyes like embers:stares with burning eyes like embers:NA]
  			YESMAGIC[CDI:TARGET_VERB:spontaniously combust:spontaniously combusts]

YESMAGIC[CDI:MAX_TARGET_NUMBER:C:1] YESMAGIC[CDI:WAIT_PERIOD:200]

YESMAGIC[SELECT_MATERIAL:ALL]YESMAGIC[COLDDAM_POINT:NONE]YESMAGIC[HEATDAM_POINT:NONE]


                                                                                                                                                                                                                                                        1. 33600 is one month


YESSECRET[SELECT_CASTE:SECRET2_WS] YESSECRET[MALE] YESSECRET[CREATURE_CLASS:ALL_CREATURES] YESSECRET[POP_RATIO:90]YESSECRET[CREATURE_CLASS:SECRET2_WS] YESSECRET[CAN_DO_INTERACTION:SLEEPER_WARLOCK] YESSECRET[CDI:ADV_NAME:zombie] YESSECRET[CDI:TARGET:A:SELF_ONLY] YESSECRET[CDI:VERB:spy out production facilities:spies out production facilities] YESSECRET[CDI:TARGET_VERB:spy out the production facilities:spies out the production facilities] YESSECRET[CDI:WAIT_PERIOD:30600] YESSECRET[CDI:FREE_ACTION] YESSECRET[SELECT_CASTE:SECRET3_WP] YESSECRET[MALE] YESSECRET[CREATURE_CLASS:ALL_CREATURES] YESSECRET[POP_RATIO:90]YESSECRET[CREATURE_CLASS:SECRET3_WP] YESSECRET[CAN_DO_INTERACTION:SLEEPER_WERE] YESSECRET[CDI:ADV_NAME:zombie] YESSECRET[CDI:TARGET:A:SELF_ONLY] YESSECRET[CDI:VERB:look at the moon:looks at the moon] YESSECRET[CDI:TARGET_VERB:stare at the moon:stares at the moon] YESSECRET[CDI:WAIT_PERIOD:32600] YESSECRET[CDI:FREE_ACTION] YESSECRET[SELECT_CASTE:SECRET4_BB] YESSECRET[MALE] YESSECRET[CREATURE_CLASS:ALL_CREATURES] YESSECRET[POP_RATIO:90]YESSECRET[CREATURE_CLASS:SECRET4_BB] YESSECRET[CAN_DO_INTERACTION:SLEEPER_DEMON] YESSECRET[CDI:ADV_NAME:zombie] YESSECRET[CDI:TARGET:A:SELF_ONLY] YESSECRET[CDI:VERB:paint a pentagram:paints a pentagram] YESSECRET[CDI:TARGET_VERB:paint a pentagram with blood:paints a pentagram with blood] YESSECRET[CDI:WAIT_PERIOD:28600] YESSECRET[CDI:FREE_ACTION] YESSECRET[SELECT_CASTE:SECRET5_N] YESSECRET[MALE] YESSECRET[CREATURE_CLASS:ALL_CREATURES] YESSECRET[POP_RATIO:90]YESSECRET[CREATURE_CLASS:SECRET5_N] YESSECRET[CAN_DO_INTERACTION:SLEEPER_NECROMANCER] YESSECRET[CDI:ADV_NAME:zombie] YESSECRET[CDI:TARGET:A:SELF_ONLY] YESSECRET[CDI:VERB:study the refuse stockpile:studies the refuse stockpile] YESSECRET[CDI:TARGET_VERB:study the refuse stockpile:studies the refuse stockpile] YESSECRET[CDI:WAIT_PERIOD:33600] one month YESSECRET[CDI:FREE_ACTION]

YESSECRET[SELECT_CASTE:SECRET_CULTLEADER] YESSECRET[MALE] YESSECRET[POP_RATIO:35]YESSECRET[CREATURE_CLASS:SECRET_CULTLEADER]YESSECRET[EXTRAVISION] YESSECRET[CAN_DO_INTERACTION:CULTLEADER] YESSECRET[CDI:ADV_NAME:cultleader] YESSECRET[CDI:TARGET:A:SELF_ONLY] YESSECRET[CDI:MAX_TARGET_NUMBER:A:1] YESSECRET[CDI:WAIT_PERIOD:10]


