October 11, 2008[edit]
Hotkeys[edit]
struct Hotkey {
string name;
word unused; // 0 if used (possibly also mode, since unused is -1)
word padding0; // most likely padding
int x;
int y;
int z;
} // size = 0x2C
Buildings[edit]
See http://www.bay12games.com/forum/index.php?topic=24897.msg303143#msg303143
0x015838A0
0x015838B0
0x015838F0 - Has fewer elements than the other two. May exclude stockpiles.
See http://www.bay12games.com/forum/index.php?topic=24897.msg303143#msg303143
0x015832C8 - A monitoring tool detected items that existed one frame then were gone the next
0x015832D8 - As items disappeared (like above), the index decreased by one. Looks promising as the global item vector.
0x015833B8 - Always has fewer elements than the other two
v0.27.169.33b[edit]
Addresses[edit]
| Address
|
Type
|
Name
|
Information
|
| 0x0124A6A0
|
class game *
|
game_data
|
I have not actually determined if this is a class, but I'm reasonably sure that this points to a class.
|
Classes[edit]
class game[edit]
| Offset (+Hex)
|
Type
|
Name
|
Information
|
| 0004
|
class df_params *
|
start_params
|
The starting parameters for a new Dwarf Fortress game.
|
class df_params[edit]
| Offset (+Hex)
|
Type
|
Name
|
Information
|
| (00DC) 00D8
|
std::vector<class dwarf_info>
|
dwarf_params
|
The starting dwarves.
|
| 010E
|
word
|
sel_item
|
The current selected item in the item list.
|
| 0290
|
signed word
|
points
|
The current amount of points available to spend.
|
class dwarf_info[edit]
| Offset (+Hex)
|
Type
|
Name
|
Information
|
| 0070
|
signed dword[80]
|
skills
|
The dwarf's skill levels.
|
| 01C0
|
signed dword
|
skill_points
|
The number of skill levels left that can be assigned to the dwarf.
|
v0.27.169.33c[edit]
Addresses[edit]
| Address
|
Type
|
Name
|
Information
|
| 0x01250698
|
class game *
|
game_data
|
I have not actually determined if this is a class, but I'm reasonably sure that this points to a class.
|
Classes[edit]
class game[edit]
| Offset (+Hex)
|
Type
|
Name
|
Information
|
| 0004
|
class df_params *
|
start_params
|
The starting parameters for a new Dwarf Fortress game.
|
class df_params[edit]
| Offset (+Hex)
|
Type
|
Name
|
Information
|
| (00DC) 00D8
|
std::vector<class dwarf_info>
|
dwarf_params
|
The starting dwarves.
|
| 010E
|
word
|
sel_item
|
The current selected item in the item list.
|
| 112
|
word
|
sel_item
|
The current selected animal in the pet list.
|
| 7F8
|
signed dword
|
fortress_name_front
|
Fortress Name (Front Compound). -1 if not used, otherwise index into the dictionary (which dictionary I don't know).
|
| 7FC
|
signed dword
|
fortress_name_rear
|
Fortress Name (Rear Compound). -1 if not used, otherwise index into the dictionary (which dictionary I don't know).
|
| 800
|
signed dword
|
fortress_name_first
|
Fortress Name (First Adjective). -1 if not used, otherwise index into the dictionary (which dictionary I don't know).
|
| 804
|
signed dword
|
fortress_name_second
|
Fortress Name (Second Adjective). -1 if not used, otherwise index into the dictionary (which dictionary I don't know).
|
| 808
|
signed dword
|
fortress_name_hypen
|
Fortress Name (Hyphen Compound). -1 if not used, otherwise index into the dictionary (which dictionary I don't know).
|
| 80C
|
signed dword
|
fortress_name_the
|
Fortress Name (The X). -1 if not used, otherwise index into the dictionary (which dictionary I don't know).
|
| 810
|
signed dword
|
fortress_name_of
|
Fortress Name (Of X). -1 if not used, otherwise index into the dictionary (which dictionary I don't know).
|
| 864
|
signed dword
|
group_name_front
|
Group Name (Front Compound). -1 if not used, otherwise index into the dictionary (which dictionary I don't know).
|
| 868
|
signed dword
|
group_name_rear
|
Group Name (Rear Compound). -1 if not used, otherwise index into the dictionary (which dictionary I don't know).
|
| 86C
|
signed dword
|
group_name_first
|
Group Name (First Adjective). -1 if not used, otherwise index into the dictionary (which dictionary I don't know).
|
| 870
|
signed dword
|
group_name_second
|
Group Name (Second Adjective). -1 if not used, otherwise index into the dictionary (which dictionary I don't know).
|
| 874
|
signed dword
|
group_name_hypen
|
Group Name (Hyphen Compound). -1 if not used, otherwise index into the dictionary (which dictionary I don't know).
|
| 878
|
signed dword
|
group_name_the
|
Group Name (The X). -1 if not used, otherwise index into the dictionary (which dictionary I don't know).
|
| 87C
|
signed dword
|
group_name_of
|
Group Name (Of X). -1 if not used, otherwise index into the dictionary (which dictionary I don't know).
|
| 08F0
|
signed word
|
points
|
The current amount of points available to spend.
|
class dwarf_info[edit]
| Offset (+Hex)
|
Type
|
Name
|
Information
|
| 0070
|
signed dword[80]
|
skills
|
The dwarf's skill levels.
|
| 01C0
|
signed short
|
skill_points
|
The number of skill levels left that can be assigned to the dwarf.
|
v0.27.169.33d[edit]
Everything is the same as v0.27.169.33c except the class game* is 0x1000 higher than v0.27.169.33c.
Addresses[edit]
| Address
|
Type
|
Name
|
Information
|
| 0x01251698
|
class game *
|
game_data
|
v0.27.169.33e[edit]
Everything is the same as v0.27.169.33c except the class game* is 0x2000 higher than v0.27.169.33c.
Addresses[edit]
| Address
|
Type
|
Name
|
Information
|
| 0x01252698
|
class game *
|
game_data
|