Now startin operation Hostile Takeover. Essentially, I go to a human town, claim their bedrooms, steal their food and essentially take over. Working on remaking town into a walled fortress.
New operation: Water Bow. Essentially a water cannon using several z-levels of water pressure to push around enemies. May or may not work, but almost finished. Delayed due to Berserk Dwarf. If you wish to know the results of the experiment, solveSmoking Gnu's condundrum. As the conundrum ahs been solved, here are the results:
- Pipeline into tank very leaky, but still worked.
- Tank filled 5x5x5
- No result, slow drain, not enough water pressure. Sorry :(
 How to bombard enemies with boulders during seige
Not sure if this still works in 33g, but I figured out how to bombard enemies from a well-defended keep.
 Step 1
Make your keep (pereferably in a square towerlike form)
 Step 2
Up as many levels as possible, make a room (or several) extend over the sides of the keep. Remember, it has to extend over the sides of the keep, elsewise you'll be bombarding your dwarves. Here is what the room should look like:
####### #+++++# #+...+# D+...+# #+...+# #+++++# #######
Key (use this key for later steps as well):
D = Door to keep # = Wall + = floor . = open space G = bridge
 Step 3
Now, in the open space, build bridges around the central square. For good appearance, build the bridges in a spiral pattern.
####### #+++++# #+GGG+# D+G.G+# #+GGG+# #+++++# #######
 Step 4
Build a floor square in the center. If things work well, it should fall to the ground automatically outside the keep, kill whatever is under it and cause disarray. If it doesn't work in 33g, then you can do the same thing by attaching the bridges to a lever.
 Step 5 (optional)
If you want to make this very deadly, then make a crisscross pattern of channels in a 5 square radius around your keep, then link it to a water source. When the floor tile falls down, the cloud of debris should push goblins or whatever into the water, where they will drown.
Please coment about this idea on my discussion page.
 Community Fortress (inactive)
Never even got it started.
 Right of Passage
Many people are frustrated when an unskilled miner arrives. At this point, there are usually 3 options: draft them, kill them or let them work with the skilled dwarfs. I've figured out a third option:
- Draft the miner and a useless dwarf.
- Send them into a small aboveground enclosure.
- Drop in a stack of food, a barrel of booze and some seeds.
- Have the miner excavate huge amounts of stone while the other dwarf farms and brews.
- When they come out, each will be highly skilled if you leave them in long enough.
 Nano Fortress
I know that I've been pretty much dead for the last few months on the wiki, but I'm back now, so the past is immaterial.
Using a new found program released on the forums, we are now able to make very small starting locations. My map is 40something x 40something squares large. I've successfully managed to survive a year with an onslaught of cougars, wolves, and foxes (who all spawn at the same rate, but much closer). I now have a spiral shaped above ground area with my entrance at the exact center of the map. The 5 squares closest to the edge are unbuildable. I have 2 military dwarves: "Kickass" an axedwarf that has killed four wolves; and "Badass" a former butcher that is now an unskilled crossbowman that does little else then scare animals away from the place where he stands.
On a level of awesomeness, my broker somehow found himself facing a wolf on top of the walls of the fort. He promptly beat it to death with his bare hands. Wow...
Ok, new update. Kickass encountered another wolf pack. He managed to take three down before they ripped an arm and a leg off of him. Badass managed to get the before they killed him and now Kickass is in a bed, with no chance of bleeding to death or suffocating. Has a dwarf been recorded of having lost one or more limbs and still living a normal life? I know he won't be able to pursue his career in the military (falling unconscious due to pain isn't good), but can he continue as a woodcutter? He's currently heailing from a magled upper body and right arm, but no organ damage.
To replace Kickass, I created an "expendable" wrestling squad of useless dwarves. Already there has been one casualty, a stupid dwarf that didn't stick to the "strenght in numbers" strategy. I replaced him with three migrants (he didn't have any friends, so no harm done).