YESDISEASE[SELECT_CASTE:SECRET13] YESDISEASE[FEMALE] YESDISEASE[POP_RATIO:4]YESDISEASE[CREATURE_CLASS:SECRET13] YESDISEASE[CAN_DO_INTERACTION:PASS_PLAGUE] YESDISEASE[CDI:USAGE_HINT:GREETING] YESDISEASE[CDI:VERB:cough sickly and are feeling weakened:coughs sickly and feels weak:is coughing sickly and feels weak] YESDISEASE[CDI:TARGET:B:TOUCHABLE] YESDISEASE[CDI:TARGET_RANGE:B:1] YESDISEASE[CDI:WAIT_PERIOD:20]

YESDISEASE[SELECT_CASTE:SECRET6] YESDISEASE[FEMALE] YESDISEASE[POP_RATIO:4]YESDISEASE[CREATURE_CLASS:SECRET6] YESDISEASE[CAN_DO_INTERACTION:PASS_PLAGUE_VOMIT] YESDISEASE[CDI:USAGE_HINT:GREETING] YESDISEASE[CDI:VERB:look horribly sick and vomit:looks horribly sick:is looking horribly sick and vomits] YESDISEASE[CDI:TARGET:B:TOUCHABLE] YESDISEASE[CDI:TARGET_RANGE:B:1] YESDISEASE[CDI:WAIT_PERIOD:20]

YESDISEASE[SELECT_CASTE:SECRET7] YESDISEASE[FEMALE] YESDISEASE[POP_RATIO:4]YESDISEASE[CREATURE_CLASS:SECRET7] YESDISEASE[CAN_DO_INTERACTION:PASS_PLAGUE_SLEEP] YESDISEASE[CDI:USAGE_HINT:GREETING] YESDISEASE[CDI:VERB:look dead tired, wanting to sleep and never wake up:looks dead tired, wanting to sleep and never wake up:is looking dead tired, wanting to sleep and never wake up] YESDISEASE[CDI:TARGET:B:TOUCHABLE] YESDISEASE[CDI:TARGET_RANGE:B:1] YESDISEASE[CDI:WAIT_PERIOD:20]

YESDISEASE[SELECT_CASTE:SECRET8] YESDISEASE[FEMALE] YESDISEASE[POP_RATIO:4]YESDISEASE[CREATURE_CLASS:SECRET8] YESDISEASE[CAN_DO_INTERACTION:PASS_PLAGUE_DEATH] YESDISEASE[CDI:USAGE_HINT:GREETING] YESDISEASE[CDI:VERB:catch the plague and pray to Armok to be spared a horrible death:catches the plague and prays to Armok to be spared a horrible death:is catching the plague and prays to Armok to be spared a horrible death] YESDISEASE[CDI:TARGET:B:TOUCHABLE] YESDISEASE[CDI:TARGET_RANGE:B:1] YESDISEASE[CDI:WAIT_PERIOD:20]

YESDISEASE[SELECT_CASTE:SECRET9] YESDISEASE[FEMALE] YESDISEASE[POP_RATIO:4]YESDISEASE[CREATURE_CLASS:SECRET9] YESDISEASE[CAN_DO_INTERACTION:PASS_PLAGUE_BLIND] YESDISEASE[CDI:USAGE_HINT:GREETING] YESDISEASE[CDI:VERB:develop a gray film over their eyes and are blind from this moment on:develops a gray film over the eyes and is blind from this moment on:is developing a gray film over the eyes and is blind from this moment on] YESDISEASE[CDI:TARGET:B:TOUCHABLE] YESDISEASE[CDI:TARGET_RANGE:B:1] YESDISEASE[CDI:WAIT_PERIOD:20]

YESDISEASE[SELECT_CASTE:SECRET10] YESDISEASE[FEMALE] YESDISEASE[POP_RATIO:4]YESDISEASE[CREATURE_CLASS:SECRET10] YESDISEASE[CAN_DO_INTERACTION:PASS_PLAGUE_STERILE] YESDISEASE[CDI:USAGE_HINT:GREETING] YESDISEASE[CDI:VERB:catch the weird plague that goes around and are turned sterile:catches the weird plague that goes around and is turned sterile:is catching the weird plague that goes around and is turned sterile] YESDISEASE[CDI:TARGET:B:TOUCHABLE] YESDISEASE[CDI:TARGET_RANGE:B:1] YESDISEASE[CDI:WAIT_PERIOD:20]

