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v0.31 Talk:Grate

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Forgotten Beast Herding[edit]

Word on the street is that since Forgotten Beasts destroy grates instead of stepping on them, putting floor grates over pits will prevent non-flying forgotten beasts from crossing that pit. Can anyone confirm this? --Mzbundifund 10:13, 30 June 2010

It worked that way with megabeasts in 40d, so seems reasonable to expect it would work for Forgotten Beasts in 31. (I had pits of grates for liquid-based traps, covered by bridges a z-level up. If the bridges were deployed, the megabeasts would happily walk across them and into the fort, but if the bridges were retracted (revealing the grates below) the megabeasts would destroy every single grate in range, sealing themselves out of the fortress) 69.143.203.131 05:54, 1 July 2010 (UTC)

Falling Walls[edit]

Just discovered something, I think. Perhaps someone else can confirm. While a grate does not support any constructions next to it, you are still allowed to build those walls and floors as though the grate would hold them up. The moment they are completed, they plummet away. In my case, I built a wall next to a grate, expecting the grate to hold it up. Instead, the wall was completed, then immediately fell into the river it was built over. It then punctured a hole in the bottom of the river and into my fortress's basement :(. The situation was treated as a cave-in. If anyone can reproduce this, then this could be a way to create easy, controlled cave-ins. 68.50.165.234 00:49, 10 October 2010 (UTC)

I can confirm this works, although the person building seems to have a tendency to fall with it. Also, sign your comments with four tilde(~) next time. Calite 20:56, 8 October 2010 (UTC)

Creatures Pushed Through Grates By Water[edit]

I just had a dwarf pushed through a row of wall grates by flowing water. Has anyone else experienced this? --92.244.188.119 16:54, 19 June 2011 (UTC)

Sounds like similar bug with fortification having flow 'push' things through it. I don't have experience with grates, but I have seen fortification act like that. AutomataKittay 18:18, 19 June 2011 (UTC)
Yeah my chief medical dorf just got all fancy and ended up on the other side of a grate--I could kill him (really), but I need him, so I had to turn off the water. Hopefully he'll come back though, or I'll have to remove the grate. If dorfs go through grates, they don't seem particularly useful, but they are good (so far) at keeping rocks out from under floodgates, which then jam open the floodgates, usually for horrible effect. I also had another dwarf end up in my reservoir, which means he must have gone through a grate (idiot), and now I have to empty the reservoir to get his body (which I can't do until I get the chief medical dorf out of harm's way). Oh, those silly dwarfs... --Dwarvenjames 23:56, 30 June 2011 (UTC)
I had to remove the grate for the CMD to come back (he wasn't pathing through it), so, they can be pushed through grates, but they can't walk through them. Weird.--Dwarvenjames 17:14, 2 July 2011 (UTC)

Doesn't stop light, but is inside?[edit]

Is this statement correct, as it seems contradictory? Did they mean to say "They will stop light": "Tiles below a floor grate do count as inside. They will not stop light."69.254.161.57 23:27, 18 August 2011 (UTC)

Do closing wall grates atom-smash?[edit]

Does a wall grate that is closed by a mechanism act like a bridge and destroy anything in its way? Or does it act like a door and get blocked? Khearn 17:11, 4 November 2011 (UTC)

I'm betting they act like floodgates and get blocked. Why don't you try it and let us know what happens? --Quietust 17:35, 4 November 2011 (UTC)