Namespaces | |
namespace | detail |
Classes | |
class | Box |
Definition of a box. More... | |
class | Cylinder |
Definition of a cylinder. More... | |
class | Mesh |
Definition of a mesh. More... | |
class | Plane |
Definition of a plane with equation ax + by + cz + d = 0. More... | |
class | Shape |
A basic definition of a shape. Shapes are considered centered at origin. More... | |
class | Sphere |
Definition of a sphere. More... | |
class | StaticShape |
A basic definition of a static shape. Static shapes do not have a pose. More... | |
Enumerations | |
enum | ShapeType { UNKNOWN_SHAPE, SPHERE, CYLINDER, BOX, MESH } |
A list of known shape types. More... | |
enum | StaticShapeType { UNKNOWN_STATIC_SHAPE, PLANE } |
Functions | |
StaticShape * | cloneShape (const StaticShape *shape) |
Create a copy of a static shape. | |
Shape * | cloneShape (const Shape *shape) |
Create a copy of a shape. | |
Mesh * | createMeshFromBinaryStl (const char *filename) |
Load a mesh from a binary STL file. Normals are recomputed and repeating vertices are identified. | |
Mesh * | createMeshFromBinaryStlData (const char *data, unsigned int size) |
Load a mesh from a binary STL stream. Normals are recomputed and repeating vertices are identified. | |
Mesh * | createMeshFromVertices (const std::vector< btVector3 > &source) |
Load a mesh from a set of vertices. Every 3 vertices are considered a triangle. Repeating vertices are identified and the set of triangle indices is constructed. The normal at each triangle is also computed. | |
Mesh * | createMeshFromVertices (const std::vector< btVector3 > &vertices, const std::vector< unsigned int > &triangles) |
Load a mesh from a set of vertices. Triangles are constructed using index values from the triangles vector. Triangle k has vertices at index values triangles[3k], triangles[3k+1], triangles[3k+2]. |
enum shapes::ShapeType |
shapes::StaticShape * shapes::cloneShape | ( | const StaticShape * | shape | ) |
Create a copy of a static shape.
Definition at line 75 of file shapes.cpp.
shapes::Shape * shapes::cloneShape | ( | const Shape * | shape | ) |
Create a copy of a shape.
Definition at line 39 of file shapes.cpp.
shapes::Mesh * shapes::createMeshFromBinaryStl | ( | const char * | filename | ) |
Load a mesh from a binary STL file. Normals are recomputed and repeating vertices are identified.
Definition at line 249 of file load_mesh.cpp.
shapes::Mesh * shapes::createMeshFromBinaryStlData | ( | const char * | data, | |
unsigned int | size | |||
) |
Load a mesh from a binary STL stream. Normals are recomputed and repeating vertices are identified.
Definition at line 191 of file load_mesh.cpp.
shapes::Mesh * shapes::createMeshFromVertices | ( | const std::vector< btVector3 > & | source | ) |
Load a mesh from a set of vertices. Every 3 vertices are considered a triangle. Repeating vertices are identified and the set of triangle indices is constructed. The normal at each triangle is also computed.
Definition at line 110 of file load_mesh.cpp.
shapes::Mesh * shapes::createMeshFromVertices | ( | const std::vector< btVector3 > & | vertices, | |
const std::vector< unsigned int > & | triangles | |||
) |
Load a mesh from a set of vertices. Triangles are constructed using index values from the triangles vector. Triangle k has vertices at index values triangles[3k], triangles[3k+1], triangles[3k+2].
Definition at line 83 of file load_mesh.cpp.