YESDISEASE[SELECT_CASTE:SECRET11] YESDISEASE[FEMALE] YESDISEASE[POP_RATIO:4]YESDISEASE[CREATURE_CLASS:SECRET11] YESDISEASE[CAN_DO_INTERACTION:PASS_PLAGUE_NOSLEEP] YESDISEASE[CDI:USAGE_HINT:GREETING] YESDISEASE[CDI:VERB:dont feel tired anymore, nor really awake. They are infected with insomnia and cant sleep:does not feel tired anymore, nor really awake. He is infected with insomnia and cant sleep:is not feeling tired anymore, nor really awake. He is infected with insomnia and cant sleep] YESDISEASE[CDI:TARGET:B:TOUCHABLE] YESDISEASE[CDI:TARGET_RANGE:B:1] YESDISEASE[CDI:WAIT_PERIOD:20]


YESSLAVE[SELECT_CASTE:SLAVE] YESSLAVE[MALE] YESSLAVE[POP_RATIO:1] YESSLAVE[PREFSTRING:free labor]

 YESSLAVE[BODY_SIZE:0:65000]YESSLAVE[CHILD:1]

YESSLAVE[CASTE_PROFESSION_NAME:MINER:enslaved miner:enslaved miner] YESSLAVE[CASTE_PROFESSION_NAME:WOODWORKER:enslaved woodworker:enslaved woodworkers] YESSLAVE[CASTE_PROFESSION_NAME:CARPENTER:enslaved carpenter:enslaved carpenters] YESSLAVE[CASTE_PROFESSION_NAME:BOWYER:enslaved bowyer:enslaved bowyers] YESSLAVE[CASTE_PROFESSION_NAME:WOODCUTTER:enslaved woodcutter:enslaved woodcutter] YESSLAVE[CASTE_PROFESSION_NAME:ENGRAVER:enslaved engraver:enslaved engravers] YESSLAVE[CASTE_PROFESSION_NAME:MASON:enslaved mason:enslaved masons] YESSLAVE[CASTE_PROFESSION_NAME:ANIMAL_CARETAKER:enslaved animal caretaker:enslaved animal caretaker] YESSLAVE[CASTE_PROFESSION_NAME:ANIMAL_TRAINER:enslaved trainer:enslaved trainer] YESSLAVE[CASTE_PROFESSION_NAME:HUNTER:enslaved hunter:enslaved hunters] YESSLAVE[CASTE_PROFESSION_NAME:TRAPPER:enslaved trapper:enslaved trappers] YESSLAVE[CASTE_PROFESSION_NAME:ANIMAL_DISSECTOR:enslaved animal dissectror:enslaved animal dissectrors] YESSLAVE[CASTE_PROFESSION_NAME:FURNACE_OPERATOR:enslaved funace operator:enslaved funace operatrors] YESSLAVE[CASTE_PROFESSION_NAME:WEAPONSMITH:enslaved weapon smith:enslaved weapon smiths] YESSLAVE[CASTE_PROFESSION_NAME:ARMORER:enslaved armorer:enslaved armorers] YESSLAVE[CASTE_PROFESSION_NAME:BLACKSMITH:enslaved smith:enslaved smiths] YESSLAVE[CASTE_PROFESSION_NAME:METALCRAFTER:enslaved metal crafter:enslaved metal crafters] YESSLAVE[CASTE_PROFESSION_NAME:JEWELER:enslaved jeweler:enslaved jewlers] YESSLAVE[CASTE_PROFESSION_NAME:GEM_CUTTER:enslaved gem cutter:enslaved gem cutters] YESSLAVE[CASTE_PROFESSION_NAME:GEM_SETTER:enslaved gem setter:enslaved gem setters] YESSLAVE[CASTE_PROFESSION_NAME:WOODCRAFTER:enslaved wood crafter:enslaved wood crafters] YESSLAVE[CASTE_PROFESSION_NAME:STONECRAFTER:enslaved stone crafter:enslaved stone crafters] YESSLAVE[CASTE_PROFESSION_NAME:LEATHERWORKER:enslaved leatherworker:enslaved leatherworkers] YESSLAVE[CASTE_PROFESSION_NAME:BONE_CARVER:enslaved bone carver:enslaved bone carvers] YESSLAVE[CASTE_PROFESSION_NAME:WEAVER:enslaved weaver:enslaved weavers] YESSLAVE[CASTE_PROFESSION_NAME:CLOTHIER:enslaved clothier:enslaved clothiers] YESSLAVE[CASTE_PROFESSION_NAME:GLASSMAKER:enslaved glassmaker:enslaved glassmakers] YESSLAVE[CASTE_PROFESSION_NAME:STRAND_EXTRACTOR:enslaved strand extractor:enslaved strand extractors] YESSLAVE[CASTE_PROFESSION_NAME:FISHERMAN:enslaved fisher:enslaved fishers] YESSLAVE[CASTE_PROFESSION_NAME:FISH_DISSECTOR:enslaved fish dissector:enslaved fish dissectors] YESSLAVE[CASTE_PROFESSION_NAME:FISH_CLEANER:enslaved fish cleaner:enslaved fish cleaners] YESSLAVE[CASTE_PROFESSION_NAME:CHEESE_MAKER:enslaved cheese maker:enslaved cheese makers] YESSLAVE[CASTE_PROFESSION_NAME:MILKER:enslaved milker:enslaved milkers] YESSLAVE[CASTE_PROFESSION_NAME:SHEARER:enslaved shearer:enslaved shearers] YESSLAVE[CASTE_PROFESSION_NAME:SPINNER:enslaved spinner:enslaved spinners] YESSLAVE[CASTE_PROFESSION_NAME:COOK:enslaved cook:enslaved cooks] YESSLAVE[CASTE_PROFESSION_NAME:THRESHER:enslaved thresher:enslaved threshers] YESSLAVE[CASTE_PROFESSION_NAME:MILLER:enslaved miller:enslaved millers] YESSLAVE[CASTE_PROFESSION_NAME:BUTCHER:enslaved butcher:enslaved butchers] YESSLAVE[CASTE_PROFESSION_NAME:TANNER:enslaved tanner:enslaved tanners] YESSLAVE[CASTE_PROFESSION_NAME:DYER:enslaved dyer:enslaved dyers] YESSLAVE[CASTE_PROFESSION_NAME:PLANTER:enslaved sower:enslaved sowers] YESSLAVE[CASTE_PROFESSION_NAME:HERBALIST:enslaved herbalist:enslaved herbalists] YESSLAVE[CASTE_PROFESSION_NAME:BREWER:enslaved brewer:enslaved brewers] YESSLAVE[CASTE_PROFESSION_NAME:SOAP_MAKER:enslaved soap maker:enslaved soap makers] YESSLAVE[CASTE_PROFESSION_NAME:POTASH_MAKER:enslaved potash maker:enslaved potash makers] YESSLAVE[CASTE_PROFESSION_NAME:LYE_MAKER:enslaved lye maker:enslaved lye makers] YESSLAVE[CASTE_PROFESSION_NAME:WOOD_BURNER:enslaved wood burner:enslaved wood burners] YESSLAVE[CASTE_PROFESSION_NAME:MECHANIC:enslaved mechanic:enslaved mechanics] YESSLAVE[CASTE_PROFESSION_NAME:PUMP_OPERATOR:enslaved pump operator:enslaved pump operators] YESSLAVE[CASTE_PROFESSION_NAME:CLERK:enslaved clerk:enslaved clerks] YESSLAVE[CASTE_PROFESSION_NAME:ADMINISTRATOR:enslaved administrator:enslaved administrators] YESSLAVE[CASTE_PROFESSION_NAME:TRADER:enslaved trader:enslaved traders] YESSLAVE[CASTE_PROFESSION_NAME:ARCHITECT:enslaved archetect:enslaved archetects] YESSLAVE[CASTE_PROFESSION_NAME:DIAGNOSER:enslaved diagnoser:enslaved diagnosers] YESSLAVE[CASTE_PROFESSION_NAME:BONE_SETTER:enslaved bone setter:enslaved bone setters] YESSLAVE[CASTE_PROFESSION_NAME:SUTURER:enslaved suturer:enslaved suturers] YESSLAVE[CASTE_PROFESSION_NAME:SURGEON:enslaved surgeon:enslaved surgeons] YESSLAVE[CASTE_PROFESSION_NAME:GLAZER:enslaved glazer:enslaved glazers] YESSLAVE[CASTE_PROFESSION_NAME:POTTER:enslaved potter:enslaved potters] YESSLAVE[CASTE_PROFESSION_NAME:PRESSER:enslaved presser:enslaved pressers] YESSLAVE[CASTE_PROFESSION_NAME:BEEKEEPER:enslaved beekeeper:enslaved beekeepers] YESSLAVE[CASTE_PROFESSION_NAME:WAX_WORKER:enslaved wax worker:enslaved wax workers] YESSLAVE[CASTE_PROFESSION_NAME:MERCHANT:enslaved merchant:enslaved merchants] YESSLAVE[CASTE_PROFESSION_NAME:ALCHEMIST:enslaved alchemist:enslaved alchemists] YESSLAVE[CASTE_PROFESSION_NAME:FARMER:enslaved farmer:enslaved farmers] YESSLAVE[CASTE_PROFESSION_NAME:FISHERY_WORKER:enslaved farmer:enslaved farmers] YESSLAVE[CASTE_PROFESSION_NAME:CRAFTSMAN:enslaved crafter:enslaved crafters] YESSLAVE[CASTE_PROFESSION_NAME:RANGER:enslaved ranger:enslaved rangers] YESSLAVE[CASTE_PROFESSION_NAME:STANDARD:slave:slaves]

YESSLAVE[CASTE_PROFESSION_NAME:HAMMERMAN:hammer gladiator:hammer gladiators] YESSLAVE[CASTE_PROFESSION_NAME:MASTER_HAMMERMAN:Elite Hammer gladiator:Elite Hammer gladiators] YESSLAVE[CASTE_PROFESSION_NAME:SPEARMAN:spear gladiator:spear gladiators] YESSLAVE[CASTE_PROFESSION_NAME:MASTER_SPEARMAN:Elite Spear gladiator:Elite Spear gladiators] YESSLAVE[CASTE_PROFESSION_NAME:AXEMAN:axe gladiator:axe gladiators] YESSLAVE[CASTE_PROFESSION_NAME:MASTER_AXEMAN:Elite Axe gladiator:Elite Axe gladiators] YESSLAVE[CASTE_PROFESSION_NAME:SWORDSMAN:blade gladiator:blade gladiators] YESSLAVE[CASTE_PROFESSION_NAME:MASTER_SWORDSMAN:Elite Blade gladiator:Elite Blade gladiators] YESSLAVE[CASTE_PROFESSION_NAME:MACEMAN:Mace gladiator:Mace gladiators] YESSLAVE[CASTE_PROFESSION_NAME:MASTER_MACEMAN:Elite Mace gladiator:Elite Mace gladiators] YESSLAVE[CASTE_PROFESSION_NAME:PIKEMAN:pike gladiator:pike gladiators] YESSLAVE[CASTE_PROFESSION_NAME:MASTER_PIKEMAN:Elite Pike gladiator:Elite Pike gladiators] YESSLAVE[CASTE_PROFESSION_NAME:BLOWGUNMAN:rifle gladiator:rifle gladiators] YESSLAVE[CASTE_PROFESSION_NAME:MASTER_BLOWGUNMAN:Elite rifle gladiator:Elite rifle gladiators] YESSLAVE[CASTE_PROFESSION_NAME:BOWMAN:gladiator archer:gladiator archers] YESSLAVE[CASTE_PROFESSION_NAME:MASTER_BOWMAN:Elite gladiator archer:Elite gladiator Archers] YESSLAVE[CASTE_PROFESSION_NAME:CROSSBOWMAN:crossbow gladiator:crossbow gladiators] YESSLAVE[CASTE_PROFESSION_NAME:MASTER_CROSSBOWMAN:Elite Crossbow gladiator:Elite Crossbow gladiators] YESSLAVE[CASTE_PROFESSION_NAME:WRESTLER:gladiator:gladiators] YESSLAVE[CASTE_PROFESSION_NAME:MASTER_WRESTLER:Elite gladiator:Elite gladiators] YESSLAVE[CASTE_PROFESSION_NAME:LASHER:gladiator lasher:gladiator lashers] YESSLAVE[CASTE_PROFESSION_NAME:MASTER_LASHER:Elite gladiator lasher:Elite gladiator lashers] YESSLAVE[CASTE_PROFESSION_NAME:RECRUIT:new gladiator:new gladiators]

[SELECT_CASTE:ALL] [SET_TL_GROUP:BY_CATEGORY:HEAD:HAIR] [PLUS_TL_GROUP:BY_CATEGORY:HEAD:CHEEK_WHISKERS] [PLUS_TL_GROUP:BY_CATEGORY:HEAD:CHIN_WHISKERS] [PLUS_TL_GROUP:BY_CATEGORY:HEAD:MOUSTACHE] [PLUS_TL_GROUP:BY_CATEGORY:HEAD:SIDEBURNS] [PLUS_TL_GROUP:BY_CATEGORY:HEAD:EYEBROW] [PLUS_TL_GROUP:BY_CATEGORY:HEAD:EYELASH]

A color modifier takes a list of color patterns (every color is associated to a monotone color pattern of its color, so you can also use color tokens) and frequencies.

[TL_COLOR_MODIFIER:AMBER:1:AUBURN:1:BLACK:1:BROWN:1:BUFF:1:BURNT_SIENNA:1:BURNT_UMBER:1:CHARCOAL:1:CHESTNUT:1:CHOCOLATE:1:CINNAMON:1:COPPER:1:DARK_BROWN:1:DARK_CHESTNUT:1:DARK_TAN:1:ECRU:1:FLAX:1:GOLD:1:GOLDEN_YELLOW:1:GOLDENROD:1:LIGHT_BROWN:1:MAHOGANY:1:OCHRE:1:PALE_BROWN:1:PALE_CHESTNUT:1:PUMPKIN:1:RAW_UMBER:1:RUSSET:1:SAFFRON:1:SEPIA:1:TAN:1:TAUPE_DARK:1:TAUPE_GRAY:1:TAUPE_MEDIUM:1:TAUPE_PALE:1:TAUPE_SANDY:1] [TLCM_NOUN:hair:SINGULAR] [TL_COLOR_MODIFIER:GRAY:1]

This gives the start and finish time in <year>|<days> for the color change to occur

[TLCM_NOUN:hair:SINGULAR] [TLCM_TIMING:ROOT:80:0:130:0] [TL_COLOR_MODIFIER:WHITE:1] [TLCM_NOUN:hair:SINGULAR] [TLCM_TIMING:ROOT:130:0:150:0]

Now we'll select the eyebrows and eyelashes and give them variable lengths.

[SET_TL_GROUP:BY_CATEGORY:HEAD:EYEBROW] [TISSUE_LAYER_APPEARANCE_MODIFIER:LENGTH:50:80:90:100:110:120:150] [APP_MOD_NOUN:eyebrows:PLURAL] [APP_MOD_DESC_RANGE:55:70:90:110:130:145] [TISSUE_LAYER_APPEARANCE_MODIFIER:DENSE:50:80:90:100:110:120:150] [APP_MOD_NOUN:eyebrows:PLURAL] [APP_MOD_DESC_RANGE:55:70:90:110:130:145] [TISSUE_LAYER_APPEARANCE_MODIFIER:HIGH_POSITION:0:70:90:100:110:130:200] [APP_MOD_NOUN:eyebrows:PLURAL]

[SET_TL_GROUP:BY_CATEGORY:HEAD:EYELASH] [TISSUE_LAYER_APPEARANCE_MODIFIER:LENGTH:50:80:90:100:110:120:150] [APP_MOD_NOUN:eyelashes:PLURAL] [APP_MOD_DESC_RANGE:55:70:90:110:130:145]

All of the other hair is selected and started at length zero. It's fine to group them all together like this -- the creature can still accomodate different lengths once hair cutting/styling goes in. I used one modifier here because the growth rates and starting length are all the same.

[SET_TL_GROUP:BY_CATEGORY:HEAD:HAIR] [PLUS_TL_GROUP:BY_CATEGORY:HEAD:CHEEK_WHISKERS] [PLUS_TL_GROUP:BY_CATEGORY:HEAD:CHIN_WHISKERS] [PLUS_TL_GROUP:BY_CATEGORY:HEAD:MOUSTACHE] [PLUS_TL_GROUP:BY_CATEGORY:HEAD:SIDEBURNS] [TISSUE_LAYER_APPEARANCE_MODIFIER:LENGTH:0:0:0:0:0:0:0] [APP_MOD_NOUN:hair:SINGULAR]

Here we set the growth rate. This will change the modifier (LENGTH) by 1 each day up to a maximum of 1000 from the start of the dwarf's life (early beards!) for as long as the dwarf is alive. The format is (APP_MOD_RATE|<rate>|<scale>|<min>|<max>|<start year>|<start day>|<end year>|<end day>) where the final two tokens can be replaced by NO_END if the growth is to continue indefinitely.

[APP_MOD_RATE:1:DAILY:0:1000:0:0:NO_END] [APP_MOD_DESC_RANGE:10:25:75:125:200:300]

[TISSUE_LAYER_APPEARANCE_MODIFIER:CURLY:0:70:90:100:110:130:200] [APP_MOD_NOUN:hair:SINGULAR] [TISSUE_LAYER_APPEARANCE_MODIFIER:GREASY:0:70:90:100:110:130:200] [APP_MOD_NOUN:hair:SINGULAR] [TISSUE_LAYER_APPEARANCE_MODIFIER:DENSE:50:80:90:100:110:120:150] [APP_MOD_NOUN:hair:SINGULAR] [APP_MOD_DESC_RANGE:55:70:90:110:130:145]

[SET_TL_GROUP:BY_CATEGORY:HEAD:HAIR] [TISSUE_STYLE_UNIT:HAIR:STANDARD_HAIR_SHAPINGS] [TSU_NOUN:hair:SINGULAR]

[SET_TL_GROUP:BY_CATEGORY:HEAD:CHEEK_WHISKERS] [PLUS_TL_GROUP:BY_CATEGORY:HEAD:CHIN_WHISKERS] [TISSUE_STYLE_UNIT:BEARD:STANDARD_BEARD_SHAPINGS] [TSU_NOUN:beard:SINGULAR]

[SET_TL_GROUP:BY_CATEGORY:HEAD:MOUSTACHE] [TISSUE_STYLE_UNIT:MOUSTACHE:STANDARD_MOUSTACHE_SHAPINGS] [TSU_NOUN:moustache:SINGULAR]

[SET_TL_GROUP:BY_CATEGORY:HEAD:SIDEBURNS] [TISSUE_STYLE_UNIT:SIDEBURNS:STANDARD_SIDEBURNS_SHAPINGS] [TSU_NOUN:sideburns:PLURAL]

Here we handle nail length.

*** need a new style to keep these short and need to make the entity def say to keep them short SET_TL_GROUP:BY_CATEGORY:FINGER:NAIL] PLUS_TL_GROUP:BY_CATEGORY:TOE:NAIL] TISSUE_LAYER_APPEARANCE_MODIFIER:LENGTH:100:100:100:100:100:100:100] APP_MOD_RATE:1:DAILY:0:1000:0:0:NO_END] APP_MOD_NOUN:nails:PLURAL]

Here all of the skin is selected and various colors are listed.

[SET_TL_GROUP:BY_CATEGORY:ALL:SKIN] [TL_COLOR_MODIFIER:BROWN:1:BURNT_UMBER:1:CINNAMON:1:COPPER:1:DARK_BROWN:1:DARK_PEACH:1:DARK_TAN:1:ECRU:1:PALE_BROWN:1:PALE_CHESTNUT:1:PALE_PINK:1:PEACH:1:PINK:1:RAW_UMBER:1:SEPIA:1:TAN:1:TAUPE_PALE:1:TAUPE_SANDY:1] [TLCM_NOUN:skin:SINGULAR]

[TISSUE_LAYER_APPEARANCE_MODIFIER:WRINKLY:0:0:0:0:0:0:0] [APP_MOD_RATE:1:YEARLY:0:100:60:0:NO_END] [APP_MOD_NOUN:skin:SINGULAR] [APP_MOD_DESC_RANGE:0:0:0:1:25:50]

Now we do the eyes, using the somewhat clunky eye color patterns.

[SET_TL_GROUP:BY_CATEGORY:EYE:EYE] [TL_COLOR_MODIFIER:IRIS_EYE_AMETHYST:1:IRIS_EYE_AQUAMARINE:1:IRIS_EYE_BRASS:1:IRIS_EYE_BRONZE:1:IRIS_EYE_COBALT:1:IRIS_EYE_COPPER:1:IRIS_EYE_EMERALD:1:IRIS_EYE_GOLD:1:IRIS_EYE_HELIOTROPE:1:IRIS_EYE_JADE:1:IRIS_EYE_OCHRE:1:IRIS_EYE_RAW_UMBER:1:IRIS_EYE_RUST:1:IRIS_EYE_SILVER:1:IRIS_EYE_SLATE_GRAY:1:IRIS_EYE_TURQUOISE:1]

[TLCM_NOUN:eyes:PLURAL]